PilzAdam [Fri, 3 May 2013 23:04:09 +0000 (01:04 +0200)]
Fix documentation for HUD commands in protocol
Kahrl [Fri, 3 May 2013 21:58:22 +0000 (23:58 +0200)]
Optional dependencies and properly handle mod name conflicts again
ShadowNinja [Sat, 20 Apr 2013 21:01:02 +0000 (17:01 -0400)]
Don't predict placement of nodes if they would replace a non buildable_to node
Kahrl [Sat, 27 Apr 2013 01:47:52 +0000 (03:47 +0200)]
Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
Kahrl [Sat, 27 Apr 2013 01:28:27 +0000 (03:28 +0200)]
Server: force block send of pointed_pos_under after predicted node place
PilzAdam [Thu, 2 May 2013 21:08:59 +0000 (23:08 +0200)]
Use DIR_DELIM instead of / in file paths
PilzAdam [Thu, 2 May 2013 17:57:03 +0000 (19:57 +0200)]
Show game name instead of game ID of selected game
Perttu Ahola [Thu, 2 May 2013 17:59:52 +0000 (20:59 +0300)]
Switch menu to game selected in world creation dialog
Perttu Ahola [Thu, 2 May 2013 16:07:44 +0000 (19:07 +0300)]
Pre-select current game in world creation dialog
Perttu Ahola [Fri, 15 Feb 2013 19:50:21 +0000 (21:50 +0200)]
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola [Fri, 15 Feb 2013 20:06:38 +0000 (22:06 +0200)]
Filter worlds by selected game
Perttu Ahola [Fri, 15 Feb 2013 19:13:53 +0000 (21:13 +0200)]
Get menu background image from selected game
PilzAdam [Wed, 1 May 2013 14:00:58 +0000 (16:00 +0200)]
Fix minetest.features
PilzAdam [Wed, 1 May 2013 13:47:14 +0000 (15:47 +0200)]
Move sfan5 to core devs
Ilya Zhuravlev [Wed, 1 May 2013 13:39:21 +0000 (17:39 +0400)]
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
Ilya Zhuravlev [Wed, 1 May 2013 13:32:29 +0000 (17:32 +0400)]
Add Norwegian language.
Sfan5 [Wed, 1 May 2013 10:31:21 +0000 (12:31 +0200)]
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
kwolekr [Mon, 29 Apr 2013 01:07:09 +0000 (21:07 -0400)]
Fix itemdef drop on NULL texture
kwolekr [Sun, 28 Apr 2013 03:04:52 +0000 (23:04 -0400)]
Actually fix shader3 alpha this time
kwolekr [Sun, 28 Apr 2013 02:40:52 +0000 (22:40 -0400)]
Enhance caves for mgv7, add ravines
kwolekr [Fri, 26 Apr 2013 00:56:12 +0000 (20:56 -0400)]
Minor hud.cpp cleanup
Esteban I. Ruiz Moreno [Sun, 21 Apr 2013 01:39:31 +0000 (22:39 -0300)]
Ability to change the crosshair using textures
kwolekr [Thu, 25 Apr 2013 23:27:22 +0000 (19:27 -0400)]
Generalize hud_builtin_enable into hud_set_flags
proller [Thu, 25 Apr 2013 18:52:23 +0000 (22:52 +0400)]
Tune finite liquids, indev huge caves
Zeg9 [Fri, 12 Apr 2013 10:58:04 +0000 (12:58 +0200)]
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
sapier [Tue, 16 Apr 2013 22:15:53 +0000 (00:15 +0200)]
Move player collisionbox to player class
PilzAdam [Thu, 25 Apr 2013 16:32:49 +0000 (18:32 +0200)]
kahrl is back
kwolekr [Thu, 25 Apr 2013 16:29:27 +0000 (12:29 -0400)]
Transform alpha channel as well in shader
Perttu Ahola [Thu, 25 Apr 2013 08:51:28 +0000 (11:51 +0300)]
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
sapier [Sun, 21 Apr 2013 13:54:29 +0000 (15:54 +0200)]
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
RealBadAngel [Thu, 25 Apr 2013 00:39:21 +0000 (02:39 +0200)]
Add new drawtype GLASSLIKE_FRAMED
Diego Martínez [Wed, 24 Apr 2013 10:52:46 +0000 (07:52 -0300)]
Added support to disable built-in HUD elements
