Perttu Ahola [Mon, 26 Sep 2011 17:54:42 +0000 (20:54 +0300)]
Fix minetestmapper.py
Perttu Ahola [Mon, 26 Sep 2011 17:01:46 +0000 (20:01 +0300)]
Merge remote-tracking branch 'kahrl/sectors2sqlite-fix'
Perttu Ahola [Mon, 26 Sep 2011 13:10:54 +0000 (16:10 +0300)]
Rotate wielded tool the right way and modify axe graphics accordingly
Perttu Ahola [Mon, 26 Sep 2011 12:10:02 +0000 (15:10 +0300)]
Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola [Mon, 26 Sep 2011 12:09:04 +0000 (15:09 +0300)]
Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded tool movement when walking and tweak stuff a bit
Kahrl [Mon, 26 Sep 2011 11:24:21 +0000 (13:24 +0200)]
Support Python 2 and 3 in sectors2sqlite.py.
Kahrl [Mon, 26 Sep 2011 11:10:22 +0000 (13:10 +0200)]
Fix processing of blocks below y=0 in sectors2sqlite.py.
Perttu Ahola [Mon, 26 Sep 2011 08:57:51 +0000 (11:57 +0300)]
Server user limit configuration option
Perttu Ahola [Mon, 26 Sep 2011 08:57:28 +0000 (11:57 +0300)]
Merge remote-tracking branch 'darkrose/master'
celeron55 [Sat, 24 Sep 2011 07:55:05 +0000 (00:55 -0700)]
Merge pull request #10 from joshbeck/master
Fixed null pointer dereference errors found by cppcheck
Joshua Beck [Sat, 24 Sep 2011 07:11:43 +0000 (02:11 -0500)]
Fixed null pointer dereference errors found by cppcheck
darkrose [Fri, 23 Sep 2011 08:04:48 +0000 (18:04 +1000)]
remove content_* things from map.cpp
Perttu Ahola [Fri, 23 Sep 2011 05:48:58 +0000 (08:48 +0300)]
Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros
Perttu Ahola [Thu, 22 Sep 2011 17:47:47 +0000 (20:47 +0300)]
Make client report a newer version number to the server than 2011-07-31 does and make the server enforce it
Perttu Ahola [Thu, 22 Sep 2011 15:22:04 +0000 (18:22 +0300)]
Oh well, let's call it just 0.2.
20110922
Perttu Ahola [Thu, 22 Sep 2011 15:15:05 +0000 (18:15 +0300)]
Update changelog and version to 0.2.20110922_rc1
darkrose [Thu, 22 Sep 2011 09:12:17 +0000 (19:12 +1000)]
added locking chest texture
darkrose [Thu, 22 Sep 2011 09:11:48 +0000 (19:11 +1000)]
added locking chests - clean patch
Perttu Ahola [Wed, 21 Sep 2011 20:31:55 +0000 (23:31 +0300)]
Better apple tree generation
Kahrl [Wed, 21 Sep 2011 16:37:29 +0000 (18:37 +0200)]
Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that
Kahrl [Wed, 21 Sep 2011 13:54:06 +0000 (15:54 +0200)]
reduce view bobbing slightly
Kahrl [Tue, 20 Sep 2011 23:42:52 +0000 (01:42 +0200)]
Create a separate scene manager for the wielded tool. This fixes the glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark).
Kahrl [Tue, 20 Sep 2011 16:25:29 +0000 (18:25 +0200)]
fix a numerical problem, but tool is still jittery
Kahrl [Tue, 20 Sep 2011 16:19:26 +0000 (18:19 +0200)]
Fix jittery view bobbing at large map coordinates again. Wielded tool still has problems there
Kahrl [Tue, 20 Sep 2011 09:06:16 +0000 (11:06 +0200)]
Digging animation
Kahrl [Mon, 19 Sep 2011 15:11:53 +0000 (17:11 +0200)]
fix some normals
Kahrl [Mon, 19 Sep 2011 15:08:42 +0000 (17:08 +0200)]
Wielded tool updates, leaves and glass work now
Kahrl [Mon, 19 Sep 2011 04:37:24 +0000 (06:37 +0200)]
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
Kahrl [Mon, 19 Sep 2011 01:01:11 +0000 (03:01 +0200)]
Added sprite extruder
Kahrl [Sun, 18 Sep 2011 15:02:30 +0000 (17:02 +0200)]
trying some view bobbing changes
Kahrl [Sun, 18 Sep 2011 00:24:43 +0000 (02:24 +0200)]
Oops, up vector is needed.
Kahrl [Sun, 18 Sep 2011 00:17:39 +0000 (02:17 +0200)]
This looks more like MC view bobbing, but still not even close
Perttu Ahola [Fri, 16 Sep 2011 16:09:13 +0000 (19:09 +0300)]
Merge remote-tracking branch 'sfan5/apple-trees'
Kahrl [Wed, 14 Sep 2011 23:11:18 +0000 (01:11 +0200)]
SQLite needs to be linked with -ldl on some Linux distros.
Kahrl [Fri, 16 Sep 2011 16:03:58 +0000 (18:03 +0200)]
Revert some changes that could lead to slower map transfer and increaed network load.
