oweals/minetest_game.git
10 years agoRename functions, update API
BlockMen [Sun, 6 Jul 2014 08:39:16 +0000 (10:39 +0200)]
Rename functions, update API

10 years agoFix crash in boats mod
sfan5 [Sun, 6 Jul 2014 07:53:54 +0000 (09:53 +0200)]
Fix crash in boats mod

10 years agoAdd a minetest_game API documentation
webdesigner97 [Sat, 5 Jul 2014 20:45:46 +0000 (22:45 +0200)]
Add a minetest_game API documentation

10 years agoNeXt becomes minetest_game
BlockMen [Sat, 5 Jul 2014 13:49:43 +0000 (15:49 +0200)]
NeXt becomes minetest_game

10 years agoUpdate only moving boats
BlockMen [Tue, 1 Jul 2014 12:25:43 +0000 (14:25 +0200)]
Update only moving boats

10 years agoFix papyurs texture
BlockMen [Tue, 1 Jul 2014 11:35:32 +0000 (13:35 +0200)]
Fix papyurs texture

10 years agoMake gui part of default
BlockMen [Sun, 1 Jun 2014 08:49:50 +0000 (10:49 +0200)]
Make gui part of default

10 years agoRemove debug line
BlockMen [Sat, 10 May 2014 20:52:12 +0000 (22:52 +0200)]
Remove debug line

10 years agoCompress all textures losslessly using optipng and advpng
David Gumberg [Sat, 3 May 2014 16:55:08 +0000 (09:55 -0700)]
Compress all textures losslessly using optipng and advpng

10 years agoAdd boats
BlockMen [Sat, 3 May 2014 10:09:17 +0000 (12:09 +0200)]
Add boats

10 years agoMake farming more flexible
webdesigner97 [Wed, 16 Apr 2014 21:44:58 +0000 (23:44 +0200)]
Make farming more flexible

- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants

10 years agoNew fence texture
HybridDog [Sat, 8 Jun 2013 15:33:51 +0000 (17:33 +0200)]
New fence texture

10 years agoMore new Textures, Clean up a bit
BlockMen [Thu, 17 Apr 2014 12:21:21 +0000 (14:21 +0200)]
More new Textures, Clean up a bit

10 years agoAdd tnt mod (freeminer version)
BlockMen [Sat, 19 Apr 2014 17:43:53 +0000 (19:43 +0200)]
Add tnt mod (freeminer version)

10 years agoEnable jungles & tweak physics a bit
Sfan5 [Sat, 19 Apr 2014 10:23:14 +0000 (12:23 +0200)]
Enable jungles & tweak physics a bit

10 years agoAdd glasspanes and ironbars
BlockMen [Thu, 17 Apr 2014 18:42:30 +0000 (20:42 +0200)]
Add glasspanes and ironbars

10 years agoAdd mese and diamond hoe, new tool textures
BlockMen [Thu, 17 Apr 2014 12:14:56 +0000 (14:14 +0200)]
Add mese and diamond hoe, new tool textures

10 years agoMake creative inventory use new fancy layout
webdesigner97 [Wed, 16 Apr 2014 15:25:56 +0000 (17:25 +0200)]
Make creative inventory use new fancy layout

10 years agoAdded Glass and Obsidian Glass door (doors mod)
PenguinDad [Wed, 16 Apr 2014 14:31:30 +0000 (16:31 +0200)]
Added Glass and Obsidian Glass door (doors mod)

10 years agoAdd /sethome & /home
Sfan5 [Wed, 16 Apr 2014 18:40:16 +0000 (20:40 +0200)]
Add /sethome & /home

10 years agoRemove legacy, move aliases to default
BlockMen [Wed, 16 Apr 2014 16:16:02 +0000 (18:16 +0200)]
Remove legacy, move aliases to default

10 years agoNew textures
BlockMen [Tue, 15 Apr 2014 20:44:39 +0000 (22:44 +0200)]
New textures

10 years agoAdded desert and sandstone brick slabs and stairs
Amaz1 [Wed, 16 Apr 2014 09:39:44 +0000 (10:39 +0100)]
Added desert and sandstone brick slabs and stairs

10 years agoRemove external_legacy (no longer needed)
BlockMen [Wed, 16 Apr 2014 14:26:28 +0000 (16:26 +0200)]
Remove external_legacy (no longer needed)

10 years agoAdd furnace protection, eat some lines of codes
SmallJoker [Tue, 15 Apr 2014 15:23:11 +0000 (17:23 +0200)]
Add furnace protection, eat some lines of codes

This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..

10 years agoAdd punch to pickup, drop instead of delete
SmallJoker [Tue, 15 Apr 2014 15:13:46 +0000 (17:13 +0200)]
Add punch to pickup, drop instead of delete

These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.

