Ner'zhul [Fri, 20 Feb 2015 09:35:39 +0000 (10:35 +0100)]
update README.txt
* prefix apt-get with sudo
* git clone minetest_game without going to folder
* execute minetest binary without going into bin folder
Ner'zhul [Thu, 19 Feb 2015 19:03:22 +0000 (20:03 +0100)]
Typo fix in networkprotocol.h
InventoryAction is in inventorymanager.h
BlockMen [Wed, 18 Feb 2015 22:52:51 +0000 (23:52 +0100)]
Uncomment version patch field
Perttu Ahola [Wed, 18 Feb 2015 17:50:37 +0000 (19:50 +0200)]
Bump version to 0.4.12
Novatux [Wed, 18 Feb 2015 15:48:58 +0000 (16:48 +0100)]
Add modname convention checking
Fixes #2037
est31 [Tue, 17 Feb 2015 00:37:14 +0000 (01:37 +0100)]
Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
BlockMen [Wed, 18 Feb 2015 11:37:53 +0000 (12:37 +0100)]
Increase default font_size
BlockMen [Sat, 14 Feb 2015 19:16:09 +0000 (20:16 +0100)]
Fix font_size under windows
Perttu Ahola [Wed, 18 Feb 2015 09:45:23 +0000 (11:45 +0200)]
Use fixed size for builtin menus on non-android platforms
Loic Blot [Wed, 18 Feb 2015 08:53:43 +0000 (09:53 +0100)]
Update missing files for Android.mk
Loic Blot [Tue, 17 Feb 2015 19:09:36 +0000 (20:09 +0100)]
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
Loic Blot [Wed, 18 Feb 2015 08:23:24 +0000 (09:23 +0100)]
Android build fix
fz72 [Tue, 17 Feb 2015 15:53:49 +0000 (16:53 +0100)]
Fix map_seed not changed when creating a new world after login to another
Loic Blot [Tue, 17 Feb 2015 15:49:27 +0000 (16:49 +0100)]
Change many useless std::list into Environment class (m_players), ABMHandler and ActiveBlockList::update
This improve looping performances.
Kahrl [Tue, 17 Feb 2015 09:29:44 +0000 (10:29 +0100)]
Grab GUIChatConsole::m_font, fixes segfault when changing font_size
Loic Blot [Tue, 17 Feb 2015 14:28:49 +0000 (15:28 +0100)]
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
This will speedup the loop reading into those functions
Loic Blot [Tue, 17 Feb 2015 14:04:08 +0000 (15:04 +0100)]
Replace std::list by std::vector into timerUpdate calls
Novatux [Tue, 17 Feb 2015 14:01:54 +0000 (15:01 +0100)]
Ignore old entities from 0.3.
Loic Blot [Tue, 17 Feb 2015 13:49:21 +0000 (14:49 +0100)]
Remove old comment from Network Rework Patch 2/4
Loic Blot [Tue, 17 Feb 2015 13:30:32 +0000 (14:30 +0100)]
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
This adds a speedup on database migration and /clearobjects command
Loic Blot [Tue, 17 Feb 2015 10:37:55 +0000 (11:37 +0100)]
SAO: re-add old ActiveObjectTypes for a future migration layer
Loic Blot [Mon, 16 Feb 2015 16:42:13 +0000 (17:42 +0100)]
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
Yaman [Mon, 16 Feb 2015 15:56:09 +0000 (01:56 +1000)]
Add player direction to on-screen debug text
(PR Modified slightly)
sfan5 [Wed, 28 Jan 2015 15:57:37 +0000 (16:57 +0100)]
Add LevelDB and redis to Travis Linux builds
Loic Blot [Sun, 15 Feb 2015 16:30:38 +0000 (17:30 +0100)]
Performance Improvement: Use a cache which caches result for getFacePositions.
This greatly reduce the number of std::list generated by caching the result, which is always constant for each radius selected.
