paramat [Thu, 22 Oct 2015 17:54:18 +0000 (18:54 +0100)]
Default/functions: ABM for mossycobble replacing cobble next to water
paramat [Mon, 19 Oct 2015 22:58:24 +0000 (23:58 +0100)]
Boats: Check inventory in boat.on_punch
If puncher inventory is full, then drop boat
Marcin [Sun, 4 Oct 2015 22:17:30 +0000 (00:17 +0200)]
Use PI variable rather than unclear constant
Rui [Sun, 4 Oct 2015 09:36:58 +0000 (18:36 +0900)]
Default/book: textarea -> table
paramat [Fri, 16 Oct 2015 10:51:27 +0000 (11:51 +0100)]
Default/trees: Add requirement of light level 13 for sapling growth
PilzAdam [Sun, 11 Oct 2015 16:29:39 +0000 (18:29 +0200)]
Fix wrong nomenclature in game_api.txt
paramat [Sat, 10 Oct 2015 12:56:52 +0000 (13:56 +0100)]
Default/mapgen: Remove dunes biome. Sand for glacier seabed
paramat [Tue, 6 Oct 2015 02:14:59 +0000 (03:14 +0100)]
New header image 'Minetest Game'
paramat [Mon, 5 Oct 2015 00:25:23 +0000 (01:25 +0100)]
Papyrus: Grow on dirt and grass only, remove from desert ocean
paramat [Sun, 4 Oct 2015 23:06:07 +0000 (00:06 +0100)]
Flowers: Allow placing waterlily on river water
Add 'buildable_to = true' to flowers and waterlily
paramat [Mon, 28 Sep 2015 02:14:44 +0000 (03:14 +0100)]
Mgv5/7 biomes: Add more shallow dirt waters
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
paramat [Tue, 22 Sep 2015 21:25:41 +0000 (22:25 +0100)]
Default: Remove light source from mese ore
New brighter mineral_mese texture
paramat [Tue, 29 Sep 2015 23:48:09 +0000 (00:48 +0100)]
Rename to Minetest Game
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
LeMagnesium [Tue, 3 Feb 2015 19:23:00 +0000 (20:23 +0100)]
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
Thanks for reading.
codeandfix [Tue, 2 Sep 2014 18:40:06 +0000 (20:40 +0200)]
Update api.lua
added protection for seed placement and hoeing
Rui914 [Mon, 31 Aug 2015 16:35:59 +0000 (01:35 +0900)]
Remove ugly def of xpanes
LeMagnesium [Thu, 14 May 2015 16:57:41 +0000 (18:57 +0200)]
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.
paramat [Fri, 18 Sep 2015 21:59:02 +0000 (22:59 +0100)]
Default/mapgen blob ores: Tune, make faithful to mgv6
paramat [Thu, 17 Sep 2015 14:43:29 +0000 (15:43 +0100)]
Flowers: Make waterlily not walkable. Add missing flower group
paramat [Wed, 16 Sep 2015 01:38:58 +0000 (02:38 +0100)]
Flowers: Add waterlily and add to mapgen
Craig Davison [Wed, 29 Jul 2015 21:18:16 +0000 (22:18 +0100)]
Remove beds/Changelog.txt & farming/API.txt
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead
- The information in farming/API.txt is already documented in game_api.txt
MT-Modder [Sun, 1 Mar 2015 03:15:16 +0000 (22:15 -0500)]
Change obsidian glass drawtype to glasslike_framed_optional
Wouters Dorian [Fri, 10 Jul 2015 00:31:18 +0000 (02:31 +0200)]
Better bucket textures
paramat [Wed, 9 Sep 2015 17:09:10 +0000 (18:09 +0100)]
Default/mapgen: Make river water ice in glacier biome
Add commented-out 'node river water' lines to all biomes
paramat [Sun, 6 Sep 2015 05:03:08 +0000 (06:03 +0100)]