10 years agoChange game name to "Minetest Next"
Sfan5 [Tue, 15 Apr 2014 19:39:05 +0000 (21:39 +0200)]
Change game name to "Minetest Next"

10 years agoAdd fancy inventory for bookshelves
Sfan5 [Tue, 15 Apr 2014 19:04:34 +0000 (21:04 +0200)]
Add fancy inventory for bookshelves

10 years agoAdd a inventory to bookshelf, in which books are unstackable
arsdragonfly [Sat, 22 Jun 2013 09:00:23 +0000 (17:00 +0800)]
Add a inventory to bookshelf, in which books are unstackable

10 years agoAdd fancy inventories
BlockMen [Mon, 14 Apr 2014 20:09:18 +0000 (22:09 +0200)]
Add fancy inventories

10 years agoAdd Desertstone / Desert Cobblestone stairs & slabs
Sfan5 [Mon, 14 Apr 2014 19:30:56 +0000 (21:30 +0200)]
Add Desertstone / Desert Cobblestone stairs & slabs

10 years agoUpdate header
BlockMen [Mon, 14 Apr 2014 19:08:08 +0000 (21:08 +0200)]
Update header

10 years agoUpdate README
Sfan5 [Mon, 14 Apr 2014 19:05:51 +0000 (21:05 +0200)]
Update README

10 years agoUpdate icon
Sfan5 [Mon, 14 Apr 2014 19:04:48 +0000 (21:04 +0200)]
Update icon

10 years agoFix farming (caused by outdated pull)
BlockMen [Mon, 14 Apr 2014 18:26:30 +0000 (20:26 +0200)]
Fix farming (caused by outdated pull)

10 years agoAdd cuboid wieldhand (Sam II)
paramat [Fri, 4 Apr 2014 22:45:37 +0000 (23:45 +0100)]
Add cuboid wieldhand (Sam II)

10 years agoAdd mirrored recipes for axes
marvok [Mon, 24 Jun 2013 09:06:41 +0000 (11:06 +0200)]
Add mirrored recipes for axes

10 years agoAdjust stair output amount
Jonathon Station [Tue, 21 Jan 2014 09:49:32 +0000 (01:49 -0800)]
Adjust stair output amount

Stair recipe now outputs six stairs rather than four.

10 years agoModify default grasses rather than entirely re-defining them
Vanessa Ezekowitz [Tue, 3 Dec 2013 23:47:35 +0000 (18:47 -0500)]
Modify default grasses rather than entirely re-defining them

Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.

10 years agoDig upwards for papyrus and cactus
Casimir [Mon, 2 Dec 2013 18:23:29 +0000 (19:23 +0100)]
Dig upwards for papyrus and cactus

10 years agoAdd Desert Cobblestone
Sfan5 [Mon, 7 Apr 2014 14:29:00 +0000 (16:29 +0200)]
Add Desert Cobblestone

10 years agoDon't create bones if the player's inventory is empty
Zheyu Shen [Sat, 14 Jun 2014 05:36:54 +0000 (13:36 +0800)]
Don't create bones if the player's inventory is empty

10 years agoFix semitransparent pixel in bread's texture.
RealBadAngel [Tue, 20 May 2014 17:58:30 +0000 (19:58 +0200)]
Fix semitransparent pixel in bread's texture.

10 years agoAdd animations for third person view
BlockMen [Fri, 11 Apr 2014 23:17:54 +0000 (01:17 +0200)]
Add animations for third person view

10 years agoAdd animated front texture for active furnace
4Evergreen4 [Sun, 16 Feb 2014 20:23:32 +0000 (15:23 -0500)]
Add animated front texture for active furnace

10 years agoRemove trailing whitespace from doors
ShadowNinja [Wed, 12 Feb 2014 23:06:45 +0000 (18:06 -0500)]
Remove trailing whitespace from doors

10 years agoAdd protection support to doors
ShadowNinja [Wed, 12 Feb 2014 23:05:16 +0000 (18:05 -0500)]
Add protection support to doors

10 years agoAdd Sam II
Jordan Snelling [Tue, 10 Sep 2013 18:24:55 +0000 (19:24 +0100)]
Add Sam II

<PilzAdam> why dont you include sam II in there?

10 years agoAdded a caped player model, which works like the
Jordan Snelling [Tue, 10 Sep 2013 18:19:24 +0000 (19:19 +0100)]
Added a caped player model, which works like the

hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.

