Vanessa Ezekowitz [Tue, 3 Dec 2013 23:47:35 +0000 (18:47 -0500)]
Modify default grasses rather than entirely re-defining them
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
Casimir [Mon, 2 Dec 2013 18:23:29 +0000 (19:23 +0100)]
Dig upwards for papyrus and cactus
Sfan5 [Mon, 7 Apr 2014 14:29:00 +0000 (16:29 +0200)]
Add Desert Cobblestone
Zheyu Shen [Sat, 14 Jun 2014 05:36:54 +0000 (13:36 +0800)]
Don't create bones if the player's inventory is empty
RealBadAngel [Tue, 20 May 2014 17:58:30 +0000 (19:58 +0200)]
Fix semitransparent pixel in bread's texture.
BlockMen [Fri, 11 Apr 2014 23:17:54 +0000 (01:17 +0200)]
Add animations for third person view
4Evergreen4 [Sun, 16 Feb 2014 20:23:32 +0000 (15:23 -0500)]
Add animated front texture for active furnace
ShadowNinja [Wed, 12 Feb 2014 23:06:45 +0000 (18:06 -0500)]
Remove trailing whitespace from doors
ShadowNinja [Wed, 12 Feb 2014 23:05:16 +0000 (18:05 -0500)]
Add protection support to doors
Jordan Snelling [Tue, 10 Sep 2013 18:24:55 +0000 (19:24 +0100)]
Add Sam II
<PilzAdam> why dont you include sam II in there?
Jordan Snelling [Tue, 10 Sep 2013 18:19:24 +0000 (19:19 +0100)]
Added a caped player model, which works like the
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
ShadowNinja [Thu, 16 Jan 2014 23:39:19 +0000 (18:39 -0500)]
Reverse and combine if statements in the screwdriver
ShadowNinja [Thu, 16 Jan 2014 23:32:13 +0000 (18:32 -0500)]
Fix crash when using the screwdriver on an unknown node
ShadowNinja [Sat, 11 Jan 2014 16:27:21 +0000 (11:27 -0500)]
Fix crash with nil fuel
ShadowNinja [Sun, 22 Dec 2013 23:51:28 +0000 (18:51 -0500)]
Prevent bucket from replacing unloaded nodes
ShadowNinja [Wed, 11 Dec 2013 18:13:11 +0000 (13:13 -0500)]
Add protection support to signs
ShadowNinja [Sun, 22 Dec 2013 22:16:31 +0000 (17:16 -0500)]
Allow changing screwdriver mode when pointing at a protected node
ShadowNinja [Sat, 14 Dec 2013 19:30:34 +0000 (14:30 -0500)]
Shorten lines in bucket and support nil placers
Novatux [Sat, 23 Nov 2013 20:54:19 +0000 (21:54 +0100)]
Check for area protection in buckets
ShadowNinja [Wed, 11 Dec 2013 02:19:23 +0000 (21:19 -0500)]
Rework screwdriver and add protection support
Novatux [Sun, 8 Dec 2013 17:12:44 +0000 (18:12 +0100)]
Use minetest.swap_node instead of hacky_swap_node
kaeza [Sat, 7 Dec 2013 01:06:45 +0000 (23:06 -0200)]
Fix player skin changing code.
RealBadAngel [Tue, 3 Dec 2013 18:15:19 +0000 (19:15 +0100)]
Add waving property for leaves and plants.
kwolekr [Sat, 30 Nov 2013 07:42:57 +0000 (02:42 -0500)]
Explicitly set values of is_ground_content
Counterpart commit to minetest
9a927476
kwolekr [Sat, 30 Nov 2013 04:43:39 +0000 (23:43 -0500)]
Add is_ground_content setting to grass_1, apple, and dry shrubs
PilzAdam [Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)]
Remove / replace all print() calls
PilzAdam [Sun, 17 Nov 2013 10:46:41 +0000 (11:46 +0100)]
Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM
kaeza [Sat, 9 Nov 2013 00:12:56 +0000 (22:12 -0200)]
Rewrite player.lua
Vanessa Ezekowitz [Fri, 8 Nov 2013 05:52:07 +0000 (00:52 -0500)]
Allow cactus to lay on its side also.
4Evergreen4 [Thu, 7 Nov 2013 16:48:00 +0000 (11:48 -0500)]
Add 6d facedir to logs.
BlockMen [Wed, 6 Nov 2013 22:41:49 +0000 (23:41 +0100)]
Fix tree growing and jungle sapling growth rate
ShadowNinja [Mon, 4 Nov 2013 23:46:39 +0000 (18:46 -0500)]
Revert dig time in creative mode to 0.5
This made it impossible to punch things without breaking them in creative
4Evergreen4 [Sat, 10 Aug 2013 13:54:52 +0000 (09:54 -0400)]
Implemented facedir in the nyan cat rainbow
Novatux [Sat, 2 Nov 2013 15:12:51 +0000 (16:12 +0100)]
Fix possible crash with grass ABM.
