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LBM content mapping map doesn't need to be ordered, use std::unordered_map
[oweals/minetest.git]
/
src
/
serverenvironment.cpp
2017-07-18
Loic Blot
LBM content mapping map doesn't need to be ordered...
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2017-07-07
Dániel Juhász
Expose getPointedThing to Lua
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2017-06-18
Loïc Blot
Cpp11 patchset 11: continue working on constructor...
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2017-06-11
Loïc Blot
Use thread_local instead from some static settings...
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2017-06-11
paramat
(Re)spawn players within 'mapgen_limit'
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2017-06-04
Loïc Blot
C++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
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2017-05-25
Loïc Blot
Enhance ABM performance a little bit by removing two...
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2017-05-19
SmallJoker
Mainmenu: Fix issues while trying to enable all mods...
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2017-04-25
ShadowNinja
Rename Scripting API files for consistency
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2017-04-23
Loïc Blot
Player data to Database (#5475)
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2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
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2017-03-13
Loic Blot
[CSM] Client side modding
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2017-02-16
paramat
Objectpos over limit: Avoid crash caused by sector...
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2017-02-15
sfan5
Fix >5 year old PlayerSAO deletion bug
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2017-02-04
sfan5
Fix PlayerSAO deletion warning (0eede97af2927dcda354519...
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2017-01-27
Loïc Blot
Implement player attribute backend (#4155)
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2017-01-21
Loïc Blot
Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
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2017-01-21
Loïc Blot
Do not force deletion of players when mapblock is full...
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2017-01-13
Loic Blot
Optimize SAO getStaticData by using std::string pointer...
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2017-01-08
Lars Hofhansl
Minor: Fix indentation in serverenvironment.cpp
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2017-01-08
Loic Blot
Move ServerEnvironment to dedicated cpp/header files
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