From b6c12010b1e2017a33e4f3a272edae04747cada4 Mon Sep 17 00:00:00 2001 From: Craig Davison Date: Wed, 29 Jul 2015 22:18:16 +0100 Subject: [PATCH] Remove beds/Changelog.txt & farming/API.txt - beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead - The information in farming/API.txt is already documented in game_api.txt --- mods/beds/Changelog.txt | 18 ------------------ mods/farming/API.txt | 28 ---------------------------- 2 files changed, 46 deletions(-) delete mode 100644 mods/beds/Changelog.txt delete mode 100644 mods/farming/API.txt diff --git a/mods/beds/Changelog.txt b/mods/beds/Changelog.txt deleted file mode 100644 index 988db2af..00000000 --- a/mods/beds/Changelog.txt +++ /dev/null @@ -1,18 +0,0 @@ -1.0.1 beta ----------- -- Add backwards compatibility with PilzAdam's beds mod -- Fix placement -- Fix small bugs -- Prevent possible crash - -1.1 ---- -- Add fancy bed model (based on jp's model) -- Add API to register beds -- Allow players always to detach from bed (by donat-b) -- If more than 50% of players want sleep they can skip the night -- Don't show sleep dialog in singleplayer - -1.1.1 ------ -- Prevent possbile crash by trying to reposition leaving players diff --git a/mods/farming/API.txt b/mods/farming/API.txt deleted file mode 100644 index 171c3c38..00000000 --- a/mods/farming/API.txt +++ /dev/null @@ -1,28 +0,0 @@ -farming.register_hoe(name, hoe definition) - -> Register a new hoe, see [hoe definition] - -farming.register_plant(name, Plant definition) - -> Register a new growing plant, see [Plant definition] - -Hoe Definition -{ - description = "", -- Description for tooltip - inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image - max_uses = 30, -- Uses until destroyed - material = "", -- Material for recipes - recipe = { -- Craft recipe, if material isn't used - {"air", "air", "air"}, - {"", "group:stick"}, - {"", "group:stick"}, - } -} - -Plant definition -{ - description = "", -- Description of seed item - inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image - steps = 8, -- How many steps the plant has to grow, until it can be harvested - ^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber) - minlight = 13, -- Minimum light to grow - maxlight = default.LIGHT_MAX -- Maximum light to grow -} \ No newline at end of file -- 2.25.1