2018-03-10 |
paramat | Spawn level: Add 'get_spawn_level(x, z)' API |
tree | commitdiff |
2018-03-09 |
SmallJoker | Formspecs: Unify textarea and field parsing functions... |
tree | commitdiff |
2018-03-09 |
Loic Blot | VoxelArea: add_{x,y,z,p} must be static |
tree | commitdiff |
2018-03-09 |
Loic Blot | Drop unused struct ModLicenseInfo & ModAuthorInfo ... |
tree | commitdiff |
2018-03-09 |
Loic Blot | ServerEnvironment & StaticObject cleanups |
tree | commitdiff |
2018-03-09 |
Loic Blot | Drop unused Server::m_ignore_map_edit_events_peer_id |
tree | commitdiff |
2018-03-09 |
Loic Blot | Variable name fix + structure creation unrolling in... |
tree | commitdiff |
2018-03-09 |
Loic Blot | Drop less performant Server::setBlockNotSent for Client... |
tree | commitdiff |
2018-03-09 |
paramat | Getv3intfield: Fix logic of return bool |
tree | commitdiff |
2018-03-09 |
paramat | Biomes: Add 'min_pos'/'max_pos' xyz biome limits |
tree | commitdiff |
2018-03-08 |
Loic Blot | Cleanup & bugfix |
tree | commitdiff |
2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarSelectedImage() |
tree | commitdiff |
2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarImage() |
tree | commitdiff |
2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarItemcount() |
tree | commitdiff |
2018-03-08 |
Loïc Blot | mods.cpp/h: little performance improvement in getModsIn... |
tree | commitdiff |
2018-03-04 |
you | Fix missing warningstream (or similar problem) (#7034) |
tree | commitdiff |
2018-03-04 |
Brian | Allow for getting world name and path separately on... |
tree | commitdiff |
2018-03-03 |
paramat | Gennotify: Add 'minetest.get_decoration_id' API |
tree | commitdiff |
2018-03-03 |
paramat | Generate Notifier: Clear events once after all 'on... |
tree | commitdiff |
2018-03-03 |
Gael-de-Sailly | MapgenValleys: Fixed submarine valleys shape |
tree | commitdiff |
2018-03-03 |
SmallJoker | c_converter: Function template for numeric fields,... |
tree | commitdiff |
2018-03-03 |
SmallJoker | Slippery: Simplify, make more efficient (#7086) |
tree | commitdiff |
2018-03-03 |
Vitaliy | Cleanup in flat lighting (#7051) |
tree | commitdiff |
2018-02-27 |
red-001 | Fix liquid post effect colour behaviour in third person... |
tree | commitdiff |
2018-02-27 |
paramat | Place schematic (on vmanip): Enable use of 'place cente... |
tree | commitdiff |
2018-02-26 |
paramat | CollisionMoveSimple: Collide with 'ignore' nodes |
tree | commitdiff |
2018-02-26 |
paramat | SAO limits: Allow SAOs to exist outside the set 'mapgen... |
tree | commitdiff |
2018-02-25 |
nOOb3167 | Fix CMake error (#7074) by bumping the required CMake... |
tree | commitdiff |
2018-02-23 |
nOOb3167 | CMakeLists use the source_group command to improve... |
tree | commitdiff |
2018-02-23 |
nOOb3167 | CMakeLists pass windows sources (manifest and resource... |
tree | commitdiff |
2018-02-23 |
SmallJoker | Registration dialog: Larger text field with scrollbars... |
tree | commitdiff |
2018-02-21 |
paramat | Find nodes in area (under air): Raise volume limit... |
tree | commitdiff |
2018-02-20 |
paramat | Vertical biome blend: Tune blend patterns |
tree | commitdiff |
2018-02-20 |
paramat | Dungeons: Add Y limits in all mapgens |
tree | commitdiff |
2018-02-18 |
red-001 | Mitigate formspec exploits by verifying that the formsp... |
tree | commitdiff |
2018-02-18 |
sfan5 | Check argument types inside MetaDataRef Lua API (#7045) |
tree | commitdiff |
2018-02-17 |
red-001 | Remove legacy chat network code. (#6954) |
tree | commitdiff |
2018-02-15 |
Vitaliy | Render copyright notice: Fix name spelling (#7042) |
tree | commitdiff |
2018-02-15 |
red-001 | Add `on_auth_fail` callback (#7039) |
tree | commitdiff |
2018-02-13 |
paramat | Dungeons: Avoid generation in multiple liquid nodes... |
tree | commitdiff |
2018-02-11 |
Loic Blot | map.cpp: Initialize NodeNeighbor, set NeighborType... |
tree | commitdiff |
2018-02-10 |
Dániel Juhász | Node definition manager refactor (#7016) |
tree | commitdiff |
2018-02-10 |
stujones11 | Position entity nametags relative to selection-box... |
tree | commitdiff |
2018-02-09 |
SmallJoker | Fix 'Change Keys' menu crash caused by 501f936 |
tree | commitdiff |
2018-02-08 |
ThomasMonroe314 | Switch F3 to use 'enable_fog' setting |
tree | commitdiff |
2018-02-08 |
stujones11 | Include alpha channel reference in MaterialTypeParam |
tree | commitdiff |
2018-02-08 |
red-001 | Move `setlocale` from Lua to C++. |
tree | commitdiff |
2018-02-08 |
PorygonZRocks | Add main_menu_style setting |
tree | commitdiff |
2018-02-04 |
lisacvuk | Make hud_get return aligment, offset and size. (#7006) |
tree | commitdiff |
2018-02-04 |
Dániel Juhász | Remove unused light updating code |
tree | commitdiff |
2018-02-02 |
sfan5 | Refine movement anticheat again (#7004) |
