est31 [Tue, 29 Sep 2015 15:26:07 +0000 (17:26 +0200)]
Some map border related fixes
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border
2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
Kahrl [Mon, 28 Sep 2015 23:55:12 +0000 (01:55 +0200)]
Don't serialize StaticObjectList with > 65535 objects
Because the count is serialized as u16, this would cause overflow.
If minetest later deserialized a mapblock with an incorrect
static object count, it would be unable to find the NameIdMapping
(which comes after the StaticObjectList) and abort with an error
such as "Invalid block data in database: unsupported NameIdMapping
version" (issue #2610).
paramat [Fri, 25 Sep 2015 23:28:48 +0000 (00:28 +0100)]
Decorations: Remove error message 'chunksize not divisable by sidelen'
Sidelen larger than 16 is essential for low density decorations
With sidelen > 16 chunksize may not be divisable by sidelen if
chunksize is changed, in this situation setting sidelen = chunksize
is desirable and should not create error messages.
est31 [Sat, 26 Sep 2015 22:18:05 +0000 (00:18 +0200)]
Abort at uncatched exceptions
Change a remaining assert(0) call to FATAL_ERROR(msg).
There was a regression since commit
ced6d20295a8263757d57c02a07ffcb66688a163 "For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives"
where when an "uncatched" exception is thrown inside a "side thread",
the program doesn't abort anymore.
This led to the problem @netinetwalker experienced where the emergethread
got an unhandled exception for loading a mapblock while redis was loading,
(see #3196) and then jmped outside its loop to work down its queue.
This resulted in the server not doing any emerges anymore.
est31 [Sat, 26 Sep 2015 21:29:08 +0000 (23:29 +0200)]
Fix redis erroring on non found blocks
Thanks to @netinetwalker for spotting the error, proposing a fix, and testing it.
Error due to @est31's merging changes to PR #3202 to add more error reporting for invalid reply types, commit:
524a7656e3e5cd671b05c13e2ad69cb84bad0423 "redis: throw error if block request failed"
Now we branch out on the valid reply type "not found".
Igor Gnatenko [Mon, 24 Aug 2015 16:05:41 +0000 (19:05 +0300)]
FindJson: use PATH_SUFFIXES jsoncpp to find incdir
For example, on Fedora systems jsoncpp headers is installed in `/usr/include/jsoncpp`.
Christof Kaufmann [Tue, 18 Aug 2015 10:05:24 +0000 (12:05 +0200)]
Fix falling through nodes on world load (fixes #2784)
On world load the collision code can not see node boxes, since the
nodes have not been loaded. Thus it collided only at the next full
node. However, standing on a slab on world load leaded to sinking into
it until the world finished loading. Then one maybe fell further, if
the node below was not walkable.
Now, with this commit, when no node around the player has been loaded
it simply does not move the player.
Tim [Sun, 20 Sep 2015 13:19:52 +0000 (15:19 +0200)]
Clarify radii and distance types in documentation
Because not all circles are round:
* circles using an euclidean metric are what we usually call "round"
* circles using a maximum metric look like euclidean rectangles with equal adjacent sides (squares)
* circles using a manhattan metric look like an euclidean right angled rhombus (squares, but 45° rotated to the former one)
[ci skip]
Tim [Sun, 20 Sep 2015 13:19:52 +0000 (15:19 +0200)]
Update .gitignore to ignore symlinks to non-static Minetest directories and sort into an editor section
[ci skip]
netinetwalker [Fri, 25 Sep 2015 22:26:52 +0000 (00:26 +0200)]
redis: throw error if block request failed
Fixes #3196. Before, we didn't throw an error, and the engine thought the
block isn't occupied. But in fact it might be that redis is still loading,
and the block does exist in the database. The result was a cheesy map.
kwolekr [Wed, 23 Sep 2015 04:31:45 +0000 (00:31 -0400)]
Add /emergeblocks command and core.emerge_area() Lua API
Loic Blot [Wed, 23 Sep 2015 16:53:54 +0000 (18:53 +0200)]
Save and remove player by pointer
Why doing things simple ? Use pointer instead of strings to save players and remove them.
