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tweaking mapgenv2 settings for maximum awesomeness.
[oweals/minetest.git]
/
src
/
voxel.h
2011-02-01
Perttu Ahola
partly working chunk-based map generator (doesn't save...
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-24
Perttu Ahola
Faster lighting at map generation time
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2011-01-24
Perttu Ahola
commented out old water stuff
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2010-12-13
Perttu Ahola
commit before content-tile separation
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2010-12-13
Perttu Ahola
fixes for vc++
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2010-12-13
Perttu Ahola
working nicely
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2010-12-12
Perttu Ahola
starting to separate "material" to "content" and "tile"
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2010-12-11
Perttu Ahola
commit before some radicallish changes to water behavior
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2010-12-01
Perttu Ahola
some work-in-progress water stuff
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
vokselijuttu lisätty
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