Lars Hofhansl [Thu, 12 Jul 2018 07:53:50 +0000 (00:53 -0700)]
Reduce block load glitches
See #7542
This reduces glitches in deep water and underground caves.
Muhammad Rifqi Priyo Susanto [Tue, 10 Jul 2018 22:33:40 +0000 (05:33 +0700)]
Android: Add 'aux' button (#7477)
Add 'aux' button.
Use joystick to trigger 'aux' button when forward and out of main circle, by enabling
'virtual_joystick_triggers_aux' setting.
SmallJoker [Tue, 10 Jul 2018 16:27:03 +0000 (18:27 +0200)]
Formspecs: Remove accidental empty 'quit' field
SmallJoker [Mon, 9 Jul 2018 21:33:21 +0000 (23:33 +0200)]
core.spawn_falling_node: Keep metadata (#7476)
ClobberXD [Mon, 9 Jul 2018 18:11:35 +0000 (23:41 +0530)]
Builtin/../misc.lua: Replace minetest. with core., improve codestyle (#7540)
Loïc Blot [Sun, 8 Jul 2018 21:06:33 +0000 (23:06 +0200)]
Lua templating reading (part 4): s16, v2s16, v2f (#7512)
lhofhansl [Sun, 8 Jul 2018 20:30:55 +0000 (13:30 -0700)]
Revert 6587 - Optimize entity-entity collision (#7539)
pauloue [Sun, 8 Jul 2018 03:18:53 +0000 (23:18 -0400)]
Lua_api.txt: Formatting and grammar fixes (#7534)
Use tree output for directory structure.
Remove 2 blank lines near document top.
Spelling and grammar fixes.
Markdown fixes.
Condense paths section.
Fix skipped heading levels.
Paramat [Fri, 6 Jul 2018 20:02:54 +0000 (21:02 +0100)]
Lua_api.txt: Improve section titles, clarify sections (#7533)
HybridDog [Wed, 27 Jun 2018 16:09:45 +0000 (18:09 +0200)]
Fix memory leak in guiConfirmRegistration
rubenwardy [Thu, 5 Jul 2018 21:04:39 +0000 (22:04 +0100)]
Run code style linter first (#7213)
The code style linter is the most likely to fail, so should be
placed at the top of the list so it's started first. Note that
a failed job doesn't stop others from running
lhofhansl [Mon, 2 Jul 2018 23:16:17 +0000 (16:16 -0700)]
Zoom: Correctly verify client passed zoom at the server (#7526)
Fixes generation of distant world when not zooming in creative mode
(in creative mode zoom FOV is 15 degrees).
Loic Blot [Sun, 1 Jul 2018 11:47:50 +0000 (13:47 +0200)]
Drop ClientEvent CEE_PLAYER_BREATH: triggering function is not called.
Also drop 3 useless IntervalLimiter
SmallJoker [Sun, 1 Jul 2018 10:31:49 +0000 (12:31 +0200)]
Log deprecated Lua function calls (#7491)
SmallJoker [Sun, 1 Jul 2018 10:31:28 +0000 (12:31 +0200)]
Make the server status message customizable (#7357)
Remove now redundant setting show_statusline_on_connect
Improve documentation of `minetest.get_server_status`
Loïc Blot [Sun, 1 Jul 2018 10:23:38 +0000 (12:23 +0200)]
Backport Android cleanup parts from #7123 (#7513)
Also resync properly the dependencies versions.
Don't let the makefile handle the cleanups itself. Let gradle do it.