tree | commitdiff |
2018-01-30 |
number Zero | Fix liquid bottoms not being rendered |
tree | commitdiff |
2018-01-29 |
Loïc Blot | Add minetest.bulk_set_node call + optimize Environment... |
tree | commitdiff |
2018-01-28 |
sfan5 | Apply physics overrides correctly during anticheat... |
tree | commitdiff |
2018-01-26 |
SmallJoker | [CSM] HUD Fix not updating server HUDs caused by 4f688d5 |
tree | commitdiff |
2018-01-26 |
red-001 | Fix issues with earlier CSM HUD commit (#6940) |
tree | commitdiff |
2018-01-23 |
lisacvuk | Disable fall damage when "immortal" group set (#6946) |
tree | commitdiff |
2018-01-23 |
red-001 | CSM: Remove screenshot API |
tree | commitdiff |
2018-01-22 |
red-001 | [CSM] Don't Load the package library (#6944) |
tree | commitdiff |
2018-01-21 |
Wayward One | Change include from "cmake_config.h" to "config.h" |
tree | commitdiff |
2018-01-21 |
red-001 | [CSM] Remove `on_connect` callback (#6941) |
tree | commitdiff |
2018-01-20 |
red-001 | [CSM] Add functions to create particles and particlespa... |
tree | commitdiff |
2018-01-20 |
Loic Blot | Game refactor [4/X]: keycache is now owned by InputHandler |
tree | commitdiff |
2018-01-20 |
Loic Blot | Game refactor [3/X]: Move keycache to inputhandler |
tree | commitdiff |
2018-01-20 |
Loic Blot | Game refactor [2/X]: Various moves (profilergraph... |
tree | commitdiff |
2018-01-20 |
Loic Blot | Game/Input refactor [1/X]: make RealInputHandler handle... |
tree | commitdiff |
2018-01-20 |
red-001 | [CSM] Add basic HUD manipulation. (#6067) |
tree | commitdiff |
2018-01-16 |
paramat | Biomes: Add 'get heat', 'get humidity', 'get biome... |
tree | commitdiff |
2018-01-16 |
red-001 | Load a texturepack from the 'textures' subfolder of... |
tree | commitdiff |
2018-01-15 |
paramat | Mapgen folder: Update and improve copyright information... |
tree | commitdiff |
2018-01-13 |
Muhammad Rifqi Pri... | Registration confirmation dialog: Fix grammar |
tree | commitdiff |
2018-01-13 |
Muhammad Rifqi Pri... | Add confirmation on new player registration (#6849) |
tree | commitdiff |
2018-01-13 |
Lars Hofhansl | Revert "Add an active object step time budget #6721" |
tree | commitdiff |
2018-01-12 |
Loic Blot | Forget to fix non freetype build in StaticText |
tree | commitdiff |
2018-01-12 |
number Zero | Fix ambient occlusion and dark lines at mapblock borders |
tree | commitdiff |
2018-01-09 |
Pedro Gimeno | Fix off-by-one in log output line length (#6896) |
tree | commitdiff |
2018-01-08 |
Pedro Gimeno | Fix buffer parameter not working in LuaPerlinNoiseMap... |
tree | commitdiff |
2018-01-07 |
rubenwardy | Fix naming conventions of noise userdata |
tree | commitdiff |
2018-01-05 |
Loic Blot | Don't recalculate statustext initial color everytime... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 7/7): Finish to include profiler... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 6/X): Move Game::guitext_profiler... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 5/X): Move Game::guitext_chat... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 4/X): Move Game::guitext_status... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 3/X): Move Game::guitext2, Game... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 2/X): Move Game::guitext to GameU... |
tree | commitdiff |
2018-01-05 |
Loic Blot | GameUI refactor (part 1/X): GameUI object creation... |
tree | commitdiff |
2018-01-04 |
Paramat | Biomes: Add vertical biome blend (#6853) |
tree | commitdiff |
2018-01-04 |
you | Fix Wstringop-overflow warning from util/srp.cpp (... |
tree | commitdiff |
2018-01-04 |
red-001 | [CSM] Don't load the IO library. (#6087) |
tree | commitdiff |
2018-01-03 |
rubenwardy | Fix crash on can_bypass_userlimit returning non-boolean |
tree | commitdiff |
2018-01-03 |
paramat | Mgv7 floatlands: Add exponent parameter |
tree | commitdiff |
2018-01-03 |
Thomas--S | Connected Nodeboxes: Add `disconnected` boxes |
tree | commitdiff |
2018-01-03 |
Hybrid Dog | Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remov... |
tree | commitdiff |
2018-01-03 |
Hybrid Dog | Tool getDigParams: Fix selecting the best fitting time |
tree | commitdiff |
2018-01-01 |
Loïc Blot | Add unittests on ActiveObject and BanManager class... |
tree | commitdiff |
2017-12-26 |
rubenwardy | Fix rounding error in g/set_node caused by truncation... |
tree | commitdiff |
2017-12-26 |
rubenwardy | Add check to pause game on lost window focus |
tree | commitdiff |
2017-12-26 |
Dániel Juhász | Line_of_sight: Improve using VoxelLineIterator |
tree | commitdiff |
2017-12-25 |
number Zero | Fix dancing text |
tree | commitdiff |
2017-12-25 |
Rob Blanckaert | - Clear colors when reading property info. |
tree | commitdiff |
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