Flowers: Make flowers wave when waving shader enabled
paramat [Sat, 5 Sep 2015 04:59:01 +0000 (05:59 +0100)]
Default/schematics: Fix root error in jungletree from sapling
paramat [Wed, 26 Aug 2015 01:31:56 +0000 (02:31 +0100)]
Fire: Move flame extinguishing to separate faster ABM
Add extinguish sounds (from default mod lavacooling)
'disable fire' setting extinguishes fire quickly using a dedicated ABM
'disable fire' also disables all other ABMs
Simplify flammable node removal ABM
Speed up node ignition, it was too slow
Add 'sunlight propagates = true' and 'paramtype = "light" to flame
Balance fire sounds' gain
paramat [Tue, 1 Sep 2015 05:12:21 +0000 (06:12 +0100)]
Default/nodes: Fix acacia leaves not waving
paramat [Mon, 31 Aug 2015 04:54:46 +0000 (05:54 +0100)]
Default/trees: Add not-force-placed tree schematics grown from saplings
paramat [Sat, 29 Aug 2015 22:58:39 +0000 (23:58 +0100)]
Default: Allow papyrus growing on default:sand
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
paramat [Tue, 25 Aug 2015 03:11:46 +0000 (04:11 +0100)]
Default/nodes.lua: Add missing spaces, shorten lines
paramat [Tue, 25 Aug 2015 00:20:14 +0000 (01:20 +0100)]
Default: Add snow, snowblock, ice to puts_out_fire group
paramat [Tue, 18 Aug 2015 00:33:43 +0000 (01:33 +0100)]
Fire: Slow down fire spread and reduce lua load
Increase chance value of ABMs
Disable ignition from a distance
Only detect neighbouring extinguishing nodes
Fix code style issues and add comments
RealBadAngel [Tue, 18 Aug 2015 22:30:19 +0000 (00:30 +0200)]
New normalmaps for some nodes
RealBadAngel [Tue, 18 Aug 2015 22:26:32 +0000 (00:26 +0200)]
Add tiling info for grass nodes
paramat [Sun, 16 Aug 2015 22:24:41 +0000 (23:24 +0100)]
Boats: Fix sinking through boat when detaching
By CProgrammerRU
Also, by paramat:
Slightly raise base of collision box
Improve code style
paramat [Sun, 16 Aug 2015 20:33:11 +0000 (21:33 +0100)]
Default: New stone brick and desert stone brick textures
paramat [Sun, 16 Aug 2015 02:15:22 +0000 (03:15 +0100)]
Default: Change to 'pixelbox2' long grass textures by Gambit
paramat [Sat, 15 Aug 2015 22:30:34 +0000 (23:30 +0100)]
Stairs: Add aliases needed due to new pine wood name
paramat [Tue, 11 Aug 2015 20:28:28 +0000 (21:28 +0100)]
Default: New grass textures, new footprint overlay texture
paramat [Fri, 14 Aug 2015 02:00:32 +0000 (03:00 +0100)]
Stairs: Add straw and metal blocks
Make replace ABM optional, disabled by default
paramat [Thu, 13 Aug 2015 21:40:30 +0000 (22:40 +0100)]
Default: New darker jungletree_top and junglewood textures
paramat [Mon, 10 Aug 2015 10:57:27 +0000 (11:57 +0100)]
Flowers: Add sporeless mushrooms and edit drops
Christian Wischenbart [Wed, 5 Aug 2015 20:20:41 +0000 (22:20 +0200)]
Fixed invalid check. This fixes minetest/minetest_game#609
paramat [Sun, 9 Aug 2015 07:50:57 +0000 (08:50 +0100)]
Default: Rename pine tree nodes, textures and mapgen aliases
est31 [Sun, 9 Aug 2015 23:03:15 +0000 (01:03 +0200)]
Tweak mushroom drops
-> Don't always drop the main mushroom (allowed endless spore generation loop before)
