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Fix fs::RemoveRelativePathComponents for paths with a leading dot component
[oweals/minetest.git]
/
src
/
2016-11-24
ShadowNinja
Fix fs::RemoveRelativePathComponents for paths with...
tree
|
commitdiff
2016-11-24
ShadowNinja
Fix secure io.lines
tree
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commitdiff
2016-11-24
ShadowNinja
Fix secure io.open without mode
tree
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commitdiff
2016-11-22
orwell96
Make supplying empty formspec strings close the formspe...
tree
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commitdiff
2016-11-22
Zeno-
No functional changes. Credit gcu
tree
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commitdiff
2016-11-22
ShadowNinja
Fix superflous shader setting updates (#4800)
tree
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commitdiff
2016-11-18
orwell96
Particles: Make attached particle spawners respect...
tree
|
commitdiff
2016-11-15
paramat
Mgv7: Add optional floatlands, disabled by default
tree
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commitdiff
2016-11-14
sfan5
Revert "Adding particle blend, glow and animation ...
tree
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commitdiff
2016-11-14
Foghrye4
Adding particle blend, glow and animation (#4705)
tree
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commitdiff
2016-11-13
Rogier
Fix crash when attached object no longer exists
tree
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commitdiff
2016-11-12
raymoo
Add control information to player interacts (#4685)
tree
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commitdiff
2016-11-12
RealBadAngel
Halo: Highlight selected face
tree
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commitdiff
2016-11-11
lisacvuk
Fixed tooltips not resizing with \n (#4766)
tree
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commitdiff
2016-11-11
Rogier-5
Fix incorrect distance computation for visible blocks...
tree
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commitdiff
2016-11-10
Rogier-5
Fix mob deserialization errors in the client (#4743)
tree
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commitdiff
2016-11-09
paramat
Occlusion culling: Add comments, minor code improvements
tree
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commitdiff
2016-11-08
Lars Hofhansl
Sky: Draw bottom of the sky box in 'cloudy fog color'
tree
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commitdiff
2016-11-08
Lars Hofhansl
Retrieve mapblocks from the server in a sphere, not...
tree
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commitdiff
2016-11-08
Lars Hofhansl
Occlusion culling: Fix 'end offset' distance, half...
tree
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commitdiff
2016-11-07
Lars Hofhansl
Don't use reduced vertical limits for mapblock send...
tree
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commitdiff
2016-11-07
adrido
Windows: Add manifest file and set "High DPI Aware...
tree
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commitdiff
2016-11-06
SmallJoker
MSVC: Generate debug information for release builds...
tree
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commitdiff
2016-11-05
Ner'zhul
PlayerSAO saving fix (#4734)
tree
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commitdiff
2016-11-05
Zeno-
Fix memory leak in ::safeLoadFile (#4730)
tree
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commitdiff
2016-11-04
lhofhansl
Remove unused shader matrices. (#4723)
tree
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commitdiff
2016-11-04
lhofhansl
Cycle directly to nothing shown instead of showing...
tree
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commitdiff
2016-11-04
lhofhansl
Add debug priv, and allow player to display the scene...
tree
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commitdiff
2016-11-02
Brandon
Add minetest.get_server_uptime() function to Lua API...
tree
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commitdiff
2016-11-01
ShadowNinja
Add version API
tree
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commitdiff
2016-10-31
paramat
Lua voxelmanip: Add optional buffer param for 'get...
tree
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commitdiff
2016-10-31
lhofhansl
Optionally disable optimization that causes underwater...
tree
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commitdiff
2016-10-30
Loic Blot
Fix overloading problems mentioned by clang
tree
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commitdiff
2016-10-30
Ner'zhul
PlayerSAO/LocalPlayer refactor: (#4612)
tree
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commitdiff
2016-10-30
Hugo Locurcio
Rename testsounds/ directory to sounds/ (#1984)
tree
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commitdiff
2016-10-28
sfan5
Add missing keyname_to_keycode function (needed on...
tree
|
commitdiff
2016-10-27
Ner'zhul
Add unittests to test player saving/loading (#4679)
4687/head
tree
|
commitdiff
2016-10-27
Dániel Juhász
Cleanup
tree
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commitdiff
2016-10-27
Dániel Juhász
Use node lighting for liquid spreading
tree
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commitdiff
2016-10-27
Dániel Juhász
Improved lighting
tree
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commitdiff
2016-10-25
Foghrye4
Adding LuaError on attempt to assign vectors with value...
tree
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commitdiff
2016-10-25
Gael-de-Sailly
ParticleSpawner: fix offset being added twice
tree
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commitdiff
2016-10-25
adrido
Windows: dont link to libraries that are already linked...
tree
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commitdiff
2016-10-21
paramat
Damage flash: Reduce maximum alpha. Avoid fade overload
tree
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commitdiff
2016-10-20
paramat
Changes to static object storage limit and error message
tree
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commitdiff
2016-10-19
Foghrye4
Fix crash on attaching player to entity
tree
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commitdiff
2016-10-17
Lars Hofhansl
Revert changes to toggleNoClip and toggleFreeMove
tree
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commitdiff
2016-10-17
Lars Hofhansl
Don't use day light sky unless noclip and free_move...
