Game refactor [4/X]: keycache is now owned by InputHandler
[oweals/minetest.git] / src /
2018-01-20 Loic BlotGame refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 Loic BlotGame refactor [3/X]: Move keycache to inputhandler
2018-01-20 Loic BlotGame refactor [2/X]: Various moves (profilergraph...
2018-01-20 Loic BlotGame/Input refactor [1/X]: make RealInputHandler handle...
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-16 paramatBiomes: Add 'get heat', 'get humidity', 'get biome...
2018-01-16 red-001Load a texturepack from the 'textures' subfolder of...
2018-01-15 paramatMapgen folder: Update and improve copyright information...
2018-01-13 Muhammad Rifqi Pri... Registration confirmation dialog: Fix grammar
2018-01-13 Muhammad Rifqi Pri... Add confirmation on new player registration (#6849)
2018-01-13 Lars HofhanslRevert "Add an active object step time budget #6721"
2018-01-12 Loic BlotForget to fix non freetype build in StaticText
2018-01-12 number ZeroFix ambient occlusion and dark lines at mapblock borders
2018-01-09 Pedro GimenoFix off-by-one in log output line length (#6896)
2018-01-08 Pedro GimenoFix buffer parameter not working in LuaPerlinNoiseMap...
2018-01-07 rubenwardyFix naming conventions of noise userdata
2018-01-05 Loic BlotDon't recalculate statustext initial color everytime...
2018-01-05 Loic BlotGameUI refactor (part 7/7): Finish to include profiler...
2018-01-05 Loic BlotGameUI refactor (part 6/X): Move Game::guitext_profiler...
2018-01-05 Loic BlotGameUI refactor (part 5/X): Move Game::guitext_chat...
2018-01-05 Loic BlotGameUI refactor (part 4/X): Move Game::guitext_status...
2018-01-05 Loic BlotGameUI refactor (part 3/X): Move Game::guitext2, Game...
2018-01-05 Loic BlotGameUI refactor (part 2/X): Move Game::guitext to GameU...
2018-01-05 Loic BlotGameUI refactor (part 1/X): GameUI object creation...
2018-01-04 ParamatBiomes: Add vertical biome blend (#6853)
2018-01-04 youFix Wstringop-overflow warning from util/srp.cpp (...
2018-01-04 red-001[CSM] Don't load the IO library. (#6087)
2018-01-03 rubenwardyFix crash on can_bypass_userlimit returning non-boolean
2018-01-03 paramatMgv7 floatlands: Add exponent parameter
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
2018-01-03 Hybrid DogTool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remov...
2018-01-03 Hybrid DogTool getDigParams: Fix selecting the best fitting time
2018-01-01 Loïc BlotAdd unittests on ActiveObject and BanManager class...
2017-12-26 rubenwardyFix rounding error in g/set_node caused by truncation...
2017-12-26 rubenwardyAdd check to pause game on lost window focus
2017-12-26 Dániel JuhászLine_of_sight: Improve using VoxelLineIterator
2017-12-25 number ZeroFix dancing text
2017-12-25 Rob Blanckaert- Clear colors when reading property info.
2017-12-22 nOOb3167Fix undefined behaviour on getting pointer to data...
2017-12-21 VitaliyFix wrong scrolling (#6809)
2017-12-17 Jordan IrwinAllow 'default' parameter in 'settings:get_bool' function
2017-12-17 EzhhAdjust default console height
2017-12-16 VitaliyFix items turning black (#6780)
2017-12-14 paramatZoom: Add 'disabled by game or mod' message
2017-12-14 paramatMinimap messages: Improve 'disabled by server' message
2017-12-14 SmallJokerChat: Remove prompt history duplicates (#6762)
2017-12-14 adridodirectiontables: Fix MSVC compiler error (#6785)
2017-12-12 VitaliyUpdate light decoding table size (#6696)
2017-12-11 Loïc BlotCSM fixes: load mods after flavours & add flavour to...
