oweals/minetest_game.git
10 years agoFix TNT init for undefined enable_tnt setting
Gabriel Huber [Fri, 25 Jul 2014 17:12:01 +0000 (19:12 +0200)]
Fix TNT init for undefined enable_tnt setting

10 years agoShow filled buckets in creative inventory
Zefram [Sun, 20 Jul 2014 16:27:58 +0000 (17:27 +0100)]
Show filled buckets in creative inventory

10 years agoRewrite TNT
ShadowNinja [Sun, 13 Jul 2014 22:08:03 +0000 (18:08 -0400)]
Rewrite TNT

10 years agoPair door with door of any type
Zefram [Sun, 20 Jul 2014 19:19:05 +0000 (20:19 +0100)]
Pair door with door of any type

Mirror the setup of a door placed next to any door, not just next to
a door of the same type.  This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.

10 years agoMake open trapdoor climbable
Zefram [Sun, 20 Jul 2014 18:03:16 +0000 (19:03 +0100)]
Make open trapdoor climbable

When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open.  Making it climbable
like a ladder satisfies this need.  It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face.  When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.

10 years agoImprove message about screwdriver control
Zefram [Sun, 20 Jul 2014 17:22:52 +0000 (18:22 +0100)]
Improve message about screwdriver control

The message to "hold shift" makes an unwarranted assumption about the
user's keybindings.  Messages from the server should refer to a key's
game function, rather than its extragame identity.

10 years agoConsistently use group:stick in tool recipes
Zefram [Sun, 20 Jul 2014 16:42:30 +0000 (17:42 +0100)]
Consistently use group:stick in tool recipes

The left-handed recipes for axes were using default:stick instead of
the group:stick used by all other tool recipes.

10 years agoRetain sign text when editing is aborted by <esc>
Zefram [Sun, 20 Jul 2014 16:22:54 +0000 (17:22 +0100)]
Retain sign text when editing is aborted by <esc>

10 years agoFix desert_sand_soil dropping itself, and changed the descriptions
Amaz [Tue, 22 Jul 2014 10:31:47 +0000 (11:31 +0100)]
Fix desert_sand_soil dropping itself, and changed the descriptions

10 years agoAlias string to cotton
cupofinsane [Wed, 9 Jul 2014 18:40:18 +0000 (00:40 +0600)]
Alias string to cotton

Cotton plants used to drop strings, now they drop farming:cotton. Some mods (namely, throwing) still use farming:string, therefore we need farming:string to be equal farming:cotton.

10 years agoBetter ingot textures
Novatux [Wed, 9 Jul 2014 16:51:31 +0000 (18:51 +0200)]
Better ingot textures

10 years agoAdd protection to TNT (by @tenplus1)
BlockMen [Sun, 13 Jul 2014 17:20:20 +0000 (19:20 +0200)]
Add protection to TNT (by @tenplus1)

10 years agoAdd spaces around operators in boat mod code, fix a problem with boat staticdata...
Novatux [Wed, 9 Jul 2014 07:47:51 +0000 (09:47 +0200)]
Add spaces around operators in boat mod code, fix a problem with boat staticdata, fix a crash that can occur with boat going over unknown nodes.

10 years agoFix crafting recipe for iron bars
BlockMen [Tue, 8 Jul 2014 17:10:55 +0000 (19:10 +0200)]
Fix crafting recipe for iron bars

10 years agoFix jump-stacking
BlockMen [Tue, 8 Jul 2014 14:50:06 +0000 (16:50 +0200)]
Fix jump-stacking

10 years agoConvert spaces to tabs and add unknown node checks to xpanes
ShadowNinja [Mon, 7 Jul 2014 01:49:47 +0000 (21:49 -0400)]
Convert spaces to tabs and add unknown node checks to xpanes

10 years agoFix boats again 0.4.10
BlockMen [Sun, 6 Jul 2014 09:12:48 +0000 (11:12 +0200)]
Fix boats again

