2015-08-13 |
est31 | Add count based unload limit for mapblocks |
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2015-08-09 |
rubenwardy | Fix segfaults caused by the Environment not being initi... |
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2015-08-02 |
Břetislav Štec | Prepend "Lua: " before lua exceptions |
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2015-07-30 |
Loic Blot | Small SendableMediaAnnouncement cleanup |
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2015-07-25 |
Loic Blot | Cleanup server addparticle(spawner) by merge two identi... 2956/head |
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2015-07-23 |
est31 | Optional reconnect functionality |
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2015-07-17 |
est31 | Server kicks: make messages configurable, cache wstring |
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2015-07-16 |
nerzhul | Kick players when shutting down server and there is... |
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2015-07-10 |
kwolekr | Fix damage flash when damage disabled |
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2015-07-08 |
est31 | Use UTF-8 instead of narrow |
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2015-07-03 |
kwolekr | Fix code style from recent commits and add misc. optimi... |
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2015-06-29 |
rubenwardy | Add Lua errors to error dialog |
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2015-06-24 |
est31 | Return to ignore |
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2015-06-22 |
TeTpaAka | Fix bug when craft input isn't replaced |
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2015-05-28 |
TeTpaAka | Add some missing getter functions to the lua API |
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2015-05-19 |
rubenwardy | Add texture overriding |
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2015-05-18 |
est31 | Lower log level for unexpected behaviour |
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2015-05-16 |
ShadowNinja | Add mod security |
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2015-05-11 |
est31 | Make early protocol auth mechanism generic, and add SRP |
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2015-05-08 |
est31 | Gracefully handle PacketErrors |
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2015-04-22 |
est31 | Protocol 25: wstring -> string for custom access denial... |
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2015-04-16 |
kwolekr | Schematics: Refactor NodeResolver and add NodeResolveMethod |
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2015-04-11 |
Ner'zhul | Fix a rare crash case un SendPlayerHP |
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2015-04-07 |
Loic Blot | TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1... |
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2015-04-05 |
Loic Blot | TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable... |
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2015-04-05 |
est31 | Crafting speedup |
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2015-04-03 |
Loic Blot | Fix players spawned at (0,0,0) in some rare cases inste... |
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2015-04-01 |
Craig Robbins | Move globals from main.cpp to more sane locations |
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2015-03-31 |
Loic Blot | Connection::Receive(): receive Network Packet instead... |
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2015-03-27 |
ShadowNinja | Clean up and tweak build system 2402/head |
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2015-03-24 |
Loic Blot | Don't send an InventoryAction at each setInventoryModif... |
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2015-03-18 |
est31 | Fix game minetest.conf default settings |
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2015-03-17 |
Loic Blot | Server::step throw is never catched in minetestserver |
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2015-03-17 |
Loic Blot | Fix a little regression on SendActiveObjectMessages... |
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2015-03-17 |
kwolekr | Revert "Server::step throw is never catched. Replace... |
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2015-03-16 |
Loic Blot | Server::step throw is never catched. Replace it with... |
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2015-03-16 |
Loic Blot | Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACT... |
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2015-03-15 |
Loic Blot | SendPlayerHPOrDie everytime at client connection, damag... |
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2015-03-13 |
Loic Blot | Replace NetworkPacket pointers to references |
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2015-03-13 |
Loic Blot | Prepare Protocol v25 init & authentication. |
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2015-03-13 |
Loic Blot | Rename some packet and handlers to <packet>_Legacy... |
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2015-03-13 |
Loic Blot | Use the new Player::isDead function when it's the case |
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2015-03-07 |
ngosang | Respect game mapgen flags and save world noise params 2404/head |
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2015-03-07 |
Craig Robbins | For usages of assert() that are meant to persist in... |
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2015-03-05 |
Loic Blot | Server.cpp Use std::list instead of std::vector for... |
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2015-03-05 |
Loic Blot | Server::AsyncRunStep: buffered_messages now uses std... |
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2015-03-05 |
Loic Blot | Performance improvement: Use std::list instead of std... |
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2015-03-05 |
Loic Blot | Remove Queue class which uses std::list and use native... |
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2015-03-04 |
Loic Blot | ClientInterface::getClientIDs doesn't need a std::list... |
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2015-03-04 |
Loic Blot | We always know playerSAO when calling SendInventory... |