2017-12-10 ThomasMonroe314F5 debug info: Add colons, use lowercase except for...
2017-12-10 SmallJokerDamage: Remove damage ignore timer
2017-12-10 adridoUse std::vector instead of dynamic C-Array (#6744)
2017-12-06 Lars HofhanslAdd an active object step time budget #6721
2017-12-06 youAdd coloured logs (#4549)
2017-12-06 Luis CáceresEnsure no item stack is being held before crafting...
2017-12-05 Lars HofhanslUse Irrlicht's mesh cache for animated meshes.
2017-12-04 paramatZoom: Set zoom FOV per-player using a player object... 6080/head
2017-12-04 Lars HofhanslOptionally extend the active object in a players camera...
2017-12-03 raymooShut down mapgen threads before other shutdown tasks...
2017-12-01 SmallJokerCAO/SAO: Nicer velocity-controlled, interpolated rotati...
2017-11-30 Lars HofhanslTurn off verbose info message introduced accidentally...
2017-11-27 paramatF5 Debug info: More compact, return to 2 lines
2017-11-27 sfan5Hint at problematic code when logging deprecated calls
2017-11-27 paramatLight curve: Add and tune mid boost gaussian
2017-11-24 SmallJokerInventory: Restrict access from too far away
2017-11-24 paramatClearobjects: Send progress messages to terminal using...
2017-11-19 paramatStratum ore: Add option for a constant thickness stratum
2017-11-18 shivajiva101Fix mousewheel behaviour in textarea (#6641)
2017-11-18 VitaliyFix dark liquids (#6621)
2017-11-17 paramatBiome dust node: Only place on 'walkable' cubic non...
2017-11-17 number ZeroLoad files from subfolders in texturepacks
2017-11-16 Lars HofhanslAllow zoom to actually show more data.
2017-11-14 VitaliyFix item and wield meshes (#6596)
2017-11-14 paramatPlayerSAO damage: Update to cope with variable player...
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-11-08 sfan5Add minetest.safe_write_file() to script API
2017-11-08 Muhammad Rifqi Pri... Fix issue Minetest crash when custom font path is not...
2017-11-06 paramatLINT: Add files to whitelist, fix detected indent errors
2017-11-06 paramatPlayer eye height: Make this a settable player object...
2017-11-05 Lars HofhanslDo not scale texture unless necessary.
2017-11-04 sfan5httpfetch: Enable gzip support
2017-10-31 VitaliyRewrite rendering engine (#6253)
2017-10-30 Rob BlanckaertAdd sha1 to lua utils. (#6563)
2017-10-30 miqlasInitial Haiku support (#6568)
2017-10-29 rubenwardyFix day_night_ratio_do_override not being initialised... 6569/head
2017-10-29 lisacvukCSM: Add a way to get current locale from CSM
2017-10-29 paramatBiome API: Add decoration flags for underground decorations
2017-10-29 raymooAllow overriding tool capabilities through itemstack...
2017-10-28 lhofhanslAvoid filtering low-res textures for animated meshes...
2017-10-26 Esteban I. Ruiz... Add missing? include
2017-10-26 Lars HofhanslReduce server FOV with forward speed
2017-10-23 Muhammad Rifqi Pri... Improvements/fixes for noise parameter input in advance...
2017-10-19 Lars HofhanslSet range of blocks to retrieve per roundtrip to 2.
2017-10-17 Loic Blotdirectiontables.cpp: fix a warning reported by VS2017
2017-10-17 asl97Fix inventory drag drop flag (#6416)
2017-10-17 Esteban I. RMAdd updated settings_translation_file
2017-10-17 Esteban I. RMdon't pass g_settings around, and use it directly
2017-10-17 Esteban I. RMRegenerate minetest.conf.example and translation file
2017-10-17 Esteban I. RMImplement #6096
2017-10-16 SmallJokerFix strict_protocol_version_checking functionality...
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