10 years agoRename functions, update API
BlockMen [Sun, 6 Jul 2014 08:39:16 +0000 (10:39 +0200)]
Rename functions, update API

10 years agoFix crash in boats mod
sfan5 [Sun, 6 Jul 2014 07:53:54 +0000 (09:53 +0200)]
Fix crash in boats mod

10 years agoAdd a minetest_game API documentation
webdesigner97 [Sat, 5 Jul 2014 20:45:46 +0000 (22:45 +0200)]
Add a minetest_game API documentation

10 years agoNeXt becomes minetest_game
BlockMen [Sat, 5 Jul 2014 13:49:43 +0000 (15:49 +0200)]
NeXt becomes minetest_game

10 years agoUpdate only moving boats
BlockMen [Tue, 1 Jul 2014 12:25:43 +0000 (14:25 +0200)]
Update only moving boats

10 years agoFix papyurs texture
BlockMen [Tue, 1 Jul 2014 11:35:32 +0000 (13:35 +0200)]
Fix papyurs texture

10 years agoMake gui part of default
BlockMen [Sun, 1 Jun 2014 08:49:50 +0000 (10:49 +0200)]
Make gui part of default

10 years agoRemove debug line
BlockMen [Sat, 10 May 2014 20:52:12 +0000 (22:52 +0200)]
Remove debug line

10 years agoCompress all textures losslessly using optipng and advpng
David Gumberg [Sat, 3 May 2014 16:55:08 +0000 (09:55 -0700)]
Compress all textures losslessly using optipng and advpng

10 years agoAdd boats
BlockMen [Sat, 3 May 2014 10:09:17 +0000 (12:09 +0200)]
Add boats

10 years agoMake farming more flexible
webdesigner97 [Wed, 16 Apr 2014 21:44:58 +0000 (23:44 +0200)]
Make farming more flexible

- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants

10 years agoNew fence texture
HybridDog [Sat, 8 Jun 2013 15:33:51 +0000 (17:33 +0200)]
New fence texture

10 years agoMore new Textures, Clean up a bit
BlockMen [Thu, 17 Apr 2014 12:21:21 +0000 (14:21 +0200)]
More new Textures, Clean up a bit

10 years agoAdd tnt mod (freeminer version)
BlockMen [Sat, 19 Apr 2014 17:43:53 +0000 (19:43 +0200)]
Add tnt mod (freeminer version)

10 years agoEnable jungles & tweak physics a bit
Sfan5 [Sat, 19 Apr 2014 10:23:14 +0000 (12:23 +0200)]
Enable jungles & tweak physics a bit

10 years agoAdd glasspanes and ironbars
BlockMen [Thu, 17 Apr 2014 18:42:30 +0000 (20:42 +0200)]
Add glasspanes and ironbars

10 years agoAdd mese and diamond hoe, new tool textures
BlockMen [Thu, 17 Apr 2014 12:14:56 +0000 (14:14 +0200)]
Add mese and diamond hoe, new tool textures

10 years agoMake creative inventory use new fancy layout
webdesigner97 [Wed, 16 Apr 2014 15:25:56 +0000 (17:25 +0200)]
Make creative inventory use new fancy layout

10 years agoAdded Glass and Obsidian Glass door (doors mod)
PenguinDad [Wed, 16 Apr 2014 14:31:30 +0000 (16:31 +0200)]
Added Glass and Obsidian Glass door (doors mod)

10 years agoAdd /sethome & /home
Sfan5 [Wed, 16 Apr 2014 18:40:16 +0000 (20:40 +0200)]
Add /sethome & /home

10 years agoRemove legacy, move aliases to default
BlockMen [Wed, 16 Apr 2014 16:16:02 +0000 (18:16 +0200)]
Remove legacy, move aliases to default

10 years agoNew textures
BlockMen [Tue, 15 Apr 2014 20:44:39 +0000 (22:44 +0200)]
New textures

10 years agoAdded desert and sandstone brick slabs and stairs
Amaz1 [Wed, 16 Apr 2014 09:39:44 +0000 (10:39 +0100)]
Added desert and sandstone brick slabs and stairs

10 years agoRemove external_legacy (no longer needed)
BlockMen [Wed, 16 Apr 2014 14:26:28 +0000 (16:26 +0200)]
Remove external_legacy (no longer needed)

10 years agoAdd furnace protection, eat some lines of codes
SmallJoker [Tue, 15 Apr 2014 15:23:11 +0000 (17:23 +0200)]
Add furnace protection, eat some lines of codes

This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..

