oweals/minetest.git
6 years agoDamage: Remove damage ignore timer
SmallJoker [Sun, 13 Aug 2017 07:49:29 +0000 (09:49 +0200)]
Damage: Remove damage ignore timer

6 years agoUse std::vector instead of dynamic C-Array (#6744)
adrido [Sun, 10 Dec 2017 08:07:24 +0000 (09:07 +0100)]
Use std::vector instead of dynamic C-Array (#6744)

6 years agoPointed thing to face pos: Use 'eye height' object property (#6754)
Paramat [Sat, 9 Dec 2017 13:30:26 +0000 (13:30 +0000)]
Pointed thing to face pos: Use 'eye height' object property (#6754)

6 years agoAdd an active object step time budget #6721
Lars Hofhansl [Wed, 6 Dec 2017 20:21:46 +0000 (12:21 -0800)]
Add an active object step time budget #6721

This can be set via the active_object_interval option.

6 years agoAdd coloured logs (#4549)
you [Wed, 6 Dec 2017 17:50:39 +0000 (18:50 +0100)]
Add coloured logs (#4549)

The setting log_colour can be used to en-/disable or autodetect it.

6 years agoAuth handler: Player deletion & Iterator (#6741)
sfan5 [Wed, 6 Dec 2017 16:32:49 +0000 (17:32 +0100)]
Auth handler: Player deletion & Iterator (#6741)

* Add player deletion method to auth handler (fixes #6653)
* Support iterating over the auth database

There was no way to do this previously and a recent commit
broke doing this the "hacky" way by accessing `core.auth_table`.

6 years agoEnsure no item stack is being held before crafting (#4779)
Luis Cáceres [Wed, 6 Dec 2017 16:32:05 +0000 (16:32 +0000)]
Ensure no item stack is being held before crafting (#4779)

6 years agoUse Irrlicht's mesh cache for animated meshes.
Lars Hofhansl [Tue, 5 Dec 2017 06:25:09 +0000 (22:25 -0800)]
Use Irrlicht's mesh cache for animated meshes.

Fixes #6676.
Allow animated meshes to be cached in Irrlicht's builtin mesh cache.
Use Material.EmmissiveColor instead of manipulating the mesh' vertex colors.

6 years agoZoom: Set zoom FOV per-player using a player object property 6080/head
paramat [Mon, 20 Nov 2017 01:45:57 +0000 (01:45 +0000)]
Zoom: Set zoom FOV per-player using a player object property

Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.

6 years agoAndroid: Update build system for ndk-r15x
stujones11 [Wed, 15 Nov 2017 19:52:19 +0000 (19:52 +0000)]
Android: Update build system for ndk-r15x

Add workarounds for ndk-r16.

6 years agoDocument extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl [Mon, 4 Dec 2017 01:56:39 +0000 (17:56 -0800)]
Document extended meaning of active_object_send_range_blocks setting.

6 years agoOptionally extend the active object in a players camera direction.
Lars Hofhansl [Mon, 4 Dec 2017 01:51:58 +0000 (17:51 -0800)]
Optionally extend the active object in a players camera direction.

See #6667

By setting active_object_send_range_blocks > active_block_range a server admin
can allow clients to retrieve active objects futher out from the player at
relatively low cost to the server
(only objects in the players' view cone are considered).

6 years agoShut down mapgen threads before other shutdown tasks (#6689)
raymoo [Sun, 3 Dec 2017 09:28:35 +0000 (01:28 -0800)]
Shut down mapgen threads before other shutdown tasks (#6689)

Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.

6 years agoUpdate documentation regarding authentication handler and related functions
sfan5 [Mon, 27 Nov 2017 17:00:30 +0000 (18:00 +0100)]
Update documentation regarding authentication handler and related functions

Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.

6 years agoMake core.auth_table private and structure builtin/auth.lua
sfan5 [Mon, 27 Nov 2017 16:37:41 +0000 (17:37 +0100)]
Make core.auth_table private and structure builtin/auth.lua

If you give modders the ability to do something, they will...

