From e91ffa0c911557f9f833e7b29066b8d3026751c7 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 3 Jun 2017 08:20:22 +0200 Subject: [PATCH] Mention data type for get/set_attribute in docs (#5884) --- doc/lua_api.txt | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index e4ffa7bbe..9bf0b551b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3217,8 +3217,11 @@ This is basically a reference to a C++ `ServerActiveObject` * `11`: bubbles bar is not shown * `set_attribute(attribute, value)`: * Sets an extra attribute with value on player. - * If value is nil, remove attribute from player. -* `get_attribute(attribute)`: returns value for extra attribute. Returns nil if no attribute found. + * `value` must be a string. + * If `value` is `nil`, remove attribute from player. +* `get_attribute(attribute)`: + * Returns value (a string) for extra attribute. + * Returns `nil` if no attribute found. * `set_inventory_formspec(formspec)` * Redefine player's inventory form * Should usually be called in `on_joinplayer` -- 2.25.1