Diego Martínez [Tue, 23 Apr 2013 08:06:24 +0000 (05:06 -0300)]
Fixes possible crash when using hud_change with "align" or "offset"
RealBadAngel [Wed, 24 Apr 2013 02:12:24 +0000 (04:12 +0200)]
Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
kwolekr [Tue, 23 Apr 2013 22:39:10 +0000 (18:39 -0400)]
Add option to use texture alpha channel
Perttu Ahola [Tue, 23 Apr 2013 20:19:36 +0000 (23:19 +0300)]
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
PilzAdam [Tue, 23 Apr 2013 17:02:41 +0000 (19:02 +0200)]
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
ShadowNinja [Thu, 4 Apr 2013 08:28:21 +0000 (04:28 -0400)]
Add minetest.get_player_ip()
ShadowNinja [Sat, 30 Mar 2013 03:28:13 +0000 (23:28 -0400)]
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
Diego Martínez [Mon, 22 Apr 2013 23:47:59 +0000 (20:47 -0300)]
Added offset support for HUD items
Diego Martínez [Mon, 22 Apr 2013 09:53:55 +0000 (06:53 -0300)]
Added support for alignment in HUD items
eduardojsm [Mon, 22 Apr 2013 20:12:57 +0000 (17:12 -0300)]
Translation to Portuguese of Brazil for Minetest
kwolekr [Sun, 21 Apr 2013 19:47:13 +0000 (15:47 -0400)]
mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass()
kwolekr [Sun, 21 Apr 2013 19:39:34 +0000 (15:39 -0400)]
Fix findSpawnPos()
kwolekr [Sun, 21 Apr 2013 16:55:46 +0000 (12:55 -0400)]
Fix hud_change stat argument retrieval
kwolekr [Sun, 21 Apr 2013 04:11:05 +0000 (00:11 -0400)]
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7
kwolekr [Sat, 20 Apr 2013 04:21:32 +0000 (00:21 -0400)]
Add direction parameter to statbars in HUD API
Fix health bar overlap when a larger texture is used
kwolekr [Thu, 18 Apr 2013 19:26:01 +0000 (15:26 -0400)]
Fix Lua HUD documentation
LS-Steeef [Thu, 18 Apr 2013 13:30:11 +0000 (16:30 +0300)]
Add dutch translation
kwolekr [Sat, 13 Apr 2013 22:20:22 +0000 (18:20 -0400)]
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
Jonathon Anderson [Thu, 11 Apr 2013 18:23:38 +0000 (13:23 -0500)]
Lua HUD
darkrose [Sun, 14 Apr 2013 07:18:11 +0000 (00:18 -0700)]
Merge pull request #654 from ShadowNinja/remove_old_makefile
Remove old Makefile
ShadowNinja [Sun, 14 Apr 2013 07:06:24 +0000 (03:06 -0400)]
Remove old Makefile(that is what git is for)
kwolekr [Fri, 12 Apr 2013 21:20:05 +0000 (17:20 -0400)]
Fix double free, null texture drop
MirceaKitsune [Mon, 8 Apr 2013 01:41:33 +0000 (15:41 -1000)]
Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.
proller [Thu, 11 Apr 2013 16:18:34 +0000 (20:18 +0400)]
Fix masterserver javascript: adjustable output id
RealBadAngel [Thu, 11 Apr 2013 01:36:38 +0000 (03:36 +0200)]
Bugfixes to get_craft_recipe and get_all_craft_recipes.
Improvements to get_all_craft_recipes (see api doc)
sapier [Tue, 9 Apr 2013 18:33:59 +0000 (20:33 +0200)]
fix bug in scriptapi line_of_sight
fix warnings for pathfinder debug traces
sapier [Tue, 9 Apr 2013 21:16:13 +0000 (23:16 +0200)]
fix objects colliding with its own collision boxes
sapier [Sun, 7 Apr 2013 19:01:19 +0000 (21:01 +0200)]
fix emergemanager memory leaks
sapier [Sun, 7 Apr 2013 20:27:27 +0000 (22:27 +0200)]
fix various memory leaks
sapier [Sun, 7 Apr 2013 18:00:25 +0000 (20:00 +0200)]
fix extruded items texture leak
RealBadAngel [Sun, 7 Apr 2013 18:35:48 +0000 (20:35 +0200)]
Use system wide LuaJIT if aviable.
