2015-07-21 | RealBadAngel | Add wielded (and CAOs) shader | blob | commitdiff | raw |
2015-05-04 | Kevin Ott | Add a check for animation when getting an extruded... | blob | commitdiff | raw | diff to current |
2014-12-08 | Kahrl | Fix struct vs. class in forward declarations | blob | commitdiff | raw | diff to current |
2014-11-26 | Kahrl | Wieldmesh: don't force anisotropic filtering on, instea... | blob | commitdiff | raw | diff to current |
2014-11-13 | RealBadAngel | Wielded fixes. Add shaders support. | blob | commitdiff | raw | diff to current |
2014-11-08 | Kahrl | Implement WieldMeshSceneNode which improves wield mesh... | blob | commitdiff | raw | diff to current |