Saving players by name does a lookup to find pointer we already have ! Idem with removePlayer
Also remove unused removePlayer(peer_id), it's never called
paramat [Mon, 21 Sep 2015 00:21:28 +0000 (01:21 +0100)]
Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs
est31 [Mon, 21 Sep 2015 18:03:35 +0000 (20:03 +0200)]
Replace "self program" with "this program" in fstk boilerplates
... and remove trailing whitespace.
Kahrl [Mon, 21 Sep 2015 17:26:54 +0000 (19:26 +0200)]
Fix another typo in doc/world_format.txt
est31 [Mon, 21 Sep 2015 16:10:05 +0000 (18:10 +0200)]
lua_api.txt: fix typo
Thanks to @kaadmy (NeD) for pointing this out.
est31 [Fri, 18 Sep 2015 11:45:42 +0000 (13:45 +0200)]
Various style cleanups + unused code removal
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors
and deserializers, but only to IItemDefManager, which is needed
-> Remove the unused content_mapnode_get_new_name() method
-> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22,
improving accuracy of error messages a bit
-> Fix style at other serialisation methods too
-> Improve accuracy of some comments
Loic Blot [Wed, 5 Aug 2015 20:29:47 +0000 (22:29 +0200)]
Little optimization on getAdded/Removed activeobjects per player loop.
Use std::queue instead of std::set, we don't need such a heavy container.
Don't convert position to int to convert it back to float in the next function.
paramat [Fri, 18 Sep 2015 23:16:23 +0000 (00:16 +0100)]
Mgv5/6/7: Re-add #include profiler.h as commented-out option
paramat [Fri, 18 Sep 2015 19:44:15 +0000 (20:44 +0100)]
Blob ore: Fix partial blobs
est31 [Fri, 18 Sep 2015 13:02:02 +0000 (15:02 +0200)]
Document current node metadata format
Document the node metadata changes of the commit (serialisation version >=23):
704782c95b8a4194a9383da55d93f37fd0f7278f "WIP node metadata, node timers"
est31 [Thu, 17 Sep 2015 18:08:11 +0000 (20:08 +0200)]
Send proper block to old clients for swap_node calls
The legacy code added in commit
d879a539cd19ddd1ee34afec2512fb2238de2822 - "Add minetest.swap_node"
for sending the whole mapblock to older clients on the case of a node
modification with swap_node, had the problem that the block chosen to be
sent to the client was referenced with node coordinates and not with
block coordinates, resulting in getting the wrong block sent to the client.
kwolekr [Wed, 16 Sep 2015 01:28:16 +0000 (21:28 -0400)]
Ore: Add puff ore type
est31 [Wed, 16 Sep 2015 14:12:59 +0000 (16:12 +0200)]
Fix object position border checking
Borders have to be converted into BS format in order to be accurately comparable to
object positions.
est31 [Tue, 15 Sep 2015 16:37:58 +0000 (18:37 +0200)]
Disallow placing entities outside safe boundaries
Entity positions are serialized as F1000. Disallow placing
entities outside safe borders with the minetest.add_entity
call.
Note that this patch only enforces those boundaries for
placing entities, moving entities that move outside boundaries
aren't affected.
Thanks to @nanepiwo for pointing this out.
paramat [Sat, 12 Sep 2015 21:19:29 +0000 (22:19 +0100)]
Firelike drawtype: Improve code
Remove unusable fine rotation by param2
Remove unused and redundant code
Fix code style issues
Rui914 [Fri, 14 Aug 2015 19:22:43 +0000 (04:22 +0900)]
Minor tweaks handle_settings_buttons
est31 [Mon, 14 Sep 2015 05:44:12 +0000 (07:44 +0200)]
Fix "make install" and add underscore to doc file name
Fix regression since commit:
915807f8db1f3721ad9ffc00a4863ad940010c45 "Rename doc/mapformat.txt and update doc to match SRP changes"
And add an underscore to doc file name to make it more readable.
est31 [Mon, 14 Sep 2015 04:02:41 +0000 (06:02 +0200)]
Serialisation: documentation fixes, clarifying renames and whitespace fixes
1. Do two renames:
* SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE
* SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ
Now the two define values are consistently named with the _WRITE defines
SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two
serialisation versions actually are for.