Novatux [Sat, 2 Nov 2013 12:47:45 +0000 (13:47 +0100)]
Fix grass adding/removing ABM.
Novatux [Sat, 2 Nov 2013 10:00:48 +0000 (11:00 +0100)]
Move sapling growing and grass adding/removing ABMs to Lua.
PilzAdam [Sat, 28 Sep 2013 22:02:38 +0000 (00:02 +0200)]
Fix stone and wooden axe being slower than hand
ShadowNinja [Sat, 5 Oct 2013 00:33:41 +0000 (20:33 -0400)]
Remove trailing tabs from empty lines in stairs
ShadowNinja [Mon, 16 Sep 2013 03:49:56 +0000 (23:49 -0400)]
Add and use the stick group
Novatux [Fri, 30 Aug 2013 08:10:30 +0000 (10:10 +0200)]
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.
Kahrl [Sat, 5 Oct 2013 16:50:33 +0000 (18:50 +0200)]
Remove mapgen_air alias
PilzAdam [Tue, 6 Aug 2013 13:39:22 +0000 (15:39 +0200)]
Longer range and insta-dig in creative
PilzAdam [Wed, 11 Sep 2013 14:32:32 +0000 (16:32 +0200)]
Use 6d facedir to place upside down slabs and stairs
Sfan5 [Fri, 6 Sep 2013 19:47:21 +0000 (21:47 +0200)]
Add mapgen_stair_cobble to minetest_game
HybridDog [Sat, 3 Aug 2013 09:41:59 +0000 (11:41 +0200)]
Fix typo in flower generation
BlockMen [Fri, 2 Aug 2013 06:12:20 +0000 (08:12 +0200)]
Update drowning
Needed if #851 gets merged
proller [Sun, 28 Jul 2013 13:21:18 +0000 (17:21 +0400)]
Snow default level up
proller [Sun, 14 Jul 2013 02:09:02 +0000 (06:09 +0400)]
Melting and freezing
GloopMaster [Fri, 5 Jul 2013 20:57:17 +0000 (16:57 -0400)]
Mese and Diamond ore description consistancy.
Merely creates consistancy in the in-game naming of the ores.
hdastwb [Thu, 27 Jun 2013 18:08:51 +0000 (14:08 -0400)]
Add support for walkable plants
Zeg9 [Sat, 1 Jun 2013 11:40:02 +0000 (13:40 +0200)]
Call on_rightclick from buckets
HybridDog [Sat, 8 Jun 2013 15:25:35 +0000 (17:25 +0200)]
Add lavacooling sounds
PilzAdam [Wed, 19 Jun 2013 21:45:48 +0000 (21:45 +0000)]
Add bubble texture for drowning
PilzAdam [Sun, 16 Jun 2013 20:21:59 +0000 (20:21 +0000)]
Generate clay with register_ore()
PilzAdam [Thu, 13 Jun 2013 15:15:42 +0000 (15:15 +0000)]
Make dry shrubs buildable_to
PilzAdam [Thu, 13 Jun 2013 14:30:33 +0000 (14:30 +0000)]
Use louder footstep sound as dug_node
BlockMen [Mon, 3 Jun 2013 19:56:17 +0000 (21:56 +0200)]
Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
Mitori Itoshiki [Tue, 11 Jun 2013 21:23:10 +0000 (01:23 +0400)]
New sounds
PilzAdam [Sun, 2 Jun 2013 23:15:40 +0000 (01:15 +0200)]
Increase chance for getting seeds
Zeg9 [Sun, 26 May 2013 10:43:42 +0000 (12:43 +0200)]
Better diamond block texture
BlockMen [Mon, 20 May 2013 22:21:08 +0000 (00:21 +0200)]
Higher resolution and quality of header logo
Sfan5 [Sat, 25 May 2013 14:20:35 +0000 (16:20 +0200)]
Pngcrush all Textures
PilzAdam [Fri, 24 May 2013 23:10:32 +0000 (01:10 +0200)]
Remove add_firefly() and add_rat()
PilzAdam [Fri, 24 May 2013 22:40:03 +0000 (00:40 +0200)]
Replace minetest.env: with minetest.