This is one of the first steps to remove the makefile and replace it with a full gradle support
Muhammad Rifqi Priyo Susanto [Sat, 30 Jun 2018 21:33:14 +0000 (04:33 +0700)]
Android: Resize jump and sneak buttons' touch target (#7498)
Loïc Blot [Sat, 30 Jun 2018 15:11:38 +0000 (17:11 +0200)]
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance
Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
red-001 [Sat, 30 Jun 2018 15:11:04 +0000 (16:11 +0100)]
Fix memory leaks in mod storage (#7500)
Vitaliy [Sat, 30 Jun 2018 13:13:53 +0000 (16:13 +0300)]
Fix world deletion (#7494)
* Fix world deletion
Anand S [Sat, 30 Jun 2018 10:53:43 +0000 (16:23 +0530)]
Log usage of /pulverize (#7503)
RustyRaptor [Sat, 30 Jun 2018 10:01:56 +0000 (04:01 -0600)]
Removed '$' symbols from the start of shell commands. (#7506)
Loic Blot [Sat, 30 Jun 2018 08:32:02 +0000 (10:32 +0200)]
Fix a memleak before assertion in l_get_mod_storage
Loic Blot [Thu, 28 Jun 2018 16:11:21 +0000 (18:11 +0200)]
Bump android version to 20
Loic Blot [Thu, 28 Jun 2018 15:46:01 +0000 (17:46 +0200)]
Update cURL (7.60.0) & SQLite3 (3.24.0)
Paramat [Thu, 28 Jun 2018 01:09:31 +0000 (02:09 +0100)]
Mgvalleys: Fix 'mgvalleys_spflags' setting name (#7495)
red-001 [Wed, 27 Jun 2018 15:45:40 +0000 (16:45 +0100)]
Fix mod channels crash (#7481)
red-001 [Wed, 27 Jun 2018 15:06:37 +0000 (16:06 +0100)]
Fix small memory leaks in client. (#7492)
Paramat [Tue, 26 Jun 2018 18:35:23 +0000 (19:35 +0100)]
Cavegen: Fix errors when getting biome outside mapchunk (#7480)
Some cave segments are outside the mapchunk.
Previously, biome was being calculated by a function that uses the noise
maps. Points outside the mapchunk resulted in incorrect noise map indexes
that were sometimes outside the noise map size, causing a crash.
Use either noise maps or point noise calculations depending on point
location.
SmallJoker [Wed, 20 Jun 2018 20:36:28 +0000 (22:36 +0200)]
Update settings translations
SmallJoker [Wed, 20 Jun 2018 20:36:08 +0000 (22:36 +0200)]
Rename CSM flavours to restrictions
& Satisfy LINT
red-001 [Tue, 26 Jun 2018 08:02:26 +0000 (09:02 +0100)]
Fix buffer overrun in SRP (#7484)
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
Leonid Bobrov [Tue, 26 Jun 2018 08:00:33 +0000 (11:00 +0300)]
Fix libgmp detection (#7488)
Paramat [Tue, 26 Jun 2018 01:34:27 +0000 (02:34 +0100)]
Lua_api.txt: Re-order some sections. Alphabeticise class reference (#7487)
sfan5 [Mon, 25 Jun 2018 23:12:09 +0000 (01:12 +0200)]
Fix MurmurHash implementation to really be unaligned (#7482)
Anand S [Sun, 24 Jun 2018 20:18:25 +0000 (01:48 +0530)]
Lua_api.txt: Replace `engine.*` with `core.*` (#7474)
Paramat [Sun, 24 Jun 2018 16:14:18 +0000 (17:14 +0100)]
Decoration API: Add lightweight ability to have complete coverage (#7456)
When the noise value or fill_ratio >= 10.0 complete coverage is enabled.
This disables random placement to avoid redundant multiple placements
at one position. Instead, 1 decoration per surface node is placed by
looping across each division.
'10' was chosen as this is the fill_ratio that previously created
very near complete coverage. The complete coverage feature therefore
integrates smoothly when noise is used for variable decoration density.
'fill_ratio = 10' should be used by modders who want a decoration
placed on every surface node. Compared to before such a decoration
placement will be 10 times faster.
SmallJoker [Sun, 24 Jun 2018 12:35:29 +0000 (14:35 +0200)]
Fix rtt >= 0.0f assertion and free_move crash
stujones11 [Sat, 23 Jun 2018 20:38:19 +0000 (21:38 +0100)]
Android: Use correct temporary path (#7463)
you [Sat, 23 Jun 2018 07:16:01 +0000 (09:16 +0200)]
RTT fixes (#7428)
* Few code updates
* Do not show average RTT before timing out
* Fix unwanted integer division in RTTStatistics
* Fix float format, prettier jitter calculation
* Use +=, 0.1f -> 100.0f for stronger average updates
red-001 [Fri, 22 Jun 2018 19:04:41 +0000 (20:04 +0100)]
Fix crash caused by Lua error during startup (#7473)
sfan5 [Fri, 22 Jun 2018 18:54:23 +0000 (20:54 +0200)]
Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)
Anand S [Fri, 22 Jun 2018 12:00:49 +0000 (17:30 +0530)]
README.md: Improve formatting for consistency (#7472)
* README.md: Improve formatting for consistency
sfan5 [Fri, 22 Jun 2018 07:42:42 +0000 (09:42 +0200)]
Remove misleading documentation about IPv6 server announcing
Paramat [Thu, 21 Jun 2018 18:28:54 +0000 (19:28 +0100)]
Biome API: Fix absent water decorations and dust, in deep water (#7470)
Previously, the biomemap was 'BIOME_NONE' for a mapchunk column if a
stone surface was not found in it, causing water surface decorations
and water surface dust to fail.