10 years agoReverse and combine if statements in the screwdriver
ShadowNinja [Thu, 16 Jan 2014 23:39:19 +0000 (18:39 -0500)]
Reverse and combine if statements in the screwdriver

10 years agoFix crash when using the screwdriver on an unknown node
ShadowNinja [Thu, 16 Jan 2014 23:32:13 +0000 (18:32 -0500)]
Fix crash when using the screwdriver on an unknown node

10 years agoFix crash with nil fuel
ShadowNinja [Sat, 11 Jan 2014 16:27:21 +0000 (11:27 -0500)]
Fix crash with nil fuel

10 years agoPrevent bucket from replacing unloaded nodes 0.4.9
ShadowNinja [Sun, 22 Dec 2013 23:51:28 +0000 (18:51 -0500)]
Prevent bucket from replacing unloaded nodes

10 years agoAdd protection support to signs 229/head
ShadowNinja [Wed, 11 Dec 2013 18:13:11 +0000 (13:13 -0500)]
Add protection support to signs

10 years agoAllow changing screwdriver mode when pointing at a protected node
ShadowNinja [Sun, 22 Dec 2013 22:16:31 +0000 (17:16 -0500)]
Allow changing screwdriver mode when pointing at a protected node

10 years agoShorten lines in bucket and support nil placers
ShadowNinja [Sat, 14 Dec 2013 19:30:34 +0000 (14:30 -0500)]
Shorten lines in bucket and support nil placers

10 years agoCheck for area protection in buckets
Novatux [Sat, 23 Nov 2013 20:54:19 +0000 (21:54 +0100)]
Check for area protection in buckets

10 years agoRework screwdriver and add protection support 228/head
ShadowNinja [Wed, 11 Dec 2013 02:19:23 +0000 (21:19 -0500)]
Rework screwdriver and add protection support

10 years agoUse minetest.swap_node instead of hacky_swap_node 227/head
Novatux [Sun, 8 Dec 2013 17:12:44 +0000 (18:12 +0100)]
Use minetest.swap_node instead of hacky_swap_node

10 years agoFix player skin changing code.
kaeza [Sat, 7 Dec 2013 01:06:45 +0000 (23:06 -0200)]
Fix player skin changing code.

10 years agoAdd waving property for leaves and plants. 224/head
RealBadAngel [Tue, 3 Dec 2013 18:15:19 +0000 (19:15 +0100)]
Add waving property for leaves and plants.

10 years agoExplicitly set values of is_ground_content
kwolekr [Sat, 30 Nov 2013 07:42:57 +0000 (02:42 -0500)]
Explicitly set values of is_ground_content

Counterpart commit to minetest 9a927476

10 years agoAdd is_ground_content setting to grass_1, apple, and dry shrubs
kwolekr [Sat, 30 Nov 2013 04:43:39 +0000 (23:43 -0500)]
Add is_ground_content setting to grass_1, apple, and dry shrubs

11 years agoRemove / replace all print() calls 0.4.8
PilzAdam [Sun, 17 Nov 2013 10:55:46 +0000 (11:55 +0100)]
Remove / replace all print() calls

11 years agoFix indentation, use log() instead of print() and use get_item_group() in tree growin...
PilzAdam [Sun, 17 Nov 2013 10:46:41 +0000 (11:46 +0100)]
Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM

11 years agoRewrite player.lua 217/head
kaeza [Sat, 9 Nov 2013 00:12:56 +0000 (22:12 -0200)]
Rewrite player.lua

11 years agoAllow cactus to lay on its side also.
Vanessa Ezekowitz [Fri, 8 Nov 2013 05:52:07 +0000 (00:52 -0500)]
Allow cactus to lay on its side also.

11 years agoAdd 6d facedir to logs. 214/head
4Evergreen4 [Thu, 7 Nov 2013 16:48:00 +0000 (11:48 -0500)]
Add 6d facedir to logs.

11 years agoFix tree growing and jungle sapling growth rate
BlockMen [Wed, 6 Nov 2013 22:41:49 +0000 (23:41 +0100)]
Fix tree growing and jungle sapling growth rate

11 years agoRevert dig time in creative mode to 0.5
ShadowNinja [Mon, 4 Nov 2013 23:46:39 +0000 (18:46 -0500)]
Revert dig time in creative mode to 0.5

This made it impossible to punch things without breaking them in creative

11 years agoImplemented facedir in the nyan cat rainbow
4Evergreen4 [Sat, 10 Aug 2013 13:54:52 +0000 (09:54 -0400)]
Implemented facedir in the nyan cat rainbow

11 years agoFix possible crash with grass ABM.
Novatux [Sat, 2 Nov 2013 15:12:51 +0000 (16:12 +0100)]
Fix possible crash with grass ABM.

11 years agoFix grass adding/removing ABM.
Novatux [Sat, 2 Nov 2013 12:47:45 +0000 (13:47 +0100)]
Fix grass adding/removing ABM.

11 years agoMove sapling growing and grass adding/removing ABMs to Lua.
Novatux [Sat, 2 Nov 2013 10:00:48 +0000 (11:00 +0100)]
Move sapling growing and grass adding/removing ABMs to Lua.