tree
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commitdiff
2016-10-16
ShadowNinja
Enable mod security by default
tree
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commitdiff
2016-10-16
Rogier
Emergeblocks: Fix occasional crash
tree
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commitdiff
2016-10-13
Lars Hofhansl
Use range-based fog instead of z-plane based.
tree
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commitdiff
2016-10-13
raymoo
Attached particle spawners
tree
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commitdiff
2016-10-12
sfan5
Don't use unordered maps for ProfilerGraph (fixes flick...
tree
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commitdiff
2016-10-11
Rogier
Disable cmake message concerning WIN32 on non-windows...
tree
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commitdiff
2016-10-09
Loic Blot
A little cleanup since previous commit
tree
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commitdiff
2016-10-09
Loic Blot
Environment cleanup
tree
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commitdiff
2016-10-09
Rui
Remove unused parameter of GUIVolumeChange
tree
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commitdiff
2016-10-08
Loic Blot
Move RemotePlayer code to its own cpp/header
tree
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commitdiff
2016-10-08
Loic Blot
RemotePlayer/LocalPlayer Player base class proper separ...
tree
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commitdiff
2016-10-08
Loic Blot
Optimize ClientIface::getPlayerNames(): return const...
tree
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commitdiff
2016-10-08
Loic Blot
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
tree
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commitdiff
2016-10-08
rubenwardy
Fix backwards compatibility issue introduced by close_o...
tree
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commitdiff
2016-10-08
SmallJoker
Ensure std::unordered_ be used on MSVC 2010 too (#4600)
4551/head
tree
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commitdiff
2016-10-08
Loic Blot
Player/LocalPlayer/RemotePlayer inheritance cleanup...
tree
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commitdiff
2016-10-08
gregorycu
Speed up emerge thread by using unordered map in a...
tree
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commitdiff
2016-10-08
gregorycu
Ensure std::unordered_ will be used on supported MSVC...
tree
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commitdiff
2016-10-08
Foghrye4
Prevent attached models from disappearing during parent...
tree
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commitdiff
2016-10-08
Loic Blot
Remove some unused attributes/class functions in server...
tree
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commitdiff
2016-10-08
Loic Blot
Player/LocalPlayer/RemotePlayer inheritance cleanup...
tree
|
commitdiff
2016-10-07
SmallJoker
Textures: Ignore unknown node in override.txt
tree
|
commitdiff
2016-10-06
sfan5
Fix C++11 Windows build of threading code
tree
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commitdiff
2016-10-06
Loic Blot
use unordered containers where possible (patch 4 on X)
tree
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commitdiff
2016-10-06
SmallJoker
Fix narrow string compiling issue on MSVC2010
tree
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commitdiff
2016-10-06
Loic Blot
Use more unordered_maps to improve performance in c...
tree
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commitdiff
2016-10-06
SmallJoker
Use relative position for nametags
tree
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commitdiff
2016-10-06
est31
Fix crash regression when chatting in the ncurses console
tree
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commitdiff
2016-10-05
Loic Blot
Travis: build matrix improvements + CPP11 build
tree
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commitdiff
2016-10-05
Loic Blot
Compilation fix
tree
|
commitdiff
2016-10-05
Loic Blot
Replace various std::map with UNORDERED_MAP + various...
tree
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commitdiff
2016-10-05
Loic Blot
Make some maps unordered to improve performance
tree
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commitdiff
2016-10-04
Loic Blot
Chat: new settings to prevent spam
4571/head
tree
|
commitdiff
2016-10-03
paramat
Mapblock_mesh_generate_special: Improve performance
tree
|
commitdiff
2016-10-03
est31
Fix build/warning on non X11 platforms
tree
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commitdiff
2016-10-03
rubenwardy
Formspec: Add container[] and container_end[] elements
tree
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commitdiff
2016-10-02
sfan5
Allow nothing to be selected from formspec parameters
tree
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commitdiff
2016-09-30
paramat
Mgv7: Avoid mid-air spawn on disabled mountain terrain...
tree
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commitdiff
2016-09-30
est31
Fix android build
tree
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commitdiff
2016-09-29
sfan5
Only include keycode unittests in client build (fixes...
tree
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commitdiff
2016-09-25
sfan5
Add keycode.cpp unittests
tree
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commitdiff
2016-09-25
sfan5
Rewrite keycode.cpp (Keycode handling & names)
tree
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commitdiff
2016-09-21
sfan5
Don't use ZLIB_WINAPI if the required DLL is not provid...
tree
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commitdiff
2016-09-21
sfan5
Do not serialize empty NodeMetadata
tree
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commitdiff
2016-09-21
James Stevenson
Increase default font size by 1
tree
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commitdiff
2016-09-17
paramat
Register.lua: Throw error if node 'light_source' >...
tree
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commitdiff
2016-09-15
Thomas--S
Add an [invert:<mode> texture modifier
tree
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commitdiff
2016-09-15
ShadowNinja
Collision: Improve performance by combining 6 vectors...
tree
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commitdiff
2016-09-14
paramat
Decorations: Generalise 'spawn by' to be used by all...
tree
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commitdiff
2016-09-14
sfan5
Allow escaping of texture names when passed as an argum...
tree
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commitdiff
2016-09-14
Eric Mountain
Fix "unknown CMake command "check_library_exists" ...
tree
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commitdiff
2016-09-12
Auke Kok
Plantlike meshoptions: fix degrotate. (#4512)
tree
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commitdiff
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