Players stay in environment even when dead, damage flash and fall damage fixes
[oweals/minetest.git] / src / server.h
2012-02-05 KahrlPlayers stay in environment even when dead, damage...
2012-01-22 KahrlInventory menu (with dragging) improved. Crafting is...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-02 Perttu AholaTexture cache on client (mostly made by sapier) (breaks...
2012-01-01 Perttu AholaAdd InvRef and InvStack (currently untested and unusable)
2011-12-11 Perttu AholaAdd minetest.get_modpath(modname)
2011-12-02 Perttu AholaMove ServerRemotePlayer to a separate file
2011-12-01 Perttu AholaDon't send objects or map data before definitions have...
2011-12-01 Perttu AholaRemove stuff made obsolete by making players more Activ...
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-12-01 KahrlFix processing of the default_password setting. It...
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaMake blocks to be loaded from disk when the active...
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaDo not expose CONTENT_* stuff in content_mapnode.h...
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaClean mapnode.h and fix other files accordingly
2011-11-29 Perttu AholaNode definitions transfer
2011-11-29 Perttu AholaSending of textures WIP
2011-11-29 Perttu AholaMove tool definitions to script
2011-11-29 Perttu AholaTool definition transfer to client
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaScripting WIP
2011-10-20 Perttu AholaImprove Connection with threading and some kind of...
2011-10-17 Perttu AholaAdd /clearobjects
2011-10-16 Perttu AholaWhen granting or revoking privileges, notify the target...
2011-10-15 Perttu AholaHandle death and respawn better
2011-10-12 Perttu AholaHeader file tweaking; mainly for speed
2011-08-12 Perttu AholaFixed/extended/modified ban stuff to be good for inclusion
2011-08-12 Perttu AholaMerge remote-tracking branch 'speedprog/banByIp'
2011-08-12 Constantin Wengeradded ipban support
2011-08-11 Giuseppe BilottaNotify other players of wielded item change
2011-07-30 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-30 Perttu Aholafix to the former
2011-07-30 Perttu AholaServer configuration is now written when "/#setting...
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-07-14 Nils Dagsson MoskoppMerge branch 'upstream/master'
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-27 Nils Dagsson MoskoppMerge pull request #13 from Bahamada/upstream_merge
2011-06-26 Perttu Aholamap unloading is now a whole lot better
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-26 Sebastian RühlMerge branch 'master' of https://github.com/erlehmann...
2011-06-25 Perttu Aholamoved map generator to separate source files
2011-06-01 Perttu Aholamore merging - hopefully all spare heads are now gone
2011-06-01 Perttu Aholamerged an old head into main branch
2011-06-01 Perttu AholaMerged CiaranG's fence graphic updates (ugh, well,...
2011-05-31 Perttu AholaReduced server CPU usage on NodeMetadata step()s. Also...
2011-05-30 Perttu AholaReduced the CPU usage of the sent block selector algorithm
2011-05-29 Perttu Aholahopefully fixed the privilege problems
2011-05-29 Perttu Aholaplayer passwords and privileges in world/auth.txt
2011-05-22 Perttu AholaPreliminary "active block" stuff + set up test code...
2011-05-20 Perttu AholaMerge: New map directory structure and player passwords
2011-05-20 Ciaran GultnieksPasswords - password entry at main menu, stored and...
2011-05-16 Perttu Aholamerged CiaranG's changes (player privileges)
2011-05-16 Ciaran GultnieksImproved server commands and added player permissions.
2011-04-29 Perttu Aholarandom comment updates
2011-04-25 Perttu AholaOptimized map saving and sending (server-side)
2011-04-21 Perttu AholaSome work-in-progress in hp and mobs and a frightening...
2011-04-07 Perttu AholaSome progress on transitioning from MapBlockObject...
2011-04-06 Perttu AholaServer: Only send node removal/addition to client if...
2011-04-04 Perttu AholaChests work now!
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-15 Perttu AholaCtrl+C handling on POSIX, some commands for server...
2011-02-05 Perttu Aholamapgen stuff
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholafine-tuning of map generator and server and stuff.
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-22 Perttu Aholasome work-in-progress
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-13 Perttu Aholaworking nicely
2010-12-11 Perttu Aholacommit before some radicallish changes to water behavior
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu AholaWindows bug fixes
2010-11-29 Perttu Aholasitä sun tätä tekeillä, toimii kivasti
2010-11-27 Perttu Aholablock send priority queue
2010-11-27 Perttu AholaWorking version before block send priorization update
2010-11-26 Perttu AholaInitial files