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Use random-generated fallback textures when real textures are not found
[oweals/minetest.git]
/
src
/
server.cpp
2011-02-10
Perttu Ahola
work-in-progress texture atlas optimization
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-02-06
Perttu Ahola
mapgen tweaking
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-02-02
Perttu Ahola
some tweaking
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2011-02-01
Perttu Ahola
end-of-day.
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2011-02-01
Perttu Ahola
one line of cleaning server code
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2011-02-01
Perttu Ahola
This map generator is starting to look pretty good...
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2011-02-01
Perttu Ahola
partly working chunk-based map generator (doesn't save...
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2011-01-29
Perttu Ahola
map generation framework under development... not quite...
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2011-01-27
Perttu Ahola
Now texture handling is fast. Also now players are...
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-25
Perttu Ahola
Fixed a bug of server not reloading unloaded blocks...
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2011-01-24
Perttu Ahola
Faster lighting at map generation time
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2011-01-23
Perttu Ahola
small fixes here and there
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2011-01-23
Perttu Ahola
OMG! Main Menu!
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2011-01-17
Perttu Ahola
now it works!
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2011-01-17
Perttu Ahola
tinkering
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2011-01-17
Perttu Ahola
fixed erroneus handling of many players with no peer...
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2011-01-17
Perttu Ahola
minecraft-style water done (but no texture animation...
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2011-01-17
Perttu Ahola
fine-tuning of map generator and server and stuff.
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2011-01-16
Perttu Ahola
Initial commit of mapgen v.2. Lacks configuration and...
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2011-01-15
Perttu Ahola
generate-time lighting optimization
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2011-01-15
Perttu Ahola
Players are left on server while server is running...
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2011-01-14
Perttu Ahola
tweaking around, including mapgen, player speed in...
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2010-12-29
Perttu Ahola
A bit longer day and a bit shorter night. Client-side.
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2010-12-27
Perttu Ahola
better debug output in segfaults and stack overflows...
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2010-12-25
Perttu Ahola
better caves
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2010-12-25
Perttu Ahola
tinkering around
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2010-12-25
Perttu Ahola
some tinkering around
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2010-12-25
Perttu Ahola
builds on both platforms
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2010-12-24
Perttu Ahola
minecraft-like crafting
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2010-12-24
Perttu Ahola
disconnect method to connection to be used instead...
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2010-12-24
Perttu Ahola
ProgressBarTextureMod
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2010-12-24
Perttu Ahola
base stuff for item->object conversion
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2010-12-23
Perttu Ahola
changes to handing of digging (non backwards-compatible...
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2010-12-22
Perttu Ahola
fixed crafting bug
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2010-12-22
Perttu Ahola
server starting on port 0 on invalid settings
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2010-12-22
Perttu Ahola
crafting system!
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2010-12-22
Perttu Ahola
just savin'
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2010-12-21
Perttu Ahola
organizing stuff.
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2010-12-21
Perttu Ahola
Cracking blocks while digging
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2010-12-20
Perttu Ahola
working time-of-day sending from server to client
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2010-12-19
Perttu Ahola
added dedicated server build without irrlicht
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2010-12-19
Perttu Ahola
day/night working client side
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2010-12-18
Perttu Ahola
before adding day/night lighting
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2010-12-14
Perttu Ahola
tinkering around
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2010-12-13
Perttu Ahola
better graphics, zlib to work on vc++
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2010-12-13
Perttu Ahola
commit before content-tile separation
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2010-12-13
Perttu Ahola
working nicely
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2010-12-12
Perttu Ahola
starting to separate "material" to "content" and "tile"
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2010-12-11
Perttu Ahola
commit before some radicallish changes to water behavior
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2010-11-30
Perttu Ahola
better water
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
default setting change, random tinkering
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2010-11-29
Perttu Ahola
Windows bug fixes
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2010-11-29
Perttu Ahola
fixed face updating slowness bug
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2010-11-29
Perttu Ahola
sitä sun tätä tekeillä, toimii kivasti
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2010-11-27
Perttu Ahola
block send priority queue
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2010-11-27
Perttu Ahola
Working version before block send priorization update
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2010-11-26
Perttu Ahola
Initial files
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