Players stay in environment even when dead, damage flash and fall damage fixes
[oweals/minetest.git] / src / serverremoteplayer.cpp
2012-02-05 KahrlPlayers stay in environment even when dead, damage...
2012-01-14 KahrlFix inventory glitch when connecting as new user
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-04 Perttu AholaProperly use time_from_last_punch for limiting PvP...
2011-12-02 Perttu AholaAdd enable_pvp setting
2011-12-02 Perttu AholaMake unlimited player transfer distance configurable
2011-12-02 Perttu AholaFix player double damage
2011-12-02 Perttu AholaMake hitting players make a visual damage flash to...
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file