From e660b05523326bdd1ee4c6d5ae4c4002711e4582 Mon Sep 17 00:00:00 2001
From: Loic Blot <loic.blot@unix-experience.fr>
Date: Sun, 13 May 2018 10:15:35 +0200
Subject: [PATCH] Fix C++03 compiling due to C++11 initialization issues in
 backport

---
 src/client/joystick_controller.h |  2 +
 src/localplayer.cpp              | 12 +++--
 src/localplayer.h                | 89 ++++++++++++++++----------------
 3 files changed, 55 insertions(+), 48 deletions(-)

diff --git a/src/client/joystick_controller.h b/src/client/joystick_controller.h
index 2c0e7b90a..ea1db684a 100644
--- a/src/client/joystick_controller.h
+++ b/src/client/joystick_controller.h
@@ -60,6 +60,8 @@ struct JoystickButtonCmb : public JoystickCombination {
 		this->key = key;
 	}
 
+	virtual ~JoystickButtonCmb() {}
+
 	virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;
 
 	u32 filter_mask;
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 9000888bf..ea2da15da 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 LocalPlayer::LocalPlayer(Client *client, const char *name):
 	Player(name, client->idef()),
-	parent(0),
+	parent(NULL),
 	hp(PLAYER_MAX_HP),
 	isAttached(false),
 	touching_ground(false),
@@ -53,8 +53,8 @@ LocalPlayer::LocalPlayer(Client *client, const char *name):
 	overridePosition(v3f(0,0,0)),
 	last_position(v3f(0,0,0)),
 	last_speed(v3f(0,0,0)),
-	last_pitch(0),
-	last_yaw(0),
+	last_pitch(0.0f),
+	last_yaw(0.0f),
 	last_keyPressed(0),
 	last_camera_fov(0),
 	last_wanted_range(0),
@@ -67,6 +67,12 @@ LocalPlayer::LocalPlayer(Client *client, const char *name):
 	hurt_tilt_timer(0.0f),
 	hurt_tilt_strength(0.0f),
 	m_position(0,0,0),
+	m_sneak_node(32767, 32767, 32767),
+	m_sneak_node_bb_top(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f),
+	m_sneak_node_exists(false),
+	m_sneak_ladder_detected(false),
+	m_sneak_node_bb_ymax(0.0f),
+	m_need_to_get_new_sneak_node(true),
 	m_old_node_below(32767,32767,32767),
 	m_old_node_below_type("air"),
 	m_can_jump(false),
diff --git a/src/localplayer.h b/src/localplayer.h
index c371b345c..7249be74b 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -45,29 +45,29 @@ public:
 	LocalPlayer(Client *client, const char *name);
 	virtual ~LocalPlayer();
 
-	ClientActiveObject *parent = nullptr;
+	ClientActiveObject *parent;
 
 	// Initialize hp to 0, so that no hearts will be shown if server
 	// doesn't support health points
-	u16 hp = 0;
-	bool isAttached = false;
-	bool touching_ground = false;
+	u16 hp;
+	bool isAttached;
+	bool touching_ground;
 	// This oscillates so that the player jumps a bit above the surface
-	bool in_liquid = false;
+	bool in_liquid;
 	// This is more stable and defines the maximum speed of the player
-	bool in_liquid_stable = false;
+	bool in_liquid_stable;
 	// Gets the viscosity of water to calculate friction
-	u8 liquid_viscosity = 0;
-	bool is_climbing = false;
-	bool swimming_vertical = false;
-
-	float physics_override_speed = 1.0f;
-	float physics_override_jump = 1.0f;
-	float physics_override_gravity = 1.0f;
-	bool physics_override_sneak = true;
-	bool physics_override_sneak_glitch = false;
+	u8 liquid_viscosity;
+	bool is_climbing;
+	bool swimming_vertical;
+
+	float physics_override_speed;
+	float physics_override_jump;
+	float physics_override_gravity;
+	bool physics_override_sneak;
+	bool physics_override_sneak_glitch;
 	// Temporary option for old move code
-	bool physics_override_new_move = true;
+	bool physics_override_new_move;
 
 	v3f overridePosition;
 
