oweals/minetest.git
9 years agoFiner progress bar updates when initializing nodes
est31 [Sun, 15 Mar 2015 06:25:22 +0000 (07:25 +0100)]
Finer progress bar updates when initializing nodes

The bar is only drawn when the user will notice a change, which prevents time overheads that this commit would cause, resulting from useless draws.

9 years agoAndroid Makefile update backported from stable-0.4 with minor changes
Loic Blot [Sun, 15 Mar 2015 10:21:34 +0000 (11:21 +0100)]
Android Makefile update backported from stable-0.4 with minor changes

9 years agomg_decoration: Raise highest allowed deco top to max edge of voxelmanip
paramat [Sat, 14 Mar 2015 04:26:04 +0000 (04:26 +0000)]
mg_decoration: Raise highest allowed deco top to max edge of voxelmanip

Remove max_y from functions, simplify code

9 years agoAndroid: Backport changes from stable-0.4
Loic Blot [Sat, 14 Mar 2015 18:59:14 +0000 (19:59 +0100)]
Android: Backport changes from stable-0.4

9 years agoAndroid: fix package name in JAVA sources
Loic Blot [Sat, 14 Mar 2015 17:52:31 +0000 (18:52 +0100)]
Android: fix package name in JAVA sources

9 years agoFix package name in AndroidManifest.xml
Loic Blot [Sat, 14 Mar 2015 17:41:36 +0000 (18:41 +0100)]
Fix package name in AndroidManifest.xml

9 years agoAndroidManifest.xml version bump
Loic Blot [Sat, 14 Mar 2015 17:28:02 +0000 (18:28 +0100)]
AndroidManifest.xml version bump

9 years agoDisable double-click -> ESC translation for main menu
Craig Robbins [Sat, 14 Mar 2015 09:55:35 +0000 (19:55 +1000)]
Disable double-click -> ESC translation for main menu

9 years agoclient.cpp: typo fix and break; fix to make some compilers happy
Loic Blot [Fri, 13 Mar 2015 21:08:41 +0000 (22:08 +0100)]
client.cpp: typo fix and break; fix to make some compilers happy

9 years agoReplace NetworkPacket pointers to references
Loic Blot [Fri, 13 Mar 2015 21:01:49 +0000 (22:01 +0100)]
Replace NetworkPacket pointers to references

9 years agoPrepare Protocol v25 init & authentication.
Loic Blot [Fri, 13 Mar 2015 15:35:21 +0000 (16:35 +0100)]
Prepare Protocol v25 init & authentication.
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY
* TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25
* TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors
* new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet
* new TOSERVER_AUTH packet which auth the client
* new TOCLIENT_HELLO packet which send server serialization version atm
* new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet

9 years agoHandle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPAWNER
Loic Blot [Fri, 13 Mar 2015 13:14:48 +0000 (14:14 +0100)]
Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPAWNER
* Rename the handlers from _Legacy to regular, because here we can use same handlers
* Fix some packet names and pseudo handlers

9 years agoRename some packet and handlers to <packet>_Legacy name for compat layer between...
Loic Blot [Fri, 13 Mar 2015 12:40:48 +0000 (13:40 +0100)]
Rename some packet and handlers to <packet>_Legacy name for compat layer between new network changes and old network clients

9 years agoUse the new Player::isDead function when it's the case
Loic Blot [Fri, 13 Mar 2015 07:57:19 +0000 (08:57 +0100)]
Use the new Player::isDead function when it's the case

9 years agoUpdate Indonesian Language
SmallJoker [Mon, 2 Mar 2015 20:03:17 +0000 (21:03 +0100)]
Update Indonesian Language

9 years agohandleCommand_Breath mustn't update breath is player is dead. A dead player doesn...
Loic Blot [Thu, 12 Mar 2015 10:27:28 +0000 (11:27 +0100)]
handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.
Add Player::isDead function to check player is dead

9 years agoDon't handle PlayerPos packet coming from client if player is dead
Loic Blot [Thu, 12 Mar 2015 09:32:16 +0000 (10:32 +0100)]
Don't handle PlayerPos packet coming from client if player is dead