6 years agoLua_api.txt: Remove MT version, fix spelling and clean up
ezhh [Thu, 30 Nov 2017 00:52:40 +0000 (00:52 +0000)]
Lua_api.txt: Remove MT version, fix spelling and clean up

Removes references to MT version in intro section.
Update bump_version.sh to no longer manage version information.

6 years agoCAO/SAO: Nicer velocity-controlled, interpolated rotation property:
SmallJoker [Sun, 26 Nov 2017 14:37:55 +0000 (15:37 +0100)]
CAO/SAO: Nicer velocity-controlled, interpolated rotation property:

'automatic_face_movement_max_rotation_per_sec'.
Rotate towards the smaller angle.

6 years agoTurn off verbose info message introduced accidentally with ae9b1aa
Lars Hofhansl [Thu, 30 Nov 2017 06:55:37 +0000 (22:55 -0800)]
Turn off verbose info message introduced accidentally with ae9b1aa

6 years agoFix spelling mistakes in client_lua_api.txt
Bluebird [Wed, 29 Nov 2017 02:24:40 +0000 (20:24 -0600)]
Fix spelling mistakes in client_lua_api.txt

6 years agoClient lua api documentation: .md -> .txt
paramat [Tue, 28 Nov 2017 23:22:49 +0000 (23:22 +0000)]
Client lua api documentation: .md -> .txt

For consistency, and for much improved access on Github.

On Github:
.md disables being able to link to a line, needed daily when
quickly referring people to particular lines.
Search returns results in .md files, but you cannot then click
the line number to go to that line in the document, making searching
difficult.
Line numbers are not displayed for .md documents.

6 years agoFix lua_api.txt indentation issues
ezhh [Tue, 28 Nov 2017 22:20:12 +0000 (22:20 +0000)]
Fix lua_api.txt indentation issues

7 years agoFix documentation formatting for on_death callback
Ezhh [Tue, 28 Nov 2017 00:38:35 +0000 (00:38 +0000)]
Fix documentation formatting for on_death callback

7 years agoF5 Debug info: More compact, return to 2 lines
paramat [Sat, 25 Nov 2017 02:47:02 +0000 (02:47 +0000)]
F5 Debug info: More compact, return to 2 lines

All data fits on width 960, most useful data still visible on width 800.

7 years agoHint at problematic code when logging deprecated calls
sfan5 [Thu, 23 Nov 2017 22:35:52 +0000 (23:35 +0100)]
Hint at problematic code when logging deprecated calls

7 years agoLight curve: Add and tune mid boost gaussian
paramat [Sat, 18 Nov 2017 00:22:15 +0000 (00:22 +0000)]
Light curve: Add and tune mid boost gaussian

Create a closer match to the light curve of 0.4.16 stable.
Results in darker shadows while maintaining the 'brightness' and light
spread.

7 years agoImprove documentation for player:set_attribute()
Ezhh [Sat, 25 Nov 2017 23:18:50 +0000 (23:18 +0000)]
Improve documentation for player:set_attribute()

7 years agoFix misspellings
gituser2194 [Fri, 24 Nov 2017 00:26:40 +0000 (19:26 -0500)]
Fix misspellings

"diffferent" to "different"
"occuring" to "occurring"
"determin" to "determine"
"ommited" to "omitted"
"authetification" to "authentication"
"conponent" to "component"
"ommitted" to "omitted"
"celcius" to "Celsius"
"succesful" to "successful"

Misspellings found using GNU Spell version 1.0

7 years agoInventory: Restrict access from too far away
SmallJoker [Wed, 22 Nov 2017 18:25:26 +0000 (19:25 +0100)]
Inventory: Restrict access from too far away

7 years agoClearobjects: Send progress messages to terminal using actionstream
paramat [Tue, 21 Nov 2017 02:55:33 +0000 (02:55 +0000)]
Clearobjects: Send progress messages to terminal using actionstream

Change default mode to 'quick' as 'full' can lock up a server for a
long time.