10 years agoAdd punch to pickup, drop instead of delete
SmallJoker [Tue, 15 Apr 2014 15:13:46 +0000 (17:13 +0200)]
Add punch to pickup, drop instead of delete

These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.

10 years agoChange game name to "Minetest Next"
Sfan5 [Tue, 15 Apr 2014 19:39:05 +0000 (21:39 +0200)]
Change game name to "Minetest Next"

10 years agoAdd fancy inventory for bookshelves
Sfan5 [Tue, 15 Apr 2014 19:04:34 +0000 (21:04 +0200)]
Add fancy inventory for bookshelves

10 years agoAdd a inventory to bookshelf, in which books are unstackable
arsdragonfly [Sat, 22 Jun 2013 09:00:23 +0000 (17:00 +0800)]
Add a inventory to bookshelf, in which books are unstackable

10 years agoAdd fancy inventories
BlockMen [Mon, 14 Apr 2014 20:09:18 +0000 (22:09 +0200)]
Add fancy inventories

10 years agoAdd Desertstone / Desert Cobblestone stairs & slabs
Sfan5 [Mon, 14 Apr 2014 19:30:56 +0000 (21:30 +0200)]
Add Desertstone / Desert Cobblestone stairs & slabs

10 years agoUpdate header
BlockMen [Mon, 14 Apr 2014 19:08:08 +0000 (21:08 +0200)]
Update header

10 years agoUpdate README
Sfan5 [Mon, 14 Apr 2014 19:05:51 +0000 (21:05 +0200)]
Update README

10 years agoUpdate icon
Sfan5 [Mon, 14 Apr 2014 19:04:48 +0000 (21:04 +0200)]
Update icon

10 years agoFix farming (caused by outdated pull)
BlockMen [Mon, 14 Apr 2014 18:26:30 +0000 (20:26 +0200)]
Fix farming (caused by outdated pull)

10 years agoAdd cuboid wieldhand (Sam II)
paramat [Fri, 4 Apr 2014 22:45:37 +0000 (23:45 +0100)]
Add cuboid wieldhand (Sam II)

10 years agoAdd mirrored recipes for axes
marvok [Mon, 24 Jun 2013 09:06:41 +0000 (11:06 +0200)]
Add mirrored recipes for axes

10 years agoAdjust stair output amount
Jonathon Station [Tue, 21 Jan 2014 09:49:32 +0000 (01:49 -0800)]
Adjust stair output amount

Stair recipe now outputs six stairs rather than four.

10 years agoModify default grasses rather than entirely re-defining them
Vanessa Ezekowitz [Tue, 3 Dec 2013 23:47:35 +0000 (18:47 -0500)]
Modify default grasses rather than entirely re-defining them

Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.

10 years agoDig upwards for papyrus and cactus
Casimir [Mon, 2 Dec 2013 18:23:29 +0000 (19:23 +0100)]
Dig upwards for papyrus and cactus

10 years agoAdd Desert Cobblestone
Sfan5 [Mon, 7 Apr 2014 14:29:00 +0000 (16:29 +0200)]
Add Desert Cobblestone

10 years agoDon't create bones if the player's inventory is empty
Zheyu Shen [Sat, 14 Jun 2014 05:36:54 +0000 (13:36 +0800)]
Don't create bones if the player's inventory is empty

10 years agoFix semitransparent pixel in bread's texture.
RealBadAngel [Tue, 20 May 2014 17:58:30 +0000 (19:58 +0200)]
Fix semitransparent pixel in bread's texture.

10 years agoAdd animations for third person view
BlockMen [Fri, 11 Apr 2014 23:17:54 +0000 (01:17 +0200)]
Add animations for third person view

10 years agoAdd animated front texture for active furnace
4Evergreen4 [Sun, 16 Feb 2014 20:23:32 +0000 (15:23 -0500)]
Add animated front texture for active furnace

10 years agoRemove trailing whitespace from doors
ShadowNinja [Wed, 12 Feb 2014 23:06:45 +0000 (18:06 -0500)]
Remove trailing whitespace from doors

10 years agoAdd protection support to doors
ShadowNinja [Wed, 12 Feb 2014 23:05:16 +0000 (18:05 -0500)]
Add protection support to doors

10 years agoAdd Sam II
Jordan Snelling [Tue, 10 Sep 2013 18:24:55 +0000 (19:24 +0100)]
Add Sam II

<PilzAdam> why dont you include sam II in there?

10 years agoAdded a caped player model, which works like the
Jordan Snelling [Tue, 10 Sep 2013 18:19:24 +0000 (19:19 +0100)]
Added a caped player model, which works like the

hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.

10 years agoReverse and combine if statements in the screwdriver
ShadowNinja [Thu, 16 Jan 2014 23:39:19 +0000 (18:39 -0500)]
Reverse and combine if statements in the screwdriver

10 years agoFix crash when using the screwdriver on an unknown node
ShadowNinja [Thu, 16 Jan 2014 23:32:13 +0000 (18:32 -0500)]
Fix crash when using the screwdriver on an unknown node

10 years agoFix crash with nil fuel
ShadowNinja [Sat, 11 Jan 2014 16:27:21 +0000 (11:27 -0500)]
Fix crash with nil fuel

10 years agoPrevent bucket from replacing unloaded nodes 0.4.9
ShadowNinja [Sun, 22 Dec 2013 23:51:28 +0000 (18:51 -0500)]
Prevent bucket from replacing unloaded nodes

10 years agoAdd protection support to signs 229/head
ShadowNinja [Wed, 11 Dec 2013 18:13:11 +0000 (13:13 -0500)]
Add protection support to signs

10 years agoAllow changing screwdriver mode when pointing at a protected node
ShadowNinja [Sun, 22 Dec 2013 22:16:31 +0000 (17:16 -0500)]
Allow changing screwdriver mode when pointing at a protected node

10 years agoShorten lines in bucket and support nil placers
ShadowNinja [Sat, 14 Dec 2013 19:30:34 +0000 (14:30 -0500)]
Shorten lines in bucket and support nil placers

10 years agoCheck for area protection in buckets
Novatux [Sat, 23 Nov 2013 20:54:19 +0000 (21:54 +0100)]
Check for area protection in buckets

10 years agoRework screwdriver and add protection support 228/head
ShadowNinja [Wed, 11 Dec 2013 02:19:23 +0000 (21:19 -0500)]
Rework screwdriver and add protection support

10 years agoUse minetest.swap_node instead of hacky_swap_node 227/head
Novatux [Sun, 8 Dec 2013 17:12:44 +0000 (18:12 +0100)]
Use minetest.swap_node instead of hacky_swap_node

10 years agoFix player skin changing code.
kaeza [Sat, 7 Dec 2013 01:06:45 +0000 (23:06 -0200)]
Fix player skin changing code.

10 years agoAdd waving property for leaves and plants. 224/head
RealBadAngel [Tue, 3 Dec 2013 18:15:19 +0000 (19:15 +0100)]
Add waving property for leaves and plants.

10 years agoExplicitly set values of is_ground_content
kwolekr [Sat, 30 Nov 2013 07:42:57 +0000 (02:42 -0500)]
Explicitly set values of is_ground_content

Counterpart commit to minetest 9a927476

10 years agoAdd is_ground_content setting to grass_1, apple, and dry shrubs
kwolekr [Sat, 30 Nov 2013 04:43:39 +0000 (23:43 -0500)]
Add is_ground_content setting to grass_1, apple, and dry shrubs

11 years agoRemove / replace all print() calls 0.4.8
PilzAdam [Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)]
Remove / replace all print() calls

11 years agoFix indentation, use log() instead of print() and use get_item_group() in tree growin...
PilzAdam [Sun, 17 Nov 2013 10:46:41 +0000 (11:46 +0100)]
Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM

11 years agoRewrite player.lua 217/head
kaeza [Sat, 9 Nov 2013 00:12:56 +0000 (22:12 -0200)]
Rewrite player.lua

11 years agoAllow cactus to lay on its side also.
Vanessa Ezekowitz [Fri, 8 Nov 2013 05:52:07 +0000 (00:52 -0500)]
Allow cactus to lay on its side also.

11 years agoAdd 6d facedir to logs. 214/head
4Evergreen4 [Thu, 7 Nov 2013 16:48:00 +0000 (11:48 -0500)]
Add 6d facedir to logs.

11 years agoFix tree growing and jungle sapling growth rate
BlockMen [Wed, 6 Nov 2013 22:41:49 +0000 (23:41 +0100)]
Fix tree growing and jungle sapling growth rate

11 years agoRevert dig time in creative mode to 0.5
ShadowNinja [Mon, 4 Nov 2013 23:46:39 +0000 (18:46 -0500)]
Revert dig time in creative mode to 0.5

This made it impossible to punch things without breaking them in creative

11 years agoImplemented facedir in the nyan cat rainbow
4Evergreen4 [Sat, 10 Aug 2013 13:54:52 +0000 (09:54 -0400)]
Implemented facedir in the nyan cat rainbow

11 years agoFix possible crash with grass ABM.
Novatux [Sat, 2 Nov 2013 15:12:51 +0000 (16:12 +0100)]
Fix possible crash with grass ABM.

11 years agoFix grass adding/removing ABM.
Novatux [Sat, 2 Nov 2013 12:47:45 +0000 (13:47 +0100)]
Fix grass adding/removing ABM.

11 years agoMove sapling growing and grass adding/removing ABMs to Lua.
Novatux [Sat, 2 Nov 2013 10:00:48 +0000 (11:00 +0100)]
Move sapling growing and grass adding/removing ABMs to Lua.

11 years agoFix stone and wooden axe being slower than hand
PilzAdam [Sat, 28 Sep 2013 22:02:38 +0000 (00:02 +0200)]
Fix stone and wooden axe being slower than hand

11 years agoRemove trailing tabs from empty lines in stairs
ShadowNinja [Sat, 5 Oct 2013 00:33:41 +0000 (20:33 -0400)]
Remove trailing tabs from empty lines in stairs

11 years agoAdd and use the stick group
ShadowNinja [Mon, 16 Sep 2013 03:49:56 +0000 (23:49 -0400)]
Add and use the stick group

11 years agoChange hoe_on_use to farming.hoe_on_use, for use and override by mods.
Novatux [Fri, 30 Aug 2013 08:10:30 +0000 (10:10 +0200)]
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.

11 years agoRemove mapgen_air alias
Kahrl [Sat, 5 Oct 2013 16:50:33 +0000 (18:50 +0200)]
Remove mapgen_air alias

11 years agoLonger range and insta-dig in creative
PilzAdam [Tue, 6 Aug 2013 13:39:22 +0000 (15:39 +0200)]
Longer range and insta-dig in creative

11 years agoUse 6d facedir to place upside down slabs and stairs
PilzAdam [Wed, 11 Sep 2013 14:32:32 +0000 (16:32 +0200)]
Use 6d facedir to place upside down slabs and stairs

11 years agoAdd mapgen_stair_cobble to minetest_game
Sfan5 [Fri, 6 Sep 2013 19:47:21 +0000 (21:47 +0200)]
Add mapgen_stair_cobble to minetest_game

11 years agoFix typo in flower generation
HybridDog [Sat, 3 Aug 2013 09:41:59 +0000 (11:41 +0200)]
Fix typo in flower generation