2. wrap some lines in doc/worldformat.txt, and point out that the node
timers are serialized at a later point, as this can cause confusion about
what now happens (if one doesn't strictly read the if block's conditions).
3. some whitespace fixes in NodeTimerList::serialize, and one new comment.
est31 [Sun, 13 Sep 2015 21:41:17 +0000 (23:41 +0200)]
Rename doc/mapformat.txt and update doc to match SRP changes
The documentation file contains not just information about the
map itself, but also about further files inside the world's
directory.
Documentation didn't reflect recent SRP addition, now it does.
kwolekr [Sun, 13 Sep 2015 04:09:00 +0000 (00:09 -0400)]
Ore: Add ore sheet column height range selection
Modders are now able to select the range of ore column height,
and the midpoint at which they 'grow' starting from.
This commit adds three new parameters for the 'sheet' ore type:
column_height_min, column_height_max, and column_midpoint_factor.
clust_size is now deprecated for this ore type.
est31 [Sat, 12 Sep 2015 21:22:38 +0000 (23:22 +0200)]
Run updatepo.sh
After this, it should hopefully not record line numbers anymore,
so the diffs of updatepo.sh runs are smaller. Well, this is theory,
lets see how it will turn out to be in practice.
Tim [Thu, 10 Sep 2015 15:14:30 +0000 (17:14 +0200)]
Translated using Weblate (Esperanto)
Currently translated at 100.0% (270 of 270 strings)
Kisbenedek Márton [Wed, 9 Sep 2015 14:11:48 +0000 (16:11 +0200)]
Translated using Weblate (Hungarian)
Currently translated at 91.1% (246 of 270 strings)
Alex “XShell” Schekoldin [Mon, 7 Sep 2015 09:49:54 +0000 (11:49 +0200)]
Translated using Weblate (Russian)
Currently translated at 100.0% (270 of 270 strings)
Alex “XShell” Schekoldin [Mon, 7 Sep 2015 09:31:52 +0000 (11:31 +0200)]
Translated using Weblate (Russian)
Currently translated at 100.0% (270 of 270 strings)
Muhammad Rifqi Priyo Susanto [Sun, 6 Sep 2015 06:59:35 +0000 (08:59 +0200)]
Translated using Weblate (Indonesian)
Currently translated at 98.1% (265 of 270 strings)
Penerjemahan
E. Kastelijn [Sun, 6 Sep 2015 05:40:53 +0000 (07:40 +0200)]
Translated using Weblate (Dutch)
Currently translated at 97.0% (262 of 270 strings)
Muhammad Rifqi Priyo Susanto [Sun, 6 Sep 2015 05:38:42 +0000 (07:38 +0200)]
Translated using Weblate (Indonesian)
Currently translated at 97.7% (264 of 270 strings)
This is a combination of 9 consecutive commits by the same author.
Their messages in chronological order are:
Translated using Weblate (Indonesian)
Currently translated at 79.2% (214 of 270 strings)
Translated using Weblate (Indonesian)
Currently translated at 80.0% (216 of 270 strings)
Ini merupakan istilah dan tidak perlu diterjemahkan
Translated using Weblate (Indonesian)
Currently translated at 89.6% (242 of 270 strings)
Penerjemahan
Translated using Weblate (Indonesian)
Currently translated at 94.8% (256 of 270 strings)
Penerjemahan
Translated using Weblate (Indonesian)
Currently translated at 95.9% (259 of 270 strings)
Mencari persamaan makna
Translated using Weblate (Indonesian)
Currently translated at 96.2% (260 of 270 strings)
Penerjemahan
Translated using Weblate (Indonesian)
Currently translated at 96.6% (261 of 270 strings)
Mencari persamaan makna
Translated using Weblate (Indonesian)
Currently translated at 97.0% (262 of 270 strings)
Penerjemahan
Translated using Weblate (Indonesian)
Currently translated at 97.7% (264 of 270 strings)
Istilah tidak diterjemahkan
Tim [Fri, 4 Sep 2015 13:07:45 +0000 (15:07 +0200)]
Translated using Weblate (Esperanto)
Currently translated at 73.7% (199 of 270 strings)
E. Kastelijn [Sat, 5 Sep 2015 06:38:59 +0000 (08:38 +0200)]
Translated using Weblate (Dutch)
Currently translated at 90.7% (245 of 270 strings)
Tim [Thu, 3 Sep 2015 19:35:21 +0000 (21:35 +0200)]
Translated using Weblate (German)
Currently translated at 100.0% (270 of 270 strings)
Tim [Thu, 3 Sep 2015 20:38:34 +0000 (22:38 +0200)]
Translated using Weblate (Esperanto)
Currently translated at 44.8% (121 of 270 strings)
Tim [Thu, 3 Sep 2015 17:24:34 +0000 (19:24 +0200)]
Translated using Weblate (Esperanto)
Currently translated at 100% (0 of 0 strings)
Created new translation.