In the callgrind map, you will see original:
* 3.3M calls to std::list for 9700 calls to getFacePositions
In the modified version, you will see:
* 3.3K calls to std::list for 6900 call to getFacePositions
Callgrind map is here: #2321
it's a huge performance improvement to l_find_node_near
Loic Blot [Fri, 16 Jan 2015 10:37:49 +0000 (11:37 +0100)]
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
rubenwardy [Thu, 12 Feb 2015 16:57:22 +0000 (16:57 +0000)]
Fix minetest.item_eat's replace_with_item, fixes #2292
Loic Blot [Sun, 15 Feb 2015 14:28:41 +0000 (14:28 +0000)]
Fix unit test if there isn't a localhost address (for example FreeBSD jails), second part
Loic Blot [Sun, 15 Feb 2015 12:11:03 +0000 (13:11 +0100)]
Fix unit test if there isn't a localhost address (for example FreeBSD jails)
Loic Blot [Sun, 15 Feb 2015 11:20:32 +0000 (12:20 +0100)]
Only do the IPv6 unit test if IPv6 is enabled
ngosang [Sat, 14 Feb 2015 17:51:31 +0000 (18:51 +0100)]
Updated Spanish translations
Loic Blot [Sat, 14 Feb 2015 22:23:54 +0000 (23:23 +0100)]
Fix issue #2278, Connection sent before address data loading
Loic Blot [Sat, 14 Feb 2015 08:21:04 +0000 (09:21 +0100)]
est31 [Thu, 12 Feb 2015 21:03:24 +0000 (22:03 +0100)]
Fix crash on passing false as value in table to table.copy(t)
Fixes #2293.
Craig Robbins [Fri, 13 Feb 2015 10:45:48 +0000 (20:45 +1000)]
Suppress CGUITTFONT build warnings
Loic Blot [Thu, 12 Feb 2015 18:36:02 +0000 (19:36 +0100)]
Add german and french translation for minetest.desktop
This fixes #1573
Jakub Vaněk [Thu, 12 Feb 2015 15:21:43 +0000 (16:21 +0100)]
Update czech translation
ngosang [Wed, 21 Jan 2015 01:50:33 +0000 (02:50 +0100)]
Minor fixes in translations
BlockMen [Thu, 12 Feb 2015 01:55:50 +0000 (02:55 +0100)]
Fix gettext on MSVC
ngosang [Thu, 22 Jan 2015 16:09:29 +0000 (17:09 +0100)]
Fix .zip extraction (mod store)
Loic Blot [Tue, 10 Feb 2015 20:14:24 +0000 (21:14 +0100)]
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
Rui [Thu, 12 Feb 2015 10:26:26 +0000 (19:26 +0900)]
Fix store.lua bug: default screenshot
Rui [Wed, 11 Feb 2015 04:42:58 +0000 (13:42 +0900)]
Fix tab_mods.lua: default screenshot patch
https://forum.minetest.net/viewtopic.php?f=6&t=11201
Fixed this bug.
Loic Blot [Thu, 12 Feb 2015 09:39:39 +0000 (10:39 +0100)]
Remove unused variables to make clang happy
ngosang [Wed, 28 Jan 2015 14:58:22 +0000 (15:58 +0100)]
Small changes in the style of controls
Loic Blot [Thu, 12 Feb 2015 07:00:22 +0000 (08:00 +0100)]
Make Clang happy with lua lauxlib.c.
No functionnal change
est31 [Thu, 12 Feb 2015 06:13:14 +0000 (16:13 +1000)]
Enable LUA_USE_POSIX if possible in bundled Lua
Fixes warning:
src/lua/src/loslib.c:60: Warning: the use of `tmpnam' is dangerous, better use `mkstemp'
Craig Robbins [Thu, 12 Feb 2015 03:16:38 +0000 (13:16 +1000)]
Fix Android compile warning
ngosang [Wed, 11 Feb 2015 16:00:20 +0000 (17:00 +0100)]
Fix 'Download complete' dialog in the mods store
Loic Blot [Wed, 11 Feb 2015 10:27:52 +0000 (11:27 +0100)]
Don't permit to open inventory is playerCAO isn't present. This prevent to open an empty inventory at player load. ok @zeno-
Loic Blot [Wed, 11 Feb 2015 08:57:35 +0000 (09:57 +0100)]
Fix issue #2279. ok @zeno-
Loic Blot [Wed, 11 Feb 2015 08:05:24 +0000 (09:05 +0100)]
Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-
Craig Robbins [Wed, 11 Feb 2015 07:45:49 +0000 (17:45 +1000)]
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting
* Increase performance (client)
* Avoid changing a global value to solve a local problem
ShadowNinja [Wed, 11 Feb 2015 07:27:43 +0000 (02:27 -0500)]
Fix Android build of narrow_to_wide
Craig Robbins [Wed, 11 Feb 2015 07:01:19 +0000 (17:01 +1000)]
Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting"
This reverts commit
d25ff8fd2592f457b91e8a61240694af3902d23f.