Store the biome ID of the biome calculated at a water surface and add
it to the biomemap if the biomemap is 'BIOME_NONE' for the mapchunk
column. The biome calculated at a stone surface still has priority
for the biomemap entry, as it should.
Edit an incorrect comment.
Paramat [Wed, 20 Jun 2018 12:11:13 +0000 (13:11 +0100)]
README.md: Improve version scheme text (#7465)
Anand S [Wed, 20 Jun 2018 12:05:56 +0000 (17:35 +0530)]
Lua_api.txt: Fix incorrect vector section directive (#7466)
Paramat [Tue, 19 Jun 2018 21:09:42 +0000 (22:09 +0100)]
Biome dust: Revert fix that added dust to mod structures (#7464)
Revert commit
99143f494711034068685b6ee845ce19fa09d7d9 and commit
f4ca830abe1aa22875c99b31bf2ee56e26f83f05.
These commits caused biome dust to be applied even when there was no core
mapgen terrain in a mapchunk column. So the dust, which overgenerates,
then appeared on structures added by mods in 'on_generated', such as
floatlands, asteroids or above-surface realms.
rubenwardy [Mon, 18 Jun 2018 19:47:38 +0000 (20:47 +0100)]
Update to new ContentDB API
Anand S [Sun, 17 Jun 2018 08:41:21 +0000 (14:11 +0530)]
Remove deprecated functions from menu_lua_api.txt (#7455)
thoughtjigs [Sun, 17 Jun 2018 08:41:07 +0000 (01:41 -0700)]
Provide Xorg/net wm process ID (#7445)
Adding support for _NET_WM_PID as defined in Extended Window Manager Hints
Move verbose messaging to setupXorgTopLevelWindow method as Xorg messages should only occur when running in Xorg env.
Irrlicht returns the XDisplay as a void* and XWindow as an unsigned long so reinterpret those as the appropriate type. Also fixed a spaces for tab formating issue
Loïc Blot [Fri, 15 Jun 2018 07:16:48 +0000 (09:16 +0200)]
Version scheme change: 0.5.0 -> 5.0.0 (#7449)
* Version scheme change: 0.5.0 -> 5.0.0
Loic Blot [Fri, 15 Jun 2018 06:41:40 +0000 (08:41 +0200)]
Remove Server::m_ignore_map_edit_events (noop)
Loïc Blot [Thu, 14 Jun 2018 17:40:23 +0000 (19:40 +0200)]
Fix release script
client_lua_api.md -> client_lua_api.txt
Wuzzy [Thu, 14 Jun 2018 17:32:10 +0000 (19:32 +0200)]
Minimal: Disable disruptive formspec test by default (#7423)
* Minimal: Explicit log levels
* Minimal: Formspec test now disabled by default
This is done because the formspec test was disruptive.
This test can now be toggled with server command test_formspec first.
Loïc Blot [Wed, 13 Jun 2018 19:58:34 +0000 (21:58 +0200)]
Server: move shutdown parts to a specific shutdown state object (#7437)
* Server: move shutdown parts to a specific shutdown state object
nOOb3167 [Wed, 13 Jun 2018 11:22:17 +0000 (13:22 +0200)]
Make os.tempfolder work correctly for MinGW & MSVC (#7443)
Paramat [Tue, 12 Jun 2018 14:43:01 +0000 (15:43 +0100)]
README.md: Remove 'unfinished' section. (#7440)
Anand S [Tue, 12 Jun 2018 13:39:43 +0000 (19:09 +0530)]
Add hasprivs chat command (#7336)
Require 'basic_privs' priv
Only the online players are listed.