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2015-03-04 |
Loic Blot | Send Position packet on event, don't check it at each... |
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2015-03-04 |
Loic Blot | ASyncRunStep doesn't need to lock when do setTimeOfDayS... |
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2015-03-04 |
Loic Blot | Send Inventory packet on event, don't check it at each... |
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2015-03-03 |
Loic Blot | Remove unused m_wielded_item_not_sent |
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2015-03-03 |
Loic Blot | Send Breath packet on event, don't check it at each... |
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2015-03-03 |
Loic Blot | Send Player HP when setHP (or a setHP caller) is called... |
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2015-02-21 |
Loic Blot | Fix some memory leaks on packet sending. |
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2015-02-21 |
Loic Blot | Move hex.h to util/ |
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2015-02-21 |
Loic Blot | Move sha1.hpp and base64.hpp to util/ |
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2015-02-18 |
Loic Blot | Fix unused (and so, broken) enable_rollback_recording... |
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2015-02-16 |
Loic Blot | [Patch 2/4] Network rework: packet writing, sending... |
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2015-02-10 |
Loic Blot | Replace getPlayer(playername) by getPlayer(peer_id... |
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2015-02-10 |
Loic Blot | Network Layer 7 rework (Packet handling) |
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2015-02-05 |
SmallJoker | Give full breath after death |
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2015-01-27 |
Loic Blot | Fix a crash (assert) when client set serial version... |
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2015-01-24 |
Kahrl | Fix uninitialized variable Server::m_next_sound_id 2190/head |
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2015-01-23 |
ShadowNinja | Send real port to server list |
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2015-01-13 |
onkrot | Performance fixes. |
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2015-01-04 |
kwolekr | NodeResolver: Perform callback immediately if node... |
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2014-12-30 |
kwolekr | Fix map parameter load order |
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2014-12-29 |
kwolekr | Expose mapgen parameters on scripting init |
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2014-12-29 |
Craig Robbins | Fix -Wtype-limits warnings and remove disabling of... |
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2014-12-27 |
kwolekr | Redefine NodeResolver interface and replace with callba... |
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2014-12-12 |
Anton | Use std::string::empty() instead of size() where applicable |
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2014-12-12 |
Craig Robbins | Fix typo in mapblock.h |
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2014-12-07 |
Muhammad Rifqi Pri... | Add space between client names in status text (client) |
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2014-11-19 |
ShadowNinja | Clean up rollback |
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2014-11-14 |
Craig Robbins | Remove most exceptions from getNode() (and variants) |
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2014-11-10 |
Kahrl | Serverlist: announce mg_name from map_meta.txt instead... |
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2014-11-08 |
SmallJoker | Replace setting unlimited_player_transfer_distance... |
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2014-11-01 |
kwolekr | Split up mapgen.cpp |
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2014-10-27 |
kwolekr | Add NodeResolver and clean up node name -> content... |
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2014-10-21 |
RealBadAngel | Recalculate normals for cached meshes. |
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2014-10-01 |
ShadowNinja | Make players check inventory modification properly 1535/head |
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2014-10-01 |
ShadowNinja | Simplify player modification checks |
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2014-09-21 |
ShadowNinja | Fix locking bugs and make inventory deserialization... |
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2014-08-22 |
sapier | Fix to to too two times |
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2014-08-22 |
sapier | Add player name length checks 1572/head |
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2014-08-22 |
sapier | Fix "ghost" blocks if block update is "on wire" while... 1475/head |
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2014-08-21 |
sapier | Don't call a player event without having player to... |
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2014-07-16 |
sapier | Fix error handling on inconsistent client ready message |
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2014-06-30 |
ShadowNinja | Fix serverlist code style, const-correctness, and types |
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2014-06-29 |
sapier | Don't spam server console on player/playersao error... |
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2014-06-29 |
sapier | Add formspec api versioning 1417/head |
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2014-06-28 |
kwolekr | Add prefixes to enum values and fix style issues |
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2014-06-23 |
ShadowNinja | Only keep players loaded while they're connected |
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2014-06-21 |
sapier | Fix uncought deserialization error on receiving data |
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2014-06-21 |
sapier | Fix server assert in case of invalid message from clien... |
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2014-05-31 |
sapier | Small cleanup of hud add/remove code 1332/head |
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2014-05-20 |
sapier | Add joining player to printed player list |
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