7 years agocore.rotate_node: Run callbacks like with any regular placed node (#6648)
SmallJoker [Tue, 21 Nov 2017 19:21:52 +0000 (20:21 +0100)]
core.rotate_node: Run callbacks like with any regular placed node (#6648)

7 years agoStratum ore: Add option for a constant thickness stratum
paramat [Sat, 18 Nov 2017 20:37:00 +0000 (20:37 +0000)]
Stratum ore: Add option for a constant thickness stratum

Add a 'stratum thickness' integer parameter, as an alternative
to providing a 2nd noise parameter for thickness variation.

7 years agoMainmenu: Improve button alignment
ezhh [Fri, 17 Nov 2017 21:45:39 +0000 (21:45 +0000)]
Mainmenu: Improve button alignment

7 years agoREADME.md: Add table of Linux dependencies
Reedych [Fri, 17 Nov 2017 17:50:08 +0000 (00:50 +0700)]
README.md: Add table of Linux dependencies

7 years agoFix mousewheel behaviour in textarea (#6641)
shivajiva101 [Sat, 18 Nov 2017 13:58:08 +0000 (13:58 +0000)]
Fix mousewheel behaviour in textarea (#6641)

Allowing scrolling with the mousewheel when the vertical scrollbar is
hidden, unnecessarily exposes oversized containers and newlines at the
end of the text. For example try scrolling over the textareas in the
pause menu. This PR addresses the issue by requiring the scrollbar to be
visible before allowing the scrolling with the mousewheel.

7 years agoFix dark liquids (#6621)
Vitaliy [Sat, 18 Nov 2017 09:57:22 +0000 (12:57 +0300)]
Fix dark liquids (#6621)

* Update light storage format

7 years agoOre API documentation: Update and improve
paramat [Thu, 16 Nov 2017 22:08:22 +0000 (22:08 +0000)]
Ore API documentation: Update and improve

7 years agoBiome dust node: Only place on 'walkable' cubic non-liquid drawtypes
paramat [Wed, 15 Nov 2017 23:52:31 +0000 (23:52 +0000)]
Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes

No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.

7 years agoLoad files from subfolders in texturepacks
number Zero [Wed, 13 Sep 2017 20:03:18 +0000 (23:03 +0300)]
Load files from subfolders in texturepacks

Updated and rebased version of a PR by red-001

7 years agoAllow zoom to actually show more data.
Lars Hofhansl [Thu, 16 Nov 2017 05:58:23 +0000 (21:58 -0800)]
Allow zoom to actually show more data.

This allows the client to retrieve blocks at a greater distance
from the server, thus allowing for a real zoom.

7 years agoFix item and wield meshes (#6596)
Vitaliy [Tue, 14 Nov 2017 18:23:34 +0000 (21:23 +0300)]
Fix item and wield meshes (#6596)

7 years agoMainmenu: Make capitalisation consistent in mainmenu and advanced settings
ezhh [Mon, 13 Nov 2017 19:02:26 +0000 (19:02 +0000)]
Mainmenu: Make capitalisation consistent in mainmenu and advanced settings

7 years agoPlayerSAO damage: Update to cope with variable player heights
paramat [Fri, 10 Nov 2017 20:11:14 +0000 (20:11 +0000)]
PlayerSAO damage: Update to cope with variable player heights

Nearby codestyle cleanup.

7 years agoSounds: Add falling node sounds
Auke Kok [Thu, 9 Nov 2017 06:40:59 +0000 (22:40 -0800)]
Sounds: Add falling node sounds

Falling nodes should make a sound. This can only be done here,
so for simplicity we just call the sound_play() here with the node
place sound. We ignore any gain value in the sound spec since a
falling node should be loud, so the 1.0 default gain makes sense
here.

