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Add set_breath and get_breath to lua API.
[oweals/minetest.git]
/
src
/
serverobject.h
2013-04-07
Weblate
Merge remote branch 'origin/master'
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2013-04-05
MirceaKitsune
Allow modifying movement speed, jump height and gravity...
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2013-03-30
Weblate
Merge remote branch 'origin/master'
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2013-03-11
Ilya Zhuravlev
Migrate to STL containers/algorithms.
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2013-02-28
Weblate
Merge remote branch 'origin/master'
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2013-02-26
kwolekr
Merge pull request #482 from proller/liquid
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2013-02-24
Sfan5
Update Copyright Years
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2013-02-24
PilzAdam
Change Minetest-c55 to Minetest
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2012-12-01
PilzAdam
Merge support for anaglyph stereo
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2012-11-29
Perttu Ahola
Full protocol 13 compatibility on server side
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2012-11-25
MirceaKitsune
A bunch of fixes
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2012-11-25
MirceaKitsune
Update attachments at the ending of the addToScene...
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2012-11-25
MirceaKitsune
Framework for the attachment system, new object propert...
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2012-11-25
MirceaKitsune
Get the new animation framework properly working
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2012-11-03
PilzAdam
Merge pull request #243 from xyzz/liquid_renewable
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2012-09-09
Perttu Ahola
Add dtime_s to entity activation
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2012-06-17
Perttu Ahola
Optimize headers
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-05
Perttu Ahola
Switch the license to be LGPLv2/later, with small parts...
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2012-03-30
Perttu Ahola
ObjectRef:set_armor_groups() and ObjectRef:set_properti...
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2012-03-29
Perttu Ahola
Add GenericCAO and player armor groups, but don't use...
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2012-03-29
Kahrl
added PlayerSAO and RemotePlayer, removed ServerRemoteP...
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2012-03-10
Perttu Ahola
Entity damage system WIP; Remove C++ mobs
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-02
Giuseppe Bilotta
Fix some warnings on some compilers
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2011-12-01
Perttu Ahola
Make players be again visible from a long distance
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2011-12-01
Perttu Ahola
Players are more like objects + related stuff
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2011-12-01
Perttu Ahola
Player-is-SAO WIP
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2011-12-01
Perttu Ahola
Add ServerActiveObject::removingFromEnvironment()
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2011-11-29
Kahrl
CraftItem rework and Lua interface
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-11-29
Perttu Ahola
Scripting WIP: dynamic object stuff
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2011-11-29
Perttu Ahola
ServerRemotePlayer implements ServerActiveObject
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2011-11-29
Perttu Ahola
Scripting WIP
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2011-11-29
Perttu Ahola
Scripting WIP
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2011-11-29
Perttu Ahola
Scripting WIP
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2011-11-29
Perttu Ahola
Scripting WIP
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2011-10-16
Perttu Ahola
Add peaceful / not peaceful distinction in mobs and...
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2011-10-15
Perttu Ahola
Improve mobv2
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2011-07-30
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-30
Perttu Ahola
Rats are now eatable. Also made their selection box...
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-06-26
Perttu Ahola
reorganized a lot of stuff and modified mapgen and...
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2011-06-01
Perttu Ahola
merged an old head into main branch
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2011-05-22
Perttu Ahola
Preliminary "active block" stuff + set up test code...
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2011-04-21
Perttu Ahola
Some work-in-progress in hp and mobs and a frightening...
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2011-04-10
Perttu Ahola
better support for old maps
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2011-04-10
Perttu Ahola
new-style rats are now generated in the map
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2011-04-10
Perttu Ahola
implemented rats in new system to verify that it works
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2011-04-10
Perttu Ahola
items now fall by gravity... also some other random...
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2011-04-10
Perttu Ahola
new object system
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2011-04-07
Perttu Ahola
Some progress on transitioning from MapBlockObject...
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2011-04-03
Perttu Ahola
Removed lua stuff
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-21
Perttu Ahola
preliminary lua scripting framework for objects
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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