proller [Sat, 6 Apr 2013 15:32:59 +0000 (19:32 +0400)]
Don't flow finite liquid into an unloaded chunk
sapier [Sun, 31 Mar 2013 19:59:00 +0000 (19:59 +0000)]
fix memory leak
sapier [Sun, 17 Mar 2013 17:03:44 +0000 (17:03 +0000)]
Add Dijkstra A* and A* without prefetching pathfind algorithms
PilzAdam [Fri, 5 Apr 2013 20:33:11 +0000 (22:33 +0200)]
Only enqueue falling nodes if they really want to fall
khonkhortisan [Tue, 19 Mar 2013 18:05:32 +0000 (11:05 -0700)]
unkn own block -> unkn own node
ShadowNinja [Thu, 28 Mar 2013 01:37:09 +0000 (21:37 -0400)]
Add private messaging with /msg
Diego Martínez [Fri, 5 Apr 2013 05:51:31 +0000 (02:51 -0300)]
Use the nodebox as selection box if it's not set manually
Diego Martínez [Fri, 5 Apr 2013 05:49:19 +0000 (02:49 -0300)]
Install "build" and "survival" games with "make install"
MirceaKitsune [Sat, 6 Apr 2013 01:37:37 +0000 (15:37 -1000)]
Dont allow fast move in water or ladder when aux1_descend is true
PilzAdam [Mon, 25 Mar 2013 18:13:25 +0000 (19:13 +0100)]
Fix nick completion
PilzAdam [Tue, 19 Mar 2013 15:46:26 +0000 (16:46 +0100)]
Add a delay to nodeupdate()
MirceaKitsune [Fri, 5 Apr 2013 11:03:28 +0000 (01:03 -1000)]
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
ShadowNinja [Tue, 2 Apr 2013 02:48:22 +0000 (22:48 -0400)]
Check if the address field is empty when hitting enter on the multiplayer tab
Esteban I. Ruiz Moreno [Tue, 2 Apr 2013 23:24:45 +0000 (20:24 -0300)]
Limit speed in collisionMoveResult for avoiding hangs
Zeg9 [Thu, 27 Dec 2012 13:22:59 +0000 (14:22 +0100)]
Fix camera "jumping" when attached and the parent goes too fast
PilzAdam [Wed, 3 Apr 2013 20:41:18 +0000 (22:41 +0200)]
Update doc/lua-api.txt
kwolekr [Wed, 3 Apr 2013 20:36:25 +0000 (16:36 -0400)]
Bump version to 0.4.6
Weblate [Wed, 3 Apr 2013 18:32:13 +0000 (20:32 +0200)]
Merge remote branch 'origin/master'
Diego Martínez [Wed, 3 Apr 2013 15:22:42 +0000 (17:22 +0200)]
Translated using Weblate (Spanish)
Dêivan Ortiz Munhoz [Wed, 3 Apr 2013 14:42:15 +0000 (16:42 +0200)]
Translated using Weblate (Polish)
Chynggyz Jumaliev [Sun, 31 Mar 2013 13:40:13 +0000 (15:40 +0200)]
Translated using Weblate (Kirghiz)
Sfan5 [Mon, 1 Apr 2013 16:56:55 +0000 (18:56 +0200)]
Translated using Weblate (German)
we prefer instagib metl3 [Mon, 1 Apr 2013 12:13:39 +0000 (14:13 +0200)]
Translated using Weblate (French)
Pilz Adam [Wed, 3 Apr 2013 15:02:27 +0000 (17:02 +0200)]
Translated using Weblate (Estonian)
Ragnar Laud [Wed, 3 Apr 2013 14:41:56 +0000 (16:41 +0200)]
Translated using Weblate (Estonian)
Dêivan Ortiz Munhoz [Wed, 3 Apr 2013 14:35:57 +0000 (16:35 +0200)]
Translated using Weblate (Portuguese)
PilzAdam [Tue, 2 Apr 2013 13:18:05 +0000 (15:18 +0200)]
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it
Esteban I. RM [Mon, 1 Apr 2013 16:52:42 +0000 (18:52 +0200)]
Translated using Weblate (Spanish)
Markus Lehmann [Mon, 1 Apr 2013 15:27:27 +0000 (17:27 +0200)]
Translated using Weblate (German)
Diego Martínez [Sun, 31 Mar 2013 14:28:17 +0000 (16:28 +0200)]
Translated using Weblate (Spanish)
Maciej Kasatkin [Mon, 1 Apr 2013 16:41:39 +0000 (18:41 +0200)]
Translated using Weblate (Polish)
we prefer instagib metl3 [Mon, 1 Apr 2013 12:08:31 +0000 (14:08 +0200)]
Translated using Weblate (French)
kwolekr [Mon, 1 Apr 2013 00:02:03 +0000 (20:02 -0400)]
Add Ore generation flags, implement ore absolute height
kwolekr [Sun, 31 Mar 2013 16:25:38 +0000 (12:25 -0400)]
Increase value range of Ore::clust_scarcity
Diego Martínez [Sun, 31 Mar 2013 14:25:50 +0000 (16:25 +0200)]
Translated using Weblate (Spanish)
Weblate [Sun, 31 Mar 2013 10:27:05 +0000 (12:27 +0200)]
Merge remote branch 'origin/master'
Fabio Luongo [Sat, 30 Mar 2013 19:50:29 +0000 (20:50 +0100)]
Translated using Weblate (Italian)
Pilz Adam [Sat, 30 Mar 2013 19:02:39 +0000 (20:02 +0100)]
Translated using Weblate (German)
Ilya Zhuravlev [Sun, 31 Mar 2013 10:24:52 +0000 (14:24 +0400)]
Add Kyrgyz language
ShadowNinja [Sat, 30 Mar 2013 22:40:33 +0000 (18:40 -0400)]
Add a small optimization to the menu splash and remove a old comment
khonkhortisan [Sat, 30 Mar 2013 21:49:46 +0000 (14:49 -0700)]
Don't load menu textures every frame
0gb.us [Sat, 30 Mar 2013 08:51:41 +0000 (01:51 -0700)]
Don't grant priveleges to non-existent players.