Loic Blot [Mon, 11 Jun 2018 18:37:17 +0000 (20:37 +0200)]
Android: gradle 3.1.3 is not available on mavenCentral
Also update wrapper
Loïc Blot [Mon, 11 Jun 2018 17:19:06 +0000 (19:19 +0200)]
Android: fix tools versions
Resync with stable-0.4
Loïc Blot [Mon, 11 Jun 2018 17:18:34 +0000 (19:18 +0200)]
Android: fix assets cleanup
SmallJoker [Mon, 11 Jun 2018 11:43:12 +0000 (13:43 +0200)]
Fix the /shutdown command (#7431)
Loic Blot [Sun, 10 Jun 2018 16:33:33 +0000 (18:33 +0200)]
Disable clang-tidy when no C/C++ files has been modified.
Loic Blot [Sun, 10 Jun 2018 16:28:41 +0000 (18:28 +0200)]
Bump android version for next release
Loic Blot [Sun, 10 Jun 2018 15:46:47 +0000 (17:46 +0200)]
Android: use c++_shared library instead of c++_static
MT doesn't launch without that
Loic Blot [Sun, 10 Jun 2018 14:59:34 +0000 (16:59 +0200)]
Fix many Android build issues
It remains one issue with MT itself and rtti
number Zero [Sat, 9 Jun 2018 21:52:30 +0000 (00:52 +0300)]
Fix typo (GH#7421)
number Zero [Sat, 9 Jun 2018 14:31:35 +0000 (17:31 +0300)]
Fix narrow/utf8 difference in incoming/outcoming messages
Paramat [Fri, 8 Jun 2018 22:24:36 +0000 (23:24 +0100)]
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Previously the only way to disable biomes was to 'clear' the registered
biomes in a mod, but this method causes large amounts of unnecessary
processing:
1. Calculation of 4 2D noises.
2. Looping through all nodes of a mapchunk replacing nodes with identical
nodes.
The new flag disables those operations.
Paramat [Thu, 7 Jun 2018 23:46:10 +0000 (00:46 +0100)]
Lua_api.txt: Warn of errors possible with VoxelArea:index()/indexp() (#7422)
tukkek [Wed, 6 Jun 2018 12:31:34 +0000 (09:31 -0300)]
Stop autoforward on BACKWARD key-press (#7417)
Loïc Blot [Wed, 6 Jun 2018 10:53:59 +0000 (12:53 +0200)]
CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
nOOb3167 [Tue, 5 Jun 2018 21:08:10 +0000 (23:08 +0200)]
Fix builtin lua function os.tempfolder (#7368)
* Fix builtin lua function os.tempfolder
Wuzzy [Tue, 5 Jun 2018 21:02:14 +0000 (23:02 +0200)]
Set ENABLE_GETTEXT to TRUE by default (#7415)
Loïc Blot [Mon, 4 Jun 2018 20:38:07 +0000 (22:38 +0200)]
Modernize lua read (part 1): C++ templating insurance (#7394)
* Modernize lua read (part 1): C++ templating assurance
Implement the float reader
Paramat [Sun, 3 Jun 2018 23:39:10 +0000 (00:39 +0100)]
Biome dust placement: Improve comments, re-order some lines
Paramat [Sun, 3 Jun 2018 03:41:03 +0000 (04:41 +0100)]
Lua_api.txt: Various improvements (#7402)
Node definition:
Clearly document custom selection box/collision box (collision box
documentation was missing).
Remove incorrect light attenuation statement and duplicated light
source statement.
Nodes:
Document which drawtypes require 'paramtype = "light"' to avoid
appearing black.
Remove incorrect light attenuation statement.
HUD: Remove 'HUD API is experimental' text.
Noise params: Spread of every octave must exceed 1.
Particles and spawners: Document glow values.
Paramat [Sat, 2 Jun 2018 20:28:26 +0000 (21:28 +0100)]
Biomemap: Simplify code of recent commit (#7398)
Paramat [Sat, 2 Jun 2018 02:20:09 +0000 (03:20 +0100)]
Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)
'generateBiomes()' constructs the biomemap as it generates biomes.
The biome calculated at first stone surface encountered is added to
the biomemap.
Previously, if no stone surface was encountered in a mapchunk column
the biomemap was left empty for that (x, z) position, causing biome
dust and water surface decoration placement to fail.
If at the base of a mapchunk column the biomemap is empty, add the
currently active biome to the biomemap, or if biome is NULL calculate
it for this position and add it to the biomemap.
