From e53794868eaa33199a1f1011b2d5f517b6f68057 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Fri, 23 Mar 2012 17:33:22 +0200 Subject: [PATCH] LocalPlayer::getStandingNodePos() --- src/player.cpp | 8 ++++++++ src/player.h | 2 ++ 2 files changed, 10 insertions(+) diff --git a/src/player.cpp b/src/player.cpp index 40b7a2497..48d2c2907 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -759,5 +759,13 @@ void LocalPlayer::applyControl(float dtime) // Accelerate to target speed with maximum increment accelerate(speed, inc); } + +v3s16 LocalPlayer::getStandingNodePos() +{ + if(m_sneak_node_exists) + return m_sneak_node; + return floatToInt(getPosition(), BS); +} + #endif diff --git a/src/player.h b/src/player.h index d62fb6111..d0e1ac799 100644 --- a/src/player.h +++ b/src/player.h @@ -236,6 +236,8 @@ public: void move(f32 dtime, Map &map, f32 pos_max_d); void applyControl(float dtime); + + v3s16 getStandingNodePos(); PlayerControl control; -- 2.25.1