7 years agoImprove Settings tab button alignments
ezhh [Mon, 13 Nov 2017 01:42:57 +0000 (01:42 +0000)]
Improve Settings tab button alignments

7 years agoLua_api.txt: Add documentation of required mapgen aliases
paramat [Sun, 12 Nov 2017 19:10:08 +0000 (19:10 +0000)]
Lua_api.txt: Add documentation of required mapgen aliases

7 years agoRemove incorrect entry from settingtypes
Ezhh [Sun, 12 Nov 2017 00:45:22 +0000 (00:45 +0000)]
Remove incorrect entry from settingtypes

7 years agoMove files to subdirectories (#6599)
Vitaliy [Wed, 8 Nov 2017 22:56:20 +0000 (01:56 +0300)]
Move files to subdirectories (#6599)

* Move files around

7 years agoMake use of safe file writing in auth handler (fixes #6576)
sfan5 [Tue, 7 Nov 2017 10:47:28 +0000 (11:47 +0100)]
Make use of safe file writing in auth handler (fixes #6576)

7 years agoAdd minetest.safe_write_file() to script API
sfan5 [Tue, 7 Nov 2017 10:46:06 +0000 (11:46 +0100)]
Add minetest.safe_write_file() to script API

7 years agoFix issue Minetest crash when custom font path is not exist
Muhammad Rifqi Priyo Susanto [Sat, 3 Jun 2017 02:51:48 +0000 (09:51 +0700)]
Fix issue Minetest crash when custom font path is not exist

We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.

7 years agoLua_api.txt: Add documentation for 'eye_height' player object property
paramat [Mon, 6 Nov 2017 13:14:56 +0000 (13:14 +0000)]
Lua_api.txt: Add documentation for 'eye_height' player object property

7 years agoItem entities: Enable item collision detection for sudden movement
DTA7 [Mon, 18 Sep 2017 18:18:55 +0000 (20:18 +0200)]
Item entities: Enable item collision detection for sudden movement

7 years agoLINT: Add files to whitelist, fix detected indent errors
paramat [Mon, 6 Nov 2017 09:58:26 +0000 (09:58 +0000)]
LINT: Add files to whitelist, fix detected indent errors

7 years agoPlayer eye height: Make this a settable player object property
paramat [Fri, 3 Nov 2017 19:10:53 +0000 (19:10 +0000)]
Player eye height: Make this a settable player object property

7 years agoFix Settings tab formspec alignment (#6585)
Ezhh [Sun, 5 Nov 2017 10:15:32 +0000 (10:15 +0000)]
Fix Settings tab formspec alignment (#6585)

7 years agoDo not scale texture unless necessary.
Lars Hofhansl [Sun, 5 Nov 2017 01:05:47 +0000 (18:05 -0700)]
Do not scale texture unless necessary.

This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)

7 years agohttpfetch: Enable gzip support
sfan5 [Sat, 4 Nov 2017 21:19:27 +0000 (22:19 +0100)]
httpfetch: Enable gzip support

7 years agoRewrite rendering engine (#6253)
Vitaliy [Tue, 31 Oct 2017 18:27:10 +0000 (21:27 +0300)]
Rewrite rendering engine (#6253)

* Clean draw_*() arguments

* Split rendering core

* Add anaglyph 3D

* Interlaced 3D

* Drop obsolete methods

7 years agoAdd sha1 to lua utils. (#6563)
Rob Blanckaert [Mon, 30 Oct 2017 07:18:18 +0000 (00:18 -0700)]
Add sha1 to lua utils. (#6563)

7 years agoInitial Haiku support (#6568)
miqlas [Mon, 30 Oct 2017 07:17:43 +0000 (08:17 +0100)]
Initial Haiku support (#6568)

* Iitial Haiku support

7 years agoFix day_night_ratio_do_override not being initialised server-side 6569/head
rubenwardy [Sun, 29 Oct 2017 18:31:50 +0000 (18:31 +0000)]
Fix day_night_ratio_do_override not being initialised server-side

Causes get_day_night_ratio() to return unpredictable results.