sapier [Sun, 7 Apr 2013 19:17:26 +0000 (21:17 +0200)]
fix memory leak on sound shutdown
sapier [Sun, 7 Apr 2013 18:39:59 +0000 (20:39 +0200)]
fix memory leak in loadMedia
sapier [Sun, 7 Apr 2013 18:22:06 +0000 (20:22 +0200)]
addon extended resource accounting
sapier [Sun, 7 Apr 2013 17:47:34 +0000 (19:47 +0200)]
fix inventory image texture leak
sapier [Sun, 7 Apr 2013 17:15:17 +0000 (19:15 +0200)]
fix memory leaks introduced by invalid gettext usage
sapier [Sun, 7 Apr 2013 17:41:12 +0000 (19:41 +0200)]
replace Server smart pointer with conventional one to gain control over dtor call order
sapier [Sun, 7 Apr 2013 19:42:54 +0000 (21:42 +0200)]
fix memory leak on shader shutdown
sapier [Sun, 7 Apr 2013 20:02:57 +0000 (22:02 +0200)]
fix memory leak in itemdef
cleanup useless code
sapier [Sun, 7 Apr 2013 20:19:53 +0000 (22:19 +0200)]
fix huge texture leak in tiledef
fix minor glitches too
sapier [Sun, 7 Apr 2013 18:13:21 +0000 (20:13 +0200)]
fix 3d model mesh leak
sapier [Sun, 7 Apr 2013 18:33:00 +0000 (20:33 +0200)]
fix mesh leak in camera class
kwolekr [Mon, 8 Apr 2013 01:21:17 +0000 (21:21 -0400)]
Add param2 field for ores, some minor fixes and misc. code cleanup
Ilya Zhuravlev [Sun, 7 Apr 2013 11:36:46 +0000 (15:36 +0400)]
Add Ukrainian language.
kwolekr [Sun, 7 Apr 2013 06:26:46 +0000 (02:26 -0400)]
Fix black tree leaves, reduce above-ground cave shadows
kwolekr [Sun, 7 Apr 2013 05:50:20 +0000 (01:50 -0400)]
Fix crash on creating map with invalid mg_name
kwolekr [Sun, 7 Apr 2013 05:30:06 +0000 (01:30 -0400)]
Revert "Fix to be able to build from dir different than source dir"
This commit broke RUN_IN_PLACE
kwolekr [Sat, 6 Apr 2013 15:19:59 +0000 (11:19 -0400)]
Add Mapgen V7, reorganize biomes
proller [Sat, 6 Apr 2013 19:07:06 +0000 (23:07 +0400)]
Adjusting water removing above unloaded blocks
kwolekr [Sat, 6 Apr 2013 17:36:31 +0000 (13:36 -0400)]
Don't re-write entire map_meta.txt if a setting is missing
Diego Martínez [Fri, 5 Apr 2013 15:34:43 +0000 (12:34 -0300)]
Fix to be able to build from dir different than source dir
proller [Sat, 6 Apr 2013 15:32:59 +0000 (19:32 +0400)]
Don't flow finite liquid into an unloaded chunk
sapier [Sun, 31 Mar 2013 19:59:00 +0000 (19:59 +0000)]
fix memory leak
sapier [Sun, 17 Mar 2013 17:03:44 +0000 (17:03 +0000)]
Add Dijkstra A* and A* without prefetching pathfind algorithms
PilzAdam [Fri, 5 Apr 2013 20:33:11 +0000 (22:33 +0200)]
Only enqueue falling nodes if they really want to fall
khonkhortisan [Tue, 19 Mar 2013 18:05:32 +0000 (11:05 -0700)]
unkn own block -> unkn own node
ShadowNinja [Thu, 28 Mar 2013 01:37:09 +0000 (21:37 -0400)]
Add private messaging with /msg
Diego Martínez [Fri, 5 Apr 2013 05:51:31 +0000 (02:51 -0300)]
Use the nodebox as selection box if it's not set manually
Diego Martínez [Fri, 5 Apr 2013 05:49:19 +0000 (02:49 -0300)]
Install "build" and "survival" games with "make install"
MirceaKitsune [Sat, 6 Apr 2013 01:37:37 +0000 (15:37 -1000)]
Dont allow fast move in water or ladder when aux1_descend is true
PilzAdam [Mon, 25 Mar 2013 18:13:25 +0000 (19:13 +0100)]
Fix nick completion
PilzAdam [Tue, 19 Mar 2013 15:46:26 +0000 (16:46 +0100)]
Add a delay to nodeupdate()
MirceaKitsune [Fri, 5 Apr 2013 11:03:28 +0000 (01:03 -1000)]
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
ShadowNinja [Tue, 2 Apr 2013 02:48:22 +0000 (22:48 -0400)]
Check if the address field is empty when hitting enter on the multiplayer tab
Esteban I. Ruiz Moreno [Tue, 2 Apr 2013 23:24:45 +0000 (20:24 -0300)]
Limit speed in collisionMoveResult for avoiding hangs
Zeg9 [Thu, 27 Dec 2012 13:22:59 +0000 (14:22 +0100)]
Fix camera "jumping" when attached and the parent goes too fast
PilzAdam [Wed, 3 Apr 2013 20:41:18 +0000 (22:41 +0200)]
Update doc/lua-api.txt
kwolekr [Wed, 3 Apr 2013 20:36:25 +0000 (16:36 -0400)]
Bump version to 0.4.6