BlockMen [Tue, 8 Jul 2014 17:10:55 +0000 (19:10 +0200)]
Fix crafting recipe for iron bars
BlockMen [Tue, 8 Jul 2014 14:50:06 +0000 (16:50 +0200)]
Fix jump-stacking
ShadowNinja [Mon, 7 Jul 2014 01:49:47 +0000 (21:49 -0400)]
Convert spaces to tabs and add unknown node checks to xpanes
BlockMen [Sun, 6 Jul 2014 09:12:48 +0000 (11:12 +0200)]
Fix boats again
BlockMen [Sun, 6 Jul 2014 08:39:16 +0000 (10:39 +0200)]
Rename functions, update API
sfan5 [Sun, 6 Jul 2014 07:53:54 +0000 (09:53 +0200)]
Fix crash in boats mod
webdesigner97 [Sat, 5 Jul 2014 20:45:46 +0000 (22:45 +0200)]
Add a minetest_game API documentation
BlockMen [Sat, 5 Jul 2014 13:49:43 +0000 (15:49 +0200)]
NeXt becomes minetest_game
BlockMen [Tue, 1 Jul 2014 12:25:43 +0000 (14:25 +0200)]
Update only moving boats
BlockMen [Tue, 1 Jul 2014 11:35:32 +0000 (13:35 +0200)]
Fix papyurs texture
BlockMen [Sun, 1 Jun 2014 08:49:50 +0000 (10:49 +0200)]
Make gui part of default
BlockMen [Sat, 10 May 2014 20:52:12 +0000 (22:52 +0200)]
Remove debug line
David Gumberg [Sat, 3 May 2014 16:55:08 +0000 (09:55 -0700)]
Compress all textures losslessly using optipng and advpng
BlockMen [Sat, 3 May 2014 10:09:17 +0000 (12:09 +0200)]
Add boats
webdesigner97 [Wed, 16 Apr 2014 21:44:58 +0000 (23:44 +0200)]
Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
HybridDog [Sat, 8 Jun 2013 15:33:51 +0000 (17:33 +0200)]
New fence texture
BlockMen [Thu, 17 Apr 2014 12:21:21 +0000 (14:21 +0200)]
More new Textures, Clean up a bit
BlockMen [Sat, 19 Apr 2014 17:43:53 +0000 (19:43 +0200)]
Add tnt mod (freeminer version)
Sfan5 [Sat, 19 Apr 2014 10:23:14 +0000 (12:23 +0200)]
Enable jungles & tweak physics a bit
BlockMen [Thu, 17 Apr 2014 18:42:30 +0000 (20:42 +0200)]
Add glasspanes and ironbars
BlockMen [Thu, 17 Apr 2014 12:14:56 +0000 (14:14 +0200)]
Add mese and diamond hoe, new tool textures
webdesigner97 [Wed, 16 Apr 2014 15:25:56 +0000 (17:25 +0200)]
Make creative inventory use new fancy layout
PenguinDad [Wed, 16 Apr 2014 14:31:30 +0000 (16:31 +0200)]
Added Glass and Obsidian Glass door (doors mod)
Sfan5 [Wed, 16 Apr 2014 18:40:16 +0000 (20:40 +0200)]
Add /sethome & /home
BlockMen [Wed, 16 Apr 2014 16:16:02 +0000 (18:16 +0200)]
Remove legacy, move aliases to default
BlockMen [Tue, 15 Apr 2014 20:44:39 +0000 (22:44 +0200)]
New textures
Amaz1 [Wed, 16 Apr 2014 09:39:44 +0000 (10:39 +0100)]
Added desert and sandstone brick slabs and stairs
BlockMen [Wed, 16 Apr 2014 14:26:28 +0000 (16:26 +0200)]
Remove external_legacy (no longer needed)
SmallJoker [Tue, 15 Apr 2014 15:23:11 +0000 (17:23 +0200)]
Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
SmallJoker [Tue, 15 Apr 2014 15:13:46 +0000 (17:13 +0200)]
Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
Sfan5 [Tue, 15 Apr 2014 19:39:05 +0000 (21:39 +0200)]
Change game name to "Minetest Next"
Sfan5 [Tue, 15 Apr 2014 19:04:34 +0000 (21:04 +0200)]
Add fancy inventory for bookshelves
arsdragonfly [Sat, 22 Jun 2013 09:00:23 +0000 (17:00 +0800)]
Add a inventory to bookshelf, in which books are unstackable
BlockMen [Mon, 14 Apr 2014 20:09:18 +0000 (22:09 +0200)]
Add fancy inventories
Sfan5 [Mon, 14 Apr 2014 19:30:56 +0000 (21:30 +0200)]
Add Desertstone / Desert Cobblestone stairs & slabs
BlockMen [Mon, 14 Apr 2014 19:08:08 +0000 (21:08 +0200)]
Update header
Sfan5 [Mon, 14 Apr 2014 19:05:51 +0000 (21:05 +0200)]
Update README
Sfan5 [Mon, 14 Apr 2014 19:04:48 +0000 (21:04 +0200)]
Update icon
BlockMen [Mon, 14 Apr 2014 18:26:30 +0000 (20:26 +0200)]
Fix farming (caused by outdated pull)
paramat [Fri, 4 Apr 2014 22:45:37 +0000 (23:45 +0100)]
Add cuboid wieldhand (Sam II)
marvok [Mon, 24 Jun 2013 09:06:41 +0000 (11:06 +0200)]
Add mirrored recipes for axes
Jonathon Station [Tue, 21 Jan 2014 09:49:32 +0000 (01:49 -0800)]
Adjust stair output amount
Stair recipe now outputs six stairs rather than four.
