Performance fix + SAO factorization
[oweals/minetest.git] / src / serverobject.h
2017-01-11 RogierPerformance fix + SAO factorization
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-08 Foghrye4Prevent attached models from disappearing during parent...
2015-07-18 TeTpaAkaFix invisible player when the attached entity is removed
2015-06-21 MirceaKitsuneFix some issues with animations, and allow non-looped...
2015-05-28 KahrlFix typo in variable name
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-05-27 est31Consistent const string params
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-02-17 Loic BlotSAO: re-add old ActiveObjectTypes for a future migratio...
2015-02-17 Loic BlotSAO work: ActiveObject types & SAO cleanup * Replace...
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-10-24 Pavel PuchkinRemove remenants of mob code
2013-04-07 WeblateMerge remote branch 'origin/master'
2013-04-05 MirceaKitsuneAllow modifying movement speed, jump height and gravity...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2012-12-01 PilzAdamMerge support for anaglyph stereo
2012-11-29 Perttu AholaFull protocol 13 compatibility on server side
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-11-25 MirceaKitsuneFramework for the attachment system, new object propert...
2012-11-25 MirceaKitsuneGet the new animation framework properly working
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-06-17 Perttu AholaOptimize headers
2012-06-16 Perttu AholaProperly and efficiently use split utility headers
2012-06-05 Perttu AholaSwitch the license to be LGPLv2/later, with small parts...
2012-03-30 Perttu AholaObjectRef:set_armor_groups() and ObjectRef:set_properti...
2012-03-29 Perttu AholaAdd GenericCAO and player armor groups, but don't use...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-10 Perttu AholaEntity damage system WIP; Remove C++ mobs
2012-02-28 celeron55Merge pull request #46 from garrosh/master
2012-02-02 Giuseppe BilottaFix some warnings on some compilers
2012-01-12 KahrlThe huge item definition and item namespace unification...
2011-12-01 Perttu AholaMake players be again visible from a long distance
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-12-01 Perttu AholaAdd ServerActiveObject::removingFromEnvironment()
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaScripting WIP: dynamic object stuff
2011-11-29 Perttu AholaServerRemotePlayer implements ServerActiveObject
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-10-16 Perttu AholaAdd peaceful / not peaceful distinction in mobs and...
2011-10-15 Perttu AholaImprove mobv2
2011-07-30 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-30 Perttu AholaRats are now eatable. Also made their selection box...
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-06-26 Perttu Aholareorganized a lot of stuff and modified mapgen and...
2011-06-01 Perttu Aholamerged an old head into main branch
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-10 Perttu Aholabetter support for old maps
2011-04-10 Perttu Aholanew-style rats are now generated in the map
2011-04-10 Perttu Aholaimplemented rats in new system to verify that it works
2011-04-10 Perttu Aholaitems now fall by gravity... also some other random...
2011-04-10 Perttu Aholanew object system
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-04-03 Perttu AholaRemoved lua stuff
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-21 Perttu Aholapreliminary lua scripting framework for objects
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff