Loic Blot [Tue, 4 Dec 2018 18:11:03 +0000 (19:11 +0100)]
Update android version code (rebuild)
Loic Blot [Thu, 28 Jun 2018 16:11:21 +0000 (18:11 +0200)]
Bump android version to 20
Loic Blot [Thu, 28 Jun 2018 15:46:01 +0000 (17:46 +0200)]
Update cURL (7.60.0) & SQLite3 (3.24.0)
stujones11 [Sat, 23 Jun 2018 20:38:19 +0000 (21:38 +0100)]
Android: Use correct temporary path (#7463)
sfan5 [Mon, 25 Jun 2018 23:12:09 +0000 (01:12 +0200)]
Fix MurmurHash implementation to really be unaligned (#7482)
red-001 [Fri, 22 Jun 2018 19:04:41 +0000 (20:04 +0100)]
Fix crash caused by Lua error during startup (#7473)
red-001 [Tue, 26 Jun 2018 08:02:26 +0000 (09:02 +0100)]
Fix buffer overrun in SRP (#7484)
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
red-001 [Wed, 27 Jun 2018 15:06:37 +0000 (16:06 +0100)]
Fix small memory leaks in client. (#7492)
Loic Blot [Mon, 11 Jun 2018 18:37:17 +0000 (20:37 +0200)]
Android: gradle 3.1.3 is not available on mavenCentral
Also update wrapper
Loic Blot [Mon, 11 Jun 2018 17:14:10 +0000 (19:14 +0200)]
Fix android tools version used to build MT
Loic Blot [Mon, 11 Jun 2018 17:13:56 +0000 (19:13 +0200)]
Android: fix clean_assets target
Loic Blot [Sun, 10 Jun 2018 16:28:41 +0000 (18:28 +0200)]
Bump android version for next release
Loic Blot [Sun, 10 Jun 2018 15:46:47 +0000 (17:46 +0200)]
Android: use c++_shared library instead of c++_static
MT doesn't launch without that
SmallJoker [Fri, 8 Jun 2018 20:06:08 +0000 (22:06 +0200)]
Bump version to 0.4.17.1
number Zero [Sat, 9 Jun 2018 14:31:35 +0000 (17:31 +0300)]
Fix narrow/utf8 difference in incoming/outcoming messages
SmallJoker [Mon, 14 May 2018 19:03:48 +0000 (21:03 +0200)]
Fix crash in log_deprecated when triggered from no function
Based on commit
a1598e1b
Loic Blot [Sun, 2 Jul 2017 20:26:25 +0000 (22:26 +0200)]
Fix crash due to missing pointer validation
Based on commit
014a1a0
Loic Blot [Sun, 10 Jun 2018 15:11:57 +0000 (17:11 +0200)]
Android: fix another build typo
Loic Blot [Sun, 10 Jun 2018 15:07:32 +0000 (17:07 +0200)]
Android: fix RTTI issue
Loic Blot [Sun, 10 Jun 2018 14:59:34 +0000 (16:59 +0200)]
Fix many Android build issues
It remains one issue with MT itself and rtti
stujones11 [Wed, 15 Nov 2017 19:52:19 +0000 (19:52 +0000)]
Android: Update build system for ndk-r15x
Add workarounds for ndk-r16.
SmallJoker [Sun, 3 Jun 2018 15:35:20 +0000 (17:35 +0200)]
Bump version to 0.4.17
Loic Blot [Mon, 21 May 2018 21:14:54 +0000 (23:14 +0200)]
Backport buildbot win32 scripts too
Loic Blot [Mon, 21 May 2018 19:04:18 +0000 (21:04 +0200)]
Update macosx build from master
Loic Blot [Mon, 21 May 2018 19:00:56 +0000 (21:00 +0200)]
Fix windows toolchain due to missing packages, upgrade to more recent toolchain
SmallJoker [Fri, 18 May 2018 09:10:53 +0000 (11:10 +0200)]
C++03 oldify in various source files
Loic Blot [Mon, 14 May 2018 05:42:20 +0000 (07:42 +0200)]
More C++03 fixes
rubenwardy [Tue, 8 May 2018 18:06:55 +0000 (19:06 +0100)]
Fix luajit include not being found
Paramat [Tue, 24 Apr 2018 23:44:49 +0000 (00:44 +0100)]
Dungeons: Mostly fix missing stair nodes
mazocomp [Sat, 21 Apr 2018 19:33:38 +0000 (22:33 +0300)]
Fix i386 bit build at OpenBSD (#7259)
Loic Blot [Sun, 13 May 2018 08:15:35 +0000 (10:15 +0200)]
Fix C++03 compiling due to C++11 initialization issues in backport
SmallJoker [Thu, 19 Apr 2018 16:36:10 +0000 (18:36 +0200)]
Builtin auth handler: Speed up file writing (#7252)
Paramat [Tue, 17 Apr 2018 21:25:59 +0000 (22:25 +0100)]
Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)
Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
sfan5 [Mon, 9 Apr 2018 14:25:57 +0000 (16:25 +0200)]
Fix segfault caused by wrong wgettext()
minduser00 [Tue, 27 Mar 2018 11:49:47 +0000 (11:49 +0000)]
Fix for translating empty strings
Fix for incorrect translation of empty strings
In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
SmallJoker [Mon, 9 Apr 2018 12:58:35 +0000 (14:58 +0200)]
upright_sprite: Fix texture position for players Fixes #6471
Loïc Blot [Wed, 4 Apr 2018 08:56:46 +0000 (10:56 +0200)]
Huge LBM lookup performance improvement on mapblock loading (#7195)
* Huge LBM lookup performance improvement on mapblock loading
SmallJoker [Thu, 29 Mar 2018 19:44:13 +0000 (21:44 +0200)]
core.rotate_node: Do not trigger after_place_node (#6900)
D Tim Cummings [Mon, 26 Mar 2018 15:43:59 +0000 (01:43 +1000)]
macOS: don't require X11 libraries during compilation (#7149)
The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
paramat [Sat, 17 Mar 2018 22:05:21 +0000 (22:05 +0000)]
Minetest ASCII art: Move from actionstream to rawstream
paramat [Fri, 2 Mar 2018 13:39:39 +0000 (13:39 +0000)]
Generate Notifier: Clear events once after all 'on generated' functions
red-001 [Sun, 25 Feb 2018 22:52:05 +0000 (22:52 +0000)]
Fix liquid post effect colour behaviour in third person view
paramat [Sat, 24 Feb 2018 15:57:34 +0000 (15:57 +0000)]
CollisionMoveSimple: Collide with 'ignore' nodes
paramat [Tue, 20 Feb 2018 19:32:24 +0000 (19:32 +0000)]
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
paramat [Wed, 21 Feb 2018 14:34:06 +0000 (14:34 +0000)]
Find nodes in area (under air): Raise volume limit and document it
Muhammad Rifqi Priyo Susanto [Fri, 29 Sep 2017 17:50:42 +0000 (00:50 +0700)]
Delete world dialog: Move buttons to avoid double click deletion
Move confirmation delete button to never overlap initial delete button,
to avoid world deletion by accidental double click.
dopik [Mon, 19 Feb 2018 07:41:44 +0000 (08:41 +0100)]
/shutdown can't do countdown when using reconnect and/or shutdown message (#7055)
Delay was converted from the param string and not the delay value, thus never using the actual given delay value when used in combination with other string values in the param, in this case reconnect and the shutdown messsage.
sfan5 [Sun, 18 Feb 2018 09:40:45 +0000 (10:40 +0100)]
Check argument types inside MetaDataRef Lua API (#7045)
you [Sun, 18 Feb 2018 09:40:14 +0000 (10:40 +0100)]
Fix "Ignoring CONTENT_IGNORE redefinition" warning (#4393)
minetest.override_item still passes to core
paramat [Sat, 10 Feb 2018 04:55:40 +0000 (04:55 +0000)]
Item entity: Delete in 'ignore' nodes
paramat [Tue, 6 Feb 2018 00:55:35 +0000 (00:55 +0000)]
Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
you [Thu, 8 Feb 2018 18:17:06 +0000 (19:17 +0100)]
Allow dumping userdata (#7012)
red-001 [Sun, 21 Jan 2018 12:28:47 +0000 (12:28 +0000)]
Move `setlocale` from Lua to C++.
you [Mon, 5 Feb 2018 14:17:10 +0000 (15:17 +0100)]
Add minetest.is_player (#7013)
* Add minetest.is_player
* First use for is_player
mazocomp [Sat, 21 Apr 2018 11:07:25 +0000 (14:07 +0300)]
"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! (#7261)
mazocomp [Fri, 20 Apr 2018 17:55:23 +0000 (20:55 +0300)]
Fix C++11 feature detection for undefined _MSC_VER (#7255)
sfan5 [Fri, 2 Feb 2018 22:34:09 +0000 (23:34 +0100)]
Refine movement anticheat again (#7004)
* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
sfan5 [Sun, 28 Jan 2018 09:21:21 +0000 (10:21 +0100)]
Apply physics overrides correctly during anticheat calculations (#6970)
Pedro Gimeno [Tue, 9 Jan 2018 18:07:14 +0000 (19:07 +0100)]
Fix off-by-one in log output line length (#6896)
Pedro Gimeno [Mon, 8 Jan 2018 20:32:15 +0000 (21:32 +0100)]
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
you [Thu, 4 Jan 2018 13:25:20 +0000 (14:25 +0100)]
Fix Wstringop-overflow warning from util/srp.cpp (#6855)
* Fix Wstringop-overflow warning from util/srp.cpp
rubenwardy [Fri, 22 Dec 2017 10:00:57 +0000 (10:00 +0000)]
Fix rounding error in g/set_node caused by truncation to float
number Zero [Sun, 24 Dec 2017 21:54:43 +0000 (00:54 +0300)]
Fix dancing text
nOOb3167 [Fri, 22 Dec 2017 10:33:46 +0000 (11:33 +0100)]
Fix undefined behaviour on getting pointer to data in empty vector
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
Vitaliy [Thu, 21 Dec 2017 19:58:06 +0000 (22:58 +0300)]
Fix wrong scrolling (#6809)
SmallJoker [Tue, 12 Dec 2017 18:19:04 +0000 (19:19 +0100)]
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker [Sun, 13 Aug 2017 07:49:29 +0000 (09:49 +0200)]
Damage: Remove damage ignore timer
Luis Cáceres [Wed, 6 Dec 2017 16:32:05 +0000 (16:32 +0000)]
Ensure no item stack is being held before crafting (#4779)
raymoo [Sun, 3 Dec 2017 09:28:35 +0000 (01:28 -0800)]
Shut down mapgen threads before other shutdown tasks (#6689)
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
sfan5 [Mon, 27 Nov 2017 17:00:30 +0000 (18:00 +0100)]
Update documentation regarding authentication handler and related functions
Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
sfan5 [Thu, 23 Nov 2017 22:35:52 +0000 (23:35 +0100)]
Hint at problematic code when logging deprecated calls
Ezhh [Sat, 25 Nov 2017 23:18:50 +0000 (23:18 +0000)]
Improve documentation for player:set_attribute()
SmallJoker [Wed, 22 Nov 2017 18:25:26 +0000 (19:25 +0100)]
Inventory: Restrict access from too far away
SmallJoker [Tue, 21 Nov 2017 19:21:52 +0000 (20:21 +0100)]
core.rotate_node: Run callbacks like with any regular placed node (#6648)
paramat [Wed, 15 Nov 2017 23:52:31 +0000 (23:52 +0000)]
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
ezhh [Mon, 13 Nov 2017 01:42:57 +0000 (01:42 +0000)]
Improve Settings tab button alignments
paramat [Sun, 12 Nov 2017 19:10:08 +0000 (19:10 +0000)]
Lua_api.txt: Add documentation of required mapgen aliases
Ezhh [Sun, 12 Nov 2017 00:45:22 +0000 (00:45 +0000)]
Remove incorrect entry from settingtypes
sfan5 [Tue, 7 Nov 2017 10:47:28 +0000 (11:47 +0100)]
Make use of safe file writing in auth handler (fixes #6576)
sfan5 [Tue, 7 Nov 2017 10:46:06 +0000 (11:46 +0100)]
Add minetest.safe_write_file() to script API
Muhammad Rifqi Priyo Susanto [Sat, 3 Jun 2017 02:51:48 +0000 (09:51 +0700)]
Fix issue Minetest crash when custom font path is not exist
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
Ezhh [Sun, 5 Nov 2017 10:15:32 +0000 (10:15 +0000)]
Fix Settings tab formspec alignment (#6585)
Lars Hofhansl [Sun, 5 Nov 2017 01:05:47 +0000 (18:05 -0700)]
Do not scale texture unless necessary.