7 years agoCSM: Add a way to get current locale from CSM
lisacvuk [Sat, 28 Oct 2017 06:56:10 +0000 (08:56 +0200)]
CSM: Add a way to get current locale from CSM

7 years agoBiome API: Add decoration flags for underground decorations
paramat [Wed, 11 Oct 2017 00:06:40 +0000 (01:06 +0100)]
Biome API: Add decoration flags for underground decorations

Add "all_floors" and "all_ceilings" flags for simple and schematic
decorations. Decorations are placed on all floor and/or ceiling surfaces.
Decorations are placed before dungeon generation so placement in dungeons
is not possible.

Add 'getSurfaces()' function to mapgen.cpp that returns 2 arrays of y
coordinates for all floor and ceiling surfaces in a specified node column.

Move 'getHeight()' checks into DecoSimple and DecoSchematic. Delete
'getHeight()' functions.

7 years agoAllow overriding tool capabilities through itemstack metadata
raymoo [Tue, 18 Apr 2017 23:30:27 +0000 (16:30 -0700)]
Allow overriding tool capabilities through itemstack metadata

This makes it possible to modify the tool capabilities of individual
itemstacks by calling a method on itemstack metadata references.

7 years agoAvoid filtering low-res textures for animated meshes (incl. players) (#6562)
lhofhansl [Sat, 28 Oct 2017 08:33:47 +0000 (01:33 -0700)]
Avoid filtering low-res textures for animated meshes (incl. players) (#6562)

7 years agoFix default item callbacks to work with nil users (#5819)
raymoo [Sat, 28 Oct 2017 08:30:50 +0000 (01:30 -0700)]
Fix default item callbacks to work with nil users (#5819)

* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`

7 years agoAdd missing? include
Esteban I. Ruiz Moreno [Wed, 25 Oct 2017 13:23:24 +0000 (10:23 -0300)]
Add missing? include

7 years agoReduce server FOV with forward speed
Lars Hofhansl [Thu, 26 Oct 2017 06:10:33 +0000 (23:10 -0700)]
Reduce server FOV with forward speed

This causes blocks in front of the player to be rendered sooner and
blocks in the periphal view (that would soon be out of view) a bit later.
Overall this leads to smoother rendering as the player is moving around.

7 years agoMinetest.conf.example(.extra): Updates due to noise group format
paramat [Mon, 23 Oct 2017 04:07:27 +0000 (05:07 +0100)]
Minetest.conf.example(.extra): Updates due to noise group format

Autogenerate minetest.conf.example to convert noises to the now standard
'group format'.
Delete the now unnecessary minetest.conf.example.extra.

7 years agoLua_api.txt: Revert changes to NoiseParams format example
Muhammad Rifqi Priyo Susanto [Mon, 23 Oct 2017 04:04:22 +0000 (11:04 +0700)]
Lua_api.txt: Revert changes to NoiseParams format example

7 years agoImprovements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto [Sat, 9 Sep 2017 17:49:12 +0000 (00:49 +0700)]
Improvements/fixes for noise parameter input in advanced settings

Formspec input for each individual noise parameter and flag.
Allow noise flags to be set in advanced settings, previously only settable
in minetest.conf.

Standardise 'group format' for noise parameters set in minetest.conf, as
only these support noise flags. However the older 'single line' format is
still accepted to support existing minetest.conf files.
Therefore auto-generate minetest.conf.example with noise parameters in
'group format'.

Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or
'noise_params_3D', the dimension number is displayed in the advanced
settings edit page.

7 years agoCorrect `prot_vers` in lua_api.txt.
Auke Kok [Fri, 20 Oct 2017 04:39:45 +0000 (21:39 -0700)]
Correct `prot_vers` in lua_api.txt.

We should avoid providing incorrect struct members in documentation
since people will be coding based on them.

