Performance fix + SAO factorization
[oweals/minetest.git] / src / voxel.h
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-02-23 gregorycuOptimise MapBlockMesh related functions
2015-01-13 unknownAdd VoxelArea::hasEmptyExtent
2014-11-21 Craig RobbinsOptimise functions from CNodeDefManager and VoxelManipu...
2014-06-22 sapierRemove emerge and speedup addArea by using memcopy...
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-02-23 kwolekrMerge pull request #431 from sapier/dtime_clamping
2013-01-26 kwolekrMerge pull request #447 from sapier/add_lua_log_paramet...
2013-01-21 kwolekrThe new mapgen, noise functions, et al.
2012-06-17 Perttu AholaOptimize headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-27 Perttu AholaImplement propagateSunlight for VoxelManipulator
2012-03-10 Perttu AholaClean unit test output
2011-11-29 Perttu AholaGameDef compiles
2011-08-11 Perttu AholaMerged some FreeBSD fixes
2011-08-08 Giuseppe BilottaAlways return from non-void functions
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu AholaNew map generator added (and SQLite, messed up the...
2011-06-01 Perttu Aholamerged an old head into main branch
2011-04-11 Perttu Aholafixed warnings reported by cppcheck
2011-04-03 Perttu AholaModified block mesh generation to have clearer input...
2011-02-14 Perttu Aholaadded sneaking/crouching and changelog
2011-02-11 Perttu Aholafully working i guess
2011-02-03 Perttu Aholasome generation-time mud flow tweaking
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-24 Perttu AholaFaster lighting at map generation time
2011-01-24 Perttu Aholacommented out old water stuff
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2010-12-13 Perttu Aholacommit before content-tile separation
2010-12-13 Perttu Aholafixes for vc++
2010-12-13 Perttu Aholaworking nicely
2010-12-12 Perttu Aholastarting to separate "material" to "content" and "tile"
2010-12-11 Perttu Aholacommit before some radicallish changes to water behavior
2010-12-01 Perttu Aholasome work-in-progress water stuff
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholavokselijuttu lisätty