2014-12-23 | kwolekr | Silence misc. warnings | blob | commitdiff | raw |
2014-12-23 | kwolekr | Temporarily fix always bright wieldhand with shaders... | blob | commitdiff | raw | diff to current |
2014-12-20 | unknown | Change TileSpec::frames to be std::vector not std::map | blob | commitdiff | raw | diff to current |
2014-11-26 | Kahrl | Wield: always obey anisotropic_filter setting, not... | blob | commitdiff | raw | diff to current |
2014-11-26 | Kahrl | EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don... | blob | commitdiff | raw | diff to current |
2014-11-26 | Kahrl | Wieldmesh: don't force anisotropic filtering on, instea... | blob | commitdiff | raw | diff to current |
2014-11-13 | RealBadAngel | Wielded fixes. Add shaders support. | blob | commitdiff | raw | diff to current |
2014-11-08 | Kahrl | Implement WieldMeshSceneNode which improves wield mesh... | blob | commitdiff | raw | diff to current |