7 years agoSet range of blocks to retrieve per roundtrip to 2.
Lars Hofhansl [Thu, 19 Oct 2017 16:46:30 +0000 (09:46 -0700)]
Set range of blocks to retrieve per roundtrip to 2.

This is a small, partial revert of #6483, which had set this to 1.

7 years agodirectiontables.cpp: fix a warning reported by VS2017
Loic Blot [Tue, 17 Oct 2017 20:29:05 +0000 (22:29 +0200)]
directiontables.cpp: fix a warning reported by VS2017

7 years agoFix inventory drag drop flag (#6416)
asl97 [Tue, 17 Oct 2017 19:50:58 +0000 (03:50 +0800)]
Fix inventory drag drop flag (#6416)

7 years agoAdd updated settings_translation_file
Esteban I. RM [Mon, 16 Oct 2017 23:44:48 +0000 (20:44 -0300)]
Add updated settings_translation_file

7 years agodon't pass g_settings around, and use it directly
Esteban I. RM [Mon, 16 Oct 2017 00:22:22 +0000 (21:22 -0300)]
don't pass g_settings around, and use it directly

7 years agoRegenerate minetest.conf.example and translation file
Esteban I. RM [Sun, 15 Oct 2017 23:29:08 +0000 (20:29 -0300)]
Regenerate minetest.conf.example and translation file

7 years agoImplement #6096
Esteban I. RM [Sun, 15 Oct 2017 23:28:42 +0000 (20:28 -0300)]
Implement #6096

7 years agoFix strict_protocol_version_checking functionality after ee9a442
SmallJoker [Mon, 16 Oct 2017 18:12:48 +0000 (20:12 +0200)]
Fix strict_protocol_version_checking functionality after ee9a442

7 years agoDon't try to craft a non-existent item
Esteban I. RM [Sun, 15 Oct 2017 05:52:05 +0000 (02:52 -0300)]
Don't try to craft a non-existent item

7 years agoReal global textures (#6105)
Vitaliy [Sun, 15 Oct 2017 07:34:14 +0000 (10:34 +0300)]
Real global textures (#6105)

* Real global textures

* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal

7 years agoCache server config settings. (#6530)
lhofhansl [Sun, 15 Oct 2017 07:32:17 +0000 (00:32 -0700)]
Cache server config settings. (#6530)

* Cache server config settings.

7 years agoProfiler: Fix var args not being passed to callback register function 6531/head
rubenwardy [Sat, 14 Oct 2017 17:28:56 +0000 (18:28 +0100)]
Profiler: Fix var args not being passed to callback register function

Fixes #6517

7 years agoRetrieve a small cone of blocks in the direction of the players velocity.
Lars Hofhansl [Sun, 1 Oct 2017 01:54:43 +0000 (18:54 -0700)]
Retrieve a small cone of blocks in the direction of the players velocity.

This helps retrieving the right set of blocks when the player is falling,
traveling on cart, or in general traveling in a direction different from
the view direction.

7 years agoFormspec: Fallback to 'label' in readonly textarea[]
SmallJoker [Fri, 13 Oct 2017 21:05:52 +0000 (23:05 +0200)]
Formspec: Fallback to 'label' in readonly textarea[]
Guarantees backwards compatibility for this formspec element change

7 years agoSimple decorations: Make 'place_offset_y' usable with simple decorations
paramat [Mon, 9 Oct 2017 19:13:10 +0000 (20:13 +0100)]
Simple decorations: Make 'place_offset_y' usable with simple decorations

Necessary for placing the base cube of 'plantlike_rooted' drawtype in the
seabed instead of on it.
Useful for placing decorations sunk into, or buried in, the ground.

7 years agoSmooth lighting: Fix light leaking through edge-connected corners
DTA7 [Mon, 2 Oct 2017 23:23:49 +0000 (01:23 +0200)]
Smooth lighting: Fix light leaking through edge-connected corners

For solid nodes, the lighting at a corner becomes face-dependent, which
means that only the four nodes in face-direction contribute to the
lighting (getSmoothLightSolid).
For special nodes, which use the lighting values at the eight corners of
a node, the lighting is not face-dependent, but certain nodes of the
eight surrounding nodes of a corner (here indices 4, 5, 6 and 7) can be
obstructed.