When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
Zeg9 [Tue, 26 Mar 2013 17:22:52 +0000 (18:22 +0100)]
Install locales in minetest directory, so they are correctly loaded
kwolekr [Sun, 31 Mar 2013 01:24:37 +0000 (21:24 -0400)]
Fix MapgenV6::generateCaves possible division by 0 and misc. cosmetic fixes
kwolekr [Sat, 30 Mar 2013 23:12:23 +0000 (19:12 -0400)]
Optimize CNodeDefManager::getIds
Pilz Adam [Sat, 30 Mar 2013 19:01:56 +0000 (20:01 +0100)]
Translated using Weblate (German)
PilzAdam [Sat, 30 Mar 2013 18:57:27 +0000 (19:57 +0100)]
Update po files
Weblate [Sat, 30 Mar 2013 18:49:52 +0000 (19:49 +0100)]
Merge remote branch 'origin/master'
Lord James [Tue, 19 Mar 2013 03:31:51 +0000 (04:31 +0100)]
Translated using Weblate (Spanish)
Anton Tsyganenko [Thu, 28 Mar 2013 14:29:43 +0000 (15:29 +0100)]
Translated using Weblate (Russian)
Mitori Itoshiki [Thu, 7 Mar 2013 22:06:29 +0000 (23:06 +0100)]
Translated using Weblate (Japanese)
Fabio Luongo [Sat, 30 Mar 2013 10:04:14 +0000 (11:04 +0100)]
Translated using Weblate (Italian)
Ragnar Laud [Thu, 7 Mar 2013 08:48:51 +0000 (09:48 +0100)]
Translated using Weblate (Estonian)
PilzAdam [Sat, 30 Mar 2013 17:56:29 +0000 (18:56 +0100)]
Make the textbox for serverlist title wider
PilzAdam [Sat, 30 Mar 2013 17:09:38 +0000 (18:09 +0100)]
GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist
kwolekr [Sat, 30 Mar 2013 01:08:35 +0000 (21:08 -0400)]
Fix build on Linux with some glibcs
proller [Fri, 29 Mar 2013 22:36:06 +0000 (02:36 +0400)]
Fix backward compatibility for server uptime in master server web page
proller [Fri, 29 Mar 2013 22:03:24 +0000 (02:03 +0400)]
Masterserver: report gameid, uptime, cosmetic fixes on server web page
kwolekr [Fri, 29 Mar 2013 20:51:57 +0000 (16:51 -0400)]
Add varying levels of precision to TimeTaker
PilzAdam [Mon, 25 Mar 2013 22:59:17 +0000 (23:59 +0100)]
Add different place sound for nodes
PilzAdam [Thu, 28 Mar 2013 20:40:44 +0000 (21:40 +0100)]
New damage system, add damageGroups to ToolCapabilities, bump protocol version
kwolekr [Fri, 29 Mar 2013 18:35:35 +0000 (14:35 -0400)]
Update Credits tab
0gb.us [Thu, 28 Mar 2013 08:24:48 +0000 (01:24 -0700)]
Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
kwolekr [Fri, 29 Mar 2013 17:18:09 +0000 (13:18 -0400)]
Fix last singlenode modification
kwolekr [Fri, 29 Mar 2013 15:15:49 +0000 (11:15 -0400)]
Don't replace existing nodes in singlenode mapgen
4aiman Konsorumaniakku [Sat, 9 Mar 2013 13:28:09 +0000 (14:28 +0100)]
Translated using Weblate (Russian)
kwolekr [Thu, 28 Mar 2013 03:27:16 +0000 (23:27 -0400)]
Prevent infinite loop with invalid Inventory format
PilzAdam [Thu, 28 Mar 2013 00:09:01 +0000 (01:09 +0100)]
Fix parameter list of obj:set_attach() and obj:set_bone_position()
sapier [Sat, 12 Jan 2013 17:59:19 +0000 (17:59 +0000)]
Closed add object <-> object collision handling
Perttu Ahola [Tue, 26 Mar 2013 16:40:32 +0000 (18:40 +0200)]
README.txt: Add some build stuff
kwolekr [Mon, 25 Mar 2013 02:35:23 +0000 (22:35 -0400)]
Vary ore sheet y position by noise
kwolekr [Mon, 25 Mar 2013 00:19:29 +0000 (20:19 -0400)]
Ensure ore can fit in OreSheet::generate()
