sapier [Sun, 26 May 2013 16:23:22 +0000 (18:23 +0200)]
Fix missing find_path and line_of_sight
MetaDucky [Sun, 26 May 2013 10:06:35 +0000 (12:06 +0200)]
Fix some nullptr exceptions when handling invalid node inventories
Ilya Zhuravlev [Sat, 1 Jun 2013 11:22:26 +0000 (13:22 +0200)]
Translated using Weblate (French)
Weblate [Sat, 1 Jun 2013 11:18:52 +0000 (13:18 +0200)]
Merge remote-tracking branch 'origin/master'
Frederico Guimarães [Wed, 15 May 2013 16:58:47 +0000 (18:58 +0200)]
Translated using Weblate (Portuguese (Brazil))
v c [Wed, 29 May 2013 22:13:04 +0000 (00:13 +0200)]
Translated using Weblate (Portuguese)
Chynggyz Jumaliev [Sat, 18 May 2013 12:59:11 +0000 (14:59 +0200)]
Translated using Weblate (Kirghiz)
Pilz Adam [Tue, 14 May 2013 10:51:05 +0000 (12:51 +0200)]
Translated using Weblate (German)
Shen Zheyu [Sat, 18 May 2013 14:23:09 +0000 (16:23 +0200)]
Translated using Weblate (Chinese (China))
MetaDucky [Sun, 26 May 2013 09:27:06 +0000 (11:27 +0200)]
Fix minetest.get_inventory(loc) always returning nil for "node" type loc
MetaDucky [Mon, 27 May 2013 17:33:33 +0000 (19:33 +0200)]
Fix editbox default text being pre-selected in some cases
Kahrl [Fri, 31 May 2013 23:49:59 +0000 (01:49 +0200)]
Generate debug HUD text with ostringstream instead of snprintf.
This should fix #730.
proller [Fri, 31 May 2013 18:57:59 +0000 (22:57 +0400)]
Liquid adjusting: continue to drop
manuel joaquim [Tue, 28 May 2013 23:59:52 +0000 (01:59 +0200)]
Translated using Weblate (Portuguese)
manuel duarte [Tue, 28 May 2013 23:32:19 +0000 (01:32 +0200)]
Translated using Weblate (Portuguese)
manuel duarte [Tue, 28 May 2013 23:31:46 +0000 (01:31 +0200)]
Translated using Weblate (Portuguese)
sapier [Sun, 7 Apr 2013 14:34:35 +0000 (16:34 +0200)]
Bugfix: Update formname on showing new formspec while already one shown
MetaDucky [Thu, 23 May 2013 17:27:00 +0000 (19:27 +0200)]
Fixed wrongly named invref:get_location() table members for nodes.
Makes the result compatible with the minetest.get_inventory(location) param.
Kahrl [Sat, 4 May 2013 00:08:52 +0000 (02:08 +0200)]
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
PilzAdam [Sat, 25 May 2013 17:56:48 +0000 (19:56 +0200)]
Higher resolution menuheader
sapier [Sat, 25 May 2013 17:23:10 +0000 (19:23 +0200)]
Fix itemstack:add item not working correct
sapier [Fri, 24 May 2013 22:51:02 +0000 (00:51 +0200)]
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
PilzAdam [Thu, 23 May 2013 23:38:57 +0000 (01:38 +0200)]
Predict param2 of facedir nodes and attachment of attached_node nodes
Jeija [Wed, 6 Feb 2013 18:36:14 +0000 (19:36 +0100)]
Make raillike nodes connect to any other raillike nodes if both are in the group connect_to_raillike
PilzAdam [Tue, 21 May 2013 18:16:22 +0000 (20:16 +0200)]
Fix disappearing of wielditem
Kahrl [Tue, 21 May 2013 12:56:43 +0000 (14:56 +0200)]
Log non-fatal mod name conflict to actionstream instead of errorstream
PilzAdam [Mon, 20 May 2013 18:31:38 +0000 (20:31 +0200)]
Dont animate changing wielditem from hand to hand
PilzAdam [Mon, 20 May 2013 14:57:22 +0000 (16:57 +0200)]
Add menu_header.png and remove old, unused textures
MetaDucky [Mon, 20 May 2013 14:09:11 +0000 (16:09 +0200)]
Fix typo in particle spawning
elagin [Thu, 31 Jan 2013 17:03:14 +0000 (21:03 +0400)]
Save settings after dropping main menu
Russ [Fri, 1 Mar 2013 00:43:27 +0000 (16:43 -0800)]
Fix link in minetest.conf.example
ShadowNinja [Sun, 14 Apr 2013 07:01:27 +0000 (03:01 -0400)]
Use the group "soil" for nodes that saplings grow on
kwolekr [Mon, 20 May 2013 01:29:49 +0000 (21:29 -0400)]
Fix lava damage on player's upper body
kwolekr [Mon, 20 May 2013 01:26:08 +0000 (21:26 -0400)]
Fix nearly all warnings
sapier [Sat, 4 May 2013 23:44:55 +0000 (01:44 +0200)]