Jakub Vaněk [Tue, 1 Sep 2015 16:04:11 +0000 (18:04 +0200)]
Translated using Weblate (Czech)
Currently translated at 100.0% (270 of 270 strings)
shadowninja [Tue, 25 Aug 2015 23:29:54 +0000 (01:29 +0200)]
Translated using Weblate (Spanish)
Currently translated at 100.0% (270 of 270 strings)
shadowninja [Tue, 25 Aug 2015 23:25:25 +0000 (01:25 +0200)]
Translated using Weblate (Spanish)
Currently translated at 100.0% (270 of 270 strings)
Jakub Vaněk [Tue, 25 Aug 2015 17:54:13 +0000 (19:54 +0200)]
Translated using Weblate (Czech)
Currently translated at 100.0% (270 of 270 strings)
Jakub Vaněk [Tue, 25 Aug 2015 17:47:36 +0000 (19:47 +0200)]
Translated using Weblate (Czech)
Currently translated at 95.5% (258 of 270 strings)
betacentury [Mon, 24 Aug 2015 18:44:17 +0000 (20:44 +0200)]
Translated using Weblate (Italian)
Currently translated at 82.9% (224 of 270 strings)
betacentury [Mon, 24 Aug 2015 18:35:12 +0000 (20:35 +0200)]
Translated using Weblate (Italian)
Currently translated at 80.7% (218 of 270 strings)
Wuzzy [Sat, 15 Aug 2015 14:30:47 +0000 (16:30 +0200)]
Translated using Weblate (Lojban)
Currently translated at 38.5% (104 of 270 strings)
Wuzzy [Sat, 15 Aug 2015 13:34:22 +0000 (15:34 +0200)]
Translated using Weblate (German)
Currently translated at 100.0% (270 of 270 strings)
Wuzzy [Sat, 15 Aug 2015 13:37:45 +0000 (15:37 +0200)]
Translated using Weblate (Lojban)
Currently translated at 100% (0 of 0 strings)
Created new translation.
Rui [Sat, 15 Aug 2015 01:28:03 +0000 (03:28 +0200)]
Translated using Weblate (Japanese)
Currently translated at 100.0% (270 of 270 strings)
Rui [Thu, 13 Aug 2015 18:18:47 +0000 (20:18 +0200)]
Translated using Weblate (Japanese)
Currently translated at 100.0% (270 of 270 strings)
Rui [Thu, 13 Aug 2015 17:32:32 +0000 (19:32 +0200)]
Translated using Weblate (Japanese)
Currently translated at 100.0% (270 of 270 strings)
hahoyer [Tue, 11 Aug 2015 19:25:13 +0000 (21:25 +0200)]
Translated using Weblate (German)
Currently translated at 100.0% (270 of 270 strings)
est31 [Thu, 10 Sep 2015 08:23:00 +0000 (10:23 +0200)]
networkprotocol.h: remove "u16 command" from doc
Its obvious that "u16 command" is inside every packet, therefore this
commit removes all mentions of the command, if non-array like notation
is used. We already didn't add "u16 command" to new packets or removed
it at packet changes, so now we remove it from existing packets.
est31 [Tue, 8 Sep 2015 21:57:28 +0000 (23:57 +0200)]
Improve locale directory detection
Use in-place locale directory if that exists, and
static one (RUN_IN_PLACE or CUSTOM_LOCALEDIR) doesn't exist.
Report to errorstream if neither static nor in-place locale
dirs exist, and report successfully found paths to infostreem.