11 years agoFix stone and wooden axe being slower than hand
PilzAdam [Sat, 28 Sep 2013 22:02:38 +0000 (00:02 +0200)]
Fix stone and wooden axe being slower than hand

11 years agoRemove trailing tabs from empty lines in stairs
ShadowNinja [Sat, 5 Oct 2013 00:33:41 +0000 (20:33 -0400)]
Remove trailing tabs from empty lines in stairs

11 years agoAdd and use the stick group
ShadowNinja [Mon, 16 Sep 2013 03:49:56 +0000 (23:49 -0400)]
Add and use the stick group

11 years agoChange hoe_on_use to farming.hoe_on_use, for use and override by mods.
Novatux [Fri, 30 Aug 2013 08:10:30 +0000 (10:10 +0200)]
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.

11 years agoRemove mapgen_air alias
Kahrl [Sat, 5 Oct 2013 16:50:33 +0000 (18:50 +0200)]
Remove mapgen_air alias

11 years agoLonger range and insta-dig in creative
PilzAdam [Tue, 6 Aug 2013 13:39:22 +0000 (15:39 +0200)]
Longer range and insta-dig in creative

11 years agoUse 6d facedir to place upside down slabs and stairs
PilzAdam [Wed, 11 Sep 2013 14:32:32 +0000 (16:32 +0200)]
Use 6d facedir to place upside down slabs and stairs

11 years agoAdd mapgen_stair_cobble to minetest_game
Sfan5 [Fri, 6 Sep 2013 19:47:21 +0000 (21:47 +0200)]
Add mapgen_stair_cobble to minetest_game

11 years agoFix typo in flower generation
HybridDog [Sat, 3 Aug 2013 09:41:59 +0000 (11:41 +0200)]
Fix typo in flower generation

11 years agoUpdate drowning 194/head
BlockMen [Fri, 2 Aug 2013 06:12:20 +0000 (08:12 +0200)]
Update drowning

Needed if #851 gets merged

11 years agoSnow default level up
proller [Sun, 28 Jul 2013 13:21:18 +0000 (17:21 +0400)]
Snow default level up

11 years agoMelting and freezing
proller [Sun, 14 Jul 2013 02:09:02 +0000 (06:09 +0400)]
Melting and freezing

11 years agoMese and Diamond ore description consistancy.
GloopMaster [Fri, 5 Jul 2013 20:57:17 +0000 (16:57 -0400)]
Mese and Diamond ore description consistancy.

Merely creates consistancy in the in-game naming of the ores.

11 years agoAdd support for walkable plants
hdastwb [Thu, 27 Jun 2013 18:08:51 +0000 (14:08 -0400)]
Add support for walkable plants

11 years agoCall on_rightclick from buckets
Zeg9 [Sat, 1 Jun 2013 11:40:02 +0000 (13:40 +0200)]
Call on_rightclick from buckets

11 years agoAdd lavacooling sounds
HybridDog [Sat, 8 Jun 2013 15:25:35 +0000 (17:25 +0200)]
Add lavacooling sounds

11 years agoAdd bubble texture for drowning
PilzAdam [Wed, 19 Jun 2013 21:45:48 +0000 (21:45 +0000)]
Add bubble texture for drowning

11 years agoGenerate clay with register_ore()
PilzAdam [Sun, 16 Jun 2013 20:21:59 +0000 (20:21 +0000)]
Generate clay with register_ore()

11 years agoMake dry shrubs buildable_to
PilzAdam [Thu, 13 Jun 2013 15:15:42 +0000 (15:15 +0000)]
Make dry shrubs buildable_to

11 years agoUse louder footstep sound as dug_node
PilzAdam [Thu, 13 Jun 2013 14:30:33 +0000 (14:30 +0000)]
Use louder footstep sound as dug_node

11 years agoSeparate formspecs of active furnace and chests
BlockMen [Mon, 3 Jun 2013 19:56:17 +0000 (21:56 +0200)]
Separate formspecs of active furnace and chests

Makes its possible to override formspecs by mods

11 years agoNew sounds
Mitori Itoshiki [Tue, 11 Jun 2013 21:23:10 +0000 (01:23 +0400)]
New sounds

11 years agoIncrease chance for getting seeds 0.4.7
PilzAdam [Sun, 2 Jun 2013 23:15:40 +0000 (01:15 +0200)]
Increase chance for getting seeds

11 years agoBetter diamond block texture 164/head
Zeg9 [Sun, 26 May 2013 10:43:42 +0000 (12:43 +0200)]
Better diamond block texture

11 years agoHigher resolution and quality of header logo
BlockMen [Mon, 20 May 2013 22:21:08 +0000 (00:21 +0200)]
Higher resolution and quality of header logo

11 years agoPngcrush all Textures
Sfan5 [Sat, 25 May 2013 14:20:35 +0000 (16:20 +0200)]
Pngcrush all Textures