From b2102bfe49002f1ac10ca8288f5337e9feec7f65 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Wed, 3 Sep 2014 03:51:49 +0200 Subject: [PATCH] Don't save alpha channel in screenshots (fixes #1451) --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game.cpp b/src/game.cpp index 7f15362ab..6ac320af8 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2068,7 +2068,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, } else if(input->wasKeyDown(getKeySetting("keymap_screenshot"))) { - irr::video::IImage* const image = driver->createScreenShot(); + irr::video::IImage* const image = driver->createScreenShot(video::ECF_R8G8B8); if (image) { irr::c8 filename[256]; snprintf(filename, 256, "%s" DIR_DELIM "screenshot_%u.png", -- 2.25.1