PilzAdam [Sat, 30 Mar 2013 17:09:38 +0000 (18:09 +0100)]
GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist
kwolekr [Sat, 30 Mar 2013 01:08:35 +0000 (21:08 -0400)]
Fix build on Linux with some glibcs
proller [Fri, 29 Mar 2013 22:36:06 +0000 (02:36 +0400)]
Fix backward compatibility for server uptime in master server web page
proller [Fri, 29 Mar 2013 22:03:24 +0000 (02:03 +0400)]
Masterserver: report gameid, uptime, cosmetic fixes on server web page
kwolekr [Fri, 29 Mar 2013 20:51:57 +0000 (16:51 -0400)]
Add varying levels of precision to TimeTaker
PilzAdam [Mon, 25 Mar 2013 22:59:17 +0000 (23:59 +0100)]
Add different place sound for nodes
PilzAdam [Thu, 28 Mar 2013 20:40:44 +0000 (21:40 +0100)]
New damage system, add damageGroups to ToolCapabilities, bump protocol version
kwolekr [Fri, 29 Mar 2013 18:35:35 +0000 (14:35 -0400)]
Update Credits tab
0gb.us [Thu, 28 Mar 2013 08:24:48 +0000 (01:24 -0700)]
Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
kwolekr [Fri, 29 Mar 2013 17:18:09 +0000 (13:18 -0400)]
Fix last singlenode modification
kwolekr [Fri, 29 Mar 2013 15:15:49 +0000 (11:15 -0400)]
Don't replace existing nodes in singlenode mapgen
kwolekr [Thu, 28 Mar 2013 03:27:16 +0000 (23:27 -0400)]
Prevent infinite loop with invalid Inventory format
PilzAdam [Thu, 28 Mar 2013 00:09:01 +0000 (01:09 +0100)]
Fix parameter list of obj:set_attach() and obj:set_bone_position()
sapier [Sat, 12 Jan 2013 17:59:19 +0000 (17:59 +0000)]
Closed add object <-> object collision handling
Perttu Ahola [Tue, 26 Mar 2013 16:40:32 +0000 (18:40 +0200)]
README.txt: Add some build stuff
kwolekr [Mon, 25 Mar 2013 02:35:23 +0000 (22:35 -0400)]
Vary ore sheet y position by noise
kwolekr [Mon, 25 Mar 2013 00:19:29 +0000 (20:19 -0400)]
Ensure ore can fit in OreSheet::generate()
PilzAdam [Sun, 24 Mar 2013 20:20:36 +0000 (21:20 +0100)]
Use minetest.register_ore() in minimal
kwolekr [Sun, 24 Mar 2013 19:29:23 +0000 (15:29 -0400)]
Add more error checking to l_register_ore
Perttu Ahola [Sun, 24 Mar 2013 19:39:15 +0000 (21:39 +0200)]
Fix indentation of lua_api.txt
kwolekr [Sun, 24 Mar 2013 19:12:29 +0000 (15:12 -0400)]
Update lua_api.txt
kwolekr [Sun, 24 Mar 2013 05:43:38 +0000 (01:43 -0400)]
Add Ore infrastructure and l_register_ore()
proller [Sat, 23 Mar 2013 23:40:15 +0000 (03:40 +0400)]
Mapgen indev: float islands, larger far biomes
Jeija [Wed, 23 Jan 2013 17:32:02 +0000 (18:32 +0100)]
Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
PilzAdam [Sat, 23 Mar 2013 22:15:30 +0000 (23:15 +0100)]
Move rightclickable to the proper place
Jürgen Doser [Fri, 25 Jan 2013 00:37:19 +0000 (01:37 +0100)]
Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
Mukul Sati [Sat, 23 Mar 2013 06:24:31 +0000 (02:24 -0400)]
Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
RealBadAngel [Sat, 23 Mar 2013 18:17:00 +0000 (19:17 +0100)]
6d facedir
proller [Sat, 23 Mar 2013 15:21:30 +0000 (08:21 -0700)]
Merge pull request #563 from proller/guest
Random guest name and finite liquid checkbox
proller [Sat, 23 Mar 2013 13:37:50 +0000 (17:37 +0400)]
Random guest name and finite liquid checkbox
Perttu Ahola [Fri, 22 Mar 2013 17:16:51 +0000 (19:16 +0200)]
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air
Perttu Ahola [Fri, 22 Mar 2013 05:46:48 +0000 (07:46 +0200)]
CMakeLists.txt: Add games/common to be installed when available
Perttu Ahola [Thu, 21 Mar 2013 19:42:23 +0000 (21:42 +0200)]
Support game-specific minetest.conf
Perttu Ahola [Thu, 21 Mar 2013 18:04:00 +0000 (20:04 +0200)]
lua_api.txt: Document paths, games and common mod loading
Perttu Ahola [Thu, 21 Mar 2013 17:45:13 +0000 (19:45 +0200)]
Update buildwin32.sh to get minetest/common
Perttu Ahola [Thu, 21 Mar 2013 17:43:08 +0000 (19:43 +0200)]
Update README.txt to instruct to get minetest/common too
Perttu Ahola [Thu, 21 Mar 2013 16:48:21 +0000 (18:48 +0200)]
Common mods support
Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
Splizard [Wed, 19 Dec 2012 21:24:54 +0000 (10:24 +1300)]
Allow falling nodes to pass through solid "buildable_to" nodes.
