Properly and efficiently use split utility headers
[oweals/minetest.git] / src / tool.cpp
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-29 Perttu AholaRework tool_capabilities a bit (maxwear->uses, scale...
2012-03-24 Perttu AholaDigging and placing sounds
2012-03-10 Perttu Aholadig_immediate=2 -> 0.5 seconds digging time
2012-03-10 Perttu Aholadig_immediate=3 instead of 1 means 0 seconds
2012-03-10 Perttu AholaDamage groups WIP
2012-03-10 Perttu AholaSmall fix in getHitParams
2012-03-10 Perttu Aholaitemgroup.h and ItemGroupList typedef
2012-03-10 Perttu AholaTune group digging time stuff a bit
2012-03-10 Perttu AholaDigging time groups WIP
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaMove tool stuff to tool.{h,cpp}