command-line/world game selection
[oweals/minetest.git] / src / server.cpp
2012-03-11 Perttu Aholacommand-line/world game selection
2012-03-11 Perttu AholaPrettify --help output
2012-03-11 Perttu AholaClean up log messages everywhere
2012-03-10 Perttu AholaTidy up server log output a bit
2012-03-10 Perttu AholaAdd and tidy up some Server log output for declined...
2012-03-10 Perttu AholaFix addon and configuration file paths
2012-03-10 Perttu AholaInitial directory structure rework
2012-03-10 Perttu AholaEntity damage system WIP; Remove C++ mobs
2012-03-10 Perttu AholaDigging time groups WIP
2012-03-07 Perttu AholaMove profiler measurements into inside of mutex locking...
2012-03-07 Perttu AholaAdd dedicated_server_step setting
2012-02-28 celeron55Merge pull request #46 from garrosh/master
2012-02-05 KahrlPlayers stay in environment even when dead, damage...
2012-01-22 KahrlClient-side prediction of inventory changes, and some...
2012-01-22 KahrlInventory menu (with dragging) improved. Crafting is...
2012-01-22 KahrlNode placement / mineral / serialization / iron freq...
2012-01-12 KahrlThe huge item definition and item namespace unification...
2012-01-05 Perttu AholaImplement minetest.register_on_dieplayer()
2012-01-03 Perttu AholaAdd missing checks to texture caching
2012-01-02 Perttu AholaUse free rather than delete for malloc'd memory
2012-01-02 Perttu AholaFix server sending stuff before textures have been...
2012-01-02 Perttu AholaTexture cache on client (mostly made by sapier) (breaks...
2012-01-01 Perttu AholaAdd InvRef and InvStack (currently untested and unusable)
2012-01-01 Perttu AholaFix segfault when generating stuff on world boundaries
2011-12-11 Perttu AholaAdd minetest.get_modpath(modname)
2011-12-04 Perttu AholaProperly use time_from_last_punch for limiting PvP...
2011-12-04 Perttu AholaFix player not dying when beated to death by other...
2011-12-04 Perttu AholaFix getting two old-style minerals per digged node
2011-12-03 KahrlDo not broadcast an empty chat message when someone...
2011-12-03 Perttu AholaAdd usermods/ to mod search paths and print out the...
2011-12-03 Perttu AholaProperly handle mod name conflicts
2011-12-03 Perttu AholaBetter mod loading error handling
2011-12-03 Perttu AholaAdd world/mods to mod search path
2011-12-03 Perttu AholaEnforced mod global naming convention and better error...
2011-12-02 Perttu AholaFix script error reporting a bit
2011-12-02 Perttu AholaFix ActiveObject creation for fast player respawns
2011-12-02 Perttu AholaFix sending of player hp (was sent all the time)
2011-12-02 Perttu AholaScript-defined creative inventory
2011-12-02 Perttu AholaRename "build" privilege to "interact" (backwards-compa...
2011-12-02 Perttu AholaFix player double damage
2011-12-01 Perttu AholaPrint out PROTOCOL_VERSIONs if server is incompatible...
2011-12-01 Perttu AholaDon't send objects or map data before definitions have...
2011-12-01 Perttu AholaRemove stuff made obsolete by making players more Activ...
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-12-01 KahrlFix processing of the default_password setting. It...
2011-11-30 Perttu AholaReworked the inventory move handling code, hopefully...
2011-11-29 Perttu AholaProper player inventory and hp modification tracking...
2011-11-29 Perttu AholaBetter version match fail messages from server
2011-11-29 Perttu AholaHandle items with m_count==0 sanely when placing
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaGenericNodeMetadata and an example furnace
2011-11-29 Perttu AholaInitial NodeMetaRef stuff
2011-11-29 Perttu AholaReplace old active block random node modifying things...
2011-11-29 Perttu AholaAdd chat message callback and send functions
2011-11-29 Perttu AholaUse log_deregister_thread in EmergeThread
2011-11-29 Perttu AholaFix mod dependency sort
2011-11-29 Perttu AholaWarn about unsatisfied dependencies
2011-11-29 Perttu AholaMake blocks to be loaded from disk when the active...
2011-11-29 Perttu AholaSort mods by dependencies defined by modpath/depends...
2011-11-29 Perttu AholaFix and tune player movement checks (make them very...
2011-11-29 KahrlAdd IDropAction and related stuff
2011-11-29 Perttu AholaMake map generator as much threaded as possible (not...
2011-11-29 Perttu AholaAdd on_generated hook
2011-11-29 Perttu AholaImprove player movement speed checking
2011-11-29 Perttu AholaPlayer movement speed and node access distance checking
2011-11-29 Perttu Aholaon_newplayer and on_respawnplayer callbacks
2011-11-29 Perttu AholaRemove give_initial_stuff
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu Aholabuiltin.lua
2011-11-29 Perttu AholaAdd object reference to Lua on_place/dig/punchnode...
2011-11-29 Perttu AholaFix "warning: comparison between signed and unsigned...
2011-11-29 Perttu AholaMake map generator more responsive
2011-11-29 Perttu AholaStore metadata as metadata name in node definition
2011-11-29 Perttu AholaSet block modified flag when node metadata inventory...
2011-11-29 Perttu AholaDefault to saving stuff more often to minimize lag...
2011-11-29 Perttu AholaAdd reason parameter to setModified and print it out...
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaNode place/dig Lua callbacks
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaDo not expose CONTENT_* stuff in content_mapnode.h...
2011-11-29 Perttu AholaNode definition names
2011-11-29 Perttu AholaCut down content transfer verbosity
2011-11-29 Perttu AholaImprove loading screen and protocol
2011-11-29 Perttu AholaNode definitions transfer
2011-11-29 Perttu AholaCompletely generalized mesh generation; ContentFeatures...
2011-11-29 Perttu AholaBetter node texture generation
2011-11-29 Perttu AholaSending of textures WIP
2011-11-29 Perttu AholaModify mod and texture directory hierarchies
2011-11-29 Perttu AholaMove tool definitions to script
2011-11-29 Perttu AholaTool definition transfer to client
2011-11-29 Perttu AholaGameDef compiles
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaMove ContentFeatures to mapnode_contentfeatures.{h...
2011-11-29 Perttu AholaScripting WIP: dynamic object stuff
2011-11-29 Perttu AholaServerRemotePlayer implements ServerActiveObject
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu Aholarandom scripting work-in-progress
2011-11-29 Perttu AholaScripting WIP
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