oweals/minetest.git
4 years agoWaves generated with Perlin-type noise #8994
Lars Hofhansl [Wed, 20 Nov 2019 03:42:52 +0000 (19:42 -0800)]
Waves generated with Perlin-type noise #8994

4 years agoMove duplicated mapgen parameters to class MapgenBasic (#9134)
Paramat [Tue, 19 Nov 2019 19:59:17 +0000 (19:59 +0000)]
Move duplicated mapgen parameters to class MapgenBasic (#9134)

'large_cave_depth', 'dungeon_ymin' and 'dungeon_ymax' are duplicated across many mapgens so should have been in class MapgenBasic from the start.

4 years agoRework packet receiving in ServerThread
sfan5 [Thu, 14 Nov 2019 16:38:15 +0000 (17:38 +0100)]
Rework packet receiving in ServerThread

Notably it tries to receive all queued packets
between server steps, not just one.

4 years agoRandomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)
Paramat [Mon, 18 Nov 2019 23:40:01 +0000 (23:40 +0000)]
Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)

Low-disruption first step towards removing the hardcoded cave liquid
code. Since MT 5.0.0 cave liquids can be defined and located by
biome definitions instead.
In games that do not yet use biome definitions to define and locate
cave liquids (MTGame does), lava will now appear below
y = water_level - 256 instead of below 'lava depth' (usually y = -256).
Therefore no change in most mapgens if using the default 'lava depth'.

4 years agoFix find_path for newer jsoncpp installations
William Breathitt Gray [Sat, 16 Nov 2019 18:14:24 +0000 (13:14 -0500)]
Fix find_path for newer jsoncpp installations

The upstream JsonCpp project has renamed the `json/features.h` file to
`json/json_features.h`. This patch fixes the JsonCpp installation search
by looking for `json/allocator.h` which has not been renamed on newer
versions of JsonCpp.

Fixes: https://github.com/minetest/minetest/issues/9119

4 years agoOptimize semaphore wait with zero timeout on POSIX
sfan5 [Thu, 14 Nov 2019 16:58:07 +0000 (17:58 +0100)]
Optimize semaphore wait with zero timeout on POSIX

4 years agoInstall client_lua_api.txt documentation too
sfan5 [Sun, 10 Nov 2019 22:17:10 +0000 (23:17 +0100)]
Install client_lua_api.txt documentation too

fixes #9104

4 years agoFix clang-tidy and lint travis checks
sfan5 [Sat, 9 Nov 2019 20:22:06 +0000 (21:22 +0100)]
Fix clang-tidy and lint travis checks

4 years ago[CSM] Fix and improve minetest.get_language()
sfan5 [Sat, 9 Nov 2019 15:15:05 +0000 (16:15 +0100)]
[CSM] Fix and improve minetest.get_language()

Previously this method would accidentally reset the locale
and break everything.

4 years ago[CSM] Implement minetest.get_csm_restrictions()
sfan5 [Sat, 9 Nov 2019 10:00:19 +0000 (11:00 +0100)]
[CSM] Implement minetest.get_csm_restrictions()

fixes #8068

4 years agoRun on_item_use CSM callback even if item is not marked usable
sfan5 [Fri, 8 Nov 2019 23:41:33 +0000 (00:41 +0100)]
Run on_item_use CSM callback even if item is not marked usable

Mods may want to to handle item interaction even if the item
is not marked usable (= server-side callback exists).

4 years agoFix camera:get_offset() in CSM
sfan5 [Fri, 8 Nov 2019 23:27:50 +0000 (00:27 +0100)]
Fix camera:get_offset() in CSM

4 years ago[CSM] Expose more env functions
sfan5 [Fri, 8 Nov 2019 23:22:42 +0000 (00:22 +0100)]
[CSM] Expose more env functions

4 years agoRefactor CSM restriction code a bit
sfan5 [Fri, 8 Nov 2019 21:57:03 +0000 (22:57 +0100)]
Refactor CSM restriction code a bit

This also fixes find_node_near restrictions being ineffective.

4 years agoCall on_secondary_use when object is right-clicked
sfan5 [Sat, 9 Nov 2019 23:36:29 +0000 (00:36 +0100)]
Call on_secondary_use when object is right-clicked

4 years agoRandomwalk caves: Extend beyond mapchunk vertically also (#9094)
Paramat [Sun, 10 Nov 2019 01:41:20 +0000 (01:41 +0000)]
Randomwalk caves: Extend beyond mapchunk vertically also (#9094)

Previously, randomwalk caves only extended beyond the mapchunk
borders horizontally, preventing vertical overlap and
interconnection.

4 years agoBe lenient with extra slashes for CSM paths
sfan5 [Sat, 9 Nov 2019 14:11:21 +0000 (15:11 +0100)]
Be lenient with extra slashes for CSM paths

4 years ago[CSM] Remove non-functional minetest.get_day_count()
sfan5 [Sat, 9 Nov 2019 10:29:20 +0000 (11:29 +0100)]
[CSM] Remove non-functional minetest.get_day_count()

4 years agoCorrections to client_lua_api.txt
sfan5 [Fri, 8 Nov 2019 19:54:25 +0000 (20:54 +0100)]
Corrections to client_lua_api.txt

4 years agoIntroduce get_modpath() for CSM
sfan5 [Fri, 8 Nov 2019 19:18:41 +0000 (20:18 +0100)]
Introduce get_modpath() for CSM

4 years agoLoad client mods into memory before execution.
sfan5 [Fri, 8 Nov 2019 19:01:47 +0000 (20:01 +0100)]
Load client mods into memory before execution.

Preperation for server-sent CSM which will eventually need this.

4 years agoRefactor loading of Lua code with mod security
sfan5 [Fri, 8 Nov 2019 17:35:32 +0000 (18:35 +0100)]
Refactor loading of Lua code with mod security

4 years agoAdd arm64-v8a but it's not sufficient for 64bit build
Loic Blot [Sat, 9 Nov 2019 11:50:53 +0000 (12:50 +0100)]
Add arm64-v8a but it's not sufficient for 64bit build

4 years agoBump to version code 25
Loic Blot [Sat, 9 Nov 2019 10:37:46 +0000 (11:37 +0100)]
Bump to version code 25

4 years agoAndroid: build fixes & compat fixes
MoNTE48 [Wed, 6 Nov 2019 23:39:39 +0000 (00:39 +0100)]
Android: build fixes & compat fixes

4 years agoSilence invalid Clang Format report (#9095)
Paramat [Sat, 9 Nov 2019 03:01:22 +0000 (03:01 +0000)]
Silence invalid Clang Format report (#9095)

4 years agoTunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Paramat [Sat, 9 Nov 2019 02:09:52 +0000 (02:09 +0000)]
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)

Previously, the only way to disable the 3D noise tunnels was to set
'cave width' > 1.0, however doing so did not disable the very intensive
noise calculations or the generation loop.
All the other types of cave generation (randomwalk caves, caverns)
can already be independently and completely disabled.
This feature is now needed more because the small randomwalk caves are
now available for use as an alternative to the 3D noise tunnels.

4 years agoMake core.get_favorites("local") ignore duplicates (#7926)
Paul Ouellette [Fri, 8 Nov 2019 21:18:20 +0000 (16:18 -0500)]
Make core.get_favorites("local") ignore duplicates (#7926)

4 years agoRandomwalk caves: Add parameters for number, proportion flooded. Allow small caves...
Paramat [Fri, 8 Nov 2019 03:09:43 +0000 (03:09 +0000)]
Randomwalk caves: Add parameters for number, proportion flooded. Allow small caves (#8928)

Add mapgen parameters to set the range of the random number of
randomwalk caves per mapchunk, and to set the proportion that are
flooded with liquids.
Default values are, for now, unchanged from the previous hardcoded
values.

Add parameters to allow small randomwalk caves
Disabled by default for now as they have never been present in the
non-mgv6 mapgens.

5 years agoFormspec: draw order and clipping for all elements (#8740)
DS [Thu, 7 Nov 2019 19:11:01 +0000 (20:11 +0100)]
Formspec: draw order and clipping for all elements (#8740)

5 years agoImprove documentation around banning (#9088)
sfan5 [Tue, 5 Nov 2019 18:24:51 +0000 (19:24 +0100)]
Improve documentation around banning (#9088)

* Fix ban chatcommand description
* Correct ban API documentation

5 years agoAndroid: Fix broken double-tap after 49 days uptime
SmallJoker [Sun, 3 Nov 2019 11:59:12 +0000 (12:59 +0100)]
Android: Fix broken double-tap after 49 days uptime

5 years agoClean up font caching, fix bitmap fonts
SmallJoker [Thu, 17 Oct 2019 18:40:50 +0000 (20:40 +0200)]
Clean up font caching, fix bitmap fonts

5 years agoFormspec: add hypertext element
Pierre-Yves Rollo [Tue, 10 Sep 2019 13:11:26 +0000 (15:11 +0200)]
Formspec: add hypertext element

5 years agoAdd debug.txt.1 to .gitignore (#9081)
DS [Sat, 2 Nov 2019 18:29:14 +0000 (19:29 +0100)]
Add debug.txt.1 to .gitignore (#9081)

This should have been done in #8904.

5 years agoBuiltin: Improve /clearobjects message (#9084)
Alistair Findlay [Sat, 2 Nov 2019 18:28:55 +0000 (05:28 +1100)]
Builtin: Improve /clearobjects message (#9084)

5 years agoChange some usages of "deprecated" to "obsolete" (#9062)
random-geek [Tue, 29 Oct 2019 18:23:12 +0000 (11:23 -0700)]
Change some usages of "deprecated" to "obsolete" (#9062)

"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.

5 years agoAdd help texts for settings that lack one (#9007)
Wuzzy [Fri, 25 Oct 2019 20:29:02 +0000 (22:29 +0200)]
Add help texts for settings that lack one (#9007)

5 years agoChange some rough/inappropriate language in comments (#9061)
random-geek [Thu, 24 Oct 2019 00:17:00 +0000 (17:17 -0700)]
Change some rough/inappropriate language in comments (#9061)

5 years agoImprove light curve parameter limits and documentation (#9054)
Paramat [Thu, 24 Oct 2019 00:08:49 +0000 (01:08 +0100)]
Improve light curve parameter limits and documentation (#9054)

Revert gamma upper limit to 3.0 because that was raised based on
a misunderstanding and had no benefit. A sane upper limit is
needed as players on a competitive server tend to use the maximum.
Set gamma lower limit to 0.33 for consistency with 3.0.
Set sane limits on alpha, beta, boost and enforce these in code
to limit values entered in minetest.conf and to avoid easy cheating
by editing settingtypes.txt.
Improve documentation and 'readable' setting names.
Clarify that gamma does not significantly affect natural night light.
light.cpp: Various codestyle and comment improvements.

5 years agoRemove legacy file format documentation
random-geek [Tue, 22 Oct 2019 23:39:25 +0000 (16:39 -0700)]
Remove legacy file format documentation

5 years agoRemove legacy flat-file map code
random-geek [Mon, 21 Oct 2019 21:59:58 +0000 (14:59 -0700)]
Remove legacy flat-file map code

5 years agoFix build issue due to conflicting s64 type definitions (#9064)
Dmitry Marakasov [Wed, 23 Oct 2019 18:28:55 +0000 (21:28 +0300)]
Fix build issue due to conflicting s64 type definitions (#9064)

See comment in irrlichttypes.h and https://sourceforge.net/p/irrlicht/bugs/433/

5 years agoAllow calling ItemStack with no arguments (#8783)
Paul Ouellette [Wed, 23 Oct 2019 17:48:19 +0000 (13:48 -0400)]
Allow calling ItemStack with no arguments (#8783)

5 years agoAdd 4 missing fallback/default textures (#8845)
Wuzzy [Wed, 23 Oct 2019 17:48:06 +0000 (19:48 +0200)]
Add 4 missing fallback/default textures (#8845)

Processed using 'optipng -o7 -strip all '

5 years agoFormspecs: Reset version number on rebuild
SmallJoker [Sun, 20 Oct 2019 10:44:52 +0000 (12:44 +0200)]
Formspecs: Reset version number on rebuild

5 years agoMake natural night light as bright as MT 0.4.16 (#9053)
Paramat [Fri, 18 Oct 2019 20:54:44 +0000 (21:54 +0100)]
Make natural night light as bright as MT 0.4.16 (#9053)

5 years agoCorrection for alpha blending issues in texture mod compositing (#9029)
Warr1024 [Fri, 18 Oct 2019 17:17:35 +0000 (13:17 -0400)]
Correction for alpha blending issues in texture mod compositing (#9029)

5 years agoDon't install fonts on ENABLE_CLIENT=0 configurations
sfan5 [Mon, 14 Oct 2019 18:20:37 +0000 (20:20 +0200)]
Don't install fonts on ENABLE_CLIENT=0 configurations

5 years agoSettingtypes.txt: Various improvements (#9047)
Paramat [Mon, 14 Oct 2019 02:30:54 +0000 (03:30 +0100)]
Settingtypes.txt: Various improvements (#9047)

5 years agoFix rotate_node to return the correct itemstack.
Aaron Suen [Sun, 13 Oct 2019 13:32:39 +0000 (09:32 -0400)]
Fix rotate_node to return the correct itemstack.

All on_* hooks that return an itemstack are NOT guaranteed to
modify and return the original stack.  We cannot count on the
behavior of the existing builtin definitions not to be overridden
by game/mod logic.

5 years agoRandomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
Paramat [Sat, 12 Oct 2019 23:18:23 +0000 (00:18 +0100)]
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)

This value reduces how far randomwalk caves can extend into the
mapchunk padding, to avoid 'out of voxelmanip' cave nodes which cause
flattened cave walls.
Testing shows that a value of 2 (instead of 10) is enough to make
'out of area' nodes extremely rare.
Reducing this value results in a higher chance of overlap and
connection with caves of neighbour mapchunks.

5 years agoAdd more visual feedback for button states (#8916)
Hugues Ross [Sat, 12 Oct 2019 16:44:23 +0000 (12:44 -0400)]
Add more visual feedback for button states (#8916)

- Add style properties for overriding the the hovered/pressed state
  - By default, hovered buttons are a lighter version of the base color
  - By default, pressed buttons are a darker version of the base color
- Add hovered bg image support for image buttons (style property)

5 years agoContinue with 5.2.0-dev
sfan5 [Sat, 12 Oct 2019 13:49:06 +0000 (15:49 +0200)]
Continue with 5.2.0-dev

5 years agoBump version to 5.1.0 5.1.0
sfan5 [Sat, 12 Oct 2019 13:48:58 +0000 (15:48 +0200)]
Bump version to 5.1.0

5 years agoUpdate minetest.conf.example
updatepo.sh [Wed, 9 Oct 2019 20:03:50 +0000 (22:03 +0200)]
Update minetest.conf.example

5 years agoUpdate translation strings
updatepo.sh [Wed, 9 Oct 2019 20:03:21 +0000 (22:03 +0200)]
Update translation strings

5 years agoUpdate from Weblate (hacky)
Translators [Wed, 9 Oct 2019 20:02:28 +0000 (22:02 +0200)]
Update from Weblate (hacky)

5 years agoFix isDead()/autoforward crash (#9031)
Paramat [Wed, 9 Oct 2019 18:39:50 +0000 (19:39 +0100)]
Fix isDead()/autoforward crash (#9031)

Crash occurred in singleplayer when leaving a world with
autoforward enabled then re-entering a world.

5 years agoContentCAO: Fix segfault on quit (attached)
SmallJoker [Wed, 9 Oct 2019 17:54:15 +0000 (19:54 +0200)]
ContentCAO: Fix segfault on quit (attached)

5 years agoRevert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
ANAND [Tue, 8 Oct 2019 18:36:56 +0000 (00:06 +0530)]
Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)

Comment out the if statement that prevents sending TOSERVER_PLAYERPOS if the player is dead.

5 years agoFix upright_sprite lighting when colors are set
sfan5 [Sun, 6 Oct 2019 11:45:31 +0000 (13:45 +0200)]
Fix upright_sprite lighting when colors are set

fixes #9020

5 years agoRevert "Fix the bgcolor formspec element (#8716)" (#9018)
SmallJoker [Sun, 6 Oct 2019 12:50:45 +0000 (14:50 +0200)]
Revert "Fix the bgcolor formspec element (#8716)" (#9018)

This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51.
Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.

5 years agoFix warnings in guiButton.h
sfan5 [Sat, 5 Oct 2019 15:13:50 +0000 (17:13 +0200)]
Fix warnings in guiButton.h

5 years agoMerge pull request #8166 from Warr1024/fix7020
Warr1024 [Sat, 5 Oct 2019 13:46:57 +0000 (09:46 -0400)]
Merge pull request #8166 from Warr1024/fix7020

Fix (or workaround?) for 'Falling nodes with node inventory cause crash when unloaded'

5 years agoFix unwanted detaching when damage = 0
Jacob Lifshay [Sun, 29 Sep 2019 02:30:58 +0000 (19:30 -0700)]
Fix unwanted detaching when damage = 0

5 years agoAttachments: Fix attachments to temporary removed objects (#8989)
SmallJoker [Wed, 2 Oct 2019 17:11:27 +0000 (19:11 +0200)]
Attachments: Fix attachments to temporary removed objects (#8989)

Does not clear the parent's attachment information when the child is deleted locally.
Either it was removed permanently, or just temporary - we don't know, but it's up to the server to send a *detach from child" packet for the parent.

5 years agoREADME: Add dependencies for Arch Linux (#8998)
James Tobin [Tue, 1 Oct 2019 17:09:59 +0000 (13:09 -0400)]
README: Add dependencies for Arch Linux (#8998)

Added Arch Linux dependency list (including base-devel which covers many of them)

5 years agoAll Settings: Set min limit for crtitical settings (#9000)
Wuzzy [Tue, 1 Oct 2019 17:09:37 +0000 (19:09 +0200)]
All Settings: Set min limit for crtitical settings (#9000)

5 years agoDocument node drop tool filtering by string matching as deprecated (#9009)
Paramat [Mon, 30 Sep 2019 20:34:43 +0000 (21:34 +0100)]
Document node drop tool filtering by string matching as deprecated (#9009)

5 years agoTextures: Load base pack only as last fallback (#8974)
SmallJoker [Sun, 29 Sep 2019 17:57:29 +0000 (19:57 +0200)]
Textures: Load base pack only as last fallback (#8974)

5 years agolabel[]: Fix broken colors since 2c9edef
SmallJoker [Sun, 29 Sep 2019 12:52:21 +0000 (14:52 +0200)]
label[]: Fix broken colors since 2c9edef

5 years agoMove Quicktune code to util/ (#8871)
ANAND [Sun, 29 Sep 2019 11:41:13 +0000 (17:11 +0530)]
Move Quicktune code to util/ (#8871)

5 years agoFix error message caused by adding new parameter to background (#8922)
rubenwardy [Sun, 29 Sep 2019 11:40:59 +0000 (12:40 +0100)]
Fix error message caused by adding new parameter to background (#8922)

Adds background9[] element to keep backwards compatibility in formspec prepends.

5 years agoAllow grep-ing for on_grant and on_revoke (#8958)
DS [Sun, 29 Sep 2019 11:40:15 +0000 (13:40 +0200)]
Allow grep-ing for on_grant and on_revoke (#8958)

Just two code comments are added.

5 years agoAll settings: Fix missing flags checkbox caused by 'possible flags' order (#8997)
Muhammad Rifqi Priyo Susanto [Fri, 27 Sep 2019 18:13:08 +0000 (01:13 +0700)]
All settings: Fix missing flags checkbox caused by 'possible flags' order (#8997)

Previously, the 'rivers' checkbox was missing for mgcarpathian, caused by the 'possible flags' order: 'caverns,nocaverns,rivers,norivers'.
Also reorder mgcarpathian 'possible flags', but only for consistency.

5 years agoSimple shader fixes. (#8991)
lhofhansl [Thu, 26 Sep 2019 20:57:39 +0000 (13:57 -0700)]
Simple shader fixes. (#8991)

1. Pass current camera offset to shader, so shader have access to the global coordinates
2. Pass animation timer to fragment shader. C++ code is already there, just wasn't declared in the shader
3. Delay animation timer wrap-around (from 100s to about 16 minutes)

5 years agoAutomatically enable depends of mods when enabling the mods in the world config menu...
HybridDog [Thu, 26 Sep 2019 19:03:54 +0000 (21:03 +0200)]
Automatically enable depends of mods when enabling the mods in the world config menu (#3473)

5 years agoFix some reference counters (memleak) (#8981)
SmallJoker [Tue, 24 Sep 2019 17:05:28 +0000 (19:05 +0200)]
Fix some reference counters (memleak) (#8981)

Fix some reference counters (memleak)
Map::dispatchEvent: Allocation safety using references

5 years agoFix broken build
sfan5 [Sun, 22 Sep 2019 22:28:26 +0000 (00:28 +0200)]
Fix broken build

The variable name changed but this didn't cause merge conflicts, so it wasn't caught before.

5 years agoRename "private messages" to "direct messages" (#8971)
Hugo Locurcio [Sun, 22 Sep 2019 20:48:36 +0000 (22:48 +0200)]
Rename "private messages" to "direct messages" (#8971)

These messages can be read by server administrators, which makes them
not actually private.

5 years agoMove the code for meta formspec into bool Game::nodePlacement(const ItemDefinition...
DS-Minetest [Thu, 19 Sep 2019 17:50:15 +0000 (19:50 +0200)]
Move the code for meta formspec into bool Game::nodePlacement(const ItemDefinition &selected_def,

5 years agoPunchwear (improved) (#8959)
sfan5 [Sun, 22 Sep 2019 20:12:21 +0000 (22:12 +0200)]
Punchwear (improved) (#8959)

5 years agoFix AreaStore's IDs persistence (#8888)
SmallJoker [Sat, 21 Sep 2019 15:54:52 +0000 (17:54 +0200)]
Fix AreaStore's IDs persistence (#8888)

Improve documentation
Read old formats
Fix free ID function. Return first gap in map

5 years agoWieldhand: Specify which ItemStack to use (#8961)
SmallJoker [Sat, 21 Sep 2019 09:44:24 +0000 (11:44 +0200)]
Wieldhand: Specify which ItemStack to use (#8961)

Makes 'get_wield_item' to return the "main" ItemStack

5 years agoAdd support for per-player FOV overrides and multipliers
Anand S [Sun, 15 Jul 2018 00:26:30 +0000 (05:56 +0530)]
Add support for per-player FOV overrides and multipliers

5 years agoRemove incorrect MutexAutoLock
sfan5 [Thu, 19 Sep 2019 14:39:57 +0000 (16:39 +0200)]
Remove incorrect MutexAutoLock

The line declared a variable "m_con" instead of locking m_con.
getClient() doesn't need this anyway, so remove it.

5 years agoTrigger on_place in many situations even if prediction failed
DS-Minetest [Sat, 29 Jun 2019 15:06:58 +0000 (17:06 +0200)]
Trigger on_place in many situations even if prediction failed

5 years agoAlso print help commands to chat for server terminal (#8869)
Tim Myers [Wed, 18 Sep 2019 22:37:56 +0000 (17:37 -0500)]
Also print help commands to chat for server terminal (#8869)

5 years agoFix misuse of AsyncTask (#8799)
Linjie Pan [Wed, 18 Sep 2019 22:37:06 +0000 (06:37 +0800)]
Fix misuse of AsyncTask (#8799)

5 years agoSettings: Prevent mutex deadlock in remove() (#7803)
SmallJoker [Wed, 18 Sep 2019 16:48:23 +0000 (18:48 +0200)]
Settings: Prevent mutex deadlock in remove() (#7803)

5 years agoInventory: Properly revert client predictions (#8945)
SmallJoker [Wed, 18 Sep 2019 16:47:09 +0000 (18:47 +0200)]
Inventory: Properly revert client predictions (#8945)

Caused by incremental inventory sending
Previously everything was overwritten by serializing the entire inventory

5 years agoImprove undersampling settings
Hugo Locurcio [Tue, 17 Sep 2019 04:13:17 +0000 (06:13 +0200)]
Improve undersampling settings

The setting now accepts values between 1 and 8 in the
Advanced Settings menu.
Values 0 and 1 now behave the same way (setting it to 1 won't
disable MSAA anymore), so there's no need to expose 0 as a value.

This closes #8939.

5 years agoInventory: Undo prediction on drop
SmallJoker [Tue, 17 Sep 2019 17:02:01 +0000 (19:02 +0200)]
Inventory: Undo prediction on drop

5 years agoFix the bgcolor formspec element (#8716)
DS [Sun, 15 Sep 2019 16:14:31 +0000 (18:14 +0200)]
Fix the bgcolor formspec element (#8716)

5 years agoFix formspec version backup in prepends losing data
rubenwardy [Sun, 15 Sep 2019 15:56:11 +0000 (16:56 +0100)]
Fix formspec version backup in prepends losing data

5 years agoDungeons: Clean up parameters, improve structure variety (#8918)
Paramat [Sat, 14 Sep 2019 22:02:07 +0000 (23:02 +0100)]
Dungeons: Clean up parameters, improve structure variety (#8918)

While preserving the general character of dungeon structure.
Slightly increase the range of standard room horizontal size, while
preserving the average horizontal size.
Return to classic maximum large room size of 16x16x16.
Make 1 in 4 dungeons have a 1 in 8 chance for each room being 'large',
making multiple large rooms possible for the first time.
Make 1 in 8 dungeons allow diagonal corridors, to make these a little
more common.
Make corridor width vary from 1 to 2, but forced to 2 if diagonal
corridors are allowed, to make them passable.
Add some comments.

5 years agoBuilt-in formspecs: Force version 1
SmallJoker [Sat, 14 Sep 2019 18:31:07 +0000 (20:31 +0200)]
Built-in formspecs: Force version 1

5 years agoclient.h: Add missing const's
ANAND [Fri, 13 Sep 2019 06:04:06 +0000 (11:34 +0530)]
client.h: Add missing const's

5 years agoLocalPlayer: Fix code-style
ANAND [Wed, 21 Aug 2019 14:23:48 +0000 (19:53 +0530)]
LocalPlayer: Fix code-style