From 38482d26563d8ad4680dd018266eb5dccb2a5874 Mon Sep 17 00:00:00 2001 From: paramat Date: Sat, 13 Jun 2015 01:26:56 +0100 Subject: [PATCH] Biome API: Enable biome generation to lower world limit Decorations: Remove lower limit of water level for placement --- src/mapgen_v5.cpp | 11 +++-------- src/mapgen_v5.h | 1 - src/mapgen_v7.cpp | 11 +++-------- src/mapgen_v7.h | 2 -- src/mg_decoration.cpp | 1 - 5 files changed, 6 insertions(+), 20 deletions(-) diff --git a/src/mapgen_v5.cpp b/src/mapgen_v5.cpp index 7c2a149fb..92febf43b 100644 --- a/src/mapgen_v5.cpp +++ b/src/mapgen_v5.cpp @@ -327,11 +327,9 @@ void MapgenV5::calculateNoise() noise_cave2->perlinMap3D(x, y, z); } - if (node_max.Y >= BIOMEGEN_BASE_V5) { - noise_filler_depth->perlinMap2D(x, z); - noise_heat->perlinMap2D(x, z); - noise_humidity->perlinMap2D(x, z); - } + noise_filler_depth->perlinMap2D(x, z); + noise_heat->perlinMap2D(x, z); + noise_humidity->perlinMap2D(x, z); //printf("calculateNoise: %dus\n", t.stop()); } @@ -396,9 +394,6 @@ int MapgenV5::generateBaseTerrain() MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map) { - if (node_max.Y < BIOMEGEN_BASE_V5) - return STONE; - v3s16 em = vm->m_area.getExtent(); u32 index = 0; MgStoneType stone_type = STONE; diff --git a/src/mapgen_v5.h b/src/mapgen_v5.h index e8455a46f..5575dfe61 100644 --- a/src/mapgen_v5.h +++ b/src/mapgen_v5.h @@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" #define LARGE_CAVE_DEPTH -256 -#define BIOMEGEN_BASE_V5 -192 /////////////////// Mapgen V5 flags //#define MGV5_ 0x01 diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index be7212e0e..247d9debc 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -362,11 +362,9 @@ void MapgenV7::calculateNoise() noise_mount_height->perlinMap2D(x, z); } - if (node_max.Y >= BIOMEGEN_BASE_V7) { - noise_filler_depth->perlinMap2D(x, z); - noise_heat->perlinMap2D(x, z); - noise_humidity->perlinMap2D(x, z); - } + noise_filler_depth->perlinMap2D(x, z); + noise_heat->perlinMap2D(x, z); + noise_humidity->perlinMap2D(x, z); //printf("calculateNoise: %dus\n", t.stop()); } @@ -591,9 +589,6 @@ void MapgenV7::generateRidgeTerrain() MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map) { - if (node_max.Y < BIOMEGEN_BASE_V7) - return STONE; - v3s16 em = vm->m_area.getExtent(); u32 index = 0; MgStoneType stone_type = STONE; diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h index 84f0c9efa..eb46c371b 100644 --- a/src/mapgen_v7.h +++ b/src/mapgen_v7.h @@ -22,8 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" -#define BIOMEGEN_BASE_V7 -192 - /////////////////// Mapgen V7 flags #define MGV7_MOUNTAINS 0x01 #define MGV7_RIDGES 0x02 diff --git a/src/mg_decoration.cpp b/src/mg_decoration.cpp index 5176ccb68..f133788de 100644 --- a/src/mg_decoration.cpp +++ b/src/mg_decoration.cpp @@ -129,7 +129,6 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) s16 y = mg->heightmap ? mg->heightmap[mapindex] : mg->findGroundLevel(v2s16(x, z), nmin.Y, nmax.Y); - y = MYMAX(y, mg->water_level); if (y < nmin.Y || y > nmax.Y || y < y_min || y > y_max) -- 2.25.1