From 29e46d6b29a50151785cd96f70eed957e2b075f3 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 11 Mar 2015 05:28:07 +0000 Subject: [PATCH] Mgv6: Fix uninitialised heightmap used by cavegen --- src/mapgen_v6.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mapgen_v6.cpp b/src/mapgen_v6.cpp index d4b9201d9..fcf59562f 100644 --- a/src/mapgen_v6.cpp +++ b/src/mapgen_v6.cpp @@ -56,7 +56,6 @@ MapgenV6::MapgenV6(int mapgenid, MapgenParams *params, EmergeManager *emerge) this->ystride = csize.X; //////fix this this->heightmap = new s16[csize.X * csize.Z]; - memset(this->heightmap, 0, csize.X * csize.Z * sizeof(*this->heightmap)); MapgenV6Params *sp = (MapgenV6Params *)params->sparams; this->spflags = sp->spflags; @@ -480,6 +479,9 @@ void MapgenV6::makeChunk(BlockMakeData *data) generateExperimental(); + // Create initial heightmap to limit caves + updateHeightmap(node_min, node_max); + const s16 max_spread_amount = MAP_BLOCKSIZE; // Limit dirt flow area by 1 because mud is flown into neighbors. s16 mudflow_minpos = -max_spread_amount + 1; @@ -504,7 +506,7 @@ void MapgenV6::makeChunk(BlockMakeData *data) } - // Create heightmap after mudflow + // Update heightmap after mudflow updateHeightmap(node_min, node_max); // Add dungeons -- 2.25.1