Adding particle blend, glow and animation (#4705)
[oweals/minetest.git] / src / server.cpp
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-11-05 Ner'zhulPlayerSAO saving fix (#4734)
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Loic BlotRemotePlayer/LocalPlayer Player base class proper separ...
2016-10-08 Loic BlotOptimize ClientIface::getPlayerNames(): return const...
2016-10-08 Loic BlotMore code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-08 Loic BlotRemove some unused attributes/class functions in server...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-10-06 SmallJokerFix narrow string compiling issue on MSVC2010
2016-10-06 Loic BlotUse more unordered_maps to improve performance in c...
2016-10-06 est31Fix crash regression when chatting in the ncurses console
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-10-04 Loic BlotChat: new settings to prevent spam 4571/head
2016-08-22 XuntoMove on join and on leave messages to lua (#4460)
2016-07-03 kwolekrAdd MapSettingsManager and new mapgen setting script...
2016-06-11 Diego MartinezServer: Add reason for leave to `on_leaveplayer` callbacks
2016-05-28 Auke KokParticles: Add option to remove particles on collision
2016-05-08 gregorycuFixes #4098 ce8a9ed didn't quite go far enough, and...
2016-04-27 obneqHandle particle spawners in env and delete expired ids
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-03-11 orwell96Fix ask_reconnect_on_crash option being ignored
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-02-26 rubenwardyCache some settings
2016-02-09 paramatFindSpawnPos: Let mapgens decide what spawn altitude...
2015-11-22 est31Update HUD flags on server like on client
2015-11-13 est31Only allow players with shout to chat
2015-11-09 est31Put ChatEvent handler into own function
2015-11-08 est31Write new line character sequence at end of print()
2015-11-06 est31Add server side ncurses terminal
2015-11-03 est31Time: Remove serverside getter, and use atomic operations
2015-10-31 ShadowNinjaFix server crashing on Lua errors
2015-10-29 paramatfindSpawnPos: Add setting for max height above water...
2015-10-27 est31Environment: Time of day fixes and add serverside getter
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-10-14 ShadowNinjaAlways use errorstream for DEBUG_EXCEPTION_HANDLER
2015-10-14 ShadowNinjaUse warningstream for log messages with WARNING
2015-10-04 kwolekrDefine and use limit constants for Irrlicht fixed-width... master
2015-09-29 est31Some map border related fixes
2015-09-19 Loic BlotLittle optimization on getAdded/Removed activeobjects...
2015-09-17 est31Send proper block to old clients for swap_node calls
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-08-13 est31Add count based unload limit for mapblocks
2015-08-09 rubenwardyFix segfaults caused by the Environment not being initi...
2015-08-02 Břetislav ŠtecPrepend "Lua: " before lua exceptions
2015-07-30 Loic BlotSmall SendableMediaAnnouncement cleanup
2015-07-25 Loic BlotCleanup server addparticle(spawner) by merge two identi... 2956/head
2015-07-23 est31Optional reconnect functionality
2015-07-17 est31Server kicks: make messages configurable, cache wstring
2015-07-16 nerzhulKick players when shutting down server and there is...
2015-07-10 kwolekrFix damage flash when damage disabled
2015-07-08 est31Use UTF-8 instead of narrow
2015-07-03 kwolekrFix code style from recent commits and add misc. optimi...
2015-06-29 rubenwardyAdd Lua errors to error dialog
2015-06-24 est31Return to ignore
2015-06-22 TeTpaAkaFix bug when craft input isn't replaced
2015-05-28 TeTpaAkaAdd some missing getter functions to the lua API
2015-05-19 rubenwardyAdd texture overriding
2015-05-18 est31Lower log level for unexpected behaviour
2015-05-16 ShadowNinjaAdd mod security
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-05-08 est31Gracefully handle PacketErrors
2015-04-22 est31Protocol 25: wstring -> string for custom access denial...
2015-04-16 kwolekrSchematics: Refactor NodeResolver and add NodeResolveMethod
2015-04-11 Ner'zhulFix a rare crash case un SendPlayerHP
2015-04-07 Loic BlotTOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1...
2015-04-05 Loic BlotTOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable...
2015-04-05 est31Crafting speedup
2015-04-03 Loic BlotFix players spawned at (0,0,0) in some rare cases inste...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-31 Loic BlotConnection::Receive(): receive Network Packet instead...
2015-03-27 ShadowNinjaClean up and tweak build system 2402/head
2015-03-24 Loic BlotDon't send an InventoryAction at each setInventoryModif...
2015-03-18 est31Fix game minetest.conf default settings
2015-03-17 Loic BlotServer::step throw is never catched in minetestserver
2015-03-17 Loic BlotFix a little regression on SendActiveObjectMessages...
2015-03-17 kwolekrRevert "Server::step throw is never catched. Replace...
2015-03-16 Loic BlotServer::step throw is never catched. Replace it with...
2015-03-16 Loic BlotMove TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACT...
2015-03-15 Loic BlotSendPlayerHPOrDie everytime at client connection, damag...
2015-03-13 Loic BlotReplace NetworkPacket pointers to references
2015-03-13 Loic BlotPrepare Protocol v25 init & authentication.
2015-03-13 Loic BlotRename some packet and handlers to <packet>_Legacy...
2015-03-13 Loic BlotUse the new Player::isDead function when it's the case
2015-03-07 ngosangRespect game mapgen flags and save world noise params 2404/head
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-05 Loic BlotServer.cpp Use std::list instead of std::vector for...
2015-03-05 Loic BlotServer::AsyncRunStep: buffered_messages now uses std...
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-03-04 Loic BlotClientInterface::getClientIDs doesn't need a std::list...
2015-03-04 Loic BlotWe always know playerSAO when calling SendInventory...
2015-03-04 Loic BlotSend Position packet on event, don't check it at each...
2015-03-04 Loic BlotASyncRunStep doesn't need to lock when do setTimeOfDayS...
2015-03-04 Loic BlotSend Inventory packet on event, don't check it at each...
2015-03-03 Loic BlotRemove unused m_wielded_item_not_sent
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