Vanessa Ezekowitz [Tue, 3 Dec 2013 23:47:35 +0000 (18:47 -0500)]
Modify default grasses rather than entirely re-defining them
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
Casimir [Mon, 2 Dec 2013 18:23:29 +0000 (19:23 +0100)]
Dig upwards for papyrus and cactus
Sfan5 [Mon, 7 Apr 2014 14:29:00 +0000 (16:29 +0200)]
Add Desert Cobblestone
Zheyu Shen [Sat, 14 Jun 2014 05:36:54 +0000 (13:36 +0800)]
Don't create bones if the player's inventory is empty
RealBadAngel [Tue, 20 May 2014 17:58:30 +0000 (19:58 +0200)]
Fix semitransparent pixel in bread's texture.
BlockMen [Fri, 11 Apr 2014 23:17:54 +0000 (01:17 +0200)]
Add animations for third person view
4Evergreen4 [Sun, 16 Feb 2014 20:23:32 +0000 (15:23 -0500)]
Add animated front texture for active furnace
ShadowNinja [Wed, 12 Feb 2014 23:06:45 +0000 (18:06 -0500)]
Remove trailing whitespace from doors
ShadowNinja [Wed, 12 Feb 2014 23:05:16 +0000 (18:05 -0500)]
Add protection support to doors
Jordan Snelling [Tue, 10 Sep 2013 18:24:55 +0000 (19:24 +0100)]
Add Sam II
<PilzAdam> why dont you include sam II in there?
Jordan Snelling [Tue, 10 Sep 2013 18:19:24 +0000 (19:19 +0100)]
Added a caped player model, which works like the
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
ShadowNinja [Thu, 16 Jan 2014 23:39:19 +0000 (18:39 -0500)]
Reverse and combine if statements in the screwdriver
ShadowNinja [Thu, 16 Jan 2014 23:32:13 +0000 (18:32 -0500)]
Fix crash when using the screwdriver on an unknown node
ShadowNinja [Sat, 11 Jan 2014 16:27:21 +0000 (11:27 -0500)]
Fix crash with nil fuel
ShadowNinja [Sun, 22 Dec 2013 23:51:28 +0000 (18:51 -0500)]
Prevent bucket from replacing unloaded nodes
ShadowNinja [Wed, 11 Dec 2013 18:13:11 +0000 (13:13 -0500)]
Add protection support to signs
ShadowNinja [Sun, 22 Dec 2013 22:16:31 +0000 (17:16 -0500)]
Allow changing screwdriver mode when pointing at a protected node
ShadowNinja [Sat, 14 Dec 2013 19:30:34 +0000 (14:30 -0500)]
Shorten lines in bucket and support nil placers
Novatux [Sat, 23 Nov 2013 20:54:19 +0000 (21:54 +0100)]
Check for area protection in buckets
ShadowNinja [Wed, 11 Dec 2013 02:19:23 +0000 (21:19 -0500)]
Rework screwdriver and add protection support
Novatux [Sun, 8 Dec 2013 17:12:44 +0000 (18:12 +0100)]
Use minetest.swap_node instead of hacky_swap_node
kaeza [Sat, 7 Dec 2013 01:06:45 +0000 (23:06 -0200)]
Fix player skin changing code.