JacobF [Tue, 6 Sep 2011 19:11:46 +0000 (15:11 -0400)]
update minetestmapper so it can read the database also
Perttu Ahola [Fri, 16 Sep 2011 15:59:17 +0000 (18:59 +0300)]
Update changelog
Kahrl [Thu, 15 Sep 2011 21:09:00 +0000 (23:09 +0200)]
Updated colors.txt (which is used by minetestmapper)
Kahrl [Wed, 14 Sep 2011 22:32:11 +0000 (00:32 +0200)]
Made wielded tool move slightly (and smoothly) during view bobbing. Making the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
Kahrl [Thu, 8 Sep 2011 21:31:48 +0000 (23:31 +0200)]
View bobbing is slower in the water.
sfan5 [Mon, 12 Sep 2011 18:10:17 +0000 (20:10 +0200)]
Added Iron Apple which heals 4 Hearts
sfan5 [Mon, 12 Sep 2011 17:44:26 +0000 (19:44 +0200)]
Changed the Heal Amount of Apples from 6 to 2
sfan5 [Sun, 11 Sep 2011 17:17:14 +0000 (19:17 +0200)]
Fixed duplication bug
sfan5 [Sun, 11 Sep 2011 16:16:07 +0000 (18:16 +0200)]
Removed Spaces
sfan5 [Sun, 11 Sep 2011 15:50:44 +0000 (17:50 +0200)]
Added Apple Trees
Kahrl [Thu, 8 Sep 2011 15:45:39 +0000 (17:45 +0200)]
inventory displays tool breakage bar again
Kahrl [Thu, 8 Sep 2011 14:10:44 +0000 (16:10 +0200)]
trying something else... also replaced M_PI by PI everywhere
Kahrl [Thu, 8 Sep 2011 12:21:56 +0000 (14:21 +0200)]
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something doesn't work right yet
Kahrl [Thu, 8 Sep 2011 11:34:28 +0000 (13:34 +0200)]
minor view bobbing improvements
Kahrl [Thu, 8 Sep 2011 11:14:59 +0000 (13:14 +0200)]
make it slightly less annoying :o)
Kahrl [Thu, 8 Sep 2011 11:03:55 +0000 (13:03 +0200)]
Implemented view bobbing (testing simple lemniscate shape)
Kahrl [Wed, 7 Sep 2011 23:24:47 +0000 (01:24 +0200)]
Commented out debug statements again
Kahrl [Wed, 7 Sep 2011 23:08:47 +0000 (01:08 +0200)]
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Kahrl [Wed, 7 Sep 2011 17:21:28 +0000 (19:21 +0200)]
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
JacobF [Wed, 7 Sep 2011 14:56:04 +0000 (10:56 -0400)]
Display which tool the player is holding
And some simple animation when trying to dig...
Perttu Ahola [Tue, 6 Sep 2011 22:27:04 +0000 (01:27 +0300)]
Note about texture atlas
Perttu Ahola [Tue, 6 Sep 2011 22:19:48 +0000 (01:19 +0300)]
Add note about trans_table_19.
Perttu Ahola [Tue, 6 Sep 2011 17:28:45 +0000 (20:28 +0300)]
Remove block file from disk when saved to database
JacobF [Wed, 24 Aug 2011 02:10:19 +0000 (22:10 -0400)]
Pause in unloaded territory instead of collide
Perttu Ahola [Tue, 6 Sep 2011 16:39:23 +0000 (19:39 +0300)]
Make Connection::Send cancel silently if peer doesn't exist.
Perttu Ahola [Tue, 6 Sep 2011 16:22:00 +0000 (19:22 +0300)]
Update version number to something more proper for this stage of development (0.2.201109xx_dev)
Perttu Ahola [Tue, 6 Sep 2011 16:16:36 +0000 (19:16 +0300)]
Speed up periodical map unloading by moving beginSave() and endSave() to outer loop in Map::timerUpdate()
Perttu Ahola [Tue, 6 Sep 2011 15:04:02 +0000 (18:04 +0300)]
Merge remote-tracking branch 'queatz/sqlite-map'
Perttu Ahola [Tue, 6 Sep 2011 14:52:03 +0000 (17:52 +0300)]
Fix bug in posix file/directory removal wrapper, as pointed out by kahrl
Perttu Ahola [Tue, 6 Sep 2011 14:13:24 +0000 (17:13 +0300)]
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
Kahrl [Wed, 31 Aug 2011 09:24:50 +0000 (11:24 +0200)]
allow specifying a fixed seed in the config file for generating the map (fixed_map_seed)
JacobF [Thu, 1 Sep 2011 21:16:55 +0000 (17:16 -0400)]
Now SAOs will reflect changes to their temporary inventory object
Also, the temp item wasn't being deleted, might have been a memory leak.
Now you will only eat 1 item off a stack
JacobF [Sun, 4 Sep 2011 21:06:23 +0000 (17:06 -0400)]
Cull empty lines...
JacobF [Sun, 4 Sep 2011 21:02:50 +0000 (17:02 -0400)]
Files to database converter
JacobF [Sun, 4 Sep 2011 21:01:28 +0000 (17:01 -0400)]
These numbers were well exceeding 2^32...