Craig Robbins [Wed, 11 Feb 2015 06:02:16 +0000 (16:02 +1000)]
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting
* Increase performance (client)
* Avoid changing a global value to solve a local problem
Markus Koschany [Tue, 20 Jan 2015 09:41:51 +0000 (10:41 +0100)]
Fix FTBFS on GNU/Hurd platform
Minetest fails to build on GNU/Hurd due to a name clash with OSX/Apple,
both are defining the __MACH__ keyword. This commit fixes the issue.
Craig Robbins [Sat, 7 Feb 2015 07:52:56 +0000 (17:52 +1000)]
Increase MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @celeron55
Before patch, function consumes up to ~8% of the main server loop. After, ~0% (below level of 2 places of significance)
Loic Blot [Mon, 26 Jan 2015 11:21:18 +0000 (12:21 +0100)]
Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno-
est31 [Tue, 6 Jan 2015 20:46:00 +0000 (21:46 +0100)]
README.txt: Simplify initial build steps by using git to fetch sources
Also simplify wget steps and apt-get install zlib1g-dev libjsoncpp-dev
Loic Blot [Mon, 26 Jan 2015 15:47:03 +0000 (16:47 +0100)]
Craftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::check
ngosang [Tue, 27 Jan 2015 00:17:04 +0000 (01:17 +0100)]
Fix Exit to OS button focus in Pause Menu
Loic Blot [Mon, 12 Jan 2015 16:01:41 +0000 (17:01 +0100)]
Network Layer 7 rework (Packet handling)
* Move networkcode to a dedicated directory
* Rename clientserver.h to network/networkprotocol.h (Better name) and sanitize some includes
* Create object NetworkPacket
* It stores command (opcode) and data separated
* It also stores peer_id
* Data reading can be done by using a streaming interface
* Change packet routing analysis
* Remove old conditional analysis
* Now uses function pointed analysis and add connection state ({Client,Server}::handlers)
* Connection state permit to categorize condition to handle before analyze packets
* Create a handler for depreciated messages, instead of duplicating code
kwolekr [Sun, 8 Feb 2015 17:45:19 +0000 (12:45 -0500)]
Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar
gregorycu [Mon, 2 Feb 2015 12:54:32 +0000 (23:54 +1100)]
Fix rebase bug, make render loop use cache setting
Craig Robbins [Fri, 6 Feb 2015 12:58:11 +0000 (22:58 +1000)]
Fix warnings in CGUITTFont.cpp
ShadowNinja [Thu, 5 Feb 2015 16:49:14 +0000 (11:49 -0500)]
Fix gettext
ShadowNinja [Sun, 1 Feb 2015 22:59:23 +0000 (17:59 -0500)]
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja [Wed, 21 Jan 2015 20:11:34 +0000 (15:11 -0500)]
Fix translation memory leak
ShadowNinja [Wed, 21 Jan 2015 20:10:56 +0000 (15:10 -0500)]
Fix translation finding of overlay messages
ShadowNinja [Wed, 21 Jan 2015 19:12:14 +0000 (14:12 -0500)]
Add wstrgettext to list of translation update keywords
paramat [Tue, 27 Jan 2015 22:11:24 +0000 (22:11 +0000)]
Mgv7 mountains: Remove divide by zero code that creates vast walls
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
Craig Robbins [Thu, 5 Feb 2015 07:22:10 +0000 (17:22 +1000)]
Fix performance regression
SmallJoker [Wed, 4 Feb 2015 08:00:34 +0000 (09:00 +0100)]
Give full breath after death
gregorycu [Mon, 2 Feb 2015 14:26:03 +0000 (01:26 +1100)]
Fix dying of lava causes repeated death This is a bugfix for issue #81
rubenwardy [Wed, 4 Feb 2015 10:18:16 +0000 (10:18 +0000)]
Change assignment to global in a function to warning
ngosang [Tue, 27 Jan 2015 12:20:57 +0000 (13:20 +0100)]
Suppress 4 gcc 4.9.2 warnings in CGUITTFont.cpp
Steven Smith [Wed, 4 Feb 2015 01:16:20 +0000 (09:16 +0800)]
Fix download URL
sapier [Mon, 2 Feb 2015 20:31:20 +0000 (21:31 +0100)]
Fix getCraftRecipe returing wrong reciep due to way to unspecific output matching
kwolekr [Mon, 2 Feb 2015 07:01:13 +0000 (02:01 -0500)]
Fix some MSVC-specific warnings and add debug path as an MSVC directory
kwolekr [Sun, 1 Feb 2015 08:08:04 +0000 (03:08 -0500)]
Create minidump on fatal Win32 exceptions
Remove software exception translator function, simplifying exception handler
macros. FatalSystemExceptions are left unhandled.