RealBadAngel [Tue, 3 Dec 2013 18:15:19 +0000 (19:15 +0100)]
Add waving property for leaves and plants.
kwolekr [Sat, 30 Nov 2013 07:42:57 +0000 (02:42 -0500)]
Explicitly set values of is_ground_content
Counterpart commit to minetest
9a927476
kwolekr [Sat, 30 Nov 2013 04:43:39 +0000 (23:43 -0500)]
Add is_ground_content setting to grass_1, apple, and dry shrubs
PilzAdam [Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)]
Remove / replace all print() calls
PilzAdam [Sun, 17 Nov 2013 10:46:41 +0000 (11:46 +0100)]
Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM
kaeza [Sat, 9 Nov 2013 00:12:56 +0000 (22:12 -0200)]
Rewrite player.lua
Vanessa Ezekowitz [Fri, 8 Nov 2013 05:52:07 +0000 (00:52 -0500)]
Allow cactus to lay on its side also.
4Evergreen4 [Thu, 7 Nov 2013 16:48:00 +0000 (11:48 -0500)]
Add 6d facedir to logs.
BlockMen [Wed, 6 Nov 2013 22:41:49 +0000 (23:41 +0100)]
Fix tree growing and jungle sapling growth rate
ShadowNinja [Mon, 4 Nov 2013 23:46:39 +0000 (18:46 -0500)]
Revert dig time in creative mode to 0.5
This made it impossible to punch things without breaking them in creative
4Evergreen4 [Sat, 10 Aug 2013 13:54:52 +0000 (09:54 -0400)]
Implemented facedir in the nyan cat rainbow
Novatux [Sat, 2 Nov 2013 15:12:51 +0000 (16:12 +0100)]
Fix possible crash with grass ABM.
Novatux [Sat, 2 Nov 2013 12:47:45 +0000 (13:47 +0100)]
Fix grass adding/removing ABM.
Novatux [Sat, 2 Nov 2013 10:00:48 +0000 (11:00 +0100)]
Move sapling growing and grass adding/removing ABMs to Lua.
PilzAdam [Sat, 28 Sep 2013 22:02:38 +0000 (00:02 +0200)]
Fix stone and wooden axe being slower than hand
ShadowNinja [Sat, 5 Oct 2013 00:33:41 +0000 (20:33 -0400)]
Remove trailing tabs from empty lines in stairs
ShadowNinja [Mon, 16 Sep 2013 03:49:56 +0000 (23:49 -0400)]
Add and use the stick group
Novatux [Fri, 30 Aug 2013 08:10:30 +0000 (10:10 +0200)]
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.
Kahrl [Sat, 5 Oct 2013 16:50:33 +0000 (18:50 +0200)]
Remove mapgen_air alias
PilzAdam [Tue, 6 Aug 2013 13:39:22 +0000 (15:39 +0200)]
Longer range and insta-dig in creative
PilzAdam [Wed, 11 Sep 2013 14:32:32 +0000 (16:32 +0200)]
Use 6d facedir to place upside down slabs and stairs
Sfan5 [Fri, 6 Sep 2013 19:47:21 +0000 (21:47 +0200)]
Add mapgen_stair_cobble to minetest_game
HybridDog [Sat, 3 Aug 2013 09:41:59 +0000 (11:41 +0200)]
Fix typo in flower generation
BlockMen [Fri, 2 Aug 2013 06:12:20 +0000 (08:12 +0200)]
Update drowning
Needed if #851 gets merged
proller [Sun, 28 Jul 2013 13:21:18 +0000 (17:21 +0400)]
Snow default level up
proller [Sun, 14 Jul 2013 02:09:02 +0000 (06:09 +0400)]
Melting and freezing
GloopMaster [Fri, 5 Jul 2013 20:57:17 +0000 (16:57 -0400)]
Mese and Diamond ore description consistancy.
Merely creates consistancy in the in-game naming of the ores.
hdastwb [Thu, 27 Jun 2013 18:08:51 +0000 (14:08 -0400)]
Add support for walkable plants
Zeg9 [Sat, 1 Jun 2013 11:40:02 +0000 (13:40 +0200)]
Call on_rightclick from buckets
HybridDog [Sat, 8 Jun 2013 15:25:35 +0000 (17:25 +0200)]
Add lavacooling sounds
PilzAdam [Wed, 19 Jun 2013 21:45:48 +0000 (21:45 +0000)]
Add bubble texture for drowning
PilzAdam [Sun, 16 Jun 2013 20:21:59 +0000 (20:21 +0000)]
Generate clay with register_ore()
PilzAdam [Thu, 13 Jun 2013 15:15:42 +0000 (15:15 +0000)]
Make dry shrubs buildable_to
PilzAdam [Thu, 13 Jun 2013 14:30:33 +0000 (14:30 +0000)]
Use louder footstep sound as dug_node
BlockMen [Mon, 3 Jun 2013 19:56:17 +0000 (21:56 +0200)]
Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
Mitori Itoshiki [Tue, 11 Jun 2013 21:23:10 +0000 (01:23 +0400)]
New sounds