JacobF [Fri, 2 Sep 2011 23:07:14 +0000 (19:07 -0400)]
Initial sqlite3 maps.
* The map will reside in world/map.sqlite
* It will load from the sectors folder but will not save there
JacobF [Fri, 2 Sep 2011 21:33:06 +0000 (17:33 -0400)]
Furnace was crashing stuff again
JacobF [Fri, 2 Sep 2011 20:59:17 +0000 (16:59 -0400)]
Merge branch 'master' of /media/Field/Software/minetest-queatz/minetest-sqlite/.. into sqlite-map
JacobF [Thu, 1 Sep 2011 22:27:30 +0000 (18:27 -0400)]
Update to SQLite 3.7.7.1
JacobF [Thu, 1 Sep 2011 19:39:15 +0000 (15:39 -0400)]
* Furnace would say it was overloaded when it had a non-cookable source
* I didn't understand that expression last fix and now the furnace would burn fuel
even when it had no source item.
Perttu Ahola [Wed, 31 Aug 2011 14:04:12 +0000 (17:04 +0300)]
Merge remote-tracking branch 'queatz/furnace-fix'
Perttu Ahola [Tue, 30 Aug 2011 21:43:34 +0000 (00:43 +0300)]
Updated changelog
JacobF [Tue, 30 Aug 2011 15:38:53 +0000 (11:38 -0400)]
If there was no source item in a furnace it would cause a segmentation fault.
Perttu Ahola [Tue, 30 Aug 2011 11:24:33 +0000 (14:24 +0300)]
Merge remote-tracking branch 'kahrl/dissector'
Perttu Ahola [Tue, 30 Aug 2011 11:24:23 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/mmb10'
Perttu Ahola [Tue, 30 Aug 2011 11:24:12 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/furnace-is-not-blackhole'
Perttu Ahola [Tue, 30 Aug 2011 11:24:07 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape'
Perttu Ahola [Tue, 30 Aug 2011 11:23:44 +0000 (14:23 +0300)]
Merge remote-tracking branch 'queatz/privs'
JacobF [Thu, 25 Aug 2011 23:27:50 +0000 (19:27 -0400)]
Merged 2 branches because they relied on each other.
This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
- This caused small fuels to cook slower than meant to
- Also caused furnaces to say they were out of fuel after finishing the last fuel item
Kahrl [Thu, 25 Aug 2011 19:32:48 +0000 (21:32 +0200)]
dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3
Kahrl [Thu, 25 Aug 2011 19:31:28 +0000 (21:31 +0200)]
dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h
Kahrl [Thu, 25 Aug 2011 19:29:41 +0000 (21:29 +0200)]
dissector branch: added wireshark dissector minetest.lua
JacobF [Thu, 25 Aug 2011 16:43:19 +0000 (12:43 -0400)]
Middle mouse click will move 10 items around at a time.
JacobF [Wed, 24 Aug 2011 22:53:06 +0000 (18:53 -0400)]
Don't remove furnace if something is inside it.
JacobF [Wed, 24 Aug 2011 02:08:09 +0000 (22:08 -0400)]
If a user doesn't have build rights, don't allow them to move items to and from their inventory
JacobF [Wed, 24 Aug 2011 02:06:35 +0000 (22:06 -0400)]
The password box in the mainmenu is focused if there is already a name and address filled in
Perttu Ahola [Tue, 23 Aug 2011 00:01:01 +0000 (03:01 +0300)]
Lava is now better visible inside water. (a crappy hack)
Perttu Ahola [Mon, 22 Aug 2011 21:31:18 +0000 (00:31 +0300)]
Inventory transparency; very loosely based on sapier's commits.
Also contains some commented-out code for testing out different looks
in the future.
Perttu Ahola [Mon, 22 Aug 2011 19:55:17 +0000 (22:55 +0300)]
if creative mode and player has no build privileges, cannot drop items.
Perttu Ahola [Mon, 22 Aug 2011 19:44:43 +0000 (22:44 +0300)]
Fixed water mesh generation acting weird next to sand
Perttu Ahola [Mon, 22 Aug 2011 19:17:26 +0000 (22:17 +0300)]
Fix byte count in serialization of "F1000"
Some access violations and segfaults and strange behaviour might have
been caused by this.
Perttu Ahola [Mon, 22 Aug 2011 19:04:46 +0000 (22:04 +0300)]
Fixed some protocol comment errors in clientserver.h and elsewhere
-- TOCLIENT_OBJECTDATA: peer ID field is missing
-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
Giuseppe Bilotta [Sat, 20 Aug 2011 05:54:01 +0000 (07:54 +0200)]
Hopefully fix 'dangling water'
If a block has (at least visible) liquids, the block below should also
be flowed in.
Perttu Ahola [Mon, 22 Aug 2011 18:27:11 +0000 (21:27 +0300)]
Possibly fixed the extremely rare PeerNotFound loop bug.
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
Perttu Ahola [Mon, 22 Aug 2011 12:00:55 +0000 (15:00 +0300)]
Update README.txt