Allow nil as puncher e.g. to do damage by tnt
PilzAdam [Sun, 19 May 2013 22:20:42 +0000 (00:20 +0200)]
Add a little animation when changing the wielded item
PilzAdam [Sun, 19 May 2013 18:56:25 +0000 (20:56 +0200)]
Dont teleport back if holding sneak when detaching/turn freemove off
Kahrl [Sun, 19 May 2013 17:58:01 +0000 (19:58 +0200)]
Fix EmergeThread names in log
Concatenate the thread id as string instead of adding it to the pointer
PilzAdam [Sun, 19 May 2013 17:52:29 +0000 (19:52 +0200)]
Write mods that are not in world.mt into it at world startup
PilzAdam [Sun, 19 May 2013 17:46:50 +0000 (19:46 +0200)]
Dont load mods that have no entry in world.mt
PilzAdam [Sun, 19 May 2013 16:47:58 +0000 (18:47 +0200)]
Install mods/mods_here.txt instead of mods/minetest/mods_here.txt
kwolekr [Sun, 19 May 2013 03:26:27 +0000 (23:26 -0400)]
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr [Sun, 19 May 2013 16:07:00 +0000 (12:07 -0400)]
Fix regression of world loading caused by
81c863ac
PilzAdam [Sat, 18 May 2013 15:00:47 +0000 (17:00 +0200)]
New modsystem
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
Shen Zheyu [Sat, 18 May 2013 14:22:43 +0000 (16:22 +0200)]
Translated using Weblate (Chinese (China))
PilzAdam [Sat, 18 May 2013 14:14:06 +0000 (16:14 +0200)]
Remove survival and build from CMakeLists.txt
PilzAdam [Sat, 18 May 2013 14:13:32 +0000 (16:13 +0200)]
Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh
PilzAdam [Sat, 18 May 2013 11:01:47 +0000 (13:01 +0200)]
Only create SoundManager in main menu if USE_SOUND is true
PilzAdam [Fri, 17 May 2013 23:52:18 +0000 (01:52 +0200)]
Fix memory leak in MeshUpdateThread
Aaron Suen [Fri, 17 May 2013 21:10:39 +0000 (17:10 -0400)]
Fix math for isBlockInSight. Fixes #718 (client-side).
PilzAdam [Fri, 17 May 2013 21:15:10 +0000 (23:15 +0200)]
Move kahrl to core devs in credits tab
sfan5 [Fri, 17 May 2013 20:38:23 +0000 (23:38 +0300)]
Fix Problem with uk Translation
we prefer instagib metl3 [Fri, 17 May 2013 17:20:30 +0000 (19:20 +0200)]
Translated using Weblate (French)
Diego Martínez [Thu, 16 May 2013 12:51:49 +0000 (14:51 +0200)]
Translated using Weblate (Spanish)
PilzAdam [Thu, 16 May 2013 00:19:32 +0000 (02:19 +0200)]
Dont drop fonts with ENABLE_FREETYPE=0
PilzAdam [Tue, 14 May 2013 10:29:30 +0000 (12:29 +0200)]
Fix memory leak in run_tests()
Frederico Guimarães [Mon, 13 May 2013 18:26:52 +0000 (20:26 +0200)]
Translated using Weblate (Portuguese (Brazil))
sfan5 [Mon, 13 May 2013 16:39:08 +0000 (18:39 +0200)]
Translated using Weblate (German)
PilzAdam [Mon, 13 May 2013 16:27:00 +0000 (18:27 +0200)]
Update po files
Weblate [Mon, 13 May 2013 16:19:51 +0000 (18:19 +0200)]
Merge remote-tracking branch 'origin/master'
Anton Tsyganenko [Wed, 8 May 2013 09:06:45 +0000 (11:06 +0200)]
Translated using Weblate (Russian)
Sindre Tellevik [Thu, 2 May 2013 06:17:57 +0000 (08:17 +0200)]
Translated using Weblate (Norwegian Bokmål)
we prefer instagib metl3 [Wed, 1 May 2013 14:24:37 +0000 (16:24 +0200)]
Translated using Weblate (French)
sfan5 [Wed, 1 May 2013 20:18:40 +0000 (22:18 +0200)]
Translated using Weblate (Dutch)
Esteban I. Ruiz Moreno [Sun, 14 Apr 2013 17:53:00 +0000 (14:53 -0300)]
Add mouse_sensitivity option
Zeg9 [Sat, 11 May 2013 14:02:41 +0000 (16:02 +0200)]
Add progress bar to item visuals preloading
PilzAdam [Sat, 11 May 2013 14:08:01 +0000 (16:08 +0200)]
Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs
Kahrl [Sun, 12 May 2013 04:28:33 +0000 (06:28 +0200)]
Fix double free in createExtrudedMesh, reported by ptitSeb
RealBadAngel [Wed, 1 May 2013 11:09:10 +0000 (13:09 +0200)]
Add code to play main_menu.ogg in main menu
Aaron Suen [Fri, 10 May 2013 01:10:33 +0000 (21:10 -0400)]
Clear custom player HUDs when emerging players. Fixes #711.