This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
sfan5 [Sat, 4 Nov 2017 21:19:27 +0000 (22:19 +0100)]
httpfetch: Enable gzip support
Rob Blanckaert [Mon, 30 Oct 2017 07:18:18 +0000 (00:18 -0700)]
Add sha1 to lua utils. (#6563)
rubenwardy [Sun, 29 Oct 2017 18:31:50 +0000 (18:31 +0000)]
Fix day_night_ratio_do_override not being initialised server-side
Causes get_day_night_ratio() to return unpredictable results.
lhofhansl [Sat, 28 Oct 2017 08:33:47 +0000 (01:33 -0700)]
Avoid filtering low-res textures for animated meshes (incl. players) (#6562)
raymoo [Sat, 28 Oct 2017 08:30:50 +0000 (01:30 -0700)]
Fix default item callbacks to work with nil users (#5819)
* Fix default item callbacks to work with nil users
* item.lua: Handle node drops for invalid players
The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
Auke Kok [Fri, 20 Oct 2017 04:39:45 +0000 (21:39 -0700)]
Correct `prot_vers` in lua_api.txt.
We should avoid providing incorrect struct members in documentation
since people will be coding based on them.
Esteban I. RM [Sun, 15 Oct 2017 05:52:05 +0000 (02:52 -0300)]
Don't try to craft a non-existent item
rubenwardy [Sat, 14 Oct 2017 17:28:56 +0000 (18:28 +0100)]
Profiler: Fix var args not being passed to callback register function
Fixes #6517
Loïc Blot [Tue, 10 Oct 2017 10:27:08 +0000 (12:27 +0200)]
Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515)
Loic Blot [Mon, 9 Oct 2017 22:47:37 +0000 (00:47 +0200)]
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
adrido [Sat, 7 Oct 2017 13:13:13 +0000 (15:13 +0200)]
Replace deprecated WINAPI GetVersionInfoEx (#6496)
* Replace deprecated WINAPI GetVersionInfoEx
Rob Blanckaert [Sat, 7 Oct 2017 13:11:48 +0000 (09:11 -0400)]
Add setting for near plane distance. (#6395)
* Allow setting the near plane
* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
SmallJoker [Sat, 7 Oct 2017 13:11:07 +0000 (15:11 +0200)]
Unkown nodes: Provide position on interact (#6505)
* Unkown nodes: Provide position on interact
SmallJoker [Mon, 2 Oct 2017 18:40:59 +0000 (20:40 +0200)]
ParticleSpawner::step cleanup and rotation fix (#6486)
* Particles: Move spawner code to a separate fucntion
paramat [Tue, 19 Sep 2017 15:39:30 +0000 (16:39 +0100)]
CAO footstep sounds: Reduce gain to balance volume
raymoo [Sat, 30 Sep 2017 13:23:52 +0000 (06:23 -0700)]
Fix attached particle spawners far from spawn (#6479)
* Fix attached particle spawners far from spawn
When far from spawn, attached particle spawners
did not spawn particles.
SmallJoker [Sat, 23 Sep 2017 14:29:48 +0000 (16:29 +0200)]
Localplayer: Fix disable_jump effect and getStandingNodePos()
Leave the old move code untouched.