@@ -86,26 +86,26 @@ public:
 	// Used to check if anything changed and prevent sending packets if not
 	v3f last_position;
 	v3f last_speed;
-	float last_pitch = 0.0f;
-	float last_yaw = 0.0f;
-	unsigned int last_keyPressed = 0;
-	u8 last_camera_fov = 0;
-	u8 last_wanted_range = 0;
+	float last_pitch;
+	float last_yaw;
+	unsigned int last_keyPressed;
+	u8 last_camera_fov;
+	u8 last_wanted_range;
 
-	float camera_impact = 0.0f;
+	float camera_impact;
 
-	bool makes_footstep_sound = true;
+	bool makes_footstep_sound;
 
-	int last_animation = NO_ANIM;
+	int last_animation;
 	float last_animation_speed;
 
-	std::string hotbar_image = "";
-	std::string hotbar_selected_image = "";
+	std::string hotbar_image;
+	std::string hotbar_selected_image;
 
-	video::SColor light_color = video::SColor(255, 255, 255, 255);
+	video::SColor light_color;
 
-	float hurt_tilt_timer = 0.0f;
-	float hurt_tilt_strength = 0.0f;
+	float hurt_tilt_timer;
+	float hurt_tilt_strength;
 
 	GenericCAO *getCAO() const { return m_cao; }
 
@@ -148,35 +148,34 @@ private:
 	v3f m_position;
 	v3s16 m_standing_node;
 
-	v3s16 m_sneak_node = v3s16(32767, 32767, 32767);
+	v3s16 m_sneak_node;
 	// Stores the top bounding box of m_sneak_node
-	aabb3f m_sneak_node_bb_top = aabb3f(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
+	aabb3f m_sneak_node_bb_top;
 	// Whether the player is allowed to sneak
-	bool m_sneak_node_exists = false;
+	bool m_sneak_node_exists;
 	// Whether a "sneak ladder" structure is detected at the players pos
 	// see detectSneakLadder() in the .cpp for more info (always false if disabled)
-	bool m_sneak_ladder_detected = false;
+	bool m_sneak_ladder_detected;
 
 	// ***** Variables for temporary option of the old move code *****
 	// Stores the max player uplift by m_sneak_node
-	f32 m_sneak_node_bb_ymax = 0.0f;
+	f32 m_sneak_node_bb_ymax;
 	// Whether recalculation of m_sneak_node and its top bbox is needed
-	bool m_need_to_get_new_sneak_node = true;
+	bool m_need_to_get_new_sneak_node;
 	// Node below player, used to determine whether it has been removed,
 	// and its old type
-	v3s16 m_old_node_below = v3s16(32767, 32767, 32767);
-	std::string m_old_node_below_type = "air";
+	v3s16 m_old_node_below;
+	std::string m_old_node_below_type;
 	// ***** End of variables for temporary option *****
 
-	bool m_can_jump = false;
-	u16 m_breath = PLAYER_MAX_BREATH;
-	f32 m_yaw = 0.0f;
-	f32 m_pitch = 0.0f;
-	bool camera_barely_in_ceiling = false;
-	aabb3f m_collisionbox = aabb3f(-BS * 0.30f, 0.0f, -BS * 0.30f, BS * 0.30f,
-			BS * 1.75f, BS * 0.30f);
+	bool m_can_jump;
+	u16 m_breath;
+	f32 m_yaw;
+	f32 m_pitch;
+	bool camera_barely_in_ceiling;
+	aabb3f m_collisionbox;
 
-	GenericCAO *m_cao = nullptr;
+	GenericCAO *m_cao;
 	Client *m_client;
 };
 
-- 
2.25.1