PilzAdam [Fri, 10 May 2013 22:12:14 +0000 (00:12 +0200)]
Fix memory leak: remove InventoryAction after sending and applying
PilzAdam [Fri, 10 May 2013 19:54:50 +0000 (21:54 +0200)]
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam [Fri, 10 May 2013 17:12:02 +0000 (19:12 +0200)]
Fix memory leak by dropping sky
Zeg9 [Thu, 9 May 2013 16:23:48 +0000 (18:23 +0200)]
Add clouds to all loading screens and better progress handling
sapier [Thu, 9 May 2013 21:14:32 +0000 (23:14 +0200)]
Fix gettext memory leaks
sapier [Tue, 9 Apr 2013 18:14:07 +0000 (20:14 +0200)]
Really fix itemdef memory leak
Kahrl [Thu, 9 May 2013 13:53:29 +0000 (15:53 +0200)]
Add --videomodes option to show available video modes
Kahrl [Thu, 9 May 2013 13:48:35 +0000 (15:48 +0200)]
Drop IrrlichtDevice when running --speedtests
Kahrl [Wed, 8 May 2013 09:06:47 +0000 (11:06 +0200)]
Fix world selection a bit (also fixes a main menu segfault)
Zeg9 [Wed, 8 May 2013 13:03:42 +0000 (15:03 +0200)]
Add progress bar and clouds to loading screen
PilzAdam [Tue, 7 May 2013 12:40:13 +0000 (14:40 +0200)]
Update default controls in README and pause menu
Brent Hull [Thu, 11 Apr 2013 20:32:37 +0000 (16:32 -0400)]
Fix shader license headers to be LGPL
Kahrl [Thu, 25 Apr 2013 16:32:18 +0000 (18:32 +0200)]
Remove 'Meshbuffer ran out of indices' limitation
sapier [Sun, 21 Apr 2013 22:05:47 +0000 (00:05 +0200)]
fix static data not beeing stored correctly on deactivation
PilzAdam [Sat, 4 May 2013 10:33:21 +0000 (12:33 +0200)]
Install menu textures of minetest_game
Perttu Ahola [Sat, 4 May 2013 07:03:56 +0000 (10:03 +0300)]
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
Sfan5 [Sat, 4 May 2013 05:31:22 +0000 (07:31 +0200)]
Fix favorite Server List on Windows
PilzAdam [Fri, 3 May 2013 23:04:09 +0000 (01:04 +0200)]
Fix documentation for HUD commands in protocol
Kahrl [Fri, 3 May 2013 21:58:22 +0000 (23:58 +0200)]
Optional dependencies and properly handle mod name conflicts again
ShadowNinja [Sat, 20 Apr 2013 21:01:02 +0000 (17:01 -0400)]
Don't predict placement of nodes if they would replace a non buildable_to node
Kahrl [Sat, 27 Apr 2013 01:47:52 +0000 (03:47 +0200)]
Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
Kahrl [Sat, 27 Apr 2013 01:28:27 +0000 (03:28 +0200)]
Server: force block send of pointed_pos_under after predicted node place
PilzAdam [Thu, 2 May 2013 21:08:59 +0000 (23:08 +0200)]
Use DIR_DELIM instead of / in file paths
PilzAdam [Thu, 2 May 2013 17:57:03 +0000 (19:57 +0200)]
Show game name instead of game ID of selected game
Perttu Ahola [Thu, 2 May 2013 17:59:52 +0000 (20:59 +0300)]
Switch menu to game selected in world creation dialog
Perttu Ahola [Thu, 2 May 2013 16:07:44 +0000 (19:07 +0300)]
Pre-select current game in world creation dialog
Perttu Ahola [Fri, 15 Feb 2013 19:50:21 +0000 (21:50 +0200)]
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola [Fri, 15 Feb 2013 20:06:38 +0000 (22:06 +0200)]
Filter worlds by selected game
Perttu Ahola [Fri, 15 Feb 2013 19:13:53 +0000 (21:13 +0200)]
Get menu background image from selected game
PilzAdam [Wed, 1 May 2013 14:00:58 +0000 (16:00 +0200)]
Fix minetest.features