v2d & aabbox3d<f32> & sky cleanups
[oweals/minetest.git] / src / sky.cpp
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-31 Aaron SuenMove texture_min_size even further down the pipe. Now...
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-01-18 KahrlFix use of uninit data in Sky and (potentially) GUIChat...
2014-12-08 MirceaKitsuneMake directional fog colors respect tonemap
2014-10-19 Craig RobbinsVarious uninitialised variable fixes
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-04-25 BlockMenFix directional fog color in front view
2014-04-21 RealBadAngelTextureable sun and moon.
2014-02-01 Perttu AholaAdd player:set_sky() with simple skybox support
2013-12-15 sapierReduce cloud coloring for colored fog and cloud mode
2013-12-15 sapierAdd setting to disable direction dependent fog and...
2013-12-15 MirceaKitsuneDirectional fog + horizon colors, based on sun & moon...
2013-08-03 Perttu AholaLessen the sky color glitch when quickly turning to...
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-03-27 Perttu AholaTune skybox
2012-03-18 Perttu AholaFix and tune stars
2012-03-18 Perttu AholaDynamic sky, fog and cloud colors; sun and moon