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Use std::queue for HTTPFetchRequest and std::vector for log_output instead of std...
[oweals/minetest.git]
/
src
/
server.h
2012-03-18
Perttu Ahola
Dynamic sky, fog and cloud colors; sun and moon
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2012-03-15
Perttu Ahola
Fix and improve Server's privilege get/setters
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2012-03-15
Perttu Ahola
Add "simple singleplayer mode"; Fix a number of GUI...
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2012-03-11
Perttu Ahola
Proper handling of failing to bind server socket
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2012-03-11
Perttu Ahola
command-line/world game selection
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2012-03-11
Perttu Ahola
Clean up log messages everywhere
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2012-03-10
Perttu Ahola
Initial directory structure rework
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2012-02-28
Perttu Ahola
Merge remote-tracking branch 'jn/random-fixes'
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-28
Perttu Ahola
Add minetest.get_worldpath() for getting location for...
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2012-02-05
Kahrl
Players stay in environment even when dead, damage...
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2012-01-22
Kahrl
Inventory menu (with dragging) improved. Crafting is...
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2012-01-02
Perttu Ahola
Texture cache on client (mostly made by sapier) (breaks...
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2012-01-01
Perttu Ahola
Add InvRef and InvStack (currently untested and unusable)
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2011-12-11
Perttu Ahola
Add minetest.get_modpath(modname)
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2011-12-02
Perttu Ahola
Move ServerRemotePlayer to a separate file
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2011-12-01
Perttu Ahola
Don't send objects or map data before definitions have...
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2011-12-01
Perttu Ahola
Remove stuff made obsolete by making players more Activ...
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2011-12-01
Perttu Ahola
Player-is-SAO WIP
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2011-12-01
Kahrl
Fix processing of the default_password setting. It...
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2011-11-29
Kahrl
CraftItem rework and Lua interface
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2011-11-29
Perttu Ahola
Make blocks to be loaded from disk when the active...
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2011-11-29
Perttu Ahola
Crafting definition in scripts
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2011-11-29
Perttu Ahola
Do not expose CONTENT_* stuff in content_mapnode.h...
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2011-11-29
Perttu Ahola
Node definition names
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2011-11-29
Perttu Ahola
Clean mapnode.h and fix other files accordingly
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2011-11-29
Perttu Ahola
Node definitions transfer
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2011-11-29
Perttu Ahola
Sending of textures WIP
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2011-11-29
Perttu Ahola
Move tool definitions to script
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2011-11-29
Perttu Ahola
Tool definition transfer to client
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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2011-11-29
Perttu Ahola
Scripting WIP
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2011-10-20
Perttu Ahola
Improve Connection with threading and some kind of...
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2011-10-17
Perttu Ahola
Add /clearobjects
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2011-10-16
Perttu Ahola
When granting or revoking privileges, notify the target...
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2011-10-15
Perttu Ahola
Handle death and respawn better
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2011-10-12
Perttu Ahola
Header file tweaking; mainly for speed
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2011-08-12
Perttu Ahola
Fixed/extended/modified ban stuff to be good for inclusion
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2011-08-12
Perttu Ahola
Merge remote-tracking branch 'speedprog/banByIp'
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2011-08-12
Constantin Wenger
added ipban support
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2011-08-11
Giuseppe Bilotta
Notify other players of wielded item change
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2011-07-30
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-30
Perttu Ahola
fix to the former
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2011-07-30
Perttu Ahola
Server configuration is now written when "/#setting...
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-07-14
Nils Dagsson Moskopp
Merge branch 'upstream/master'
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-27
Nils Dagsson Moskopp
Merge pull request #13 from Bahamada/upstream_merge
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2011-06-26
Perttu Ahola
map unloading is now a whole lot better
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-26
Sebastian Rühl
Merge branch 'master' of https://github.com/erlehmann...
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2011-06-25
Perttu Ahola
moved map generator to separate source files
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2011-06-01
Perttu Ahola
more merging - hopefully all spare heads are now gone
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2011-06-01
Perttu Ahola
merged an old head into main branch
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2011-06-01
Perttu Ahola
Merged CiaranG's fence graphic updates (ugh, well,...
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2011-05-31
Perttu Ahola
Reduced server CPU usage on NodeMetadata step()s. Also...
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2011-05-30
Perttu Ahola
Reduced the CPU usage of the sent block selector algorithm
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2011-05-29
Perttu Ahola
hopefully fixed the privilege problems
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2011-05-29
Perttu Ahola
player passwords and privileges in world/auth.txt
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2011-05-22
Perttu Ahola
Preliminary "active block" stuff + set up test code...
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2011-05-20
Perttu Ahola
Merge: New map directory structure and player passwords
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2011-05-20
Ciaran Gultnieks
Passwords - password entry at main menu, stored and...
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2011-05-16
Perttu Ahola
merged CiaranG's changes (player privileges)
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2011-05-16
Ciaran Gultnieks
Improved server commands and added player permissions.
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2011-04-29
Perttu Ahola
random comment updates
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2011-04-25
Perttu Ahola
Optimized map saving and sending (server-side)
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2011-04-21
Perttu Ahola
Some work-in-progress in hp and mobs and a frightening...
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2011-04-07
Perttu Ahola
Some progress on transitioning from MapBlockObject...
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2011-04-06
Perttu Ahola
Server: Only send node removal/addition to client if...
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2011-04-04
Perttu Ahola
Chests work now!
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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2011-02-15
Perttu Ahola
Ctrl+C handling on POSIX, some commands for server...
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-01-27
Perttu Ahola
Now texture handling is fast. Also now players are...
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2011-01-23
Perttu Ahola
OMG! Main Menu!
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2011-01-17
Perttu Ahola
fixed erroneus handling of many players with no peer...
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2011-01-17
Perttu Ahola
minecraft-style water done (but no texture animation...
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2011-01-17
Perttu Ahola
fine-tuning of map generator and server and stuff.
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2011-01-15
Perttu Ahola
Players are left on server while server is running...
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2011-01-07
Perttu Ahola
Added a more flexible path system (and fixed some minor...
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2010-12-24
Perttu Ahola
disconnect method to connection to be used instead...
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2010-12-23
Perttu Ahola
changes to handing of digging (non backwards-compatible...
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2010-12-22
Perttu Ahola
some work-in-progress
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2010-12-21
Perttu Ahola
organizing stuff.
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2010-12-20
Perttu Ahola
working time-of-day sending from server to client
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2010-12-19
Perttu Ahola
day/night working client side
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2010-12-18
Perttu Ahola
before adding day/night lighting
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2010-12-13
Perttu Ahola
working nicely
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2010-12-11
Perttu Ahola
commit before some radicallish changes to water behavior
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
Windows bug fixes
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2010-11-29
Perttu Ahola
sitä sun tätä tekeillä, toimii kivasti
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2010-11-27
Perttu Ahola
block send priority queue
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2010-11-27
Perttu Ahola
Working version before block send priorization update
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2010-11-26
Perttu Ahola
Initial files
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