-> Drop less spores, before you got lots of spores
paramat [Fri, 7 Aug 2015 19:24:12 +0000 (20:24 +0100)]
Default/trees: Combine sapling ABMs into one ABM
paramat [Fri, 7 Aug 2015 16:41:44 +0000 (17:41 +0100)]
Mushrooms: Rename spore nodes. Single ABM for mushroom growing
Code re-arranged and clarified
paramat [Fri, 7 Aug 2015 15:03:53 +0000 (16:03 +0100)]
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
Craig Davison [Wed, 29 Jul 2015 19:36:58 +0000 (20:36 +0100)]
Fix mese block alias
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
paramat [Sun, 2 Aug 2015 04:00:07 +0000 (05:00 +0100)]
Stairs: Lengthen interval of replace abm
paramat [Sun, 2 Aug 2015 04:16:01 +0000 (05:16 +0100)]
Default/functions: Reduce lavacooling ABM/sound overload
paramat [Sat, 1 Aug 2015 01:13:14 +0000 (02:13 +0100)]
Flowers: Make mushrooms farmable using spores
paramat [Wed, 29 Jul 2015 01:19:49 +0000 (02:19 +0100)]
Add biomes for mgv5 and mgv7
paramat [Fri, 24 Jul 2015 00:24:13 +0000 (01:24 +0100)]
Default: Thicker snow nodebox
paramat [Tue, 28 Jul 2015 00:45:09 +0000 (01:45 +0100)]
Default: Add papyrus schematic
paramat [Mon, 27 Jul 2015 03:21:28 +0000 (04:21 +0100)]
Default: New appletree schematic with tuned apple chance
paramat [Sun, 26 Jul 2015 22:08:47 +0000 (23:08 +0100)]
Default/mapgen: Disable nyancats in singlenode mapgen
paramat [Fri, 24 Jul 2015 20:33:13 +0000 (21:33 +0100)]
Flowers: Keep mushrooms above water level
paramat [Thu, 23 Jul 2015 00:54:45 +0000 (01:54 +0100)]
Default: Add improved mgv5/mgv7 tree schematics
paramat [Thu, 23 Jul 2015 00:24:45 +0000 (01:24 +0100)]
Stairs: Register acacia wood stair and slab
paramat [Tue, 21 Jul 2015 23:16:40 +0000 (00:16 +0100)]
Flowers: Add mushrooms to mgv6
paramat [Mon, 20 Jul 2015 01:33:30 +0000 (02:33 +0100)]
Default: Add biome API tree schematics and enable growing by sapling ABMs
Rui914 [Fri, 17 Jul 2015 14:53:56 +0000 (23:53 +0900)]
Fix not_in_creative_inventory
Update
jeanpatrick.guerrero@gmail.com [Fri, 17 Jul 2015 11:33:53 +0000 (13:33 +0200)]
Grant multiple tiles on stairs model
jeanpatrick.guerrero@gmail.com [Sun, 12 Jul 2015 10:47:04 +0000 (12:47 +0200)]
Add mushrooms
RealBadAngel [Tue, 14 Jul 2015 09:13:19 +0000 (11:13 +0200)]
Better default stone normalmap, sharpened a bit
RealBadAngel [Wed, 8 Jul 2015 13:52:17 +0000 (15:52 +0200)]
Add new texture for leaves, jungle leaves and style simple
paramat [Thu, 9 Jul 2015 22:37:15 +0000 (23:37 +0100)]
Default: New ice texture by Gambit and asl97
paramat [Wed, 1 Jul 2015 12:03:14 +0000 (13:03 +0100)]
Default: Add savanna nodes, textures, crafting and fuels
RealBadAngel [Wed, 8 Jul 2015 18:39:05 +0000 (20:39 +0200)]
Add some normalmaps with heightmap in alpha channel
jp [Sun, 12 Jul 2015 10:06:38 +0000 (12:06 +0200)]
Improved diamond block texture (from #548)
Wouters Dorian [Fri, 10 Jul 2015 00:11:54 +0000 (02:11 +0200)]
Improved stairs model, v2
jeanpatrick.guerrero@gmail.com [Thu, 9 Jul 2015 14:26:21 +0000 (16:26 +0200)]
Improved stairs model