kwolekr [Sun, 1 Feb 2015 07:05:39 +0000 (02:05 -0500)]
Randomly generate seed if field blank for any Settings instance
Kahrl [Fri, 23 Jan 2015 00:01:21 +0000 (01:01 +0100)]
Fix NDT_GLASSLIKE normals
Remove inventorycube() workaround for default:glass in minimal game
Craig Robbins [Fri, 30 Jan 2015 14:33:23 +0000 (00:33 +1000)]
Fix local map saving when joining a local server from the server tab
Disables local map saving for all local server types
See: https://github.com/minetest/minetest/issues/2024
Kahrl [Wed, 28 Jan 2015 04:01:07 +0000 (05:01 +0100)]
Fix uninitialized variable m_database_delete in Database_SQLite3
This fixes issue #2219
kwolekr [Wed, 28 Jan 2015 03:36:53 +0000 (22:36 -0500)]
Prevent null concatenation when /deleteblocks is provided an incorrect format
kwolekr [Wed, 28 Jan 2015 03:29:02 +0000 (22:29 -0500)]
Write common mapgen params to map_meta.txt on world initialization
Loic Blot [Mon, 26 Jan 2015 14:52:02 +0000 (15:52 +0100)]
Fix a crash (assert) when client set serial version < 24 in INIT
When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
To resolve the problem:
* Create a different CLIENT_MIN_VERSION to handle this problem
* Remove the exception
* Use an assert in case of bad developer code
kwolekr [Tue, 27 Jan 2015 07:07:41 +0000 (02:07 -0500)]
Fix missing map_meta.txt error when creating new worlds
A missing map_meta.txt should be treated simply as if there were a blank file.
Craig Robbins [Mon, 26 Jan 2015 14:39:33 +0000 (00:39 +1000)]
Revert "Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM"
nerzhul is (may?) be working on a new solution. For the moment this is reverted because old worlds cannot be loaded (see discussion on github for the commit).
This reverts commit
800d19270250bb13cc6b2d330199815bf8e96446.
ShadowNinja [Mon, 26 Jan 2015 01:19:35 +0000 (20:19 -0500)]
Fix imprecise serialization of large numbers
gregorycu [Sun, 25 Jan 2015 06:08:12 +0000 (16:08 +1000)]
Suppress MSVC warning in chat.cpp
gregorycu [Sat, 24 Jan 2015 09:40:27 +0000 (20:40 +1100)]
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
Craig Robbins [Sat, 24 Jan 2015 15:19:40 +0000 (01:19 +1000)]
Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"
This reverts commit
a555e2d9b0ccee452996381a44677b8bec210036.
(@U-Exp) [Sat, 24 Jan 2015 10:07:04 +0000 (11:07 +0100)]
Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM
Kahrl [Sat, 24 Jan 2015 05:44:41 +0000 (06:44 +0100)]
Fix uninitialized variable Server::m_next_sound_id
Craig Robbins [Sat, 24 Jan 2015 04:22:50 +0000 (14:22 +1000)]
Fix unitialised variable occassionally being used
gregorycu [Sat, 24 Jan 2015 02:03:57 +0000 (13:03 +1100)]
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)
Amend the settings callback to support userdata
paramat [Wed, 21 Jan 2015 11:42:13 +0000 (11:42 +0000)]
Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground mapchunks
ShadowNinja [Wed, 21 Jan 2015 19:32:12 +0000 (14:32 -0500)]
Send real port to server list