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Unknown nodes can be dug
[oweals/minetest.git]
/
src
/
server.cpp
2012-03-18
Perttu Ahola
Dynamic sky, fog and cloud colors; sun and moon
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2012-03-15
Perttu Ahola
Fix and improve Server's privilege get/setters
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2012-03-15
Perttu Ahola
Add "simple singleplayer mode"; Fix a number of GUI...
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2012-03-12
Perttu Ahola
World creation button and dialog and functionality
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2012-03-11
Perttu Ahola
Proper handling of failing to bind server socket
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2012-03-11
Perttu Ahola
Mention world location at server startup at action...
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2012-03-11
Perttu Ahola
world.mt creation
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2012-03-11
Perttu Ahola
command-line/world game selection
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2012-03-11
Perttu Ahola
Prettify --help output
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2012-03-11
Perttu Ahola
Clean up log messages everywhere
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2012-03-10
Perttu Ahola
Tidy up server log output a bit
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2012-03-10
Perttu Ahola
Add and tidy up some Server log output for declined...
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2012-03-10
Perttu Ahola
Fix addon and configuration file paths
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2012-03-10
Perttu Ahola
Initial directory structure rework
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2012-03-10
Perttu Ahola
Entity damage system WIP; Remove C++ mobs
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2012-03-10
Perttu Ahola
Digging time groups WIP
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2012-03-07
Perttu Ahola
Move profiler measurements into inside of mutex locking...
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2012-03-07
Perttu Ahola
Add dedicated_server_step setting
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-05
Kahrl
Players stay in environment even when dead, damage...
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2012-01-22
Kahrl
Client-side prediction of inventory changes, and some...
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2012-01-22
Kahrl
Inventory menu (with dragging) improved. Crafting is...
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2012-01-22
Kahrl
Node placement / mineral / serialization / iron freq...
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2012-01-12
Kahrl
The huge item definition and item namespace unification...
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2012-01-05
Perttu Ahola
Implement minetest.register_on_dieplayer()
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2012-01-03
Perttu Ahola
Add missing checks to texture caching
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2012-01-02
Perttu Ahola
Use free rather than delete for malloc'd memory
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2012-01-02
Perttu Ahola
Fix server sending stuff before textures have been...
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2012-01-02
Perttu Ahola
Texture cache on client (mostly made by sapier) (breaks...
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2012-01-01
Perttu Ahola
Add InvRef and InvStack (currently untested and unusable)
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2012-01-01
Perttu Ahola
Fix segfault when generating stuff on world boundaries
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2011-12-11
Perttu Ahola
Add minetest.get_modpath(modname)
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2011-12-04
Perttu Ahola
Properly use time_from_last_punch for limiting PvP...
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2011-12-04
Perttu Ahola
Fix player not dying when beated to death by other...
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2011-12-04
Perttu Ahola
Fix getting two old-style minerals per digged node
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2011-12-03
Kahrl
Do not broadcast an empty chat message when someone...
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2011-12-03
Perttu Ahola
Add usermods/ to mod search paths and print out the...
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2011-12-03
Perttu Ahola
Properly handle mod name conflicts
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2011-12-03
Perttu Ahola
Better mod loading error handling
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2011-12-03
Perttu Ahola
Add world/mods to mod search path
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2011-12-03
Perttu Ahola
Enforced mod global naming convention and better error...
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2011-12-02
Perttu Ahola
Fix script error reporting a bit
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2011-12-02
Perttu Ahola
Fix ActiveObject creation for fast player respawns
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2011-12-02
Perttu Ahola
Fix sending of player hp (was sent all the time)
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2011-12-02
Perttu Ahola
Script-defined creative inventory
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2011-12-02
Perttu Ahola
Rename "build" privilege to "interact" (backwards-compa...
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2011-12-02
Perttu Ahola
Fix player double damage
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2011-12-01
Perttu Ahola
Print out PROTOCOL_VERSIONs if server is incompatible...
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2011-12-01
Perttu Ahola
Don't send objects or map data before definitions have...