9 years agoMgv5/mgv7: Add desert temples if desert stone detected in mapchunk
paramat [Wed, 11 Mar 2015 06:48:06 +0000 (06:48 +0000)]
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk

9 years agoUnescape tooltip texts
est31 [Tue, 10 Mar 2015 15:22:56 +0000 (16:22 +0100)]
Unescape tooltip texts

Previously, tooltips didn't unescape escaped formspec texts.
Item descriptions that trigger tooltips like inside inventories or for item_image_button
don't need to get unescaped, as they don't get set using formspec, but from lua.

9 years agoMgv6: Fix uninitialised heightmap used by cavegen
paramat [Wed, 11 Mar 2015 05:28:07 +0000 (05:28 +0000)]
Mgv6: Fix uninitialised heightmap used by cavegen

9 years agolua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat [Tue, 10 Mar 2015 04:51:21 +0000 (04:51 +0000)]
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations

9 years agoSilence Clang warning
ShadowNinja [Wed, 11 Mar 2015 00:45:42 +0000 (20:45 -0400)]
Silence Clang warning

9 years agoEnsure that heightmap is initialized before use
Craig Robbins [Tue, 10 Mar 2015 08:46:28 +0000 (18:46 +1000)]
Ensure that heightmap is initialized before use

Without this, cavegen will use values in the heightmap before they are initialized.

9 years agoStop formspecs closing with double-click in empty area
Craig Robbins [Mon, 9 Mar 2015 02:42:25 +0000 (12:42 +1000)]
Stop formspecs closing with double-click in empty area

Behaviour on Android remains the same until other alternatives can be devised (if possible)

See #2425 (and the many other -- now closed -- issues reporting this feature as a bug)

9 years agoFix memleak pointed by issue #2439.
Loic Blot [Sun, 8 Mar 2015 17:13:27 +0000 (18:13 +0100)]
Fix memleak pointed by issue #2439.
Also change bzero to memset. bzero doesn't work on windows

9 years agoFix unitialized data when creating TOSERVER_INIT packet
Loic Blot [Sun, 8 Mar 2015 16:42:06 +0000 (17:42 +0100)]
Fix unitialized data when creating TOSERVER_INIT packet

9 years agoMake the dummy backend only look up blocks once
ShadowNinja [Sun, 8 Mar 2015 07:15:16 +0000 (03:15 -0400)]
Make the dummy backend only look up blocks once

9 years agoUpdate Android Makefile
Maksim Gamarnik [Sat, 7 Mar 2015 12:34:31 +0000 (14:34 +0200)]
Update Android Makefile

ARMv7 default build
Update curl
Update OpenSSL

9 years agoHeightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENER...
paramat [Sat, 7 Mar 2015 03:15:12 +0000 (03:15 +0000)]
Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -MAP_GENERATION_LIMIT if surface not found

9 years agoOptimize Profiler::avg()
gregorycu [Wed, 21 Jan 2015 13:25:06 +0000 (00:25 +1100)]
Optimize Profiler::avg()

9 years agoDon't use luaL_checkstring to read node names, it's only for arguments
ShadowNinja [Sun, 8 Mar 2015 01:01:59 +0000 (20:01 -0500)]
Don't use luaL_checkstring to read node names, it's only for arguments

This caused confusing error messages like "argument #4 to set_node is not a string."

9 years agoAdd Turkish comment translation to minetest.desktop
Mahmut Elmas [Wed, 4 Mar 2015 19:55:47 +0000 (21:55 +0200)]
Add Turkish comment translation to minetest.desktop

9 years agoAdd more Android build files to .gitignore
est31 [Sat, 7 Mar 2015 18:13:42 +0000 (19:13 +0100)]
Add more Android build files to .gitignore

9 years agoRespect game mapgen flags and save world noise params 2404/head
ngosang [Mon, 26 Jan 2015 11:44:49 +0000 (12:44 +0100)]
Respect game mapgen flags and save world noise params