jeanpatrick.guerrero@gmail.com [Fri, 3 Jul 2015 11:02:31 +0000 (13:02 +0200)]
Convert stairs in meshnode
paramat [Sat, 4 Jul 2015 20:00:41 +0000 (21:00 +0100)]
Default/trees: Add checks for air/ignore/needles to pinetree trunk
Speed optimise: Trunk placing, add_pine_needles, add_snow
paramat [Wed, 1 Jul 2015 05:16:06 +0000 (06:16 +0100)]
Default/mapgen: Add missing spaces
Amaz [Tue, 16 Jun 2015 15:26:22 +0000 (16:26 +0100)]
Add the listring functionality https://github.com/minetest/minetest/commit/
c977fbd9288d0e80019554411a2f1885f7760568
Marcin [Mon, 15 Jun 2015 21:25:12 +0000 (23:25 +0200)]
Fix node placing sound being heard on left channel only
paramat [Sun, 14 Jun 2015 03:58:54 +0000 (04:58 +0100)]
Fix is_ground_content settings for nodes
Remove line if set to the default of 'true'
Novatux [Wed, 17 Jun 2015 16:33:54 +0000 (18:33 +0200)]
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
kilbith [Sun, 14 Jun 2015 09:13:56 +0000 (11:13 +0200)]
Improved Iron Bar texture
paramat [Fri, 5 Jun 2015 04:01:53 +0000 (05:01 +0100)]
Bucket: Register river water bucket, add texture
Add groups to registration and use water_bucket group
est31 [Tue, 9 Jun 2015 20:01:25 +0000 (22:01 +0200)]
Add patch files to gitignore
tenplus1 [Sun, 7 Jun 2015 17:48:32 +0000 (18:48 +0100)]
word-wrap book text
This change word-wraps text when reading a book.
paramat [Sun, 7 Jun 2015 21:48:26 +0000 (22:48 +0100)]
Default/functions: Fix cactus growing by rotation again. Cleanup code
ShadowNinja [Sat, 24 Jan 2015 15:29:55 +0000 (10:29 -0500)]
Make books writable
Wuzzy [Sat, 21 Feb 2015 00:05:19 +0000 (01:05 +0100)]
Add gunpowder trails
Uses group “connect_to_raillike”
paramat [Sun, 7 Jun 2015 02:31:23 +0000 (03:31 +0100)]
Default/functions: Fix cacti not growing when rotation is 1-3
paramat [Sun, 7 Jun 2015 01:59:35 +0000 (02:59 +0100)]
Default/nodes: Match river_water post_effect_colour hue to that of new texture
Calinou [Thu, 4 Jun 2015 14:33:44 +0000 (16:33 +0200)]
Remove deprecated ore generation code
LeMagnesium [Thu, 4 Jun 2015 18:08:54 +0000 (20:08 +0200)]
Improved flowers' registration system - Specific nodeboxes, - Color groups - All datas were put into a table then unpacked for add_simple_flower
Ombridride [Sat, 18 Apr 2015 14:48:43 +0000 (16:48 +0200)]
Simplified flowers' registration - Created a new local function to register flowers
Calinou [Sat, 6 Jun 2015 11:57:52 +0000 (13:57 +0200)]
Improve water post effect color
paramat [Sat, 30 May 2015 06:20:25 +0000 (07:20 +0100)]
Default: New obsidian brick texture. Add river water textures
paramat [Sat, 23 May 2015 03:02:25 +0000 (04:02 +0100)]
Default: New sandstone brick texture
Calinou [Sat, 29 Nov 2014 10:23:45 +0000 (11:23 +0100)]
Make some common nodes let light pass through
Novatux [Thu, 14 May 2015 15:33:10 +0000 (17:33 +0200)]
Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP
Calinou [Sun, 30 Nov 2014 07:17:50 +0000 (08:17 +0100)]
Give 24 rails per craft instead of 15
Novatux [Thu, 14 May 2015 14:07:19 +0000 (16:07 +0200)]
Fix missing argument for on_rotate