Juhani Numminen [Sun, 4 Nov 2012 07:23:23 +0000 (09:23 +0200)]
Git-ignore SQLite build files
kwolekr [Tue, 19 Mar 2013 02:18:42 +0000 (22:18 -0400)]
Fix Map::initBlockMake to actually use chunksize setting
PilzAdam [Mon, 18 Mar 2013 23:13:00 +0000 (00:13 +0100)]
Prevent passing nil to unpack() in minetest.after
kwolekr [Mon, 18 Mar 2013 03:07:51 +0000 (23:07 -0400)]
Add jungle grass to jungles
Ilya Zhuravlev [Sun, 17 Mar 2013 17:09:05 +0000 (21:09 +0400)]
Don't erase modified_blocks
ShadowNinja [Sun, 17 Mar 2013 15:53:04 +0000 (11:53 -0400)]
Add FPS limit to menu clouds
RealBadAngel [Sun, 17 Mar 2013 11:16:57 +0000 (12:16 +0100)]
lua methods set_look_pitch and set_look_yaw
PilzAdam [Fri, 8 Feb 2013 22:45:41 +0000 (23:45 +0100)]
Fix new_style_water
PilzAdam [Sun, 17 Mar 2013 12:07:53 +0000 (13:07 +0100)]
Add missing settings to minetest.conf.example
Jeija [Mon, 11 Feb 2013 08:58:58 +0000 (09:58 +0100)]
Allow minetest.after to take a variable number of arguments
proller [Sat, 2 Mar 2013 16:44:08 +0000 (20:44 +0400)]
build with ogles2 driver
kwolekr [Sun, 17 Mar 2013 02:34:12 +0000 (22:34 -0400)]
Some minor cleanups from the last commit
proller [Tue, 12 Mar 2013 20:41:14 +0000 (00:41 +0400)]
initial mapgen indev version with farscale feature and huge caves
kwolekr [Sat, 16 Mar 2013 23:37:27 +0000 (19:37 -0400)]
Make saplings only grow on dirt or grass, make jungle tree trunks only replace air
kwolekr [Sat, 16 Mar 2013 21:06:11 +0000 (17:06 -0400)]
Re-add jungles, apple trees
kwolekr [Sat, 16 Mar 2013 02:43:35 +0000 (22:43 -0400)]
Optimize Mapgen::updateLighting(), add setLighting()
proller [Tue, 12 Mar 2013 21:18:45 +0000 (01:18 +0400)]
Liquid fine tuning
kwolekr [Thu, 14 Mar 2013 20:15:09 +0000 (16:15 -0400)]
Remove 'tape and glue', update Credits tab
ShadowNinja [Tue, 5 Mar 2013 22:23:03 +0000 (17:23 -0500)]
Add cloud menu background by Krisi, configurable with the menu_clouds option.
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
sapier [Thu, 14 Mar 2013 00:24:07 +0000 (00:24 +0000)]
fix typo invalid for loop end
kwolekr [Tue, 12 Mar 2013 01:32:52 +0000 (21:32 -0400)]
Clean up Mapgen
sapier [Thu, 7 Mar 2013 23:22:54 +0000 (23:22 +0000)]
Move l_get_all_craft_recipes to scriptapi_craft
Ilya Zhuravlev [Thu, 20 Dec 2012 17:19:49 +0000 (21:19 +0400)]
Migrate to STL containers/algorithms.