9 years agoFix RUN_IN_PLACE broken due to invalid usage of assert
sapier [Sat, 7 Mar 2015 14:22:35 +0000 (15:22 +0100)]
Fix RUN_IN_PLACE broken due to invalid usage of assert

9 years agoFor usages of assert() that are meant to persist in Release builds (when NDEBUG is...
Craig Robbins [Fri, 6 Mar 2015 10:21:51 +0000 (20:21 +1000)]
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives

9 years agoImprove Clouds::render mathematics
Loic Blot [Sat, 7 Mar 2015 12:23:38 +0000 (13:23 +0100)]
Improve Clouds::render mathematics

9 years agoFix Android text bug (no text displaying)
Craig Robbins [Sat, 7 Mar 2015 05:09:27 +0000 (15:09 +1000)]
Fix Android text bug (no text displaying)

9 years agoDungeongen: Optionally set ignore to be untouchable to disable floating dungeons
paramat [Fri, 6 Mar 2015 04:46:05 +0000 (04:46 +0000)]
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons

9 years agoDon't start a server for map migration 2395/head
ShadowNinja [Fri, 27 Feb 2015 07:24:07 +0000 (02:24 -0500)]
Don't start a server for map migration

9 years agoClean up database API and save the local map on an interval
ShadowNinja [Sun, 16 Nov 2014 20:31:57 +0000 (15:31 -0500)]
Clean up database API and save the local map on an interval

9 years agoBiome API: Enable decorations placed on water
paramat [Thu, 5 Mar 2015 01:53:11 +0000 (01:53 +0000)]
Biome API: Enable decorations placed on water

Add schematic decoration force placement flag

9 years agoImprove group-based connection between raillike nodes
BlockMen [Sun, 22 Feb 2015 14:12:05 +0000 (15:12 +0100)]
Improve group-based connection between raillike nodes

9 years agol_get_modnames: Compare using std::sort instead of a custom function which does same...
Loic Blot [Thu, 5 Mar 2015 19:12:54 +0000 (20:12 +0100)]
l_get_modnames: Compare using std::sort instead of a custom function which does same work

9 years agocollisionMoveSimple: use std::vector instead of std::list, this improve the performances
Loic Blot [Thu, 5 Mar 2015 17:08:19 +0000 (18:08 +0100)]
collisionMoveSimple: use std::vector instead of std::list, this improve the performances

9 years agoProfilerGraph: Use std::list instead of std::vector
Loic Blot [Thu, 5 Mar 2015 16:57:36 +0000 (17:57 +0100)]
ProfilerGraph: Use std::list instead of std::vector

9 years agoFix mapgen using unitialised height map values
Craig Robbins [Thu, 5 Mar 2015 06:25:53 +0000 (16:25 +1000)]
Fix mapgen using unitialised height map values

9 years agoUse std::queue for HTTPFetchRequest and std::vector for log_output instead of std...
Loic Blot [Thu, 5 Mar 2015 15:20:56 +0000 (16:20 +0100)]
Use std::queue for HTTPFetchRequest and std::vector for log_output instead of std::list

9 years agoFix issue #2441: crash on respawn, since a conversion std::list to std::vector on...
Loic Blot [Thu, 5 Mar 2015 14:34:39 +0000 (15:34 +0100)]
Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp
* Also change some std::list to std::vector for ClientMap::renderMap
* Remove disabled code in ClientMap::renderMap, disabled since a long time

9 years agoReplace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp...
Loic Blot [Thu, 5 Mar 2015 10:52:57 +0000 (11:52 +0100)]
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/

9 years agoServer.cpp Use std::list instead of std::vector for playSound, fillMediaCache, sendRe...
Loic Blot [Thu, 5 Mar 2015 10:39:05 +0000 (11:39 +0100)]
Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache, sendRequestedMedia, sendMediaAnnouncement and related functions

9 years agoServer::AsyncRunStep: buffered_messages now uses std::vector instead of std::list...
Loic Blot [Thu, 5 Mar 2015 10:18:17 +0000 (11:18 +0100)]
Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::list. * sendRemoveNode and sendAddNodes are also converted as a side effect

