From 686c0d087c73307359064d1dac4327c59de2f64e Mon Sep 17 00:00:00 2001 From: PilzAdam Date: Fri, 4 Jan 2013 17:02:46 +0100 Subject: [PATCH] Open/close doors with rightclick --- mods/doors/init.lua | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 4c0460b9..3e239f05 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -96,7 +96,7 @@ function doors:register_door(name, def) end end - local function on_punch(pos, dir, check_name, replace, replace_dir, params) + local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) pos.y = pos.y+dir if not minetest.env:get_node(pos).name == check_name then return @@ -144,9 +144,9 @@ function doors:register_door(name, def) after_dig_node(pos, name.."_t_1") end, - on_punch = function(pos, node, puncher) - if check_player_priv(pos, puncher) then - on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + on_rightclick = function(pos, node, clicker) + if check_player_priv(pos, clicker) then + on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) end end, @@ -174,9 +174,9 @@ function doors:register_door(name, def) after_dig_node(pos, name.."_b_1") end, - on_punch = function(pos, node, puncher) - if check_player_priv(pos, puncher) then - on_punch(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) + on_rightclick = function(pos, node, clicker) + if check_player_priv(pos, clicker) then + on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) end end, @@ -204,9 +204,9 @@ function doors:register_door(name, def) after_dig_node(pos, name.."_t_2") end, - on_punch = function(pos, node, puncher) - if check_player_priv(pos, puncher) then - on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + on_rightclick = function(pos, node, clicker) + if check_player_priv(pos, clicker) then + on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) end end, @@ -234,9 +234,9 @@ function doors:register_door(name, def) after_dig_node(pos, name.."_b_2") end, - on_punch = function(pos, node, puncher) - if check_player_priv(pos, puncher) then - on_punch(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) + on_rightclick = function(pos, node, clicker) + if check_player_priv(pos, clicker) then + on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) end end, -- 2.25.1