Zeg9 [Fri, 24 May 2013 09:47:13 +0000 (11:47 +0200)]
New metal block textures
Casimir [Thu, 23 May 2013 19:55:00 +0000 (22:55 +0300)]
Fix typo for droping seeds
PilzAdam [Tue, 21 May 2013 18:02:47 +0000 (20:02 +0200)]
Fix a typo in apple decaying
PilzAdam [Sun, 11 Nov 2012 10:47:53 +0000 (11:47 +0100)]
Add farming mod
PilzAdam [Tue, 21 May 2013 14:44:39 +0000 (16:44 +0200)]
Let apples fall when the tree is decaying
Zeg9 [Mon, 20 May 2013 14:45:19 +0000 (16:45 +0200)]
Add header.png
PilzAdam [Mon, 20 May 2013 12:38:51 +0000 (14:38 +0200)]
Add the soil group
PilzAdam [Sun, 19 May 2013 16:43:04 +0000 (18:43 +0200)]
Split init.lua into several files
PilzAdam [Sat, 18 May 2013 14:06:57 +0000 (16:06 +0200)]
Add bones mod
PilzAdam [Sat, 18 May 2013 14:05:16 +0000 (16:05 +0200)]
Move all common mods back to minetest_game
PilzAdam [Thu, 2 May 2013 17:31:11 +0000 (19:31 +0200)]
Add minetest logo for game filter
Perttu Ahola [Sun, 14 Apr 2013 20:28:40 +0000 (23:28 +0300)]
README.txt: Note requirement of common mods
RealBadAngel [Thu, 11 Apr 2013 22:51:29 +0000 (00:51 +0200)]
Fix a typo
RealBadAngel [Wed, 10 Apr 2013 20:52:13 +0000 (22:52 +0200)]
alias for moreores copper block
PilzAdam [Thu, 28 Mar 2013 20:55:36 +0000 (21:55 +0100)]
Add aliases for diamond mod
PilzAdam [Thu, 28 Mar 2013 17:31:41 +0000 (18:31 +0100)]
Add aliases for moreores' copper and bronze items
PilzAdam [Sun, 24 Mar 2013 21:33:53 +0000 (22:33 +0100)]
Add external_legacy mod with aliases for moreores' ores
PilzAdam [Sat, 23 Mar 2013 18:32:32 +0000 (19:32 +0100)]
Fix order of common mods since the engine ignores dependencies currently
PilzAdam [Sat, 23 Mar 2013 16:42:40 +0000 (17:42 +0100)]
Move creative, dye, vessels and wool to common
PilzAdam [Thu, 21 Mar 2013 17:44:36 +0000 (18:44 +0100)]
Use common mods
PilzAdam [Wed, 20 Mar 2013 16:40:11 +0000 (17:40 +0100)]
Add a better mossycobble texture
PilzAdam [Wed, 20 Mar 2013 15:22:59 +0000 (16:22 +0100)]
Make grass buildable_to
PilzAdam [Tue, 19 Mar 2013 19:06:53 +0000 (20:06 +0100)]
Add a description to buckets and use rightclick to place the liquids
ShadowNinja [Mon, 18 Mar 2013 21:25:09 +0000 (17:25 -0400)]
Allow buckets to pick up partially full liquid nodes when liquid_finite is enabled.
hdastwb [Sun, 6 Jan 2013 01:57:05 +0000 (20:57 -0500)]
Use replacements in furnace and replace lava bucket with empty bucket when used as fuel
PilzAdam [Mon, 18 Mar 2013 14:31:50 +0000 (15:31 +0100)]
Add stonebricks
PilzAdam [Mon, 18 Mar 2013 23:32:21 +0000 (00:32 +0100)]
Add papyrus and cactus growing
PilzAdam [Mon, 18 Mar 2013 23:04:17 +0000 (00:04 +0100)]
Make it possible to override the default.cool_lava_* functions
PilzAdam [Thu, 10 Jan 2013 18:28:50 +0000 (19:28 +0100)]
Dont allow to place not-fuel items in the fuel field in the furnace and dont allow to place any item in the dst field
PilzAdam [Mon, 18 Mar 2013 21:27:15 +0000 (22:27 +0100)]
Add grass
PilzAdam [Sun, 17 Mar 2013 17:52:11 +0000 (18:52 +0100)]
Make lava not renewable
jojoa1997 [Sun, 10 Mar 2013 21:01:58 +0000 (17:01 -0400)]
Add obsidian
PilzAdam [Sat, 9 Feb 2013 20:14:37 +0000 (21:14 +0100)]
Use animation for new_style_water
PilzAdam [Sun, 17 Mar 2013 10:27:54 +0000 (11:27 +0100)]
Make wooden stairs and slabs flammable
PilzAdam [Sun, 17 Mar 2013 10:21:06 +0000 (11:21 +0100)]
Add junglewood stairs and slabs
PilzAdam [Sun, 17 Mar 2013 10:17:30 +0000 (11:17 +0100)]
Get 6 slabs out of 3 full nodes