9 years agoFix some rendering glitches 2406/head
BlockMen [Thu, 26 Feb 2015 13:45:31 +0000 (14:45 +0100)]
Fix some rendering glitches

- Fixes particle draworder
- Fixes nodehighlighting

9 years agoPerformance improvement: Use std::list instead of std::vector for request_media,...
Loic Blot [Thu, 5 Mar 2015 09:43:08 +0000 (10:43 +0100)]
Performance improvement: Use std::list instead of std::vector for request_media, Server::getModNames, Environment::m_simple_objects.
* Also remove unused Server::m_modspaths

9 years agoRemove Queue class which uses std::list and use native std::queue
Loic Blot [Wed, 4 Mar 2015 16:48:07 +0000 (17:48 +0100)]
Remove Queue class which uses std::list and use native std::queue

9 years agoFix memory leak in MapgenV6
Craig Robbins [Thu, 5 Mar 2015 05:17:37 +0000 (15:17 +1000)]
Fix memory leak in MapgenV6

9 years agoCavegen, mgv5: Cleanup code
paramat [Wed, 4 Mar 2015 10:14:07 +0000 (10:14 +0000)]
Cavegen, mgv5: Cleanup code

Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256

9 years agoUse std::vector instead of std::list in StaticObjectList and MutexedMap::getValues()
Loic Blot [Wed, 4 Mar 2015 16:18:57 +0000 (17:18 +0100)]
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getValues()

9 years agoABMHandler and player_collisions use sequential read/write. Switch from std::list...
Loic Blot [Wed, 4 Mar 2015 15:58:04 +0000 (16:58 +0100)]
ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector
* Also remove dead code Map::unloadUnusedData which is dead since a long time

9 years agoClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for better...
Loic Blot [Wed, 4 Mar 2015 15:30:24 +0000 (16:30 +0100)]
ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for better perfs

9 years agoWe always know playerSAO when calling SendInventory. Using it instead of searching...
Loic Blot [Wed, 4 Mar 2015 14:27:53 +0000 (15:27 +0100)]
We always know playerSAO when calling SendInventory. Using it instead of searching it via peer_id

9 years agoRadius parameter for /deleteblocks here
SmallJoker [Wed, 4 Mar 2015 14:10:00 +0000 (00:10 +1000)]
Radius parameter for /deleteblocks here

9 years agoSend Position packet on event, don't check it at each AsyncRunStep.
Loic Blot [Wed, 4 Mar 2015 11:19:26 +0000 (12:19 +0100)]
Send Position packet on event, don't check it at each AsyncRunStep.
* This permit to cleanup the player checking loop

9 years agoASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.
Loic Blot [Wed, 4 Mar 2015 10:46:31 +0000 (11:46 +0100)]
ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.
* setTimeOfDaySpeed already lock a mutex when modify the value, we don't need to lock all environment.
* add a fine grain lock for getTimeOfDay and setTimeOfDay to solve environment multithread modifications on this value

9 years agoSend Inventory packet on event, don't check it at each AsyncRunStep.
Loic Blot [Wed, 4 Mar 2015 10:29:34 +0000 (11:29 +0100)]
Send Inventory packet on event, don't check it at each AsyncRunStep.
* Call UpdateCrafting into SendInventory because this functions is only called before SendInventory
* Use Player* instead of peer_id for UpdateCrafting because SendInventory already has the Player* pointer, then don't loop for searching Player* per peer_id
* m_env_mutex don't need to be used with this modification because it's already locked before the calls

9 years agoRemove unused m_wielded_item_not_sent
Loic Blot [Tue, 3 Mar 2015 16:36:54 +0000 (17:36 +0100)]
Remove unused m_wielded_item_not_sent

9 years agoSend Breath packet on event, don't check it at each AsyncRunStep
Loic Blot [Tue, 3 Mar 2015 15:23:47 +0000 (16:23 +0100)]
Send Breath packet on event, don't check it at each AsyncRunStep

9 years agoSend Player HP when setHP (or a setHP caller) is called instead of looping and testin...
Loic Blot [Mon, 2 Mar 2015 16:31:31 +0000 (17:31 +0100)]
Send Player HP when setHP (or a setHP caller) is called instead of looping and testing the state change.