Ambient occlusion now also occurs for solid nodes, if two, three or four
of the four nodes in face-direction are solid.

7 years agoFix warnings introduced by 9b8fa99fe30728c1fcfa73cdf74211841bdae9fb
Loic Blot [Tue, 10 Oct 2017 17:30:18 +0000 (19:30 +0200)]
Fix warnings introduced by 9b8fa99fe30728c1fcfa73cdf74211841bdae9fb

7 years agoThread: fix a crash on Windows due to data race condition on Thread::m_start_finished...
Loïc Blot [Tue, 10 Oct 2017 10:27:08 +0000 (12:27 +0200)]
Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515)

7 years agoNetworkPacket::putRawPacket: resize m_data to datasize + memcpy
Loic Blot [Mon, 9 Oct 2017 22:47:37 +0000 (00:47 +0200)]
NetworkPacket::putRawPacket: resize m_data to datasize + memcpy

In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation

7 years agoSimple decorations: Add 'param2_max' parameter for random param2
paramat [Sun, 8 Oct 2017 20:08:52 +0000 (21:08 +0100)]
Simple decorations: Add 'param2_max' parameter for random param2

If 'param2_max' is not used, parameter 'param2' works as before for
compatibility.
If 'param2_max' is used, 'param2' and 'param2_max' become the lower
and upper bounds of a per-decoration random param2.

7 years agoTravis: Update clang from 4.0 to 5.0 (#6467)
Loïc Blot [Mon, 9 Oct 2017 09:32:06 +0000 (11:32 +0200)]
Travis: Update clang from 4.0 to 5.0 (#6467)

* Update clang from 4.0 to 5.0

7 years agoFormspec: textarea with scrollbar improvements
adrido [Mon, 9 Oct 2017 04:57:18 +0000 (06:57 +0200)]
Formspec: textarea with scrollbar improvements

Increase scrollrate depending on fontsize

Scroll on mousewheel

Allow scrolling and marking text on non writable textareas

Update lua api about readonly mode

Show scrollbar if text overflows

7 years agoFormSpec : Add an auto vertical scrollbar to the textarea
adelcoding1 [Sat, 18 Feb 2017 19:40:37 +0000 (11:40 -0800)]
FormSpec : Add an auto vertical scrollbar to the textarea

7 years agoReplace deprecated WINAPI GetVersionInfoEx (#6496)
adrido [Sat, 7 Oct 2017 13:13:13 +0000 (15:13 +0200)]
Replace deprecated WINAPI GetVersionInfoEx (#6496)

* Replace deprecated WINAPI GetVersionInfoEx

7 years agoDo not grant all privs to the admin - changes game behavior (#6460)
lhofhansl [Sat, 7 Oct 2017 13:12:09 +0000 (06:12 -0700)]
Do not grant all privs to the admin - changes game behavior (#6460)

* Do not grant all privs to admins.

* Default give_to_admin to give_to_singleplayer

7 years agoAdd setting for near plane distance. (#6395)
Rob Blanckaert [Sat, 7 Oct 2017 13:11:48 +0000 (09:11 -0400)]
Add setting for near plane distance. (#6395)

* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.

7 years agoUnkown nodes: Provide position on interact (#6505)
SmallJoker [Sat, 7 Oct 2017 13:11:07 +0000 (15:11 +0200)]
Unkown nodes: Provide position on interact (#6505)

* Unkown nodes: Provide position on interact

7 years agosettingtypes.txt: Update zoom description (#6443)
James Alexander Stevenson [Fri, 6 Oct 2017 17:56:05 +0000 (13:56 -0400)]
settingtypes.txt: Update zoom description (#6443)