From c824d6918226cfb88bd1d843b7108d980813ccca Mon Sep 17 00:00:00 2001 From: Fernando Carmona Varo Date: Mon, 24 Oct 2016 22:24:49 +0200 Subject: [PATCH] Fire / tnt: Make flint-and-steel use node on_ignite functions Add on_ignite functions to tnt, gunpowder, coalblock. --- game_api.txt | 8 +++++++ mods/fire/init.lua | 53 +++++++++++++++++----------------------------- mods/tnt/init.lua | 10 +++++++-- 3 files changed, 36 insertions(+), 35 deletions(-) diff --git a/game_api.txt b/game_api.txt index 2958bfdc..80272a60 100644 --- a/game_api.txt +++ b/game_api.txt @@ -227,6 +227,14 @@ New node def property: * Called when fire attempts to remove a burning node. * `pos` Position of the burning node. + `on_ignite(pos, igniter)` + + * Called when Flint and steel (or a mod defined ignitor) is used on a node. + Defining it may prevent the default action (spawning flames) from triggering. + * `pos` Position of the ignited node. + * `igniter` Player that used the tool, when available. + + Give Initial Stuff API ---------------------- diff --git a/mods/fire/init.lua b/mods/fire/init.lua index a3457f64..c600edc7 100644 --- a/mods/fire/init.lua +++ b/mods/fire/init.lua @@ -95,38 +95,20 @@ minetest.register_tool("fire:flint_and_steel", { itemstack:add_wear(1000) if pt.type == "node" then local node_under = minetest.get_node(pt.under).name - local is_coalblock = node_under == "default:coalblock" - local is_tnt = node_under == "tnt:tnt" - local is_gunpowder = node_under == "tnt:gunpowder" - if minetest.get_item_group(node_under, "flammable") >= 1 or - is_coalblock or is_tnt or is_gunpowder then - local flame_pos = pt.above - if is_coalblock then - flame_pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z} - elseif is_tnt or is_gunpowder then - flame_pos = pt.under - end - if minetest.get_node(flame_pos).name == "air" or - is_tnt or is_gunpowder then - local player_name = user:get_player_name() - if not minetest.is_protected(flame_pos, player_name) then - if is_coalblock then - minetest.set_node(flame_pos, - {name = "fire:permanent_flame"}) - elseif is_tnt then - minetest.set_node(flame_pos, - {name = "tnt:tnt_burning"}) - elseif is_gunpowder then - minetest.set_node(flame_pos, - {name = "tnt:gunpowder_burning"}) - else - minetest.set_node(flame_pos, - {name = "fire:basic_flame"}) - end - else - minetest.chat_send_player(player_name, "This area is protected") - end - end + local nodedef = minetest.registered_nodes[node_under] + if not nodedef then + return + end + local player_name = user:get_player_name() + if minetest.is_protected(pt.under, player_name) then + minetest.chat_send_player(player_name, "This area is protected") + return + end + if nodedef.on_ignite then + nodedef.on_ignite(pt.under, user) + elseif minetest.get_item_group(node_under, "flammable") >= 1 + and minetest.get_node(pt.above).name == "air" then + minetest.set_node(pt.above, {name = "fire:basic_flame"}) end end if not minetest.setting_getbool("creative_mode") then @@ -153,9 +135,14 @@ minetest.override_item("default:coalblock", { minetest.remove_node(pos) end end, + on_ignite = function(pos, igniter) + local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z} + if minetest.get_node(flame_pos).name == "air" then + minetest.set_node(flame_pos, {name = "fire:permanent_flame"}) + end + end, }) - -- Get sound area of position fire.D = 6 -- size of sound areas diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index 4142be78..0c447f95 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -418,7 +418,10 @@ minetest.register_node("tnt:gunpowder", { end, on_burn = function(pos) minetest.set_node(pos, {name = "tnt:gunpowder_burning"}) - end + end, + on_ignite = function(pos, igniter) + minetest.set_node(pos, {name = "tnt:gunpowder_burning"}) + end, }) minetest.register_node("tnt:gunpowder_burning", { @@ -563,7 +566,10 @@ function tnt.register_tnt(def) }, on_burn = function(pos) minetest.set_node(pos, {name = name .. "_burning"}) - end + end, + on_ignite = function(pos, igniter) + minetest.set_node(pos, {name = name .. "_burning"}) + end, }) end -- 2.25.1