9 years agoFix occlusion
Miguel Almeida [Sat, 31 Jan 2015 15:49:44 +0000 (15:49 +0000)]
Fix occlusion

9 years agoFix narrow_to_wide_c (ANDROID)
Craig Robbins [Mon, 2 Mar 2015 03:16:01 +0000 (13:16 +1000)]
Fix narrow_to_wide_c (ANDROID)

* Ensure converted string is NUL terminated
* Restore logic to that used prior to 9e2a9b5

9 years agoMgv6: Add heightmap. Do not make large caves that are entirely above ground
paramat [Sun, 1 Mar 2015 01:30:47 +0000 (01:30 +0000)]
Mgv6: Add heightmap. Do not make large caves that are entirely above ground

9 years agoAdd /setpassword and /clearpassword logging 2400/head
est31 [Fri, 27 Feb 2015 21:54:16 +0000 (22:54 +0100)]
Add /setpassword and /clearpassword logging

9 years agoAdd Turkish language
mahmutelmas06 [Wed, 25 Feb 2015 11:18:02 +0000 (20:18 +0900)]
Add Turkish language

9 years agoUpdate minetest.po
Rui [Sun, 22 Feb 2015 12:54:20 +0000 (21:54 +0900)]
Update minetest.po

9 years agoRevert "Fix particles draworder" (issue #2388)
Loic Blot [Fri, 27 Feb 2015 13:15:17 +0000 (14:15 +0100)]
Revert "Fix particles draworder" (issue #2388)

This reverts commit c09d026f0561ee3c6db821a7e193716f724a0e4a.

9 years agoChange find_surface_nodes_in_area to find_nodes_in_area_under_air
Craig Robbins [Fri, 27 Feb 2015 11:42:00 +0000 (21:42 +1000)]
Change find_surface_nodes_in_area to find_nodes_in_area_under_air

9 years agoAdd find_surface_nodes_in_area LUA call which permit to only get the nodes which...
Loic Blot [Sun, 22 Feb 2015 16:01:03 +0000 (17:01 +0100)]
Add find_surface_nodes_in_area LUA call which permit to only get the nodes which touch air. This permit to massively improve performance for mods like plantlife

9 years agoWrap lines longer than 80 characters in lua_api.txt ...and minor formating changes
rubenwardy [Sun, 22 Feb 2015 17:12:55 +0000 (17:12 +0000)]
Wrap lines longer than 80 characters in lua_api.txt ...and minor formating changes

9 years agoFix minor memory leak (Android)
Craig Robbins [Fri, 27 Feb 2015 03:40:27 +0000 (13:40 +1000)]
Fix minor memory leak (Android)

9 years agoBiome API: Re-calculate biome at every surface in a mapchunk column
paramat [Tue, 24 Feb 2015 04:06:05 +0000 (04:06 +0000)]
Biome API: Re-calculate biome at every surface in a mapchunk column

9 years agoAdd camera smoothing and cinematic mode (F8)
rubenwardy [Sun, 15 Feb 2015 19:27:15 +0000 (19:27 +0000)]
Add camera smoothing and cinematic mode (F8)

9 years agoRename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested
Loic Blot [Tue, 24 Feb 2015 07:56:52 +0000 (08:56 +0100)]
Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested

9 years agoOptimise MapBlockMesh related functions
gregorycu [Mon, 23 Feb 2015 13:20:06 +0000 (23:20 +1000)]
Optimise MapBlockMesh related functions

Directely or indirectly optimises the following functions:

* MapBlockMesh::MapBlockMesh
* MapBlockMesh::getTileInfo
* MapBlockMesh::makeFastFace
* MapBlockMesh::getSmoothLightCombined