Loïc Blot [Thu, 31 May 2018 20:52:08 +0000 (22:52 +0200)]
Fix isNan on setYaw Lua call (#7380)
* Fix isNan on setYaw Lua call
Paramat [Thu, 31 May 2018 02:06:55 +0000 (03:06 +0100)]
Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)
Only allow river generation to replace c_stone.
This also acts as an optimisation by being placed before canyon shape
calculation.
sfan5 [Wed, 30 May 2018 14:30:44 +0000 (16:30 +0200)]
Update embedded Lua to 5.1.5 (#7387)
Loic Blot [Tue, 29 May 2018 20:22:14 +0000 (22:22 +0200)]
LINT fix
Wuzzy [Tue, 29 May 2018 16:39:37 +0000 (18:39 +0200)]
Rename some keys for clarity (#7384)
otdav33 [Tue, 29 May 2018 16:38:58 +0000 (12:38 -0400)]
Add crossview support (#7361)
you [Tue, 29 May 2018 16:37:51 +0000 (18:37 +0200)]
Tidy up dlg_config_world.lua (#5351)
Move code to pkgmgr
Loic Blot [Tue, 29 May 2018 06:34:09 +0000 (08:34 +0200)]
Fix GameUI flag value regression introduced by
a78659ed0529226ad937f5e241ad72ba93702959
Added more strong unittests on that part to prevent future regression
Midgard [Mon, 28 May 2018 16:00:42 +0000 (16:00 +0000)]
Print error when HOME is not set (#7376)
In some configurations, such as when using the runit supervisor and its
tool chpst, the HOME variable might be unset. This resulted in an
unclear error message that was hard to pin down.
Loïc Blot [Mon, 28 May 2018 13:39:02 +0000 (15:39 +0200)]
Fix more GCC 8.1 warnings 1 master
Fix 3 warnings reported by GCC 8.1 of the following type
```src/client/gameui.cpp:191:43: warning: « void* memset(void*, int, size_t) » effacement d'un objet du type non trivial « struct GameUI::Flags »; use assignment or value-initialization instead [-Wclass-memaccess]
memset(&m_flags, 0, sizeof(GameUI::Flags));
```
Loïc Blot [Mon, 28 May 2018 12:17:19 +0000 (14:17 +0200)]
Fix a -Wcatch-value warning reported by GCC 8.1
```
src/translation.cpp:43:16: warning: interception du type polymorphique « class std::out_of_range » par valeur [-Wcatch-value=]
} catch (std::out_of_range) {
```·
Loic Blot [Mon, 28 May 2018 06:54:57 +0000 (08:54 +0200)]
Remove a useless struct keyword for ObjectProperties
SmallJoker [Sat, 26 May 2018 10:50:44 +0000 (12:50 +0200)]
Formspec verification: Fix show_formspec inside callbacks (#7374)
Paramat [Thu, 24 May 2018 21:20:06 +0000 (22:20 +0100)]
Vein ore: Fix bug caused by changing perlinmap Y size (#7371)
Because vein ore uses 3D noise (all the other ores use 2D noise) the
perlinmap Y size can be different in different mapchunks when close
to the ore Y limits.
Previously this caused bugs in the vein structure because changes in
perlinmap Y size did not recreate the noise objects.
Delete and recreate the noise objects with the new Y size if Y size
has changed.
Paramat [Thu, 24 May 2018 01:52:35 +0000 (02:52 +0100)]
Schematic decorations: Fix placement bug when centred and rotated (#7365)
Previously, the centering caused by the 'place center x/z' flags did
not take rotation into account. So schematics with unequal X and Z
dimensions were incorrectly placed. The bug was hidden for schematics
equal in X and Z dimensions.
Paramat [Sun, 20 May 2018 22:45:53 +0000 (23:45 +0100)]
Dungeons: Fix duplication of y limit parameters (#7359)
you [Sun, 20 May 2018 12:51:50 +0000 (14:51 +0200)]
Fix missing ignore textures (#7326)
Wuzzy [Sun, 20 May 2018 12:51:26 +0000 (14:51 +0200)]
Small usage changes for air and ignore items (#7305)
* Remove “you hacker you!” from node description
* Prevent placement of ignore in builtin
* Prevent giving of "unknown" explicitly
rubenwardy [Sat, 19 May 2018 23:25:17 +0000 (00:25 +0100)]
Add screenshots to online content browser
nanoproject [Fri, 18 May 2018 20:45:14 +0000 (22:45 +0200)]
Player marker on both minimaps (#7350)