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2011-12-01
Perttu Ahola
Remove stuff made obsolete by making players more Activ...
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2011-12-01
Perttu Ahola
Players are more like objects + related stuff
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2011-12-01
Perttu Ahola
Player-is-SAO WIP
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2011-12-01
Kahrl
Fix processing of the default_password setting. It...
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2011-11-30
Perttu Ahola
Reworked the inventory move handling code, hopefully...
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2011-11-29
Perttu Ahola
Proper player inventory and hp modification tracking...
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2011-11-29
Perttu Ahola
Better version match fail messages from server
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2011-11-29
Perttu Ahola
Handle items with m_count==0 sanely when placing
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2011-11-29
Kahrl
CraftItem rework and Lua interface
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2011-11-29
Perttu Ahola
GenericNodeMetadata and an example furnace
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2011-11-29
Perttu Ahola
Initial NodeMetaRef stuff
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2011-11-29
Perttu Ahola
Replace old active block random node modifying things...
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2011-11-29
Perttu Ahola
Add chat message callback and send functions
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2011-11-29
Perttu Ahola
Use log_deregister_thread in EmergeThread
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2011-11-29
Perttu Ahola
Fix mod dependency sort
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2011-11-29
Perttu Ahola
Warn about unsatisfied dependencies
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2011-11-29
Perttu Ahola
Make blocks to be loaded from disk when the active...
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2011-11-29
Perttu Ahola
Sort mods by dependencies defined by modpath/depends...
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2011-11-29
Perttu Ahola
Fix and tune player movement checks (make them very...
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2011-11-29
Kahrl
Add IDropAction and related stuff
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2011-11-29
Perttu Ahola
Make map generator as much threaded as possible (not...
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2011-11-29
Perttu Ahola
Add on_generated hook
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2011-11-29
Perttu Ahola
Improve player movement speed checking
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2011-11-29
Perttu Ahola
Player movement speed and node access distance checking
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2011-11-29
Perttu Ahola
on_newplayer and on_respawnplayer callbacks
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2011-11-29
Perttu Ahola
Remove give_initial_stuff
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2011-11-29
Kahrl
Add node definitions in Lua and do not use content_mapn...
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2011-11-29
Perttu Ahola
builtin.lua
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2011-11-29
Perttu Ahola
Add object reference to Lua on_place/dig/punchnode...
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2011-11-29
Perttu Ahola
Fix "warning: comparison between signed and unsigned...
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2011-11-29
Perttu Ahola
Make map generator more responsive
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2011-11-29
Perttu Ahola
Store metadata as metadata name in node definition
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2011-11-29
Perttu Ahola
Set block modified flag when node metadata inventory...
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2011-11-29
Perttu Ahola
Default to saving stuff more often to minimize lag...
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2011-11-29
Perttu Ahola
Add reason parameter to setModified and print it out...
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2011-11-29
Perttu Ahola
Improve LuaEntity velocity/acceleration handling (by...
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2011-11-29
Perttu Ahola
Node place/dig Lua callbacks
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2011-11-29
Perttu Ahola
Crafting definition in scripts
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2011-11-29
Perttu Ahola
Do not expose CONTENT_* stuff in content_mapnode.h...
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2011-11-29
Perttu Ahola
Node definition names
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2011-11-29
Perttu Ahola
Cut down content transfer verbosity
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2011-11-29
Perttu Ahola
Improve loading screen and protocol
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2011-11-29
Perttu Ahola
Node definitions transfer
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2011-11-29
Perttu Ahola
Completely generalized mesh generation; ContentFeatures...
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2011-11-29
Perttu Ahola
Better node texture generation
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2011-11-29
Perttu Ahola
Sending of textures WIP
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2011-11-29
Perttu Ahola
Modify mod and texture directory hierarchies
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2011-11-29
Perttu Ahola
Move tool definitions to script
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2011-11-29
Perttu Ahola
Tool definition transfer to client
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2011-11-29
Perttu Ahola
GameDef compiles
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2011-11-29
Perttu Ahola
Create framework for getting rid of global definitions...
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