Ilya Zhuravlev [Sun, 10 Mar 2013 19:57:30 +0000 (23:57 +0400)]
Update menulogo.png
kwolekr [Sun, 10 Mar 2013 02:28:19 +0000 (21:28 -0500)]
Re-add dungeons in new dungeongen.cpp
PilzAdam [Wed, 6 Mar 2013 20:34:39 +0000 (21:34 +0100)]
Change libjson to libjsoncpp in .gitignore
kwolekr [Wed, 6 Mar 2013 14:31:06 +0000 (09:31 -0500)]
Fix Irrlicht includes in scriptapi_*
proller [Tue, 5 Mar 2013 20:51:05 +0000 (00:51 +0400)]
fix link if system json lib exists
RealBadAngel [Mon, 4 Mar 2013 00:55:16 +0000 (01:55 +0100)]
Added method to get all registered recipes for item(node)
kwolekr [Sun, 24 Feb 2013 21:00:35 +0000 (16:00 -0500)]
Allow any character in formspec strings with escape char
sapier [Sat, 23 Feb 2013 18:06:57 +0000 (18:06 +0000)]
split scriptapi.cpp
Remerge some files in order to reduce number of additional files
Make necessary changes for split, rename files, reorganize some bits
kwolekr [Mon, 4 Mar 2013 22:01:36 +0000 (17:01 -0500)]
Bump version to 0.4.5
PilzAdam [Sun, 3 Mar 2013 15:34:06 +0000 (16:34 +0100)]
Fix pickup of dropped items when the player only takes a part of them
kwolekr [Sun, 3 Mar 2013 06:34:56 +0000 (22:34 -0800)]
Merge pull request #513 from sfan5/patch-2
Add python script to doc/protocol.txt
Ilya Zhuravlev [Sat, 2 Mar 2013 20:02:00 +0000 (00:02 +0400)]
Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
Ilya Zhuravlev [Fri, 1 Mar 2013 16:12:19 +0000 (20:12 +0400)]
Add Estonian language template
Ilya Zhuravlev [Fri, 1 Mar 2013 13:01:23 +0000 (17:01 +0400)]
Fix "longjmp causes uninitialized stack frame" (serverlist.cpp)
sfan5 [Thu, 28 Feb 2013 19:15:34 +0000 (20:15 +0100)]
Add python script to doc/protocol.txt
Weblate [Thu, 28 Feb 2013 17:04:07 +0000 (18:04 +0100)]
Merge remote branch 'origin/master'
Weblate [Thu, 28 Feb 2013 17:03:28 +0000 (18:03 +0100)]
Merge remote branch 'origin/master'
Mitori Itoshiki [Sun, 17 Feb 2013 10:28:36 +0000 (11:28 +0100)]
Translated using Weblate (Russian)
Francizca Rodriguez [Tue, 26 Feb 2013 19:10:54 +0000 (20:10 +0100)]
Translated using Weblate (Portuguese)
Tomona Nanase [Fri, 22 Feb 2013 02:27:57 +0000 (03:27 +0100)]
Translated using Weblate (Japanese)
Sfan5 [Thu, 21 Feb 2013 16:34:53 +0000 (17:34 +0100)]
Translated using Weblate (German)
we prefer instagib metl3 [Thu, 28 Feb 2013 16:44:33 +0000 (17:44 +0100)]
Translated using Weblate (French)
Rune Biskopstö Christensen [Sat, 16 Feb 2013 23:41:22 +0000 (00:41 +0100)]
Translated using Weblate (Danish)
Shen Zheyu [Sat, 23 Feb 2013 02:40:32 +0000 (03:40 +0100)]
Translated using Weblate (Chinese (China))
kwolekr [Thu, 28 Feb 2013 00:59:05 +0000 (19:59 -0500)]
Change default settings for log level, texture atlas, document new settings
PilzAdam [Wed, 27 Feb 2013 19:23:32 +0000 (20:23 +0100)]
Fix nodeplacement prediction
kwolekr [Tue, 26 Feb 2013 06:57:59 +0000 (01:57 -0500)]
Fix most warnings, re-fix MSVC compile error
kwolekr [Tue, 26 Feb 2013 04:52:24 +0000 (20:52 -0800)]
Merge pull request #482 from proller/liquid
finite liquid
kwolekr [Sun, 24 Feb 2013 03:45:12 +0000 (22:45 -0500)]
Remove dead code, relocate some code
kwolekr [Sun, 24 Feb 2013 03:06:16 +0000 (22:06 -0500)]
Fix selection of # threads, set default to 1 thread
kwolekr [Sat, 23 Feb 2013 17:30:13 +0000 (12:30 -0500)]
Fix build on Windows
kwolekr [Fri, 22 Feb 2013 03:26:21 +0000 (22:26 -0500)]
Fix most walled-off caves
kwolekr [Thu, 21 Feb 2013 22:44:14 +0000 (17:44 -0500)]
Tune queue limits, some other adjustments
kwolekr [Sun, 17 Feb 2013 07:46:08 +0000 (02:46 -0500)]
Misc. cleanup and minor fixes
kwolekr [Sun, 17 Feb 2013 06:47:49 +0000 (01:47 -0500)]
Add multi-Emerge thread support
kwolekr [Fri, 15 Feb 2013 01:36:58 +0000 (20:36 -0500)]
Add emerge queue limit configuration
kwolekr [Fri, 15 Feb 2013 00:22:43 +0000 (19:22 -0500)]
Fix EmergeThread hang on exit
kwolekr [Thu, 14 Feb 2013 23:32:56 +0000 (18:32 -0500)]
Add global and per-peer queue limits
kwolekr [Thu, 14 Feb 2013 03:43:15 +0000 (22:43 -0500)]
Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue. Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks