Perttu Ahola [Mon, 12 Mar 2012 22:06:37 +0000 (00:06 +0200)]
World creation button and dialog and functionality
Perttu Ahola [Mon, 12 Mar 2012 20:15:56 +0000 (22:15 +0200)]
Remember selected world by path
Perttu Ahola [Mon, 12 Mar 2012 19:27:29 +0000 (21:27 +0200)]
Make finish quicktune and leave it unused (as intended)
Perttu Ahola [Mon, 12 Mar 2012 06:38:15 +0000 (08:38 +0200)]
Add quicktune.{cpp,h}
Perttu Ahola [Sun, 11 Mar 2012 19:41:32 +0000 (21:41 +0200)]
Handle certain errors properly when using --go
Perttu Ahola [Sun, 11 Mar 2012 19:32:03 +0000 (21:32 +0200)]
Add a note about minetest.conf in the key change dialog (because it sucks)
Perttu Ahola [Sun, 11 Mar 2012 19:24:29 +0000 (21:24 +0200)]
Use default_game when making a new world using --world without --gameid
Perttu Ahola [Sun, 11 Mar 2012 19:12:27 +0000 (21:12 +0200)]
Remove duplicate code in main menu
Perttu Ahola [Sun, 11 Mar 2012 19:03:54 +0000 (21:03 +0200)]
Rename "Delete map" to "Delete world"
Perttu Ahola [Sun, 11 Mar 2012 18:45:43 +0000 (20:45 +0200)]
Proper handling of failing to bind server socket
Perttu Ahola [Sun, 11 Mar 2012 18:45:14 +0000 (20:45 +0200)]
World selection box in main menu (and random fixing)
Perttu Ahola [Sun, 11 Mar 2012 14:11:07 +0000 (16:11 +0200)]
--world implies local game
Perttu Ahola [Sun, 11 Mar 2012 14:06:32 +0000 (16:06 +0200)]
Fix CreateAllDirs() (failed for relative fully non-existing path)
Perttu Ahola [Sun, 11 Mar 2012 13:49:14 +0000 (15:49 +0200)]
Mention world location at server startup at action level
Perttu Ahola [Sun, 11 Mar 2012 13:41:53 +0000 (15:41 +0200)]
Redirect Lua print to minetest.debug
Perttu Ahola [Sun, 11 Mar 2012 13:28:35 +0000 (15:28 +0200)]
--logfile '' = no logging
Perttu Ahola [Sun, 11 Mar 2012 13:23:30 +0000 (15:23 +0200)]
Remove useless debug output (log at info level)
Perttu Ahola [Sun, 11 Mar 2012 13:20:42 +0000 (15:20 +0200)]
--gameid list
Perttu Ahola [Sun, 11 Mar 2012 13:13:10 +0000 (15:13 +0200)]
Update --gameid to manpages
Perttu Ahola [Sun, 11 Mar 2012 13:07:18 +0000 (15:07 +0200)]
Update version number to 0.4.dev-
20120311
Perttu Ahola [Sun, 11 Mar 2012 13:04:50 +0000 (15:04 +0200)]
world.mt creation
Perttu Ahola [Sun, 11 Mar 2012 12:54:23 +0000 (14:54 +0200)]
command-line/world game selection
Perttu Ahola [Sun, 11 Mar 2012 10:30:56 +0000 (12:30 +0200)]
full_punch_interval = 1.0 for mese pickaxe
Perttu Ahola [Sun, 11 Mar 2012 10:28:41 +0000 (12:28 +0200)]
Limit crack update speed
Perttu Ahola [Sun, 11 Mar 2012 10:22:37 +0000 (12:22 +0200)]
When mouse button is held down in air, show continuous animation
Perttu Ahola [Sun, 11 Mar 2012 10:12:21 +0000 (12:12 +0200)]
Fix log output in ban.cpp
Perttu Ahola [Sun, 11 Mar 2012 10:06:59 +0000 (12:06 +0200)]
Improve command-line parameters
Perttu Ahola [Sun, 11 Mar 2012 09:02:22 +0000 (11:02 +0200)]
Prettify --help output
Perttu Ahola [Sun, 11 Mar 2012 08:53:27 +0000 (10:53 +0200)]
Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txt
Perttu Ahola [Sun, 11 Mar 2012 02:22:48 +0000 (04:22 +0200)]
--verbose, not --info-on-stderr
Perttu Ahola [Sun, 11 Mar 2012 02:15:45 +0000 (04:15 +0200)]
Clean up log messages everywhere
Perttu Ahola [Sat, 10 Mar 2012 23:09:27 +0000 (01:09 +0200)]
Do not print errors when searching for usable configuration file
Perttu Ahola [Sat, 10 Mar 2012 22:53:39 +0000 (00:53 +0200)]
Fix configuration file behaviour
- Do not rewrite if nothing needs to be changed
- Update at program exit, in addition to updating when continuing from main menu to game
Perttu Ahola [Sat, 10 Mar 2012 22:15:45 +0000 (00:15 +0200)]
Increase Peer max_packets_per_second (hopefully doesn't break anything)
Perttu Ahola [Sat, 10 Mar 2012 21:54:45 +0000 (23:54 +0200)]
Add description in minetest.conf.example
Perttu Ahola [Sat, 10 Mar 2012 21:28:51 +0000 (23:28 +0200)]
Tune "Connecting to server" and "Waiting content" screens
Kahrl [Sat, 3 Dec 2011 08:01:14 +0000 (09:01 +0100)]
Chat console, including a number of rebases and modifications.
Defaults modified from original: alpha=200, key=F10
Perttu Ahola [Sat, 10 Mar 2012 16:21:15 +0000 (18:21 +0200)]
Starting the game in the pause menu is lame, don't do it\!
Kahrl [Mon, 6 Feb 2012 22:12:33 +0000 (23:12 +0100)]
Set fixed FOV for the wielded item
Kahrl [Mon, 12 Sep 2011 21:26:57 +0000 (23:26 +0200)]
Different implementation of KeyPress::operator==
Fixes some key mapping issues.
Perttu Ahola [Sat, 10 Mar 2012 16:03:40 +0000 (18:03 +0200)]
Make Camera::updateViewingRange more snappy in following the min/max settings
Perttu Ahola [Fri, 9 Mar 2012 18:50:20 +0000 (20:50 +0200)]
Faster player movement and smaller collision box
Perttu Ahola [Sat, 10 Mar 2012 15:25:14 +0000 (17:25 +0200)]
dig_immediate=2 -> 0.5 seconds digging time
Perttu Ahola [Sat, 10 Mar 2012 15:23:36 +0000 (17:23 +0200)]
Set rail to have dig_immediate=2
Perttu Ahola [Sat, 10 Mar 2012 15:09:34 +0000 (17:09 +0200)]
Tidy up server log output a bit
Perttu Ahola [Sat, 10 Mar 2012 15:02:14 +0000 (17:02 +0200)]
Clean unit test output
Perttu Ahola [Sat, 10 Mar 2012 14:47:37 +0000 (16:47 +0200)]
Add and tidy up some Server log output for declined connections
Perttu Ahola [Sat, 10 Mar 2012 14:46:19 +0000 (16:46 +0200)]
Remove servermain.cpp, use main.cpp with a couple of #ifdefs instead
Perttu Ahola [Sat, 10 Mar 2012 14:10:26 +0000 (16:10 +0200)]
Fix addon and configuration file paths
Perttu Ahola [Sat, 10 Mar 2012 13:56:24 +0000 (15:56 +0200)]
Initial directory structure rework
Perttu Ahola [Sat, 10 Mar 2012 13:49:38 +0000 (15:49 +0200)]
Ban and Auth managers use infostream rather than dstream
Perttu Ahola [Sat, 10 Mar 2012 00:27:24 +0000 (02:27 +0200)]
Replace dig_immediate=1 with dig_immediate=3 in mods/default/init.lua
Perttu Ahola [Fri, 9 Mar 2012 23:57:59 +0000 (01:57 +0200)]
Add a small bunch of notes about groups in mods/default/init.lua
Perttu Ahola [Fri, 9 Mar 2012 23:48:15 +0000 (01:48 +0200)]
dig_immediate=3 instead of 1 means 0 seconds
Perttu Ahola [Fri, 9 Mar 2012 23:46:05 +0000 (01:46 +0200)]
Update mini documentation in mods/default/init.lua a bit
Perttu Ahola [Fri, 9 Mar 2012 23:38:48 +0000 (01:38 +0200)]
Immediate smoke puff when a normal entity is punched to death
Perttu Ahola [Fri, 9 Mar 2012 21:53:25 +0000 (23:53 +0200)]
Fix and tune things, add tool "recharge" animation, add dummyball
Perttu Ahola [Fri, 9 Mar 2012 18:53:54 +0000 (20:53 +0200)]
Set proper armor group for experimental:tnt
Perttu Ahola [Fri, 9 Mar 2012 18:46:56 +0000 (20:46 +0200)]
LuaEntity armor groups
Perttu Ahola [Fri, 9 Mar 2012 18:28:55 +0000 (20:28 +0200)]
ClientActiveObject::debugInfoText()
Perttu Ahola [Fri, 9 Mar 2012 01:26:34 +0000 (03:26 +0200)]
Remove header in servermain.cpp to make minetestserver to build
Perttu Ahola [Sun, 4 Mar 2012 23:30:55 +0000 (01:30 +0200)]
Damage groups WIP
Perttu Ahola [Sun, 4 Mar 2012 19:08:03 +0000 (21:08 +0200)]
Entity damage system WIP; Remove C++ mobs
Perttu Ahola [Sun, 4 Mar 2012 14:29:04 +0000 (16:29 +0200)]
Small fix in getHitParams
Perttu Ahola [Sun, 4 Mar 2012 14:21:35 +0000 (16:21 +0200)]
Don't draw cracks when digging is impossible
Perttu Ahola [Sun, 4 Mar 2012 12:22:35 +0000 (14:22 +0200)]
itemgroup.h and ItemGroupList typedef
Perttu Ahola [Sun, 4 Mar 2012 11:40:40 +0000 (13:40 +0200)]
Tune group digging time stuff a bit
Perttu Ahola [Wed, 29 Feb 2012 18:55:56 +0000 (20:55 +0200)]
remove material from minetest.nodedef_default
Perttu Ahola [Tue, 28 Feb 2012 17:45:23 +0000 (19:45 +0200)]
Digging time groups WIP
Jeija [Sat, 3 Mar 2012 18:16:48 +0000 (19:16 +0100)]
Improve raillike drawtype
Perttu Ahola [Thu, 8 Mar 2012 08:03:29 +0000 (10:03 +0200)]
Handle select errno EINTR properly (not doing this breaks at least many profilers)
Perttu Ahola [Wed, 7 Mar 2012 19:54:18 +0000 (21:54 +0200)]
Move profiler measurements into inside of mutex locking for more useful results
Perttu Ahola [Wed, 7 Mar 2012 19:44:53 +0000 (21:44 +0200)]
Add dedicated_server_step setting
Perttu Ahola [Tue, 28 Feb 2012 19:47:15 +0000 (21:47 +0200)]
Merge remote-tracking branch 'jn/random-fixes'
Juhani Numminen [Sun, 29 Jan 2012 09:53:39 +0000 (11:53 +0200)]
Add UNIX man pages to aid package creators.
Juhani Numminen [Fri, 27 Jan 2012 12:56:45 +0000 (14:56 +0200)]
Add descriptions to command line arguments
Juhani Numminen [Sun, 22 Jan 2012 08:19:06 +0000 (10:19 +0200)]
Install icon and .desktop file on Unix systems
celeron55 [Tue, 28 Feb 2012 18:44:40 +0000 (10:44 -0800)]
Merge pull request #46 from garrosh/master
Add *~ to .gitignore
Perttu Ahola [Tue, 28 Feb 2012 18:41:26 +0000 (20:41 +0200)]
Add minetest.get_worldpath() for getting location for custom data
Perttu Ahola [Tue, 28 Feb 2012 17:55:24 +0000 (19:55 +0200)]
Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua
Perttu Ahola [Mon, 27 Feb 2012 12:27:28 +0000 (14:27 +0200)]
Add descriptions to minetest.conf.example
Jonathan Neuschäfer [Sat, 11 Feb 2012 02:16:44 +0000 (03:16 +0100)]
server: /give: show the actual stackstring
Jonathan Neuschäfer [Thu, 16 Feb 2012 12:28:25 +0000 (13:28 +0100)]
creative inventory: update to use default:fence_wood
Jonathan Neuschäfer [Wed, 8 Feb 2012 10:49:21 +0000 (11:49 +0100)]
mesh: warn only once about render-to-target not being supported
Jonathan Neuschäfer [Wed, 8 Feb 2012 10:49:22 +0000 (11:49 +0100)]
tile: remove redundant warning about failing render-to-target
Jonathan Neuschäfer [Wed, 8 Feb 2012 10:49:22 +0000 (11:49 +0100)]
tile: don't duplicate std::string::find_last_of
Jonathan Neuschäfer [Wed, 8 Feb 2012 10:49:23 +0000 (11:49 +0100)]
itemdef: handle the !render-to-target case
Perttu Ahola [Fri, 3 Feb 2012 12:50:49 +0000 (14:50 +0200)]
Tune brightness stuff and fog color
Perttu Ahola [Fri, 3 Feb 2012 00:24:36 +0000 (02:24 +0200)]
Set default maximum viewing range to a bit more than default server send range to make fog work well
Perttu Ahola [Mon, 6 Feb 2012 15:26:48 +0000 (17:26 +0200)]
Fix calculating if block is in viewing range; fix fog and default minimum accordingly
Kahrl [Mon, 23 Jan 2012 23:00:26 +0000 (00:00 +0100)]
Players stay in environment even when dead, damage flash and fall damage fixes
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
Perttu Ahola [Sun, 5 Feb 2012 10:02:40 +0000 (12:02 +0200)]
Modify light values to work a bit better with non-smooth lighting
Perttu Ahola [Sat, 4 Feb 2012 00:20:05 +0000 (02:20 +0200)]
Add groups = {} to item definition
Perttu Ahola [Thu, 26 Jan 2012 17:57:21 +0000 (19:57 +0200)]
Set better visual light levels
Giuseppe Bilotta [Mon, 23 Jan 2012 19:23:56 +0000 (20:23 +0100)]
Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
Perttu Ahola [Thu, 2 Feb 2012 12:35:18 +0000 (14:35 +0200)]
Merge remote-tracking branch 'kahrl/hidehud'
Kahrl [Tue, 31 Jan 2012 19:42:49 +0000 (20:42 +0100)]
Fix server hang when stepping a furnace with a huge dtime
Kahrl [Wed, 1 Feb 2012 01:37:01 +0000 (02:37 +0100)]
Page up/down: don't display the old value, it was a little confusing
Kahrl [Wed, 1 Feb 2012 01:24:55 +0000 (02:24 +0100)]
Page up and down change the minimum viewing range
Kahrl [Wed, 1 Feb 2012 00:36:59 +0000 (01:36 +0100)]
Show the top line too when only chat, but not HUD is shown