PilzAdam [Sun, 24 Mar 2013 20:20:36 +0000 (21:20 +0100)]
Use minetest.register_ore() in minimal
kwolekr [Sun, 24 Mar 2013 19:29:23 +0000 (15:29 -0400)]
Add more error checking to l_register_ore
Perttu Ahola [Sun, 24 Mar 2013 19:39:15 +0000 (21:39 +0200)]
Fix indentation of lua_api.txt
kwolekr [Sun, 24 Mar 2013 19:12:29 +0000 (15:12 -0400)]
Update lua_api.txt
kwolekr [Sun, 24 Mar 2013 05:43:38 +0000 (01:43 -0400)]
Add Ore infrastructure and l_register_ore()
proller [Sat, 23 Mar 2013 23:40:15 +0000 (03:40 +0400)]
Mapgen indev: float islands, larger far biomes
Jeija [Wed, 23 Jan 2013 17:32:02 +0000 (18:32 +0100)]
Allow spawning particles from the server, from lua
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
PilzAdam [Sat, 23 Mar 2013 22:15:30 +0000 (23:15 +0100)]
Move rightclickable to the proper place
Jürgen Doser [Fri, 25 Jan 2013 00:37:19 +0000 (01:37 +0100)]
Include backface_culling flag in serialization format for TileDefs
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
Mukul Sati [Sat, 23 Mar 2013 06:24:31 +0000 (02:24 -0400)]
Set of changes to build mineTest using Visual Studio 11.0. These affect
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
RealBadAngel [Sat, 23 Mar 2013 18:17:00 +0000 (19:17 +0100)]
6d facedir
proller [Sat, 23 Mar 2013 15:21:30 +0000 (08:21 -0700)]
Merge pull request #563 from proller/guest
Random guest name and finite liquid checkbox
proller [Sat, 23 Mar 2013 13:37:50 +0000 (17:37 +0400)]
Random guest name and finite liquid checkbox
Perttu Ahola [Fri, 22 Mar 2013 17:16:51 +0000 (19:16 +0200)]
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air
Perttu Ahola [Fri, 22 Mar 2013 05:46:48 +0000 (07:46 +0200)]
CMakeLists.txt: Add games/common to be installed when available
Perttu Ahola [Thu, 21 Mar 2013 19:42:23 +0000 (21:42 +0200)]
Support game-specific minetest.conf
Perttu Ahola [Thu, 21 Mar 2013 18:04:00 +0000 (20:04 +0200)]
lua_api.txt: Document paths, games and common mod loading
Perttu Ahola [Thu, 21 Mar 2013 17:45:13 +0000 (19:45 +0200)]
Update buildwin32.sh to get minetest/common
Perttu Ahola [Thu, 21 Mar 2013 17:43:08 +0000 (19:43 +0200)]
Update README.txt to instruct to get minetest/common too
Perttu Ahola [Thu, 21 Mar 2013 16:48:21 +0000 (18:48 +0200)]
Common mods support
Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
Splizard [Wed, 19 Dec 2012 21:24:54 +0000 (10:24 +1300)]
Allow falling nodes to pass through solid "buildable_to" nodes.
Juhani Numminen [Sun, 4 Nov 2012 07:23:23 +0000 (09:23 +0200)]
Git-ignore SQLite build files
kwolekr [Tue, 19 Mar 2013 02:18:42 +0000 (22:18 -0400)]
Fix Map::initBlockMake to actually use chunksize setting
PilzAdam [Mon, 18 Mar 2013 23:13:00 +0000 (00:13 +0100)]
Prevent passing nil to unpack() in minetest.after
kwolekr [Mon, 18 Mar 2013 03:07:51 +0000 (23:07 -0400)]
Add jungle grass to jungles
Ilya Zhuravlev [Sun, 17 Mar 2013 17:09:05 +0000 (21:09 +0400)]
Don't erase modified_blocks
ShadowNinja [Sun, 17 Mar 2013 15:53:04 +0000 (11:53 -0400)]
Add FPS limit to menu clouds
RealBadAngel [Sun, 17 Mar 2013 11:16:57 +0000 (12:16 +0100)]
lua methods set_look_pitch and set_look_yaw