Fixes two bugs:
-> Regression of commit [1] where if we use RUN_IN_PLACE=false,
but don't make install, locales aren't found. One might
think this is no regression, as its no bug, but all other
paths (mainmenu, etc.) are detected properly.
-> Regression of commit [1] where locales don't work on windows.
References:
[1]: Commit
645e2086734e3d2d1ec95f50faa39f0f24304761 "Use CUSTOM_LOCALEDIR if specified" by @ShadowNinja
est31 [Tue, 8 Sep 2015 19:45:16 +0000 (21:45 +0200)]
Update leveldb git url
Google code was shut down, project moved to github.
Loic Blot [Tue, 8 Sep 2015 16:29:02 +0000 (18:29 +0200)]
Change m_client_event_queue's type to std::queue
As indicated in its name, m_client_event_queue should be a queue.
Change std::list to std::queue to improve the queue's performance.
Robert Zenz [Mon, 7 Sep 2015 16:51:45 +0000 (18:51 +0200)]
Add more information about how get_node_light works.
paramat [Mon, 7 Sep 2015 19:48:58 +0000 (21:48 +0200)]
Shaders: use triple-frequency waving for leaves and plants
paramat [Mon, 7 Sep 2015 01:15:13 +0000 (02:15 +0100)]
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
ShadowNinja [Mon, 24 Aug 2015 18:32:15 +0000 (14:32 -0400)]
Use CUSTOM_LOCALEDIR if specified
est31 [Thu, 3 Sep 2015 04:53:35 +0000 (06:53 +0200)]
Fix occasionally failing travis builds
We require sudo right now, tell this travis, so that they don't try to
run it on their container based infrastructure.
Pavel Puchkin [Thu, 27 Aug 2015 18:51:07 +0000 (20:51 +0200)]
Fix building on OSX, broken since "Clean up threading"
Commit
e4bff8be94c0db4f94e63ad448d0eeb869ccdbbd - Clean up threading
by @ShadowNinja has broken the OSX build.
Including things inside a namespace isn't good.
Also fixes #3124.
Rui914 [Thu, 3 Sep 2015 20:55:31 +0000 (05:55 +0900)]
Change my email
HEXcube [Wed, 2 Sep 2015 10:52:12 +0000 (16:22 +0530)]
Rename minetest-icon.svg to minetest.svg - Fixes #1564
-Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines
-Ensures compatibility with icon themes
-Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
est31 [Thu, 3 Sep 2015 03:58:29 +0000 (05:58 +0200)]
Areastore: fix "attempt to index a number value"
Before, calling get_areas_in_area for an areastore with both
include_borders and include_data would result in a lua error,
if there was at least one area as result:
attempt to index a number value in function 'get_areas_in_area'
Rui [Wed, 2 Sep 2015 16:09:48 +0000 (01:09 +0900)]
Small fixes of minetest.has_feature
Ner'zhul [Tue, 1 Sep 2015 20:36:12 +0000 (22:36 +0200)]
Add two missing directories to doxygen
est31 [Tue, 1 Sep 2015 23:34:37 +0000 (01:34 +0200)]
Don't add line number to comment when running updatepo.sh
Otherwise, this updates all .po files for all line numbers that changed
since the last time updatepo.sh was run. We still add the filename, but
this information shouldn't change too often.
xgettext beginning with 0.18.4 supports this feature.
ShadowNinja [Tue, 1 Sep 2015 18:27:41 +0000 (14:27 -0400)]
Warn when building without cURL
ShadowNinja [Tue, 1 Sep 2015 18:26:15 +0000 (14:26 -0400)]
Enable server build when no builds are enabled
Marcin [Sun, 30 Aug 2015 18:28:48 +0000 (20:28 +0200)]
Make example config more readable
Rui [Mon, 31 Aug 2015 21:57:12 +0000 (06:57 +0900)]
Minor tweaks __builtin:falling_node
est31 [Tue, 1 Sep 2015 01:07:02 +0000 (03:07 +0200)]
Hide minimap if it has been disabled by server
jh10001 [Mon, 31 Aug 2015 18:36:02 +0000 (02:36 +0800)]
gettext.cpp: Fix syntax error when using MSVC
Also remove trailing whitespaces from the file
est31 [Mon, 31 Aug 2015 14:37:02 +0000 (16:37 +0200)]
Credits tab: fix accidental merger of two contributors
Fixes #3125
est31 [Mon, 31 Aug 2015 11:26:40 +0000 (13:26 +0200)]
Make ClientInterface::statenames consistent with the state enum again
Fixes minetest.get_player_information segfault due
to out of bounds access problems, when compiled as debug build.
est31 [Sat, 29 Aug 2015 23:17:03 +0000 (01:17 +0200)]
l_mainmenu.h: remove unused l_get_dirlist function
The commit
8f9af57314f71aae1cc77e13f9996e13015d776d "Add core.get_dir_list" by @ShadowNinja
has removed the implementation of the l_get_dirlist function and all its usages
from the l_mainmenu.cpp file, but hasn't removed it from the header file.
The reason why this hasn't been detected earlier is that C++ has this interesting
feature to still make it possible to create instances of classes whose never used
private methods are declared but not defined.
Gael-de-Sailly [Fri, 28 Aug 2015 14:16:19 +0000 (16:16 +0200)]
Ores: change ore chance in clusters to better respect clust_num_ores for dense clusters
paramat [Thu, 27 Aug 2015 01:50:45 +0000 (02:50 +0100)]
Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
Kahrl [Tue, 25 Aug 2015 05:44:53 +0000 (07:44 +0200)]
Push error handler afresh each time lua_pcall is used
Fixes "double fault" / "error in error handling" messages
(issue #1423) and instead shows a complete backtrace.
Kahrl [Tue, 25 Aug 2015 05:00:56 +0000 (07:00 +0200)]
Use numeric indices and raw table access with LUA_REGISTRYINDEX
David Jones [Tue, 25 Aug 2015 20:23:05 +0000 (21:23 +0100)]
Change i++ to ++i
est31 [Fri, 14 Aug 2015 14:00:03 +0000 (16:00 +0200)]
Add fgettext_ne as keyword to updatepo.sh
Rui914 [Sun, 16 Aug 2015 13:59:06 +0000 (22:59 +0900)]
Use gettext to "None" of texture pack list
ShadowNinja [Mon, 24 Aug 2015 18:37:14 +0000 (14:37 -0400)]
Add setting for mods to copy to Android app
onkrot [Mon, 17 Aug 2015 16:35:43 +0000 (21:35 +0500)]
Fix comment positioning in minetest.conf.example
ShadowNinja [Mon, 24 Aug 2015 15:20:53 +0000 (11:20 -0400)]
Fix Android build of threading sources
ShadowNinja [Tue, 7 Apr 2015 10:13:12 +0000 (06:13 -0400)]
Clean up threading
* Rename everything.
* Strip J prefix.
* Change UpperCamelCase functions to lowerCamelCase.
* Remove global (!) semaphore count mutex on OSX.
* Remove semaphore count getter (unused, unsafe, depended on internal
API functions on Windows, and used a hack on OSX).
* Add `Atomic<type>`.
* Make `Thread` handle thread names.
* Add support for C++11 multi-threading.
* Combine pthread and win32 sources.
* Remove `ThreadStarted` (unused, unneeded).
* Move some includes from the headers to the sources.
* Move all of `Event` into its header (allows inlining with no new includes).
* Make `Event` use `Semaphore` (except on Windows).
* Move some porting functions into `Thread`.
* Integrate logging with `Thread`.
* Add threading test.
est31 [Fri, 21 Aug 2015 20:43:40 +0000 (22:43 +0200)]
Fix wrong android versionName
Before, android versionName was set to "...13", which made the f-droid build fail.
est31 [Thu, 20 Aug 2015 02:02:00 +0000 (04:02 +0200)]
Continue with 0.4.13-dev
est31 [Thu, 20 Aug 2015 02:02:00 +0000 (04:02 +0200)]
Bump version to 0.4.13
RealBadAngel [Thu, 20 Aug 2015 01:39:26 +0000 (03:39 +0200)]
tileable flags are needed also without shaders because of filters
RealBadAngel [Tue, 18 Aug 2015 21:59:44 +0000 (23:59 +0200)]
Remove use of engine sent texture tiling flags - theyre no longer needed
kwolekr [Wed, 19 Aug 2015 19:56:08 +0000 (15:56 -0400)]
Remove some emails from credits tab