From d5c3db9c4179e27a80c32ee95d6573ad0ec7137e Mon Sep 17 00:00:00 2001 From: Ekdohibs Date: Thu, 5 May 2016 18:50:02 +0200 Subject: [PATCH] Make dropdowns show the string that was their argument. This makes it work even if it contains escape sequences, which didn't work before. --- src/guiFormSpecMenu.cpp | 24 ++++++++++++++++++++++-- src/guiFormSpecMenu.h | 2 ++ 2 files changed, 24 insertions(+), 2 deletions(-) diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 23cff3eb7..ca374151f 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -240,6 +240,15 @@ GUITable* GUIFormSpecMenu::getTable(const std::string &tablename) return 0; } +std::vector* GUIFormSpecMenu::getDropDownValues(const std::string &name) +{ + for (u32 i = 0; i < m_dropdowns.size(); ++i) { + if (name == m_dropdowns[i].first.fname) + return &m_dropdowns[i].second; + } + return NULL; +} + static std::vector split(const std::string &s, char delim) { std::vector tokens; @@ -894,6 +903,14 @@ void GUIFormSpecMenu::parseDropDown(parserData* data,std::string element) e->setSelected(stoi(str_initial_selection.c_str())-1); m_fields.push_back(spec); + + m_dropdowns.push_back(std::pair >(spec, std::vector())); + std::vector &values = m_dropdowns.back().second; + for (unsigned int i = 0; i < items.size(); i++) { + values.push_back(unescape_string(items[i])); + } + return; } errorstream << "Invalid dropdown element(" << parts.size() << "): '" @@ -2725,8 +2742,11 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) } s32 selected = e->getSelected(); if (selected >= 0) { - fields[name] = - wide_to_utf8(e->getItem(selected)); + std::vector *dropdown_values = + getDropDownValues(s.fname); + if (dropdown_values && selected < (s32)dropdown_values->size()) { + fields[name] = (*dropdown_values)[selected]; + } } } else if (s.ftype == f_TabHeader) { diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h index 8774d306f..276807438 100644 --- a/src/guiFormSpecMenu.h +++ b/src/guiFormSpecMenu.h @@ -357,6 +357,7 @@ public: bool pausesGame() { return doPause; } GUITable* getTable(const std::string &tablename); + std::vector* getDropDownValues(const std::string &name); #ifdef __ANDROID__ bool getAndroidUIInput(); @@ -395,6 +396,7 @@ protected: std::vector > m_checkboxes; std::map m_tooltips; std::vector > m_scrollbars; + std::vector > > m_dropdowns; ItemSpec *m_selected_item; f32 m_timer1; -- 2.25.1