9 years agoFix wrapDegrees family of functions
Craig Robbins [Mon, 23 Feb 2015 06:25:14 +0000 (16:25 +1000)]
Fix wrapDegrees family of functions

wrapDegrees() (renamed to modulo360f)
wrapDegrees_0_360
wrapDegrees_180

Minor errors were present in previous versions; see issue #2328

9 years agoAdd src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore
4Evergreen4 [Sun, 22 Feb 2015 19:28:15 +0000 (14:28 -0500)]
Add src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore

9 years agoDisallow object:remove() if the object is a player
Kahrl [Mon, 23 Feb 2015 06:48:51 +0000 (16:48 +1000)]
Disallow object:remove() if the object is a player

Rebased by Zeno- (conflict in lua_api.txt)

9 years agoFix serialization of floating point numbers
ShadowNinja [Sat, 21 Feb 2015 18:16:18 +0000 (13:16 -0500)]
Fix serialization of floating point numbers

9 years agoImprove FindIrrlicht.cmake module
Markus Koschany [Sat, 21 Feb 2015 16:46:33 +0000 (17:46 +0100)]
Improve FindIrrlicht.cmake module

Linux distributions prefer to link against a shared version of the Irrlicht
engine instead of using embedded code copies of the same. Search for this
shared version first and use that but fall back to the static version if it
does not exist.

This also fixes https://github.com/minetest/minetest/issues/2163

9 years agoAdd mod.conf file support This new file only permits to specify a mod name for now
kaeza [Sat, 21 Feb 2015 17:04:47 +0000 (18:04 +0100)]
Add mod.conf file support This new file only permits to specify a mod name for now

9 years agoFix android build
Loic Blot [Sat, 21 Feb 2015 16:37:48 +0000 (17:37 +0100)]
Fix android build

9 years agoFix some memory leaks on packet sending.
Loic Blot [Sat, 21 Feb 2015 16:24:27 +0000 (17:24 +0100)]
Fix some memory leaks on packet sending.

9 years agoMove hex.h to util/
Loic Blot [Sat, 21 Feb 2015 13:17:36 +0000 (14:17 +0100)]
Move hex.h to util/

9 years agoFix particles draworder 2368/head
BlockMen [Fri, 20 Feb 2015 23:11:26 +0000 (00:11 +0100)]
Fix particles draworder

9 years agoMove sha1.hpp and base64.hpp to util/
Loic Blot [Sat, 21 Feb 2015 12:00:57 +0000 (13:00 +0100)]
Move sha1.hpp and base64.hpp to util/

9 years agoUse skin font for usernames (fixes #2363) 2367/head
BlockMen [Fri, 20 Feb 2015 22:10:23 +0000 (23:10 +0100)]
Use skin font for usernames (fixes #2363)

9 years agoUse proper CMakeLists.txt for network and client directories
Loic Blot [Sat, 21 Feb 2015 10:51:12 +0000 (11:51 +0100)]
Use proper CMakeLists.txt for network and client directories

9 years agoUpdate Japanese Translation
Rui [Tue, 17 Feb 2015 14:10:45 +0000 (23:10 +0900)]
Update Japanese Translation

ok @Zeno- @nerzhul

9 years agoUnit tests must be done at integration process.
Loic Blot [Thu, 19 Feb 2015 08:38:01 +0000 (09:38 +0100)]
Unit tests must be done at integration process.

* Remove --enable-unittests and --disable-unittests and add --do-unittests function
* --do-unittests function will exit 0 on success.
* minetest and minetestserver binaries are launched with --do-unittests in travis build.

9 years agoMgv5: Remove blobgen. Remove crumble and wetness noises
paramat [Wed, 21 Jan 2015 13:24:11 +0000 (13:24 +0000)]
Mgv5: Remove blobgen. Remove crumble and wetness noises

Add large pseudorandom caves below -256
De-link terrain level from water_level
Cavegen: Mgv5 large cave code

9 years agoupdate README.txt
Ner'zhul [Fri, 20 Feb 2015 09:35:39 +0000 (10:35 +0100)]
update README.txt

* prefix apt-get with sudo
* git clone minetest_game without going to folder
* execute minetest binary without going into bin folder