From e10e5fd16c2bd55b9b106edc6cedd07530cf103d Mon Sep 17 00:00:00 2001 From: paramat Date: Sat, 4 Mar 2017 05:10:10 +0000 Subject: [PATCH] Dungeons: Use 'block' instead of 'brick' for nodebox stairs Affects only sandstone dungeons. Nodebox stairs made from 'sandstone_block' look better because every step is undivided. --- src/mapgen.cpp | 18 +++++++++--------- src/mapgen.h | 2 +- 2 files changed, 10 insertions(+), 10 deletions(-) diff --git a/src/mapgen.cpp b/src/mapgen.cpp index e1e3ccd25..a0b9990b7 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -601,12 +601,12 @@ MapgenBasic::MapgenBasic(int mapgenid, MapgenParams *params, EmergeManager *emer c_sandstone = c_stone; //// Content used for dungeon generation - c_cobble = ndef->getId("mapgen_cobble"); - c_mossycobble = ndef->getId("mapgen_mossycobble"); - c_stair_cobble = ndef->getId("mapgen_stair_cobble"); - c_stair_desert_stone = ndef->getId("mapgen_stair_desert_stone"); - c_sandstonebrick = ndef->getId("mapgen_sandstonebrick"); - c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick"); + c_cobble = ndef->getId("mapgen_cobble"); + c_mossycobble = ndef->getId("mapgen_mossycobble"); + c_stair_cobble = ndef->getId("mapgen_stair_cobble"); + c_stair_desert_stone = ndef->getId("mapgen_stair_desert_stone"); + c_sandstonebrick = ndef->getId("mapgen_sandstonebrick"); + c_stair_sandstone_block = ndef->getId("mapgen_stair_sandstone_block"); // Fall back to more basic content if not defined if (c_mossycobble == CONTENT_IGNORE) @@ -617,8 +617,8 @@ MapgenBasic::MapgenBasic(int mapgenid, MapgenParams *params, EmergeManager *emer c_stair_desert_stone = c_desert_stone; if (c_sandstonebrick == CONTENT_IGNORE) c_sandstonebrick = c_sandstone; - if (c_stair_sandstonebrick == CONTENT_IGNORE) - c_stair_sandstonebrick = c_sandstonebrick; + if (c_stair_sandstone_block == CONTENT_IGNORE) + c_stair_sandstone_block = c_sandstonebrick; } @@ -891,7 +891,7 @@ void MapgenBasic::generateDungeons(s16 max_stone_y, MgStoneType stone_type) case MGSTONE_SANDSTONE: dp.c_wall = c_sandstonebrick; dp.c_alt_wall = CONTENT_IGNORE; - dp.c_stair = c_stair_sandstonebrick; + dp.c_stair = c_stair_sandstone_block; dp.diagonal_dirs = false; dp.holesize = v3s16(2, 2, 2); diff --git a/src/mapgen.h b/src/mapgen.h index a95e1942a..7aac1e6a0 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -268,7 +268,7 @@ protected: content_t c_mossycobble; content_t c_stair_desert_stone; content_t c_sandstonebrick; - content_t c_stair_sandstonebrick; + content_t c_stair_sandstone_block; int ystride; int zstride; -- 2.25.1