From 6f80e302fd093227dc864aa8c37b643c9e84b55e Mon Sep 17 00:00:00 2001 From: =?utf8?q?Luis=20C=C3=A1ceres?= Date: Wed, 6 Dec 2017 16:32:05 +0000 Subject: [PATCH] Ensure no item stack is being held before crafting (#4779) --- src/guiFormSpecMenu.cpp | 28 +++++++++++++++++----------- 1 file changed, 17 insertions(+), 11 deletions(-) diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 19fd9f1f0..c4b072be1 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -3681,18 +3681,24 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) a->from_i = m_selected_item->i; m_invmgr->inventoryAction(a); } else if (craft_amount > 0) { - m_selected_content_guess = ItemStack(); // Clear - - // Send IACTION_CRAFT - assert(s.isValid()); - assert(inv_s); - - infostream << "Handing IACTION_CRAFT to manager" << std::endl; - ICraftAction *a = new ICraftAction(); - a->count = craft_amount; - a->craft_inv = s.inventoryloc; - m_invmgr->inventoryAction(a); + + // if there are no items selected or the selected item + // belongs to craftresult list, proceed with crafting + if (m_selected_item == NULL || + !m_selected_item->isValid() || m_selected_item->listname == "craftresult") { + + m_selected_content_guess = ItemStack(); // Clear + + assert(inv_s); + + // Send IACTION_CRAFT + infostream << "Handing IACTION_CRAFT to manager" << std::endl; + ICraftAction *a = new ICraftAction(); + a->count = craft_amount; + a->craft_inv = s.inventoryloc; + m_invmgr->inventoryAction(a); + } } // If m_selected_amount has been decreased to zero, deselect -- 2.25.1